Joseph Ridgeson
WarRavens Final Resolution.
1860
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Posted - 2014.05.17 17:32:00 -
[1] - Quote
I highly, highly doubt that Legion will have "the fairest, none pay to win system ever see(n) in a free to play game."
Because I can think of a couple that are fair: 1. Path of Exile. You can buy more bank-storage (you already have access to more than you need), some cosmetic character effects, and more character slots (of which they already give you 6; one for each class). 2. League of Legends. You can pay real money to unlock Characters (or you can use in game currency so real money only gets you things faster), you can buy cosmetic skins for your Characters, you can buy more Rune Pages to have more set-ups (you can buy them with in game currency as well), and you can buy a booster that increases the in game currency you get so you can unlock things faster. It is ALL "unlock faster" or "a pretty skin." 3. Guild Wars 2. Cosmetic stuff, cosmetic pets, and the ability to buy gathering tools like mining picks/axes/harvesting knife that never runs out... but is the same quality that you can buy from any vendor. You can even pay in game currency to trade in for Gems (real money currency) via a fluctuating stock market.
The second you have Skills Boosters, you are less fair than any of those game which I think most people would agree fall towards the "ethical side" of Free to Play. Even if Boosters just let you do more stuff faster "Like LOL's boosters!", the difference is that League's boosters don't give you a significant in game advantage over others that do not have them. If Player A has been playing for a year and Player B has been playing a year with constant IP Boosters, the only difference is that Player B can play more champions proficiently than Player A, which might not even be true depending on how dedicated of a player they both are.
With DUST 514/Legion, me having 20 million SP to your 10 doesn't just mean that I do more roles than you it means that I am better in all the roles that we share. Considering the fact that Legion is slowing down progression into more powerful stuff, this holds true. I am not saying that Boosters are "pay to win" but they give a significant advantage, enough for me to disagree with:
"(T)he fairest, none pay to win system ever see(n) in a free to play game."
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Joseph Ridgeson
WarRavens Final Resolution.
1863
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Posted - 2014.05.18 02:02:00 -
[2] - Quote
Gaelon Thrace wrote:Joseph Ridgeson wrote: Stuff about people with access skill boosters having an advantage over people without access to skill boosters.
I'd be willing to bet that anything players can buy with AUR (or however they do micro-transactions in Legion) they will also be able to sell on the player market for ISK. That way people who aren't willing or can't afford to pay real money have access to the same stuff as people who are willing to pay and CCP still gets their money. Just like EVE players buying PLEX and then selling it on the player market for ISK. I am still calling BS on "the fairest free to play game." Just because you can get access to Skill Boosters without spending money doesn't change the fact that spending money gives you an inherent advantage over someone that does not. Every ethical/fair free to play game, especially the ones like PoE, has it so spending money doesn't give you any kind of advantage. If I can buy a 30 day Passive Booster to make 360,000 SP more than someone without one, it is a clear advantage. Same goes if I buy the booster and sell it for ISK; I bought an advantage from CCP.
That falls away from "I can promise you, we are working on the fairest, none pay to win system ever see(n) in a free to play game" line. I don't think Boosters are too unfair as DUST currently is. It takes about 6 million SP to be Prototype in a role. That's 15 weeks (400,400 SP a week if you log in for 6k every day) for the non-booster and about 10 weeks, 3 days for Active + Passive Booster and logging in every day (579,600 a week). The change in Legion though means that it is going to be much much slower to be top of the line in a role. Instead of a 5 week difference, it could be several months difference. As I said, I don't see that model being "fairest, none pay to win system ever see(n) in a free to play game."
As harsh as it sounds, it really does feel like Z is flat out lying there based on what we know DUST 514 is. Unless boosters go away and only "time invested in game" is what matters for power, the game is simply not going to be what Z says it is.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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