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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
F54423
Lacuna.
43
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Posted - 2014.04.27 04:49:00 -
[1] - Quote
Why can't we jump over short ledges? What is this ****? |
Soraya Xel
Abandoned Privilege Top Men.
2165
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Posted - 2014.04.27 05:22:00 -
[2] - Quote
Vaulting over fences and crates and stuff would be a great feature to add in the future.
I'd like to be your CPM1 candidate
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F54423
Lacuna.
43
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Posted - 2014.04.27 17:27:00 -
[3] - Quote
Im talking about making it over a pipe or a half foot step. .
What is this?? |
Gaelon Thrace
Villore Sec Ops Gallente Federation
178
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Posted - 2014.04.27 17:40:00 -
[4] - Quote
F54423 wrote:Im talking about making it over a pipe or a half foot step. .
What is this?? This is DUST 514. You wanna jump over pipes, go play Mario 64. HTFU |
Meeko Fent
Kirkinen Risk Control Caldari State
2001
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Posted - 2014.04.27 17:48:00 -
[5] - Quote
F54423 wrote:Im talking about making it over a pipe or a half foot step. .
What is this?? You thought we had movement working?
Heheheheh, No we fixed the AUR voice instead.
Kinda mean, but I could imagine it being true. F2P will be F2P.
Because you wanted to be something you're not.
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2145
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Posted - 2014.04.27 20:19:00 -
[6] - Quote
Try not stacking armor plates if you want to jump over things, or not running a heavy suit. |
TheD1CK
Dead Man's Game
1036
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Posted - 2014.04.27 20:30:00 -
[7] - Quote
Mwahahaha ... Biotics level 5 and not relying on Armour plate fits
I can Fly !
'D1CK by name'
'D1CK by nature'
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Awry Barux
Ametat Security Amarr Empire
2222
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Posted - 2014.04.27 20:44:00 -
[8] - Quote
As a scout, I can jump over pretty much whatever I want. It's a good advantage for light suits.
Nerdier than thou
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Talos Vagheitan
Ancient Exiles.
576
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Posted - 2014.04.27 20:49:00 -
[9] - Quote
I do like the huge mobility difference between scouts and heavies... but knee-high obstacles shouldn't stop any merc. :P
Who cares what some sniper has to say
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F54423
Lacuna.
45
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Posted - 2014.04.28 00:37:00 -
[10] - Quote
I get stuck on stupid **** that a child should be able to walk over... this isn't a matter of HTFU for players. CCP needs to HTFU and push some realism here... |
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Odigos Ellinas
Mannar Focused Warfare Gallente Federation
150
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Posted - 2014.04.28 00:46:00 -
[11] - Quote
As les armor you have the more mobility you have. Dosen't meter what suite it is. Gallente heavies full plates can't jump 10cm.
This will help the game
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I-Shayz-I
I-----I
3147
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Posted - 2014.04.28 00:55:00 -
[12] - Quote
Your movement speed determines jump height.
Maybe I should make a video about this...
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Gaelon Thrace
Villore Sec Ops Gallente Federation
189
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Posted - 2014.04.28 01:19:00 -
[13] - Quote
F54423 wrote:I get stuck on stupid **** that a child should be able to walk over... this isn't a matter of HTFU for players. CCP needs to HTFU and push some realism here... I was being facetious. Of course it's ******** that you can get stuck on something that should be as simple to traverse as bending your knee 90-¦ to pick up your foot. |
Brotherband
REMNANT ENFORCERS
0
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Posted - 2014.04.28 03:04:00 -
[14] - Quote
I think I know what map this guy is talking about. It is the one that has a large complex with a massive artillery cannon at the center. If you use the CRU inside the complex you have a chance of spawning on top of this insurmountable fence that's a whopping one foot high. The only way to get off is by killing yourself or by spawning with a smaller suit then making a mad dash to the supply depot. |
Vitharr Foebane
Living Like Larry Schwag
1049
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Posted - 2014.04.28 04:32:00 -
[15] - Quote
I heavy's greatest nemesis is neither infantry nor vehicle but that vile 6 inch ledge >.< the number of times ive been screwed over by being "smart" deployed on a platform surrounded by those buggers is digusting...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics III
I place my faith in my God, my Empress, and my Laz0r
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F54423
Lacuna.
48
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Posted - 2014.04.28 16:31:00 -
[16] - Quote
That is rediculous and should seriously be looked at. That's some dumb ****.
Super suits being worn by super soldiers.
Pwned by sidewalk step... |
XV1
The Legion of X
58
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Posted - 2014.04.28 19:23:00 -
[17] - Quote
And where is our charge jump that takes more stamina for a proportionally increase jump height? Would solve this problem, might leave heavies panting though. |
IZI doro
Northern Rangers
1
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Posted - 2014.04.28 20:40:00 -
[18] - Quote
Think of it this way. The gravity of the planetoids our clones are stomping on have variable g-force indexes. However, our dropsuits automatically regulate our movements to simulate walking on a planet with only 1G pressing down on us. With this in mind, that 6-inch (12-13cm) is a tremendous amount of work for our suits to overcome, requiring the short hop. It is horribly inefficient, ma questa e la vita.
Think if they introduced low-gravity gameplay. Heavies hopping 10m/s instead stomping ~3m/s... |
One Eyed King
Land of the BIind
1182
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Posted - 2014.04.28 21:30:00 -
[19] - Quote
Jumping over some things can be an issue. Like when you are trying to NK someone that runs faster than you walk yet is much slower than you run. If you miss time your jump, all you are doing is saying, "Here I am!! Shoot me!!"
And yet I can't jump high enough to jump over a lazy LAV driver who is too lazy to even get out and gun me down.
Looking for the scout hangout?
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deepfried salad gilliam
Sanguine Knights
696
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Posted - 2014.04.28 22:07:00 -
[20] - Quote
F54423 wrote:Why can't we jump over short ledges? What is this ****? are you in a fat suit?
It'll help define roles, i promise:)
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
568
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Posted - 2014.04.29 02:12:00 -
[21] - Quote
Vitharr Foebane wrote:I heavy's greatest nemesis is neither infantry nor vehicle but that vile 6 inch ledge >.< the number of times ive been screwed over by being "smart" deployed on a platform surrounded by those buggers is digusting... Lol yep i understand very well. |
SteelheadPep
SAM-MIK General Tso's Alliance
135
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Posted - 2014.04.29 02:22:00 -
[22] - Quote
Using a heavy suit I can see not being able to jump high but not even step, I am getting stuck on cracks in the floor, plates or not you should be able to step at least. |
F54423
Lacuna.
57
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Posted - 2014.04.29 15:59:00 -
[23] - Quote
This is what I'm talking about. Some of these levels have serious terrain bugs..
We need to be able to move freely in battle. |
Finn Colman
Immortal Guides
14
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Posted - 2014.04.29 17:01:00 -
[24] - Quote
IZI doro wrote:Think of it this way. The gravity of the planetoids our clones are stomping on have variable g-force indexes. However, our dropsuits automatically regulate our movements to simulate walking on a planet with only 1G pressing down on us. With this in mind, that 6-inch (12-13cm) is a tremendous amount of work for our suits to overcome, requiring the short hop. It is horribly inefficient, ma questa e la vita.
Think if they introduced low-gravity gameplay. Heavies hopping 10m/s instead stomping ~3m/s... If this happened, scouts like me would be flying around like crazy little mosquitoes. It would be awesome. |
F54423
Lacuna.
57
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Posted - 2014.04.29 19:39:00 -
[25] - Quote
Nitro boots would be an interesting equipment slot.
Holy **** that would be awesome actually!
Similar to the Cloak, you activate the boots and get a jump based on the suit, stamina and the cycle time of the module. |
Thokk Nightshade
Onuoto Uakan Huogaatsu Lokun Listamenn
103
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Posted - 2014.04.29 23:51:00 -
[26] - Quote
F54423 wrote:Nitro boots would be an interesting equipment slot.
Holy **** that would be awesome actually!
Similar to the Cloak, you activate the boots and get a jump based on the suit, stamina and the cycle time of the module.
I think this needs a new thread... |
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