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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10800
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Posted - 2014.05.17 03:43:00 -
[31] - Quote
Joel II X wrote:I want a Capture the Flag and a Hunter game-mode (one dude has plenty of perks, but is against everyone else. He who kills the hunter, becomes it).
EDIT: I loved Operations mode in Killzone 3, so maybe something like that, too? Gimme, plz? The Confrontation mode I detailed in the OP was inspired by KZ3's Operation mode, but I tried to make sense in context to the universe of Dust and the objective of removing your enemy's clones from a district, and have the outcomes of previous stage effect the next.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Pvt Numnutz
R 0 N 1 N
1248
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Posted - 2014.05.17 03:54:00 -
[32] - Quote
As a dropship pilot I really want conquest. At the moment there is very little need for the actual dropship role of rapidly deploying troops across the battlefield except on the larger 5 point maps. Conquest will give mercs a reason to want to get on a dropship and get to the fight rather than tracking across 2k of map. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10866
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Posted - 2014.05.22 06:25:00 -
[33] - Quote
I want the feeling of Skirmish 1.0 again
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Luk Manag
of Terror TRE GAFFEL
530
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Posted - 2014.05.22 12:59:00 -
[34] - Quote
KAGEHOSHI Horned Wolf wrote:I want the feeling of Skirmish 1.0 again
Me too!
I know you heard the devs describe a moving objective, but their idea for it will be horrible. Just Bad. As in, it will be exactly like Skirmish 2.0 except the turrets will light up in succession, and we'll run circles around the same map chasing the active turret. There was absolutely no mention of base defense or any sort of conquest action.
Every time they were asked about Skirmish 1.0 (at Eve Vegas, and Fan Fest) they said they were not really interested in bringing back the only decent game mode possible in a squad based fps.
There will be bullets. ACR+SMG [CEO of Terror]
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I-Shayz-I
I-----I
3456
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Posted - 2014.05.25 01:02:00 -
[35] - Quote
Ignore everyone else.
The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead be either fighting drones, or participating in FW.
Drone matches WILL have different types of game modes absolutely. For example, imagine something like players boarding ships to go hunt drones on a certain area of the planet. You would be hired by a NPC, and they would pay you based on the work done. That area will need to cleared out and the drones might only be located inside of a structure or base (or possibly multiple small bases). After all of the drones are destroyed, you get rewards and are returned back to the hangar to be hired on for another mission.
But we can mix it up and have objectives that spawn drones...so you have to hack the objective to turn off the spawning mechanism. Maybe you have a limited amount of clones and the drones can turn the spawners back on. Maybe there will be defences/barriers you have to destroy as you breach the walls of a structure or city. __________________________________________________________
And then with FW, you'll essentially be hired on as a merc to fight for one side or the other. Say Gallente places an attack on Caldari and they need X amount of mercs before they can attack. Caldari finds out they are being attacked and needs to hire mercs to defend. Bam, you have a battle.
Here comes the sandbox part. As Caldari, you already have a base captured and you spawn in waiting for the Gallente to show up. As Gallente, you're being dropped in by the Mobile MCC outside of the base, trying to push into the city to take control. Each side has only spent a certain amount of resources, so once one side runs out, the other is victorious.
Either way, these battles can have objectives, or breach mechanics, or just be about who can clone the other team out. These types of game modes should be interesting, and I agree that there should just be more than your standard TDM.
You could go crazy with these ideas, like maybe Gallente spies placed a bomb inside the caldari base and you have to figure out where it's located before time runs out. Maybe there's a fight going on in space and you have to charge a cannon for 10 minutes while another team tries to stop you.
Just because it's a sandbox, doesn't mean we can't have interesting reasons for why we're fighting. Because if we didn't, Legion would become Planetside 2...and trust me, PS2 doesn't make you feel like you're fighting for anything.
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Godin Thekiller
shadows of 514
2414
|
Posted - 2014.05.25 01:08:00 -
[36] - Quote
I-Shayz-I wrote:Ignore everyone else.
The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead be either fighting drones, or participating in FW.
Drone matches WILL have different types of game modes absolutely. For example, imagine something like players boarding ships to go hunt drones on a certain area of the planet. You would be hired by a NPC, and they would pay you based on the work done. That area will need to cleared out and the drones might only be located inside of a structure or base (or possibly multiple small bases). After all of the drones are destroyed, you get rewards and are returned back to the hangar to be hired on for another mission.
But we can mix it up and have objectives that spawn drones...so you have to hack the objective to turn off the spawning mechanism. Maybe you have a limited amount of clones and the drones can turn the spawners back on. Maybe there will be defences/barriers you have to destroy as you breach the walls of a structure or city. __________________________________________________________
And then with FW, you'll essentially be hired on as a merc to fight for one side or the other. Say Gallente places an attack on Caldari and they need X amount of mercs before they can attack. Caldari finds out they are being attacked and needs to hire mercs to defend. Bam, you have a battle.
Here comes the sandbox part. As Caldari, you already have a base captured and you spawn in waiting for the Gallente to show up. As Gallente, you're being dropped in by the Mobile MCC outside of the base, trying to push into the city to take control. Each side has only spent a certain amount of resources, so once one side runs out, the other is victorious.
Either way, these battles can have objectives, or breach mechanics, or just be about who can clone the other team out. These types of game modes should be interesting, and I agree that there should just be more than your standard TDM.
You could go crazy with these ideas, like maybe Gallente spies placed a bomb inside the caldari base and you have to figure out where it's located before time runs out. Maybe there's a fight going on in space and you have to charge a cannon for 10 minutes while another team tries to stop you.
Just because it's a sandbox, doesn't mean we can't have interesting reasons for why we're fighting. Because if we didn't, Legion would become Planetside 2...and trust me, PS2 doesn't make you feel like you're fighting for anything.
i stopped at "ignore everyone else". That mentality is what messed up Dust in the first place. That mentality is what messed a lot of things up tbh.
click me
Blup Blub Bloop. Translation: Die -_-
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10937
|
Posted - 2014.05.25 01:43:00 -
[37] - Quote
Godin Thekiller wrote:I-Shayz-I wrote:Ignore everyone else.
The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead be either fighting drones, or participating in FW.
Drone matches WILL have different types of game modes absolutely. For example, imagine something like players boarding ships to go hunt drones on a certain area of the planet. You would be hired by a NPC, and they would pay you based on the work done. That area will need to cleared out and the drones might only be located inside of a structure or base (or possibly multiple small bases). After all of the drones are destroyed, you get rewards and are returned back to the hangar to be hired on for another mission.
But we can mix it up and have objectives that spawn drones...so you have to hack the objective to turn off the spawning mechanism. Maybe you have a limited amount of clones and the drones can turn the spawners back on. Maybe there will be defences/barriers you have to destroy as you breach the walls of a structure or city. __________________________________________________________
And then with FW, you'll essentially be hired on as a merc to fight for one side or the other. Say Gallente places an attack on Caldari and they need X amount of mercs before they can attack. Caldari finds out they are being attacked and needs to hire mercs to defend. Bam, you have a battle.
Here comes the sandbox part. As Caldari, you already have a base captured and you spawn in waiting for the Gallente to show up. As Gallente, you're being dropped in by the Mobile MCC outside of the base, trying to push into the city to take control. Each side has only spent a certain amount of resources, so once one side runs out, the other is victorious.
Either way, these battles can have objectives, or breach mechanics, or just be about who can clone the other team out. These types of game modes should be interesting, and I agree that there should just be more than your standard TDM.
You could go crazy with these ideas, like maybe Gallente spies placed a bomb inside the caldari base and you have to figure out where it's located before time runs out. Maybe there's a fight going on in space and you have to charge a cannon for 10 minutes while another team tries to stop you.
Just because it's a sandbox, doesn't mean we can't have interesting reasons for why we're fighting. Because if we didn't, Legion would become Planetside 2...and trust me, PS2 doesn't make you feel like you're fighting for anything. i stopped at "ignore everyone else". That mentality is what messed up Dust in the first place. That mentality is what messed a lot of things up tbh. That doesn't even make sense, Dust's problems don't primarily stem from ignoring certain people; especially when certain people are pretty stupid.
If you want the vast majority of the game to be open world, then it will just be Planetside 2, it would hurt the game in many ways. You can just go play Planetside 2 if this is what you want.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Godin Thekiller
shadows of 514
2414
|
Posted - 2014.05.25 01:51:00 -
[38] - Quote
KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:I-Shayz-I wrote:Ignore everyone else.
The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead be either fighting drones, or participating in FW.
Drone matches WILL have different types of game modes absolutely. For example, imagine something like players boarding ships to go hunt drones on a certain area of the planet. You would be hired by a NPC, and they would pay you based on the work done. That area will need to cleared out and the drones might only be located inside of a structure or base (or possibly multiple small bases). After all of the drones are destroyed, you get rewards and are returned back to the hangar to be hired on for another mission.
But we can mix it up and have objectives that spawn drones...so you have to hack the objective to turn off the spawning mechanism. Maybe you have a limited amount of clones and the drones can turn the spawners back on. Maybe there will be defences/barriers you have to destroy as you breach the walls of a structure or city. __________________________________________________________
And then with FW, you'll essentially be hired on as a merc to fight for one side or the other. Say Gallente places an attack on Caldari and they need X amount of mercs before they can attack. Caldari finds out they are being attacked and needs to hire mercs to defend. Bam, you have a battle.
Here comes the sandbox part. As Caldari, you already have a base captured and you spawn in waiting for the Gallente to show up. As Gallente, you're being dropped in by the Mobile MCC outside of the base, trying to push into the city to take control. Each side has only spent a certain amount of resources, so once one side runs out, the other is victorious.
Either way, these battles can have objectives, or breach mechanics, or just be about who can clone the other team out. These types of game modes should be interesting, and I agree that there should just be more than your standard TDM.
You could go crazy with these ideas, like maybe Gallente spies placed a bomb inside the caldari base and you have to figure out where it's located before time runs out. Maybe there's a fight going on in space and you have to charge a cannon for 10 minutes while another team tries to stop you.
Just because it's a sandbox, doesn't mean we can't have interesting reasons for why we're fighting. Because if we didn't, Legion would become Planetside 2...and trust me, PS2 doesn't make you feel like you're fighting for anything. i stopped at "ignore everyone else". That mentality is what messed up Dust in the first place. That mentality is what messed a lot of things up tbh. That doesn't even make sense, Dust's problems don't primarily stem from ignoring certain people; especially when certain people are pretty stupid. If you want the vast majority of the game to be open world, then it will just be Planetside 2, it would hurt the game in many ways. You can just go play Planetside 2 if this is what you want.
1: Not certain people, most of the player base, which is what you two think is a good idea.
2: Never said that it should be like PS2 (Actually, you yourself said that, so shut that **** up). I'm saying that gameemodes doesn't are too structured, and implies for quickly ending matches, which it shouldn't be (also that the ones in hisec don't even make sense).
3: I like how you think yourself as a genius( as in what you say is always right, and that nobody else has thought of that), however, most of the time, your ideas have already been stated by others.
click me
Blup Blub Bloop. Translation: Die -_-
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I-Shayz-I
I-----I
3457
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Posted - 2014.05.25 01:54:00 -
[39] - Quote
If anything, you guys need to learn how to -snip- quotes.
Don't quote my WHOLE post just to say two lines.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10938
|
Posted - 2014.05.25 02:04:00 -
[40] - Quote
I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Godin Thekiller
shadows of 514
2414
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Posted - 2014.05.25 02:24:00 -
[41] - Quote
I-Shayz-I wrote:If anything, you guys need to learn how to -snip- quotes.
Don't quote my WHOLE post just to say two lines.
I only snip if I run out of typing space. Harder to argue against someone if I have no proof on whatever I said (you could just change it).
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2414
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Posted - 2014.05.25 02:25:00 -
[42] - Quote
KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in.
I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right.
click me
Blup Blub Bloop. Translation: Die -_-
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10938
|
Posted - 2014.05.25 02:42:00 -
[43] - Quote
Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right. Well that's just because I am always right. Its just a simple matter of fact, the sooner you can accept it, the sooner you can find peace.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Godin Thekiller
shadows of 514
2414
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Posted - 2014.05.25 02:57:00 -
[44] - Quote
KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right. Well that's just because I am always right. Its just a simple matter of fact, the sooner you can accept it, the sooner you can find peace.
1: What drugs did you take today?
2: Are you drunk?
3: are you a rich little ****?
I'm pretty sure it's one of these things, or you just have a god complex, in which either way, I'll never take you serious. Ever. Hell, I've already stopped taking you serious, because most of the time, all you do is copy others.
click me
Blup Blub Bloop. Translation: Die -_-
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DUST Fiend
Onslaught Inc RISE of LEGION
14393
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Posted - 2014.05.25 03:05:00 -
[45] - Quote
Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right. Well that's just because I am always right. Its just a simple matter of fact, the sooner you can accept it, the sooner you can find peace. 1: What drugs did you take today? 2: Are you drunk? 3: are you a rich little ****? I'm pretty sure it's one of these things, or you just have a god complex, in which either way, I'll never take you serious. Ever. Hell, I've already stopped taking you serious, because most of the time, all you do is copy others. The sarcasm
You missed it
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10938
|
Posted - 2014.05.25 03:15:00 -
[46] - Quote
Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right. Well that's just because I am always right. Its just a simple matter of fact, the sooner you can accept it, the sooner you can find peace. 1: What drugs did you take today? 2: Are you drunk? 3: are you a rich little ****? I'm pretty sure it's one of these things, or you just have a god complex, in which either way, I'll never take you serious. Ever. Hell, I've already stopped taking you serious, because most of the time, all you do is copy others. I only took a bit of spice today (AKA "melange"), my people get it from planet Arakis (AKA "Dune"). You're just hatin because I have ridden the sandworm.
Seriously though, DUST Fiend is right. I actually laughed when you commented and thought I was actually serious. I would like some examples of my plagiarism; should be entertaining.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Godin Thekiller
shadows of 514
2414
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Posted - 2014.05.25 03:28:00 -
[47] - Quote
KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right. Well that's just because I am always right. Its just a simple matter of fact, the sooner you can accept it, the sooner you can find peace. 1: What drugs did you take today? 2: Are you drunk? 3: are you a rich little ****? I'm pretty sure it's one of these things, or you just have a god complex, in which either way, I'll never take you serious. Ever. Hell, I've already stopped taking you serious, because most of the time, all you do is copy others. I only took a bit of spice today (AKA "melange"), my people get it from planet Arakis (AKA "Dune"). You're just hatin because I have ridden the sandworm. I am the god-king emperor. Seriously though, DUST Fiend is right. I actually laughed when you commented and thought I was actually serious. I would like some examples of my plagiarism; should be entertaining.
You never know with a know it all..........
click me
Blup Blub Bloop. Translation: Die -_-
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10938
|
Posted - 2014.05.25 03:42:00 -
[48] - Quote
Annnnnyway, back on topic
I-Shayz-I wrote:Ignore everyone else.
The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead be either fighting drones, or participating in FW.
Drone matches WILL have different types of game modes absolutely. For example, imagine something like players boarding ships to go hunt drones on a certain area of the planet. You would be hired by a NPC, and they would pay you based on the work done. That area will need to cleared out and the drones might only be located inside of a structure or base (or possibly multiple small bases). After all of the drones are destroyed, you get rewards and are returned back to the hangar to be hired on for another mission.
But we can mix it up and have objectives that spawn drones...so you have to hack the objective to turn off the spawning mechanism. Maybe you have a limited amount of clones and the drones can turn the spawners back on. Maybe there will be defences/barriers you have to destroy as you breach the walls of a structure or city. __________________________________________________________
And then with FW, you'll essentially be hired on as a merc to fight for one side or the other. Say Gallente places an attack on Caldari and they need X amount of mercs before they can attack. Caldari finds out they are being attacked and needs to hire mercs to defend. Bam, you have a battle.
Here comes the sandbox part. As Caldari, you already have a base captured and you spawn in waiting for the Gallente to show up. As Gallente, you're being dropped in by the Mobile MCC outside of the base, trying to push into the city to take control. Each side has only spent a certain amount of resources, so once one side runs out, the other is victorious.
Either way, these battles can have objectives, or breach mechanics, or just be about who can clone the other team out. These types of game modes should be interesting, and I agree that there should just be more than your standard TDM.
You could go crazy with these ideas, like maybe Gallente spies placed a bomb inside the caldari base and you have to figure out where it's located before time runs out. Maybe there's a fight going on in space and you have to charge a cannon for 10 minutes while another team tries to stop you.
Just because it's a sandbox, doesn't mean we can't have interesting reasons for why we're fighting. Because if we didn't, Legion would become Planetside 2...and trust me, PS2 doesn't make you feel like you're fighting for anything.
I especially love the FW idea about the cannon. I really hope CCP develops the idea more, and can actually make it work. We have been promised the ability to shoot back at EVE players for many years now, and I hope it will be something they can actually deliver on in Legion.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10287
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Posted - 2014.05.25 22:11:00 -
[49] - Quote
I think people are looking at game modes as something archaic and "passe"..... but in actuality they fit into the theme of being a mercenary perfectly.
We are cloned immortal soldiers. We don't fight wars like normal soldiers, we don't and probably logically won't have gruelling and intensive battles where we slog it out for hours, days, weeks.....not that there is anything wrong with this.
Instead what makes more sense and is better for immersion is if we as mercenaries pick up and deploy to "Flashpoints" emergent battles and conflicts. These being limited and specific battle types (our game modes) where our employers the NPC agents dictate the rules.
Logically as a mercenary I would never commit to massive attrition based campaigns without good reason. As a mercenary I would strike hard at the flanks of battle lines, cripple and destroy pockets of enemy resistance, and do all of the dangerous but highly important jobs no one else would do in very quick and isolated battles.
I am wholly in support of open world gameplay but that I doubt will be the crux of what Legion operates on for a very long time. There literally in my mind is no way to prevent lobby based process from occurring in Legion when you consider there are thousand of planets we could be individually operating on and exploring at any one time, with X number of districts.
Markdown:
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11123
|
Posted - 2014.06.13 01:53:00 -
[50] - Quote
/me wants something not boring
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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emm kay
Binary Mercs Canis Eliminatus Operatives
110
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Posted - 2014.06.13 02:23:00 -
[51] - Quote
KAGEHOSHI Horned Wolf wrote:Ayures II wrote:No "game modes." Only open world. False true. do you see EvE, a game with a decade of players who continously pay for subscriptions, have Game modes?
--
You called, sir?
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2029
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Posted - 2014.06.13 02:29:00 -
[52] - Quote
True Adamance wrote:I think people are looking at game modes as something archaic and "passe"..... but in actuality they fit into the theme of being a mercenary perfectly.
We are cloned immortal soldiers. We don't fight wars like normal soldiers, we don't and probably logically won't have gruelling and intensive battles where we slog it out for hours, days, weeks.....not that there is anything wrong with this.
Instead what makes more sense and is better for immersion is if we as mercenaries pick up and deploy to "Flashpoints" emergent battles and conflicts. These being limited and specific battle types (our game modes) where our employers the NPC agents dictate the rules.
Logically as a mercenary I would never commit to massive attrition based campaigns without good reason. As a mercenary I would strike hard at the flanks of battle lines, cripple and destroy pockets of enemy resistance, and do all of the dangerous but highly important jobs no one else would do in very quick and isolated battles.
I am wholly in support of open world gameplay but that I doubt will be the crux of what Legion operates on for a very long time. There literally in my mind is no way to prevent lobby based process from occurring in Legion when you consider there are thousand of planets we could be individually operating on and exploring at any one time, with X number of districts.
I can get behind this idea if all "Lobby Action" takes place midst grand (or not so grand) NPC battles.
Something along the lines of:
We load into a Domination match, the target of our match is a particular checkpoint being used by the enemy for logistics (supply lines not reps), the reds have loaded in to defend said checkpoint.
We need to get our job done in a timely fashion so that our team of NPC soldiers can secure the checkpoint in order to press the attack further (a sequel contract if you will). There are blue NPC soldiers who help provide a distraction (off camera battle on the horizon that we can see "out there" if we choose to pay more attention that way than to the battle at hand) as well as light support (think two AI troops per Merc per side). We are the only clone soldiers (as well as our red counterparts) so we are the only ones to rapidly respawn, the AI troops get reinforced as well though only every X minutes.
I can see it so clearly in my head, I am just having trouble articulating it currently due to sleep dep (I am assuming).
I'll revisit this later unless someone else can articulate it better than I currently can.
Minmatar Weapons Specialist
Explosives Connoisseur
Logi for Hire
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2235
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Posted - 2014.06.13 14:30:00 -
[53] - Quote
So here are my thoughts. Instant action needs to be a thing, which we know is going to happen from what they've shown. There's open world, and there's Dust's arena style matches. The thing that was interesting about skirmish 1.0 was how the objectives changed during the match. Incidentally, it's also what makes fighting in Planetside 2 kind of fun (once you find your way to wherever the mosh pit is at).
I don't think it's necessary for all instant action matches to take place away from the open world though. You could have high-sec matches that are in their own, secluded place and others that picks an unpopulated on a planet and define a match boundary. Sort of like a redline, but you don't die if you go leave the area. Maybe if you go outside it you can't do damage to the other team until you're back in bounds or something. Then other players who just happen to be exploring in the open world can stumble across the battle and mess with people. Or hang around and kill other open world roaming players that find it. Then when the battle is over they have a massive salvaging opportunity.
In this kind of system what they could do is place objective buildings within the battle area and build a progression into it like skirmish 1.0, on whatever terrain exists on the planet chosen.
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Hawk-eye Occultus
ARKOMBlNE
224
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Posted - 2014.06.13 17:37:00 -
[54] - Quote
Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right.
I have seen YOU do that.
EXCERPT FROM https://forums.dust514.com/default.aspx?g=posts&t=165162&find=unread
You presume to speak for EVERYONE, EVEN CCP; which is false representation.
Shofixti beats an Ur-Quan Dreadnought and a Kor-Ah Marauder.
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Scheneighnay McBob
The Last of DusT. General Tso's Alliance
5249
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Posted - 2014.06.13 18:50:00 -
[55] - Quote
I would rather do away with game modes altogether, outside of arenas
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ZDub 303
Escrow Removal and Acquisition Dirt Nap Squad.
3049
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Posted - 2014.06.15 00:54:00 -
[56] - Quote
Would you guys really want to spends hours roaming low sec and murdering people playing solo? Is that really all that people want out of Legion?
Go to any other site but this one and the eve forums and EVE Online is well known as one of the most boring MMOs out right now. Action is sooooooo freaking slow to come to the game at any one point in time.
Doing away with the contract system would be a horrible move (something CCP Shanghai is not averse to though I know that). Legion is in a great spot to provide 'quick action' where you can log in and get right into the game play. Valkyrie will be in a similar position too.
If you guys love the open world roaming aspect of eve so much, why do you play Dust at all? Why aren't you playing EVE?
Having open world game play will be huge for Legion, it is an absolute necessity imo. Having sandbox elements akin to sovereignty will also be an absolute necessity. While the contract system wouldn't be required, it will make Legion much more successful in general in bringing in new players and retaining people who just want to log in for a bit and play a couple matches.
I seriously can't believe you guys want the only form of action to be constantly going from planet to planet in low sec searching for a battle, which... just like eve, will rarely ever be a 'good fight'.
I enjoy eve for what it is, but when it takes hours to do anything in that game... it pretty much becomes the game you play when you're playing other games. I sincerely hope Legion doesn't end up that way. |
Godin Thekiller
shadows of 514
2607
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Posted - 2014.06.15 01:09:00 -
[57] - Quote
Hawk-eye Occultus wrote:Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they have represent most of the playerbase. All I've seen is you thinking that you know everything, and that you're always right. I have seen YOU do that. EXCERPT FROM https://forums.dust514.com/default.aspx?g=posts&t=165162&find=unreadYou presume to speak for EVERYONE, EVEN CCP; which is false representation.
My statement is correct. You're an idiot if you think it's wrong. I never said I represented the playerbase, I simply stated facts.
And as you clearly have linked, I still haven't seen a person trying to do so, all I've seen is Kage trying to look like a know it all, and he knows it.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
The Corporate Raiders
2607
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Posted - 2014.06.15 01:21:00 -
[58] - Quote
ZDub 303 wrote:Would you guys really want to spends hours roaming low sec and murdering people playing solo? Is that really all that people want out of Legion?
Go to any other site but this one and the eve forums and EVE Online is well known as one of the most boring MMOs out right now. Action is sooooooo freaking slow to come to the game at any one point in time.
Doing away with the contract system would be a horrible move (something CCP Shanghai is not averse to though I know that). Legion is in a great spot to provide 'quick action' where you can log in and get right into the game play. Valkyrie will be in a similar position too.
If you guys love the open world roaming aspect of eve so much, why do you play Dust at all? Why aren't you playing EVE?
Having open world game play will be huge for Legion, it is an absolute necessity imo. Having sandbox elements akin to sovereignty will also be an absolute necessity. While the contract system wouldn't be required, it will make Legion much more successful in general in bringing in new players and retaining people who just want to log in for a bit and play a couple matches.
I seriously can't believe you guys want the only form of action to be constantly going from planet to planet in low sec searching for a battle, which... just like eve, will rarely ever be a 'good fight'.
I enjoy eve for what it is, but when it takes hours to do anything in that game... it pretty much becomes the game you play when you're playing other games. I sincerely hope Legion doesn't end up that way.
IT doesn't make sense to wage war on a massive scale in Hisec (Which has the highest population in K-space) . Having arenas? Fine, as that's what you're really asking for. Arenas would be nice, and it could even give all those infantry-specific areas that players have been wanting. However, it won't take up possible space on the planets, and it'll make much more sense.
And no, roaming in losec doesn't take hours, unless you want it to last hours. I spent 15 minutes in losec plexing, and I got a fleet fight on my hands. I got another 5 in a 3 hr. time difference. It's usually about that time period that it takes to get a fight for me. You're obviously doing it wrong if you think that it takes any longer to get a fight.
Also, trying to play EVE and another game will get you ganked.
Lastly, usually those people try to literraly absorb the entire game at once and say it's too hard, or goes full on mining and manufacturing and never does PVE or PVP, and definitely doesn't do fleet ops.
click me
Blup Blub Bloop. Translation: Die -_-
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11159
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Posted - 2014.06.19 15:33:00 -
[59] - Quote
Its nice to have a thread full of so much hostility :)
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Dusters Blog
Galactic News Network
754
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Posted - 2014.06.20 22:56:00 -
[60] - Quote
Legion can easily offer 1) Planetary conquest 2) open world and 3) a contract system. Stop thinking of game mode as you would in COD or Dust. It could easily provide a way for player & npc corps to pay mercs for assignments.
then corps can specialize or do a little of everything. maybe they're a group that specializes in collecting bounties. Maybe they take territory in PC or capture/attack stations. other contracts can have people stealing assets, crippling planetary infrastructure or protecting convoys or jobs like rescuing minmatar slaves from the amarr or even prisoners of war. we'd really love to see to assassin missions where a single player goes into a PVE setting to eliminate a npc, or where corps can accept jobs to protect them. the possibilities are endless while adding to & using the lore and would do a great job offering players some variety.
Stay tuned for the largest community project ever! The Legion Whiteboard. Email us here: [email protected]
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