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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
The-Errorist
657
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Posted - 2014.04.28 17:37:00 -
[1] - Quote
Here's what the stats are currently:
Militia 60mm Armor Plates HP: 365 Speed penalty: 10%
Basic 60mm Armor Plates HP: 365 Speed penalty: 4%
Enhanced 60mm Armor Plates HP: 513 Speed penalty: 6%
Complex 60mm Armor Plates HP: 684 Speed penalty: 10%
Militia 120mm Armor Plates HP: 1015 Speed penalty: 10%
Basic 120mm Armor Plates HP: 1015 Speed penalty: 4%
Enhanced 120mm Armor Plates HP: 1450 Speed penalty: 6%
Complex 120mm Armor Plates HP: 1885 Speed penalty: 10%
What doesn't make sense is that thinner plates that offer less protection that are mess massive, have just as much of a speed penalty as heavier plates; A complex 60mm plate that gives 684HP at has 6% higher movement penalty then a heavier standard 120mm plate that gives 331 more HP, which doesn't make any sense. It should be something like this:
Militia 60mm Armor Plates HP: 365 Speed penalty: 4%
Basic 60mm Armor Plates HP: 365 Speed penalty: 4%
Enhanced 60mm Armor Plates HP: 513 Speed penalty: 5%
Complex 60mm Armor Plates HP: 684 Speed penalty: 7%
Militia 120mm Armor Plates HP: 1015 Speed penalty: 8%
Basic 120mm Armor Plates HP: 1015 Speed penalty: 8%
Enhanced 120mm Armor Plates HP: 1450 Speed penalty: 9%
Complex 120mm Armor Plates HP: 1885 Speed penalty: 11% |
The-Errorist
672
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Posted - 2014.05.04 01:58:00 -
[2] - Quote
Does anyone see a problem with this or think it's fine? |
The-Errorist
674
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Posted - 2014.05.05 10:28:00 -
[3] - Quote
BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. I'm not asking which should be more effective, what I am is asking from a balance standpoint, which should have a higher speed penalty. |
The-Errorist
678
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Posted - 2014.05.06 05:35:00 -
[4] - Quote
Anyone else want to share their thoughts on this?
Stop interpreting the Dust/Legion news from others, get it from the source: http://www.twitch.tv/ccp (then click videos)
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The-Errorist
678
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Posted - 2014.05.06 18:33:00 -
[5] - Quote
I've updated the OP so the information is a little neater and I added another possible way to balance the speed penalty.
Stop interpreting the Dust/Legion news from others, get it from the source: http://www.twitch.tv/ccp (then click videos)
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The-Errorist
SVER True Blood
756
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Posted - 2014.06.12 04:47:00 -
[6] - Quote
This and the fix for 60mm armor plate progression would be a nice change.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
756
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Posted - 2014.06.12 04:55:00 -
[7] - Quote
Godin Thekiller wrote:... So what do you think about my proposal?
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
761
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Posted - 2014.06.12 05:25:00 -
[8] - Quote
CCP Rattati wrote:on the list you go Great
Godin Thekiller wrote:The-Errorist wrote:Godin Thekiller wrote:... So what do you think about my proposal? The second option, and change the MLT to 5 and 10. I changed the MLT to have the same speed penalty as PRO in the possible fixes section.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
762
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Posted - 2014.06.12 14:34:00 -
[9] - Quote
Ryme Intrinseca wrote:BL4CKST4R wrote:Asha Starwind wrote:BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. Your example is only valid,whixh it isn't, if the plates are made out of different materials. Thickness being the only difference between the two in classification directly implies that all other characteristics are the same. If it's thicker it would obviously be heavier... mass would remain the same but weight (the interaction of mass and gravity) would be different. What if it's made out of a material with negative mass? MIND=BLOWN If it had negative mass, there would be nothing holding it together since the effects of the gravity it has would be reversed. Also can we stop arguing about that? It's a little off topic.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
810
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Posted - 2014.09.01 21:41:00 -
[10] - Quote
CCP Rattati wrote:on the list you go Can this be on the list of things to address for Hotfix Delta?
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
816
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Posted - 2014.09.02 18:03:00 -
[11] - Quote
Apothecary Za'ki wrote:The-Errorist wrote:...
...What it should be like is this:
[60mm] Militia/Standard/Advanced/Prototype 7/4/5/7%
[120mm] Militia/Standard/Advanced/Prototype 11/8/9/11%
It could instead be [60mm] Militia/Standard/Advanced/Prototype 6/4/5/6%
[120mm] Militia/Standard/Advanced/Prototype 12/8/10/12% ... since 60 is half of 120 why not just half the speed penality? The names don't really mean much and I wouldn't want that because the penalties for the 60mm plates wouldn't go up by a fixed amount like so:
[60mm] Standard/Advanced/Prototype 4/5/7%
[120mm] Militia/Standard/Advanced/Prototype 8/10/14%
Also having the penalty double from 2% from the 435HP increase from STD to ADV and have that double to 4% from ADV to PRO for the same 435HP, doesn't doesn't seam right.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
822
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Posted - 2014.10.03 21:43:00 -
[12] - Quote
CCP Rattati wrote:on the list you go For Hotfix Echo?
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
830
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Posted - 2014.10.24 18:19:00 -
[13] - Quote
Major IMPACT wrote:This going be in the list for 1.9, or hotfix Echo? Based on the the time he said that it was "on the list", 2014.06.12, I won't be surprised if this will be addressed post 1.9.
KEROSIINI-TERO wrote:The-Errorist wrote:
What doesn't make sense is that thinner plates that offer less protection that are less massive, have just as much of a speed penalty as heavier plates; A complex 60mm plate that gives 684HP has a 6% higher movement penalty than a heavier standard 120mm plate that gives 331 more HP, which doesn't make any sense. What it should be like is this:
[60mm] Militia/Standard/Advanced/Prototype 7/4/5/7%
[120mm] Militia/Standard/Advanced/Prototype 11/8/9/11%
It could instead be [60mm] Militia/Standard/Advanced/Prototype 6/4/5/6%
[120mm] Militia/Standard/Advanced/Prototype 12/8/10/12%
The suggested fix has one problem: Light vehicles and heavy vehicles (+theoretical mediums). The available (within PG/CPU) plates for light vehicles are the ones that have small speed penalty. Therefore, light vehicles would not have to sacrifice that much speed to get their level's maximum plate HP. ... Light vehicles not having to sacrifice that much speed to get their level's maximum plate HP doesn't sound like a problem, instead it sounds like what it logically should be, since 60mm plates give less HP compared to 120mm plates and their HP progression is also less than 120mm plates.
If you disagree, then logically you'd also want complex light shield extenders to have the same penalty as complex heavy shield extenders.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
839
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Posted - 2014.11.06 19:34:00 -
[14] - Quote
CCP Rattati wrote:on the list you go Still wondering if this is still on the list and if this ever gonna be addressed.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
847
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Posted - 2014.11.06 20:10:00 -
[15] - Quote
True Adamance wrote:Bearing in mind those speed penalties can always be reduced by up to 50% can't they? Do they feel like they are enough? I'm not sure but that can be looked at later and is a slightly different topic.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
853
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Posted - 2014.11.06 22:44:00 -
[16] - Quote
Vulpes Dolosus wrote:True Adamance wrote:Bearing in mind those speed penalties can always be reduced by up to 50% can't they? Do they feel like they are enough? That skill needs to go. There's no point for it, it takes one of the main things that limits armor vehicles and pretty much makes it moot. Either that or add a shield resistance skill. I think True Adamance was asking if the current speed penalties are high enough, not talking about a skills.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
856
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Posted - 2014.11.07 19:05:00 -
[17] - Quote
manboar thunder fist wrote:Unfortunately due to the ridiculous nature of swarms now incubus is forced to stack armour just to survive That's a bit off topic, this thread is about the speed penalty different between 60 & 120mm armor plates.
CLONE ALPHA 001 wrote:proto plates should be lighter then advanced and standard but the armor increase should not be as much also all tanks need an ehp buff av is far too overpowered thats why i respeced out of tanks Again, going a bit off topic and can you reasons as to why you think proto plates should be lighter? Shouldn't more HP give you more of speed penalty?
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
856
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Posted - 2014.11.07 21:05:00 -
[18] - Quote
DUST Fiend wrote:Please, by all means, keep nerfing the Incubus
o7
And no, its not off topic, because Heavy Plate light rep is basically the only Incubus buikd that even comes close to being halfway reasonable.
Im sick of every god damn thing dealing insane damage to armor when we have the least ability to mitigate it, and the least mobility.
At leasr your numbers aren't high So what you're saying is, talking about whether all tanks need an HP buff, viable armor fits on a certain vehicle, and nerfs relating to that vehicle are directly related to the difference between speed penalties of 2 types of armor plates, because only a certain fit is viable. I don't think I follow that logic.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
880
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Posted - 2014.11.13 17:49:00 -
[19] - Quote
Bump
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
SVER True Blood
899
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Posted - 2014.11.17 19:15:00 -
[20] - Quote
Bump
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
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The-Errorist
975
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Posted - 2015.01.27 19:02:00 -
[21] - Quote
It seems as if this issue got buried and forgotten
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill AKA Enkouyami (Main PSN).
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