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Midas Fool
Isuuaya Tactical Caldari State
409
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Posted - 2014.04.23 17:38:00 -
[31] - Quote
TrueXer0z wrote:I don't get why, communication with the community is so hard? Or, properly testing a product before release is so hard. At the end of the day this is just a game. But, it is supposed to be immersive. The community almost takes on a role playing aspect. Playing Eve Online for long enough captures you in the New Eden experience.
Your mindset is valid, from a casual player's point of view. I however and not a casual player. This is my hobby. Not unlike any other hobby. So, I immerse myself in game and the community. I do care about what happens within those two things. Which is why my threads exist.
I am also extremely immersed in this game. This is hardly my hobby; I consider EVE/Dust to be my endgame. All of my RL friends play EVE and Dust. I think that the paradigm of how (specifically) video game developers communicate with their customers is changing dramatically. In my opinion, the players are asking for a little too much. What you call "communication", CCP calls "expense" and "wasted development time". For a relatively small studio working on a free game, they provide a pretty reasonable amount of attention. The sad part is that the "questions" the community wants to ask have become extremely toxic. Why would they want to even read them? I've noticed that dev tags show up on professional, well mannered posts. A post about how they are failing to capture your attention doesn't count.
Relax. Seriously. As DU, I don't know how good it is for morale if you're out here condemning the game and its developers.
+25 Kill Assist...+25 Kill Assist...+25 Kill Assist...NO HOW WHY
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TrueXer0z
DUST University Ivy League
417
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Posted - 2014.04.23 21:24:00 -
[32] - Quote
Midas Fool wrote:TrueXer0z wrote:I don't get why, communication with the community is so hard? Or, properly testing a product before release is so hard. At the end of the day this is just a game. But, it is supposed to be immersive. The community almost takes on a role playing aspect. Playing Eve Online for long enough captures you in the New Eden experience.
Your mindset is valid, from a casual player's point of view. I however and not a casual player. This is my hobby. Not unlike any other hobby. So, I immerse myself in game and the community. I do care about what happens within those two things. Which is why my threads exist. I am also extremely immersed in this game. This is hardly my hobby; I consider EVE/Dust to be my endgame. All of my RL friends play EVE and Dust. I think that the paradigm of how (specifically) video game developers communicate with their customers is changing dramatically. In my opinion, the players are asking for a little too much. What you call "communication", CCP calls "expense" and "wasted development time". For a relatively small studio working on a free game, they provide a pretty reasonable amount of attention. The sad part is that the "questions" the community wants to ask have become extremely toxic. Why would they want to even read them? I've noticed that dev tags show up on professional, well mannered posts. A post about how they are failing to capture your attention doesn't count. Relax. Seriously. As DU, I don't know how good it is for morale if you're out here condemning the game and its developers.
Well, you obviously don't read what I have posted thoroughly. An articulate troll is still a troll in any light. However, I will indulge and humor your reply with a response one more time. Only because I know you are completely off base and incorrect in your assumptions and accusations.
Communication with the consumer is paramount. It is probably one of the most important aspects to the industry. Without consumer feedback how on earth would you expect the game to develop and evolve? Communication has absolutely nothing to do with development time or resources. It is why they hire community directors. Those people are hired specifically to interact with the community. They themselves will tell you that the community is a huge aspect to the way this particular game unfolds.
Free is a relative term. This game is far from free. Something I explained in an alternate thread not too long ago. You have to own a playstation 3 in order to download the game. I myself purchased one specifically for this. Which many others have as well. That puts this game already in the $200 value for me. Then, I have invested over $100 dollars into micro transactions. More then I have paid for any other game that exists to date aside from Eve Online. Yes, these purchases were voluntary and yes the game is free to download and play. But, to think that they made this game and maintain this game for free is a ridiculous dilution.
As for my personal style of getting the Dev's attention. I assure it does. They may not comment on the thread itself, but they read them without a doubt. The Devs are people. People who hold my respect and admiration. If we ever were to meet there would be no hostility towards them, but gratefulness. This however does not mean that I will withhold my opinion or try and rally the community to inspire action or change. I do show an extreme amount of restraint when putting together these threads.
I am far from condemning the game. I mention many times in many threads how much I love the game. As for the developers, yes maybe I am attacking them a bit, but it is because I care not because I hate. The management team are the one's who allow unfinished product to be released, who made promises and didn't keep them, and who have ignored some of the most fundamental issues with that game from the beginning that continue to exist to this day.
As for my affiliation with Dust University; there is a reason I am not a diplomat.
Director, Dust University
~Kevall Longstride for CPM1~
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2102
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Posted - 2014.04.23 22:10:00 -
[33] - Quote
TrueXer0z wrote:Midas Fool wrote:TrueXer0z wrote:I don't get why, communication with the community is so hard? Or, properly testing a product before release is so hard. At the end of the day this is just a game. But, it is supposed to be immersive. The community almost takes on a role playing aspect. Playing Eve Online for long enough captures you in the New Eden experience.
Your mindset is valid, from a casual player's point of view. I however and not a casual player. This is my hobby. Not unlike any other hobby. So, I immerse myself in game and the community. I do care about what happens within those two things. Which is why my threads exist. I am also extremely immersed in this game. This is hardly my hobby; I consider EVE/Dust to be my endgame. All of my RL friends play EVE and Dust. I think that the paradigm of how (specifically) video game developers communicate with their customers is changing dramatically. In my opinion, the players are asking for a little too much. What you call "communication", CCP calls "expense" and "wasted development time". For a relatively small studio working on a free game, they provide a pretty reasonable amount of attention. The sad part is that the "questions" the community wants to ask have become extremely toxic. Why would they want to even read them? I've noticed that dev tags show up on professional, well mannered posts. A post about how they are failing to capture your attention doesn't count. Relax. Seriously. As DU, I don't know how good it is for morale if you're out here condemning the game and its developers. Well, you obviously don't read what I have posted thoroughly. An articulate troll is still a troll in any light. However, I will indulge and humor your reply with a response one more time. Only because I know you are completely off base and incorrect in your assumptions and accusations. Communication with the consumer is paramount. It is probably one of the most important aspects to the industry. Without consumer feedback how on earth would you expect the game to develop and evolve? Communication has absolutely nothing to do with development time or resources. It is why they hire community directors. Those people are hired specifically to interact with the community. They themselves will tell you that the community is a huge aspect to the way this particular game unfolds. Free is a relative term. This game is far from free. Something I explained in an alternate thread not too long ago. You have to own a playstation 3 in order to download the game. I myself purchased one specifically for this. Which many others have as well. That puts this game already in the $200 value for me. Then, I have invested over $100 dollars into micro transactions. More then I have paid for any other game that exists to date aside from Eve Online. Yes, these purchases were voluntary and yes the game is free to download and play. But, to think that they made this game and maintain this game for free is a ridiculous dilution. As for my personal style of getting the Dev's attention. I assure it does. They may not comment on the thread itself, but they read them without a doubt. The Devs are people. People who hold my respect and admiration. If we ever were to meet there would be no hostility towards them, but gratefulness. This however does not mean that I will withhold my opinion or try and rally the community to inspire action or change. I do show an extreme amount of restraint when putting together these threads. I am far from condemning the game. I mention many times in many threads how much I love the game. As for the developers, yes maybe I am attacking them a bit, but it is because I care not because I hate. The management team are the one's who allow unfinished product to be released, who made promises and didn't keep them, and who have ignored some of the most fundamental issues with that game from the beginning that continue to exist to this day. As for my affiliation with Dust University; there is a reason I am not a diplomat.
I honestly don't know why you deign to pay this idiot any attention....I also think it's absolutely ridiculous that ccp does not tag your threads as they are a very good source of material for how the greater community feels, excluding the trolls, who ironically get much more attention from ccp.
continue the good fight true, and maintain your admiration for ccp, I will hate them enough for both of us.
this game makes me sad....
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Zahle Undt
Bullet Cluster Lokun Listamenn
1433
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Posted - 2014.04.23 22:43:00 -
[34] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:TrueXer0z wrote:I'll be honest. I have put about $100 into the game. To some people might say that is way too much. To others it is nothing. It is more then I have paid for any other game aside from Eve Online. In the beginning I was blindly supportive of CCP Dust 514 team. I can't count how many times I answered questions about how the game would progress. I would tell new players about some of the things that had been discussed by Devs. I told new players to keep at it, because this game has the potential to be like nothing they had ever played.
My devotion to the new player community in my eyes was only contested by one other who I worked very closely with. That person being Keval Longstride CEO of Dust University. We held lectures, created programs for new players to learn from and eased them into the New Eden Universe. Countless hours spent doing whatever we could to provide a well balanced learning environment. That in which had not been provided by CCP in any way.
It was only through the help of many others that we were able to do so. And, it was not easy with the mentality that most FPS gamers have. However, my drive to continue such activity has worn very thin. Why support a game or company that has ignored some of the biggest issues.
A friend said to me, and I agree with him. We are still in a stage of beta. CCP is not advertising its game for a lot of reasons, but one of them being that they know it isn't a finished product. They are using the current player base as test subjects. It doesn't matter to them if they lose each and every player currently playing the game over time. More will come and take their place. Down the road when we, the current community are long gone and have moved on and when the game is in a state where CCP don't feel embarrassed to present it to the public. That is when this game will truly grow. But, that is a long time from now. Years potentially with the current progress they have shown.
Why is it that we can not have strait answers? Why do we get the run around all the time? Why are the products pushed incomplete and poorly produced consistently? Why promote an interactive community when the people who have tried the hardest to help the community grow are ignored or passed over to cater to a small group of elitists who have only their own interests in mind?
The game should be fun. Yes, it should be difficult and unforgiving, but only in the proper venues. Destroying new players only hurts the game. If you are wanting competition then stop jumping from one winning corp to another. Stop being carebares and going blue with alliances because they are winning. When I look at dust charts I see 3 major corps all in the same alliance holding all of MH. Bunch of care bearing wanna be elitists. Not all you of course. Some of you are outstanding players and cool people. But, the people who jump from corp to corp to surround themselves with good players so they themselves don't get stomped. Then go and talk about how awesome they are when really they are just being carried...
Ok...went off topic....anyway...I want the game to be what it was supposed to be. A standalone FPSMMO that connects to Eve Online. CCP if you make the players of dust dependent on Eve players to get things done you will ruin this game beyond repair. No you didn't go off topic . Sounds about right . Hell I put money into this game as well and my wife asks me , " Why do you spend money on something that does nothing but upset you , you use to have fun while you played but it's clear that you don't anymore . " and all I can do is just think to myself .. " She's right . " It's like the community doesn't care as long as it has no effect upon them and the Dev's are just " too busy " to actively involve themselves . I see blue tags on comical posts and when players ask real questions there isn't a tag to be found .
LOL I've heard about the same from my wife.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Midas Fool
Isuuaya Tactical Caldari State
411
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Posted - 2014.04.24 06:49:00 -
[35] - Quote
TrueXer0z wrote:Well, you obviously don't read what I have posted thoroughly. An articulate troll is still a troll in any light. However, I will indulge and humor your reply with a response one more time. Only because I know you are completely off base and incorrect in your assumptions and accusations.
Communication with the consumer is paramount. It is probably one of the most important aspects to the industry. Without consumer feedback how on earth would you expect the game to develop and evolve? Communication has absolutely nothing to do with development time or resources. It is why they hire community directors. Those people are hired specifically to interact with the community. They themselves will tell you that the community is a huge aspect to the way this particular game unfolds.
Free is a relative term. This game is far from free. Something I explained in an alternate thread not too long ago. You have to own a playstation 3 in order to download the game. I myself purchased one specifically for this. Which many others have as well. That puts this game already in the $200 value for me. Then, I have invested over $100 dollars into micro transactions. More then I have paid for any other game that exists to date aside from Eve Online. Yes, these purchases were voluntary and yes the game is free to download and play. But, to think that they made this game and maintain this game for free is a ridiculous dilution.
As for my personal style of getting the Dev's attention. I assure it does. They may not comment on the thread itself, but they read them without a doubt. The Devs are people. People who hold my respect and admiration. If we ever were to meet there would be no hostility towards them, but gratefulness. This however does not mean that I will withhold my opinion or try and rally the community to inspire action or change. I do show an extreme amount of restraint when putting together these threads.
I am far from condemning the game. I mention many times in many threads how much I love the game. As for the developers, yes maybe I am attacking them a bit, but it is because I care not because I hate. The management team are the one's who allow unfinished product to be released, who made promises and didn't keep them, and who have ignored some of the most fundamental issues with that game from the beginning that continue to exist to this day.
As for my affiliation with Dust University; there is a reason I am not a diplomat.
Hmm. I didn't realize that you were the savior of Dust. Forgive me, Mr. Martyr. Preach on.
Interesting that any time I dissent on this argument, I am labeled a troll. Asking for patience is not reasonable? Is it a joke to you? What does being a troll even mean in this situation? Do you really think that a consumer-company relationship should consist of "tough love"? I cannot imagine how you and your compatriots hold this opinion.
I give up. I will no longer involve myself in these types of discussions. I am tempted to rebuttal, but I see that I have no ground in this circlejerk. I suppose that if I were also to complain, my opinion would be taken more seriously.
I've watched this attitude kill game after game. Go on and continue to justify your self-entitlement. "Rally" and break these stubborn devs. Let's find out what happens.
+25 Kill Assist...+25 Kill Assist...+25 Kill Assist...NO HOW WHY
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TrueXer0z
DUST University Ivy League
428
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Posted - 2014.04.24 08:33:00 -
[36] - Quote
Midas Fool wrote:
Hmm. I didn't realize that you were the savior of Dust. Forgive me, Mr. Martyr. Preach on.
Interesting that any time I dissent on this argument, I am labeled a troll. Asking for patience is not reasonable? Is it a joke to you? What does being a troll even mean in this situation? Do you really think that a consumer-company relationship should consist of "tough love"? I cannot imagine how you and your compatriots hold this opinion.
I give up. I will no longer involve myself in these types of discussions. I am tempted to rebuttal, but I see that I have no ground in this circlejerk. I suppose that if I were also to complain, my opinion would be taken more seriously.
I've watched this attitude kill game after game. Go on and continue to justify your self-entitlement. "Rally" and break these stubborn devs. Let's find out what happens.
Naw man, don't do that. You opinion is extremely valid. Just because I disagree with what you are saying doesn't mean your input isn't as important as any other or not valued. I appreciate the input to the conversation. You and I may not see eye to eye, but if you are as passionate about this game as I am then we have a common interest in this game being successful. I myself will continue to show my support using my money as my true voice. The company CCP has provided us all with a level of entertainment that keeps us involved. The community and the staff create a one of a kind experience in the gaming industry. I applaud them for that.
Director, Dust University
~Kevall Longstride for CPM1~
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TheDarthMa94
The New Age Outlaws Proficiency V.
251
|
Posted - 2014.04.24 08:51:00 -
[37] - Quote
What needs to happen is CCP need to put new maps, new game mode, and more noobs to kill.....
Director of NAO
"People are always telling me how lucky I am. But the truth is, everything I touch turns to shit"
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2110
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Posted - 2014.04.24 22:13:00 -
[38] - Quote
b b b b b b b b b b b ump!
this game makes me sad....
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Roy Ventus
Axis of Chaos
1703
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Posted - 2014.04.24 22:23:00 -
[39] - Quote
Wait until Fanfest.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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Cyzad4
Blackfish Corp.
299
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Posted - 2014.04.24 22:44:00 -
[40] - Quote
TrueXer0z wrote: How will this game ever dig itself out its current state if this continues? It won't.
It CAN but it needs something pretty spectacular at this point, Power point presentations and more pretty 2 min videos don't mean ****. I would love to see the game I was told I was signing up for in closed beta.
Welcome to you're "DOOM"
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TrueXer0z
DUST University Ivy League
444
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Posted - 2014.04.25 00:28:00 -
[41] - Quote
Cyzad4 wrote:TrueXer0z wrote: How will this game ever dig itself out its current state if this continues? It won't. It CAN but it needs something pretty spectacular at this point, Power point presentations and more pretty 2 min videos don't mean ****. I would love to see the game I was told I was signing up for in closed beta.
I agree with this. Fan fest is just more talk. It is nice to hear all the exciting things they might have in mind, but until those things are a reality then they are just words and pretty pictures. (Or stick men drawings.) Really, what I feel needs to be done is a bit more transparency on CCP's side of things. Understanding what their priorities are as far as game development is concerned would be a great way to allow the community to better understand the progression and provide input to what might take a higher precedence.
Adding features and content to a game like this is something that should be something that CCP has a high level of communication from the community on. (Keep in mind I am not talking about balancing or buff/nerf issues.) Give the community the content they are asking for. PvE, Industry, Open Market, and other things. Below is a link to a simple way industry can be implemented to the game.
Open Market & Industry
Like I say in the linked post. Dust needs to stand on its own before it can be connected to a giant like Eve Online. We have to establish our own economy and allow our players to be able to do things without the need for an Eve pilot. The more a FPS player has to rely on a PC player who really could care less about going out of their way to help them. The more this game will suffer.
A few things I feel should be implemented.
Chat Channel Administration (Having to have an Eve character create and manage the chat channels is forcing a Dust corp to have at least one Eve account. It isn't fair that if a chat is made in dust that it can be abused by griefers. It would be nice to be able to set a "Message of the Day" that Dust players can see.)
Open Market Trading (I have a ton of gear I have no use for, but I could use the ISK for things. Even being able to sell the items back for a reduced cost to an NPC corp would be helpful.)
Industry (Why give only Eve pilots the ability to manufacture infantry gear? Once the items are no longer seeded then what is to stop the Eve players from abusing a markets Dust players can't control? Don't give Eve pilots that kind of power over Dust Mercs.)
Custom Matches (Give corps the ability to create matches and only allow invited players into those matches. This helps for training people in the specific tactics of a specific corp. This can also allow people to practice things like flying dropships, tank maneuvers, small squad tactics, team play, and special events.)
PvE (Any form of this would be a big upgrade. It can be used as a tutorial, allow a small interactive story line to emerge new players into the New Eden universe, allow reprieve from PvP especially with co-op modes of this, and allow a new player to generate isk easier so they can afford to use paid suits in pvp.)
There is many more...and these themselves are not in order of importance. However, I feel that the longer this type of content is not added to the game the more it will stagnate beyond the point it already has become.
Director, Dust University
~Kevall Longstride for CPM1~
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Cyzad4
Blackfish Corp.
303
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Posted - 2014.04.25 01:19:00 -
[42] - Quote
All good ideas and most if not all should've been implemented already, admittedly I can understand PvE taking a bit to produce but other than that... The fact we don't even have a basic p2p item trade window is mind blowing.
Welcome to you're "DOOM"
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Roy Ventus
Axis of Chaos
1706
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Posted - 2014.04.25 01:31:00 -
[43] - Quote
The game's been in worse state than this. The only reason it seems like it's "dying" is because there's no word on the next big update yet. I said wait until fanfest because fanfest WILL tell you about what we will be getting. People like to joke that we didn't get anything from Fanfest 2013 but we've gotten a good portion of the stuff they talked about(FW, racial parity in infantry) and we're obviously working towards the other stuff they pointed out. 2014's festival will be worth the listen at least and considering that they're hyping up some big "evolution" it might really be a surprise.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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TrueXer0z
DUST University Ivy League
444
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Posted - 2014.04.25 01:40:00 -
[44] - Quote
Roy Ventus wrote:The game's been in worse state than this. The only reason it seems like it's "dying" is because there's no word on the next big update yet. I said wait until fanfest because fanfest WILL tell you about what we will be getting. People like to joke that we didn't get anything from Fanfest 2013 but we've gotten a good portion of the stuff they talked about(FW, racial parity in infantry) and we're obviously working towards the other stuff they pointed out. 2014's festival will be worth the listen at least and considering that they're hyping up some big "evolution" it might really be a surprise.
True enough. I can't deny the game has evolved since last year, but even if fan fest is mind blowing I am still not holding my breath. Another year of tweeks and radical changes to what we currently have might hurt more then help.
Director, Dust University
~Kevall Longstride for CPM1~
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IceShifter Childhaspawn
DUST University Ivy League
567
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Posted - 2014.04.25 01:48:00 -
[45] - Quote
Its very hard to remain optimistic when one is beat in the face with BS 30 times an hour. Cant deny that CCP delivers. Its the silence inbetween the deliveries where ones faith begins to waver.
EP 1.8: Revenge of the Scouts
Hiding in the redline means: I want to play, just not with you
+25 = I'm helping
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Kevall Longstride
DUST University Ivy League
1205
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Posted - 2014.04.25 08:47:00 -
[46] - Quote
These are are valid concerns that I too share.
Communication after Fanfest must be 100% better. Which I'm sure it will be once Rouge's gameplan is out for all to share and the Dev's can talk about it openly. The new CPM will be an important part of the communication chain but CCP must be the main source of infomation for the players.
A well formed, stable and self-contained ecomomy within Dust is also a priority. We can have a shared link but if the Dust ecomomy doesn't have some sort of Firewall to protect it from the the more established and more ravenous Eggers, without that firewall, a null sec corp in Eve is just going to flood into the Dust economy with trillions of ISK and screw us Mercs over.
CPM1 Candidate
CEO of DUST University
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Gemini Cuspid
Amarr Templars Amarr Empire
19
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Posted - 2014.04.25 09:17:00 -
[47] - Quote
Roy Ventus wrote:The game's been in worse state than this. The only reason it seems like it's "dying" is because there's no word on the next big update yet. I said wait until fanfest because fanfest WILL tell you about what we will be getting. People like to joke that we didn't get anything from Fanfest 2013 but we've gotten a good portion of the stuff they talked about(FW, racial parity in infantry) and we're obviously working towards the other stuff they pointed out. 2014's festival will be worth the listen at least and considering that they're hyping up some big "evolution" it might really be a surprise.
It's dying. It's not "seems like dying" it's dying. You can say in life every second of living brings you closer to death but there's a big difference when a 20 year old says it and a 75 year old. In all seriousness and honesty, a game developer needs to understand that "death" is the stage where players either aren't interested in logging on and maintaining the game population and where new players toss the game away because the barrier to play and survive is set high.
[url=https://www.youtube.com/watch?v=O59-C4hZJ8o]https://www.youtube.com/watch?v=O59-C4hZJ8o[/url
This is what developers and management need to do: forecast and anticipate about their game and its future, what can spark interest without disrupting other massive parts of the game and what really causes speed bumps in the game. Thinking about the future of the game is what they aren't thinking about. It seems like they are more concerned about future content and expansion. They could honestly address the basics versus imagining and conceptualizing.
And that's the killer; players are concerned about basic stuff and developers are over thinking about the next big thing. This is really where the em passe is so to speak and why I think the game is dying. As long as the vision and belief of the game can't align somehow, it's going to continue to go downhill. Developers don't have to agree 100% with players and vice versa but when players are more concerned about base mechanics versus new content and features then it's a bad sign. I would've been tons happier with adjustments to matchmaking, communications with other members and bug fixes versus new equipment, suits and weapons. |
Kaughst
Nyain San Dirt Nap Squad.
437
|
Posted - 2014.04.27 22:16:00 -
[48] - Quote
TrueXer0z wrote:Kaughst wrote:TrueXer0z wrote:
Just like the plans for wod? Or plans for when Incarna hit eve online? Talk is pretty cheap at this point when referring to ccp. Recent events including the year plus of history involving this game has rendered ccp's words pretty inert.
It's just a simple road map or 'direction' they are taking, if I remember the plan after uprising came out was to release all of the racial weapons/vehicles and Core Game Play essentially which is mostly what has been released and has been generally fulfilled I wouldn't say they are not capable of generating their content but usually their ideas are pretty solid just the fact that most of this stuff is implemented and they have to continue reiterating on until it is working right. Which brings us back to the statements my friend made about us being test subjects. Why is a released product still under construction? New weapons and dropsuits that dont really provide any real difference in the game. They are just shinny distractions. Yet, the content released with these distractions is unfinished and untested. The quality of the product is poor at best. Defending or making excuses for a company that is profiting on such flawed content should not be the stance of any member of our community. ccp is a business, we are the consumer. If Microsoft released a product that was flawed and filled with bugs would you come to their defence? If so what would that defense be? That they have a road map on how they eventually want it to work?
I am not defending them. The road from all the way until they decided to make releases into point updates was so that the game would be more polished until they started releasing things like PVE or Player Market. That meant adding to the core gameplay and balancing all of the weapons and vehicles so that everything on the ground would be more balanced for future gameplay types. Also Dust is always iterated on like Eve and it's always in development, therefore we will always see new weapons and vehicles. 2014 is meant to do more things besides new dropsuits/roles or vehicles.
"He said he has a alt in STB."
"Everyone has a alt in STB."
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