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Syeven Reed
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Posted - 2014.05.16 20:56:00 -
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Disclaimer: Iv done a search for "Monetization" in the Legion forums but nothing turned up outside of the progression topic. As this has nothing to do with progression but with how we as a community would prefer to spend our money, I'm creating this thread.
CCP needs to make money, they are a company first and foremost. How they gain that money is in the hands of us, the community. We're not going to pay for stuff we don't want.
CCP Z wrote:I can promise you, we are working on the fairest, none pay to win system ever seem in a free to play game. Keeping in line with the statement quoted above. What stuff do you want to spend your money on? Unique skins, re-specs, exotic dancers?
Lets use this thread for a genuine discussion. If you don't want to spend anything, thats ok too! But keep this thread clean!
Reed.
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Syeven Reed
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Posted - 2014.05.16 21:18:00 -
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Godin Thekiller wrote:BPO skins to plug into a manufacturing job, as well as make BPC's to sell. BPO skins would/could/should have a custom maker, as well as putting on corp and even alliance skins, which would be handed out to every CEO in the alliance. Each would be more expensive than the next, but would have more on it (custom would have no tags, corp would have a tag for corp logo, and whatever design it takes, and alliance has 2-3 tags For alliance, corp, and a misc. tag, and the design). A cheaper version of the Nex store (oh, and we need personal clones, which if this single EVE character goes through, we should have :D) housing decorations (basic decorations could be sold for ISK, as well as all housing could be sold for ISK), static, or dynamic (so slaves or exotic dancers fits Respecs are a hell no. I don't care what Z says, it's still a bad idea. Not sure what he's thinking........ It's been stated that manufacturing isn't going to be a thing when Legion gets released (not something their focusing on) however skins are something I'm all for! They have zero impact on balance and only serve to make you look more badass.
Decoration (space hamster) is something I haven't thought of recently but would make a fantastic edition, Ill post it down and ill quote the dynamic!
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Syeven Reed
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Posted - 2014.05.16 21:21:00 -
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137H4RGIC wrote:Can you link where he said yes to respecs? Quite far down the OP here.
CCP Z wrote:Player wrote:The proposed system makes it difficult to change directions if youGÇÖre deeply invested in something you donGÇÖt like. Under the system proposed you donGÇÖt unlock certain weapons until much deeper in the tree. As balancing nerfs/buffs come out (and theyGÇÖre unavoidable in a game of this nature) itGÇÖs going to make adjusting your character much more difficult. We will offer a Respec Option (which does not exist in DUST 514). More information will come down the line as the projectGÇÖs development progresses.
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Syeven Reed
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Posted - 2014.05.16 21:48:00 -
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Luk Manag wrote:There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR). Progression boosters I think are a good staple to keep, and hopefully they will become as a sort of PLEX (ill post it down in the OP).
But the thing to me is that with dust's current payout of ISK its hard for people to run at their max gear (something Legion is trying to accomplish) without loosing more than they make, resorting to players who can afford it, running at max all the time. And the players who can't, running at a minimum.
To me this makes it less of a pay to-grind and turns it into a pay-to-stomp philosophy. I am in agreement though that AUR gear is a good source of income for CCP, they just need to work on their ISK payouts.
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Syeven Reed
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Posted - 2014.05.17 09:57:00 -
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Maken Tosch wrote:You'd be amazed how much people are willing to spend on blinging their home and avatars. Just take a look at PSHome. That is a very fine point.
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Syeven Reed
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Posted - 2014.05.17 20:08:00 -
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Gaelon Thrace wrote:Luk Manag wrote:There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR). If I recall correctly, CCP Z already said there would be no AUR gear. I thought I read this too, but was a bit unsure of the wording so chose to leave it out. Good to know someone else was seeing this!
I'll find the post and put it in the OP.
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Syeven Reed
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Posted - 2014.05.18 14:20:00 -
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While the "Treasure Caches" idea has merit, from my point of view this seems like a very Pay-to-win system, in a system that looks easy to exploit.
The Money Bomb (deployable booster) idea is a good concept which I think EvE already has, which is excellent for parity! The numbers need to be played with a little and I think there needs to be a detrimental affect for having it out for to long, like bringing in bigger and badder drones the longer you have it out. So while the SP/ISK go's up the fear factor is too.
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Syeven Reed
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Posted - 2014.05.18 14:21:00 -
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Luk Manag wrote:Sell us more fitting slots. Start us with 10 custom fitting slots. Charge more $$ for every additional fitting slot, up to 100 or more. Could work for -ú$Gé¼, but it would be a pain in the ass would it not?
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Syeven Reed
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Posted - 2014.05.18 19:00:00 -
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I think yes, you have it down. This is a brilliant example of how a fantastic economy across different games that have different payment models could operate. I shall be noting this down on the OP!
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