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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Raedon Vo-Graza
Armored Dragon Corp
14
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Posted - 2014.05.16 16:28:00 -
[1] - Quote
Starfire Revo wrote:What Nappia said about damage profiles is spot on, projectile based weapons are at an advantage because of their superior damage profile.
Scrambler rifles are in a pretty good place, their low usage could come from the heat mechanic making them harder to use and their name being really, really dumb. Renaming them to 'Pulse Rifles' might see an increase in usage.
the name scrambler came from the pistol, it got bonus critical damage for head shots, hence scrambling your brains. i think the heat mechanic is fine where it is, it's a skill shot weapon that takes time to learn how to use properly without killing yourself, i like that in a weapon. it encourages weapon discipline instead of just spraying everywhere like an idiot. i wish other weapons were like that. |
Raedon Vo-Graza
Armored Dragon Corp
17
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Posted - 2014.05.16 17:30:00 -
[2] - Quote
iliel wrote:
Scramblers aren't used because it takes more skill to use them. Do the same statistical analysis with a differentiation of the assualt and tactical variants of weapons and you'll see what I mean.
hence why i love the SCR |
Raedon Vo-Graza
Armored Dragon Corp
17
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Posted - 2014.05.16 17:48:00 -
[3] - Quote
Starfire Revo wrote: I know that, but the rifle doesn't get the same bonus. The Magsec SMG, the Bolt Pistol and the Rail Rifle function in a similar manner but also have different names, I don't see why the Amarr weapons should follow that same pattern.
yes i know... maybe they were lazy? |
Raedon Vo-Graza
Armored Dragon Corp
18
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Posted - 2014.05.17 02:34:00 -
[4] - Quote
Y-BLOCK wrote:All Rifles
There is no point to skill up for the prototype of any rifle when the damage difference is only a point and a half more than the enhanced version!!
sure there is, unlock the proficency bonus then go back to using enhanced, it works great! |
Raedon Vo-Graza
Armored Dragon Corp
18
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Posted - 2014.05.17 19:16:00 -
[5] - Quote
TRULY ELITE wrote:It seems there maybe a lot of weapon changes so is it possible a weapon respec will accompany these changes? I think one is long overdue.
yes please considering that suits and weapons are affected by each other this should have been done with the suit respec |
Raedon Vo-Graza
Armored Dragon Corp
33
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Posted - 2014.05.23 22:52:00 -
[6] - Quote
you know what would be great? instead of adding damage mods to the suits themselves, why not make the guns have customization slots? this way the modules on suits are not used up, and a weapon could have more slots as it goes up the ranks( militia would have 0, standard would have 1, adv 2 proto 3) and maybe it's own pg/cpu type constraints (maybe calibration points, like rigs in eve!) then more customization item's could be added in, like rof mods, damage mods, heatsinks, clip expanders, and many more options |
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