Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3947
|
Posted - 2014.05.07 17:27:00 -
[31] - Quote
Yea read my edit.
When i rewatched from the beginning and heard his position it all made sense to me.
Since AAA games have become so expensive in the last decade companies have been trying to look for cookie cutter formulas from which to mold their games into profitable ventures. Gentlemen like him are hired specifically to make sure that game fits the mold.
Dumbing down a game is something you do when you're attempting to achieve mass appeal, and it can work well. The problem in this case is that Dust excels at nothing other than its more extreme customization options. The shooting mechanics are flawed, the vehicle physics are flawed, the destruction mechanics are non-existent, the character netcode movement is borderline claymation. These aren't problems just noticeable to novices or casuals, everybody notices them immediately. Even by moving to PC they will still exist.
So even with a dumbed down system, mass appeal will never happen. These problems have existed for two years and at the rate of development Dust received, it is very likely they will always persist. Killing the one thing the game does have going for it isn't going to get casual players to play it, because they will be turned off anyway by the problems mentioned above. The dedicated will play it due to depth. Remove that depth, and nobody will play it. |
ANON Cerberus
Tiny Toons
569
|
Posted - 2014.05.07 17:33:00 -
[32] - Quote
Yea CCP I am also very curious and wish to know more about the progression system in general. I understand the need to streamline things and make things more apparent, however I hate the idea of any dumbing down of the game.
I would also hope that the idea of skillpoints is kept. Sure it doesn't have to be the exact same system but I really like the passive over time mixed with the active in game rewards.
My impression was that you guys were just going to make things better and more understandable. Would you care to comment on your ideas for the progression system for Legion CCP?
Markdown:
|
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3952
|
Posted - 2014.05.07 17:41:00 -
[33] - Quote
ANON Cerberus wrote:Yea CCP I am also very curious and wish to know more about the progression system in general. I understand the need to streamline things and make things more apparent, however I hate the idea of any dumbing down of the game.
I would also hope that the idea of skillpoints is kept. Sure it doesn't have to be the exact same system but I really like the passive over time mixed with the active in game rewards.
My impression was that you guys were just going to make things better and more understandable. Would you care to comment on your ideas for the progression system for Legion CCP?
No... that isn't what they are going for at all. They want everything to be equally accessible, not simply understandable. and everything shouldn't be.
The guy was saying that dropsuits shouldn't even be consumed when you die. That's how dumbed down we're talking about. |
ANON Cerberus
Tiny Toons
569
|
Posted - 2014.05.07 18:15:00 -
[34] - Quote
Himiko Kuronaga wrote:ANON Cerberus wrote:Yea CCP I am also very curious and wish to know more about the progression system in general. I understand the need to streamline things and make things more apparent, however I hate the idea of any dumbing down of the game.
I would also hope that the idea of skillpoints is kept. Sure it doesn't have to be the exact same system but I really like the passive over time mixed with the active in game rewards.
My impression was that you guys were just going to make things better and more understandable. Would you care to comment on your ideas for the progression system for Legion CCP? No... that isn't what they are going for at all. They want everything to be equally accessible, not simply understandable. and everything shouldn't be. The guy was saying that dropsuits shouldn't even be consumed when you die. That's how dumbed down we're talking about.
Yea that was what I worried about. Now as for the dropsuits not being consumed - I understand the thinking there, its like suits in the warbarge right? Its looks, its bling. It also opens the door for suit paints and customisations.
My problem is in eve you can now do that but the ship~(suit for us mercs) STILL dies. I understand they can always have the cost and the economic cycle with the mods weapons etc... so things can still cost I am just a little dubious of that.
Markdown:
|
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:19:00 -
[35] - Quote
The general player base in loldust (console only) have pretty much always wanted a shtty stand alone cod/bf type pos with a twist and now they are getting it.
Meanwhile: Eve legion ftw.
Well that was fun
|
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:24:00 -
[36] - Quote
Wait is this for eve legion or dust, I saw this for dust but nothing on eve legion.
Well that was fun
|
Fenix Alexarr
BurgezzE.T.F General Tso's Alliance
93
|
Posted - 2014.05.07 18:26:00 -
[37] - Quote
TechMechMeds wrote:Wait is this for eve legion or dust, I saw this for dust but nothing on eve legion.
This is all for Legion. Your confusion is understandable since CCP has been screwing the pooch on this PR nightmare for days now. |
PR0FESSOR CHAOS
Brutor Vanguard Minmatar Republic
80
|
Posted - 2014.05.07 18:30:00 -
[38] - Quote
Hilmar, how's this thread for fan reaction? #redlight514
Good. Use your aggressive feelings, boy. Let the hate flow through you.
|
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:32:00 -
[39] - Quote
Fenix Alexarr wrote:TechMechMeds wrote:Wait is this for eve legion or dust, I saw this for dust but nothing on eve legion. This is all for Legion. Your confusion is understandable since CCP has been screwing the pooch on this PR nightmare for days now.
Hahahahaha, if CCP dumbs down legion for idiots then they have proven they have no balls. If they can't get a fking grip and appease their actual target market and dedicated players (dust is about 1-2% sorry) then I'm done. I do jot have time for spineless people on any level.
Well that was fun
|
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:33:00 -
[40] - Quote
First person to reply gets all my isk and then some if legion is just as much of a special case haven as dust, and I really do mean and then SOME!.
Well that was fun
|
|
PR0FESSOR CHAOS
Brutor Vanguard Minmatar Republic
80
|
Posted - 2014.05.07 18:34:00 -
[41] - Quote
First
Good. Use your aggressive feelings, boy. Let the hate flow through you.
|
Fenix Alexarr
BurgezzE.T.F General Tso's Alliance
93
|
Posted - 2014.05.07 18:34:00 -
[42] - Quote
TechMechMeds wrote:First person to reply gets all my isk and then some if legion is just as much of a special case haven as dust, and I really do mean and then SOME!.
replying |
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:38:00 -
[43] - Quote
PR0FESSOR CHAOS wrote:First
Ok, you got it all if legion is pure rubbish. I have no idea who you are but its not just my isk you'll get.
I also play eve.
Well that was fun
|
843 Epidemic
BurgezzE.T.F General Tso's Alliance
1042
|
Posted - 2014.05.07 18:39:00 -
[44] - Quote
Bumping. And who said Logibro was leaving?
When Dust is ashes, then you will have my permission to Dance.
|
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:40:00 -
[45] - Quote
PR0FESSOR CHAOS wrote:First
Don't get your hopes up though as this is so far off and reme!her also lest I forget.
Well that was fun
|
843 Epidemic
BurgezzE.T.F General Tso's Alliance
1042
|
Posted - 2014.05.07 18:41:00 -
[46] - Quote
Found out:
CCP Bro is leaving, not CCP logibro.
TOO MANY BROS
When Dust is ashes, then you will have my permission to Dance.
|
PR0FESSOR CHAOS
Brutor Vanguard Minmatar Republic
80
|
Posted - 2014.05.07 18:44:00 -
[47] - Quote
TechMechMeds wrote:PR0FESSOR CHAOS wrote:First Don't get your hopes up though as this is so far off and reme!her also lest I forget.
Oh I wont as I deleted the game I was just trolling give it to the next in line. Thanks though.
Btw I'm IMPAIRS YOUR ABILITY.
Good. Use your aggressive feelings, boy. Let the hate flow through you.
|
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:54:00 -
[48] - Quote
PR0FESSOR CHAOS wrote:TechMechMeds wrote:PR0FESSOR CHAOS wrote:First Don't get your hopes up though as this is so far off and reme!her also lest I forget. Oh I wont as I deleted the game I was just trolling give it to the next in line. Thanks though. Btw I'm IMPAIRS YOUR ABILITY.
Aha fair play, the other guy gets it all then SOONMAYBEGäó
Well that was fun
|
TechMechMeds
KLEENEX INC.
3292
|
Posted - 2014.05.07 18:57:00 -
[49] - Quote
Fenix Alexarr wrote:TechMechMeds wrote:First person to reply gets all my isk and then some if legion is just as much of a special case haven as dust, and I really do mean and then SOME!. replying
You win it SOONMAYBEGäó.
Well that was fun
|
Fenix Alexarr
BurgezzE.T.F General Tso's Alliance
98
|
Posted - 2014.05.07 20:17:00 -
[50] - Quote
843 Epidemic wrote:Found out:
CCP Bro is leaving, not CCP logibro.
TOO MANY BROS
I freaked out a little when I read that first message >.>
Back on Topic! We need more people to chime in on this. I still want to see some sort of response or survey with some of these proposed changes make it out before they are permanent. I don't see the core of our players wanting something like what is being planned. |
|
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3962
|
Posted - 2014.05.08 04:52:00 -
[51] - Quote
Most people are too pre-occupied with the negativity surrounding the game going to PC to have noticed they are effectively destroying the game itself. |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
904
|
Posted - 2014.05.08 21:06:00 -
[52] - Quote
I think each suit has its own specific use and should be left in game, that said, it is a little ridiculous to skill a medium frame to skill into an assault or logi frame when the medium frame will solely be used for the first 30 days or so until the player has skills for the Assault or Logi suit. The idea behind "specializing allows us to be good" at one thing is somewhat flawed in that I have proven to my corp mates this build that a scout or any other suit that has equipment slots can do a logi role just fine provided they have put points into equipment. There really are a lot of SP sinks in the game, cleaning those up so each level of skill adds more value to skilling is something that I think should be worked on more than the way experience progresses.
SP being the form of experience in EVE, it should be retained in EVE: Legion. If you want things to make sense this is the way to do it.
Some people have mentioned eliminating the various metas of weapons and going to a different system similar to COD or BF customizations for the weapons. This is something I would discourage. It also makes little sense in the EVE to move away from the system of various meta level weapons with differing attributes. With all the officer and faction mods in EVE the system currently in place for weaponry and equipment is something that CCP's main audience can understand without any additional thought and again this follows EVE lore.
Can we have an ETA on Legion please, don't want to buy a computer till I know what I need to run this
|
Fenix Alexarr
BurgezzE.T.F General Tso's Alliance
101
|
Posted - 2014.05.09 13:46:00 -
[53] - Quote
Draco Cerberus wrote:I think each suit has its own specific use and should be left in game, that said, it is a little ridiculous to skill a medium frame to skill into an assault or logi frame when the medium frame will solely be used for the first 30 days or so until the player has skills for the Assault or Logi suit. The idea behind "specializing allows us to be good" at one thing is somewhat flawed in that I have proven to my corp mates this build that a scout or any other suit that has equipment slots can do a logi role just fine provided they have put points into equipment. There really are a lot of SP sinks in the game, cleaning those up so each level of skill adds more value to skilling is something that I think should be worked on more than the way experience progresses.
SP being the form of experience in EVE, it should be retained in EVE: Legion. If you want things to make sense this is the way to do it.
Some people have mentioned eliminating the various metas of weapons and going to a different system similar to COD or BF customizations for the weapons. This is something I would discourage. It also makes little sense in the EVE to move away from the system of various meta level weapons with differing attributes. With all the officer and faction mods in EVE the system currently in place for weaponry and equipment is something that CCP's main audience can understand without any additional thought and again this follows EVE lore.
I would be okay with reworking the suits. I realize SP sinks were kinda necessary, but as more and more stuff is being added, SP sinks are starting to make less sense.
Not using SP to measure progress is stupid. I'm glad you mentioned this.
I think developing the weapon changes in Eve in parallel with Legion makes a lot of sense. At some point we'll be moving away from strict meta progression and move into more side specialization. This already started in dust, but I would be okay going all the way when Eve begins it's weapon refactor.
I suppose that it's just as important to talk about the items since the SP issue is so tightly tied to it. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
1968
|
Posted - 2014.05.09 14:06:00 -
[54] - Quote
They need to go with a 100% Passive system for SP accrual in Legion, it should also mirror Eve in that your Passive SP accumulates in Skills which you have "queued".
If there is to be any Active SP accrual, it should be purely in things which we are actively practicing.
If I use a Combat Rifle, I should be getting SP that can be put towards Combat Rifles (any skill in the Combat Rifle tree that I have already unlocked or unlocking CR tree Skills that I have available to me).
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
|
Dante Starider
Kinsho Swords Caldari State
0
|
Posted - 2014.05.09 14:36:00 -
[55] - Quote
I think we should be able to earn more sp so we won't have to spend ISK on skills...Its just a waste of our money. So Thats just my thought.Comment's please enough and this might bring attention. |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
906
|
Posted - 2014.05.10 04:20:00 -
[56] - Quote
Fenix Alexarr wrote:Draco Cerberus wrote:I think each suit has its own specific use and should be left in game, that said, it is a little ridiculous to skill a medium frame to skill into an assault or logi frame when the medium frame will solely be used for the first 30 days or so until the player has skills for the Assault or Logi suit. The idea behind "specializing allows us to be good" at one thing is somewhat flawed in that I have proven to my corp mates this build that a scout or any other suit that has equipment slots can do a logi role just fine provided they have put points into equipment. There really are a lot of SP sinks in the game, cleaning those up so each level of skill adds more value to skilling is something that I think should be worked on more than the way experience progresses.
SP being the form of experience in EVE, it should be retained in EVE: Legion. If you want things to make sense this is the way to do it.
Some people have mentioned eliminating the various metas of weapons and going to a different system similar to COD or BF customizations for the weapons. This is something I would discourage. It also makes little sense in the EVE to move away from the system of various meta level weapons with differing attributes. With all the officer and faction mods in EVE the system currently in place for weaponry and equipment is something that CCP's main audience can understand without any additional thought and again this follows EVE lore.
I would be okay with reworking the suits. I realize SP sinks were kinda necessary, but as more and more stuff is being added, SP sinks are starting to make less sense. Not using SP to measure progress is stupid. I'm glad you mentioned this. I think developing the weapon changes in Eve in parallel with Legion makes a lot of sense. At some point we'll be moving away from strict meta progression and move into more side specialization. This already started in dust, but I would be okay going all the way when Eve begins it's weapon refactor. I suppose that it's just as important to talk about the items since the SP issue is so tightly tied to it. I think you misunderstand what I am saying. This has nothing to do with side specialization. This has nothing do do with anything happening in Eve, as the current changes towards making everything fleshed out in the same way with drones in the sentry department when compared to the small, medium and heavy drones I find it hard to believe that meta levels will be removed. In fact I advocate meta levels as a great way to differentiate between how valuable and effective a weapon can be.
Surely there are better things to be improving than further changes to weapons. The weapons are actually fairly well balanced at the moment and need very few touches any more. Areas of gameplay such as vehicles and Anti Vehicle weaponry do still need work but I think that is a topic for another thread.
Can we have an ETA on Legion please, don't want to buy a computer till I know what I need to run this
|
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
906
|
Posted - 2014.05.10 04:28:00 -
[57] - Quote
Alaika Arbosa wrote:They need to go with a 100% Passive system for SP accrual in Legion, it should also mirror Eve in that your Passive SP accumulates in Skills which you have "queued".
If there is to be any Active SP accrual, it should be purely in things which we are actively practicing.
If I use a Combat Rifle, I should be getting SP that can be put towards Combat Rifles (any skill in the Combat Rifle tree that I have already unlocked or unlocking CR tree Skills that I have available to me). Practice makes perfect? Although this works in games like Battlefield and COD I don't think it actually applies well in Legion/Dust due to the fact that there are plenty of things we need to skill into to actually unlock. Its not like a person can just pick up a Militia HMG and use it without any SP into it. In fact I believe you will be hard pressed to find a Militia HMG on the market.
Eve uses a skill que to set which skill trains no matter what you are doing, and this method of skilling although it is fully passive, is more akin to the method of skilling you are suggesting.
If there were to be a change so that all active and passive sp went into the skill in the queue then I think it would be ok but it would mean that choices made prior to acquiring the needed SP to skill an item would matter significantly. Would you really enjoy this type of skill progression?
Can we have an ETA on Legion please, don't want to buy a computer till I know what I need to run this
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
1976
|
Posted - 2014.05.10 12:13:00 -
[58] - Quote
Draco Cerberus wrote: Practice makes perfect? Although this works in games like Battlefield and COD I don't think it actually applies well in Legion/Dust due to the fact that there are plenty of things we need to skill into to actually unlock. Its not like a person can just pick up a Militia HMG and use it without any SP into it. In fact I believe you will be hard pressed to find a Militia HMG on the market.
Yes, currently, there are no Militia HMGs on the market, I am aware of this. However, this suggestion is purely for Legion, which, AFAIK hasn't even really entered production (aside from a Proof of Concept tech demo).
If Legion is built for this from the start, then it stands to reason that there will be Militia versions of all equipment.
Draco Cerberus wrote:Eve uses a skill que to set which skill trains no matter what you are doing, and this method of skilling although it is fully passive, is more akin to the method of skilling you are suggesting.
If you'll note, the first sentence in my post that you quote is:
Alaika Arbosa wrote:They need to go with a 100% Passive system for SP accrual in Legion, it should also mirror Eve in that your Passive SP accumulates in Skills which you have "queued".
The Eve method isn't akin to my suggestion at all, it is my suggestion. I simply make an additional suggestion to account for the existence of Active SP.
Draco Cerberus wrote:If there were to be a change so that all active and passive sp went into the skill in the queue then I think it would be ok but it would mean that choices made prior to acquiring the needed SP to skill an item would matter significantly. Would you really enjoy this type of skill progression?
You're misunderstanding what I proposed, I apologize for having explained it poorly. Only your Passive SP would go directly into a skill you have queued. Active SP that you accumulate would go into a totally separate pool dedicated to the items you used to acquire that SP.
Let's assume for a moment that I don't have Demolitions, Explosives and Grenadier all to 5, for arguments sake we'll say that I have Explosives 3 and Demolitions/Grenadier both to 1.
Since I am a scrub, I go 3/7/11 using only Locus Grenades and Remotes. I got two of my kills using Locus Grenades so that is 100 SP that I can apply towards Grenadier or Explosives (since Grenadier is a child branch of the Explosives tree). My third kill and all of my Assists were from Remotes (**** you Sentinel gk.0 users), this gives me 225 SP that I can apply to Demolitions or Explosives (since Demolitions is a child branch of the Explosives tree). All of this was done while wearing a G-I Scout, thus they could also be spent on Gallente Scout Dropsuit (or Gallente Light Frame since GSD is a child branch of the Gallente Light Frame tree*).
If I spend my 100 Grenadier SP on Grenadier, that gets removed from the pools for GSD/GLF and Explosives. This leaves me with my 225 SP that I earned from Remotes, these can be spent on Demo, Explosives, GSD or GLF. I decide to spend 50 SP on each of those four as well as dumping the remaining 25 SP into Demo.
My Active SP isn't going into an already queued skill, it is going into pools associated with the Skills I used to get the SP.
Yes, I went with a 1 WP:1 SP conversion for simplicity's sake.
I hope this is better explained.
*Dropsuit Command is also a possibility since GSD and GLF are both child branches of the DS Command tree.
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
|
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
906
|
Posted - 2014.05.13 22:06:00 -
[59] - Quote
Alaika Arbosa wrote:Draco Cerberus wrote: Practice makes perfect? Although this works in games like Battlefield and COD I don't think it actually applies well in Legion/Dust due to the fact that there are plenty of things we need to skill into to actually unlock. Its not like a person can just pick up a Militia HMG and use it without any SP into it. In fact I believe you will be hard pressed to find a Militia HMG on the market.
Yes, currently, there are no Militia HMGs on the market, I am aware of this. However, this suggestion is purely for Legion, which, AFAIK hasn't even really entered production (aside from a Proof of Concept tech demo). If Legion is built for this from the start, then it stands to reason that there will be Militia versions of all equipment. Draco Cerberus wrote:Eve uses a skill que to set which skill trains no matter what you are doing, and this method of skilling although it is fully passive, is more akin to the method of skilling you are suggesting. If you'll note, the first sentence in my post that you quote is: Alaika Arbosa wrote:They need to go with a 100% Passive system for SP accrual in Legion, it should also mirror Eve in that your Passive SP accumulates in Skills which you have "queued". The Eve method isn't akin to my suggestion at all, it is my suggestion. I simply make an additional suggestion to account for the existence of Active SP. Draco Cerberus wrote:If there were to be a change so that all active and passive sp went into the skill in the queue then I think it would be ok but it would mean that choices made prior to acquiring the needed SP to skill an item would matter significantly. Would you really enjoy this type of skill progression? You're misunderstanding what I proposed, I apologize for having explained it poorly. Only your Passive SP would go directly into a skill you have queued. Active SP that you accumulate would go into a totally separate pool dedicated to the items you used to acquire that SP. Let's assume for a moment that I don't have Demolitions, Explosives and Grenadier all to 5, for arguments sake we'll say that I have Explosives 3 and Demolitions/Grenadier both to 1. Since I am a scrub, I go 3/7/11 using only Locus Grenades and Remotes. I got two of my kills using Locus Grenades so that is 100 SP that I can apply towards Grenadier or Explosives (since Grenadier is a child branch of the Explosives tree). My third kill and all of my Assists were from Remotes (**** you Sentinel gk.0 users), this gives me 225 SP that I can apply to Demolitions or Explosives (since Demolitions is a child branch of the Explosives tree). All of this was done while wearing a G-I Scout, thus they could also be spent on Gallente Scout Dropsuit (or Gallente Light Frame since GSD is a child branch of the Gallente Light Frame tree*). If I spend my 100 Grenadier SP on Grenadier, that gets removed from the pools for GSD/GLF and Explosives. This leaves me with my 225 SP that I earned from Remotes, these can be spent on Demo, Explosives, GSD or GLF. I decide to spend 50 SP on each of those four as well as dumping the remaining 25 SP into Demo. My Active SP isn't going into an already queued skill, it is going into pools associated with the Skills I used to get the SP. Yes, I went with a 1 WP:1 SP conversion for simplicity's sake. I hope this is better explained. *Dropsuit Command is also a possibility since GSD and GLF are both child branches of the DS Command tree. So practice makes perfect was exactly what you mean. This would not be beneficial to anyone once at lv5 and would mean using our less well trained skills to gain the most benefit from the system you propose so no I still do not agree with this idea.
For passive SP to work it needs a skill queue or a pool to draw from not whatever item you use, else it is wasted SP. You can't have it both ways, you are making it overly complicated sir. For instance, I want to skill into an SCR so I spend SP on LV1 SCR, all my other skills are 5 so they don't gain SP but I don't use my SCR because I suck with it. No sp gain and no fun using the SCR.
You have two systems mixed up together and it is not, in my mind, explained clearly enough. For instance it sounds to me like you are making pools of SP for each skill that you can "spend" but can also assign other places.
Can we have an ETA on Legion please, don't want to buy a computer till I know what I need to run this
|
SirManBoy
Molon Labe. General Tso's Alliance
568
|
Posted - 2014.05.14 04:18:00 -
[60] - Quote
I quite enjoy the progression system in Dust. It surprises me that CCP would consider moving away from that model. |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |