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TrueXer0z
DUST University Ivy League
385
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Posted - 2014.04.22 03:46:00 -
[1] - Quote
I want to not be bored with this game. I wish I didn't get on, run 2 matches and just...ehhh...and go back to something else. I spend more time reading these forums and looking through my skill trees then actually playing the game. I think I am past being upset with CCP. I am over the broken aspects of the game itself as well. I just want this game to be fun. It is more tedious and more of a grind fest then anything else at the moment.
Fan fest will no doubt have some interesting announcements. However, how soon some of the things they announce will come is debatable. Pretty power points and 2 minute CGIs won't provide enough encouraging expectations. Results are what speaks to us all now.
We need a new CPM. I myself am concerned on how much the current CPM has the entire community's best interests in mind. Also if they even play the game to the point of being able to accurately represent the community. That of course doesn't include them all. Communication needs to be better between CCP and the community. This is a well know fact.
I posted a few videos on my twitter that hit some great points. There is an interview with a game developer for another game. The Dev doesn't give out empty promises, he answers every question to the best of his ability and is very transparent. I honestly don't understand why that level of communications can't be displayed here with CCP. It just doesn't make any sense. The game thrives off the community, the community thrives from new incoming player base.
CEO Pyrex said something in one of his videos not too long ago. Not word for word, but the main point I got is that the game is catering to the elite few. This is not Eve Online. It is an FPS game. There is just too much competition out there for CCP to ignore the casual or new player. Battlefield, Planetside, CoD, Blacklight, and many other FPS games. Deny that these games do not have any impact on player base is a close minded point of view.
Anyway, one player means nothing to a company like CCP. Random post like this will be ignored or given a cookie cutter response, but likely not any at all. Trolls will eat up these posts till the meaning is lost and the point is forgotten. The community is just as bad as the practices of the company. How will this game ever dig itself out its current state if this continues?
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
391
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Posted - 2014.04.22 08:04:00 -
[2] - Quote
Kaughst wrote:http://youtu.be/40zjfBk5vEE?t=12m45s Listen to this. It will definitely be more MMO, in short getting you involved with the universe to distract the hell out of you not just new assets.
Published on Oct 25, 2013
This was a very long time ago....talk and power points don't inspire confidence.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
392
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Posted - 2014.04.22 08:20:00 -
[3] - Quote
Operative 2511 Dajli wrote:Kaughst wrote:http://youtu.be/40zjfBk5vEE?t=12m45s Listen to this. It will definitely be more MMO, in short getting you involved with the universe to distract the hell out of you not just new assets. Lol, the color pencil drawings are so cute. Very inspiring indeed. How quaint.
Yeah, i just finished watching that video. It hurt to listen to.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
396
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Posted - 2014.04.22 09:29:00 -
[4] - Quote
I'll be honest. I have put about $100 into the game. To some people might say that is way too much. To others it is nothing. It is more then I have paid for any other game aside from Eve Online. In the beginning I was blindly supportive of CCP Dust 514 team. I can't count how many times I answered questions about how the game would progress. I would tell new players about some of the things that had been discussed by Devs. I told new players to keep at it, because this game has the potential to be like nothing they had ever played.
My devotion to the new player community in my eyes was only contested by one other who I worked very closely with. That person being Keval Longstride CEO of Dust University. We held lectures, created programs for new players to learn from and eased them into the New Eden Universe. Countless hours spent doing whatever we could to provide a well balanced learning environment. That in which had not been provided by CCP in any way.
It was only through the help of many others that we were able to do so. And, it was not easy with the mentality that most FPS gamers have. However, my drive to continue such activity has worn very thin. Why support a game or company that has ignored some of the biggest issues.
A friend said to me, and I agree with him. We are still in a stage of beta. CCP is not advertising its game for a lot of reasons, but one of them being that they know it isn't a finished product. They are using the current player base as test subjects. It doesn't matter to them if they lose each and every player currently playing the game over time. More will come and take their place. Down the road when we, the current community are long gone and have moved on and when the game is in a state where CCP don't feel embarrassed to present it to the public. That is when this game will truly grow. But, that is a long time from now. Years potentially with the current progress they have shown.
Why is it that we can not have strait answers? Why do we get the run around all the time? Why are the products pushed incomplete and poorly produced consistently? Why promote an interactive community when the people who have tried the hardest to help the community grow are ignored or passed over to cater to a small group of elitists who have only their own interests in mind?
The game should be fun. Yes, it should be difficult and unforgiving, but only in the proper venues. Destroying new players only hurts the game. If you are wanting competition then stop jumping from one winning corp to another. Stop being carebares and going blue with alliances because they are winning. When I look at dust charts I see 3 major corps all in the same alliance holding all of MH. Bunch of care bearing wanna be elitists. Not all you of course. Some of you are outstanding players and cool people. But, the people who jump from corp to corp to surround themselves with good players so they themselves don't get stomped. Then go and talk about how awesome they are when really they are just being carried...
Ok...went off topic....anyway...I want the game to be what it was supposed to be. A standalone FPSMMO that connects to Eve Online. CCP if you make the players of dust dependent on Eve players to get things done you will ruin this game beyond repair.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
398
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Posted - 2014.04.22 10:35:00 -
[5] - Quote
Kaughst wrote:TrueXer0z wrote:Kaughst wrote:http://youtu.be/40zjfBk5vEE?t=12m45s Listen to this. It will definitely be more MMO, in short getting you involved with the universe to distract the hell out of you not just new assets. Published on Oct 25, 2013 This was a very long time ago....talk and power points don't inspire confidence. It's not about giving direct information, it's about increasing the games capacity to be more of a MMO or 'sandbox'.
I understand what you want us to get out of the video, but being that it is such an old video, it is almost irreverent. Not to be rude. Sorry if it comes off that way. A lot has taken place since that presentation. The changes to FW, LP market; Which is ok, but I was expecting weapons to be different from their ISK/ AUR purchased versions. I mean....why gain LP and lose isk when you can play a match gain isk and buy the same items from the market with that isk? The items from FW should emulate their Eve counter parts. This would give them value. I wouldn't mind spending 5K+ LP on a faction Tank if it were worth it. But, if I can buy that same tank with isk...then why bother?
PvE was mentioned, but we all know that is a pipe dream. I heard them say Open World as well...They seemed as if they had no real idea what was going on, Listening to them felt like, they were just given some flash cards, coached on what to say and took a look at the power point they would be presenting. The second speaker seems so nervous about what he was saying it almost looked like he was about to **** himself.
http://youtu.be/noR3ijZ6ZU0 - Watch that interview. Listen to how the developer answers the questions. This is true transparency. He is confident in his answers, he is not trying to sell the product, he answers the questions he can and doesn't give vague answers. This is the type of communication I would love to see come from the CCP Dust514 Dev team.
Hell, I call out any Dev from CCP Dust 514 to allow me to do an interview with them. I would be fair and reasonable with my questions, but I would expect strait answers. I would not be aggressive or rude. The Devs have my respect. It may not seem like I give it, but it is there.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
400
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Posted - 2014.04.22 11:21:00 -
[6] - Quote
Kaughst wrote:TrueXer0z wrote:Kaughst wrote:TrueXer0z wrote:Kaughst wrote:http://youtu.be/40zjfBk5vEE?t=12m45s Listen to this. It will definitely be more MMO, in short getting you involved with the universe to distract the hell out of you not just new assets. Published on Oct 25, 2013 This was a very long time ago....talk and power points don't inspire confidence. It's not about giving direct information, it's about increasing the games capacity to be more of a MMO or 'sandbox'. I understand what you want us to get out of the video, but being that it is such an old video, it is almost irreverent. Not to be rude. Sorry if it comes off that way. A lot has taken place since that presentation. The changes to FW, LP market; Which is ok, but I was expecting weapons to be different from their ISK/ AUR purchased versions. I mean....why gain LP and lose isk when you can play a match gain isk and buy the same items from the market with that isk? The items from FW should emulate their Eve counter parts. This would give them value. I wouldn't mind spending 5K+ LP on a faction Tank if it were worth it. But, if I can buy that same tank with isk...then why bother? PvE was mentioned, but we all know that is a pipe dream. I heard them say Open World as well...They seemed as if they had no real idea what was going on, Listening to them felt like, they were just given some flash cards, coached on what to say and took a look at the power point they would be presenting. The second speaker seems so nervous about what he was saying it almost looked like he was about to **** himself. https://www.youtube.com/watch?v=noR3ijZ6ZU0&feature=youtu.be - Watch that interview. Listen to how the developer answers the questions. This is true transparency. He is confident in his answers, he is not trying to sell the product, he answers the questions he can and doesn't give vague answers. This is the type of communication I would love to see come from the CCP Dust514 Dev team. Hell, I call out any Dev from CCP Dust 514 to allow me to do an interview with them. I would be fair and reasonable with my questions, but I would expect strait answers. I would not be aggressive or rude. The Devs have my respect. It may not seem like I give it, but it is there. The second speaker has been speaker for many years and that is simply how he talks. The video is not really irrelevant, only the parts such as FW and PC that have been iterated on already.Regardless the roadmap of all the stuff currently we have now has been known since July. They are pointing out that NPE, Market, PVE ect will be coming or will be a focus of 2014 simply put those are suppose to be vague answers as they were developing up until this fanfest, also PVE Drones have been shown multiple times in previews and actual in game design. So these are simple roadmaps that are never fully realized until they are fully developed down the road much like the state of FW and PC that was constantly changing. Only now you can expect a bigger focus to be on how you interact with the universe and having tangible resources that allow you to interact with other players, which has mostly been the 'MMO' goal of this game. So essentially what is there is what you can expect for Fanfest nothing less, these plans usually are followed through upon.
Just like the plans for wod? Or plans for when Incarna hit eve online? Talk is pretty cheap at this point when referring to ccp. Recent events including the year plus of history involving this game has rendered ccp's words pretty inert.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
402
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Posted - 2014.04.22 11:47:00 -
[7] - Quote
Kaughst wrote:TrueXer0z wrote:
Just like the plans for wod? Or plans for when Incarna hit eve online? Talk is pretty cheap at this point when referring to ccp. Recent events including the year plus of history involving this game has rendered ccp's words pretty inert.
It's just a simple road map or 'direction' they are taking, if I remember the plan after uprising came out was to release all of the racial weapons/vehicles and Core Game Play essentially which is mostly what has been released and has been generally fulfilled I wouldn't say they are not capable of generating their content but usually their ideas are pretty solid just the fact that most of this stuff is implemented and they have to continue reiterating on until it is working right.
Which brings us back to the statements my friend made about us being test subjects. Why is a released product stllunder construction? New weapons amd dropsuits that dont really provide any real difference in the game are just shinny distractions. Yet, the content released with these distractions is unfinished and untested. The quality of the porduct is poor at best. Defending or making excuses for a company that is profiting on such flawed content should not be the stance of any member of our community. ccp is a business, we are the consumer. If Microsoft released a product that was flawed and filled with bugs would you come to their defence? If so what would that ddefense be? That they have a roadmap on how they eventually want it to work?
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
409
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Posted - 2014.04.23 06:21:00 -
[8] - Quote
RIPNTEAR401 wrote:I think you make some very solid points. I believe there is a lot of untapped potential in this game, but sometimes I just shake my head wondering what the devs are waiting for. I started this game hoping that it would be more than your average FPS, something that would allow deep customization along with the MMOFPS. And although the customization is good and hopefully gets much better, 16 vs 16 needs to expand to 32 vs 32 or even 64 vs 64. But first they need to fix the bugs! Having the screen freeze for 10 seconds and then suddenly you're 30 meters somewhere else hurts my poor head. I still have hope for this game. I still enjoy aspects of this game, like forming a squad of Unistas and then giving stompers a little harder fight than they are used to, or busting enemy tanks . Keep fighting to get their attention. They may not like it, but I believe you are offering constructive criticism, and the truth, well, sometimes it hurts.
A post from my Corp's forum. I agree. I will keep fighting to get their attention. It is upsetting to think that there are quite a few people out there doing their best to tell it how it is, stick to the main issues. Too many Nerf / Buff threads out there. Notice that in none of my threads are asking for either. I am advocating for a better game for the entire community. My ideas are not course or game breaking. But, simple implementations that if done correctly can change the course of this game's growth. Not all my ideas are solid, but at least they have some foundation of progress.
CCP, why have people like myself who are trying to reach out to you guys being ignored? Why are you consulting with people who don't play the game or who have an elitist mentality? What is it going to take for you to actually see who the people are out there that have your game and the community's best interest in mind in stead of some alternative agenda that caters only to a very select few? When will the real change happen?
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
415
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Posted - 2014.04.23 07:32:00 -
[9] - Quote
Midas Fool wrote: I wonder whats on the forums today? Oh yeah I forgot what it's like here. Seriously just go play other games then. Or go outside and breathe for a second. You don't have to play just Dust... If you ate nothing but your favorite food all day, every day you'd get pretty sick of that, too. I seriously don't get you guys. I have come back from a month-long hiatus and am back to enjoying the crap out of this game. As soon as I am able, I'm probably going to sink more money in to it, just like I did the other games I enjoy.
I don't get why, communication with the community is so hard? Or, properly testing a product before release is so hard. At the end of the day this is just a game. But, it is supposed to be immersive. The community almost takes on a role playing aspect. Playing Eve Online for long enough captures you in the New Eden experience.
Your mindset is valid, from a casual player's point of view. I however and not a casual player. This is my hobby. Not unlike any other hobby. So, I immerse myself in game and the community. I do care about what happens within those two things. Which is why my threads exist.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
417
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Posted - 2014.04.23 21:24:00 -
[10] - Quote
Midas Fool wrote:TrueXer0z wrote:I don't get why, communication with the community is so hard? Or, properly testing a product before release is so hard. At the end of the day this is just a game. But, it is supposed to be immersive. The community almost takes on a role playing aspect. Playing Eve Online for long enough captures you in the New Eden experience.
Your mindset is valid, from a casual player's point of view. I however and not a casual player. This is my hobby. Not unlike any other hobby. So, I immerse myself in game and the community. I do care about what happens within those two things. Which is why my threads exist. I am also extremely immersed in this game. This is hardly my hobby; I consider EVE/Dust to be my endgame. All of my RL friends play EVE and Dust. I think that the paradigm of how (specifically) video game developers communicate with their customers is changing dramatically. In my opinion, the players are asking for a little too much. What you call "communication", CCP calls "expense" and "wasted development time". For a relatively small studio working on a free game, they provide a pretty reasonable amount of attention. The sad part is that the "questions" the community wants to ask have become extremely toxic. Why would they want to even read them? I've noticed that dev tags show up on professional, well mannered posts. A post about how they are failing to capture your attention doesn't count. Relax. Seriously. As DU, I don't know how good it is for morale if you're out here condemning the game and its developers.
Well, you obviously don't read what I have posted thoroughly. An articulate troll is still a troll in any light. However, I will indulge and humor your reply with a response one more time. Only because I know you are completely off base and incorrect in your assumptions and accusations.
Communication with the consumer is paramount. It is probably one of the most important aspects to the industry. Without consumer feedback how on earth would you expect the game to develop and evolve? Communication has absolutely nothing to do with development time or resources. It is why they hire community directors. Those people are hired specifically to interact with the community. They themselves will tell you that the community is a huge aspect to the way this particular game unfolds.
Free is a relative term. This game is far from free. Something I explained in an alternate thread not too long ago. You have to own a playstation 3 in order to download the game. I myself purchased one specifically for this. Which many others have as well. That puts this game already in the $200 value for me. Then, I have invested over $100 dollars into micro transactions. More then I have paid for any other game that exists to date aside from Eve Online. Yes, these purchases were voluntary and yes the game is free to download and play. But, to think that they made this game and maintain this game for free is a ridiculous dilution.
As for my personal style of getting the Dev's attention. I assure it does. They may not comment on the thread itself, but they read them without a doubt. The Devs are people. People who hold my respect and admiration. If we ever were to meet there would be no hostility towards them, but gratefulness. This however does not mean that I will withhold my opinion or try and rally the community to inspire action or change. I do show an extreme amount of restraint when putting together these threads.
I am far from condemning the game. I mention many times in many threads how much I love the game. As for the developers, yes maybe I am attacking them a bit, but it is because I care not because I hate. The management team are the one's who allow unfinished product to be released, who made promises and didn't keep them, and who have ignored some of the most fundamental issues with that game from the beginning that continue to exist to this day.
As for my affiliation with Dust University; there is a reason I am not a diplomat.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
428
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Posted - 2014.04.24 08:33:00 -
[11] - Quote
Midas Fool wrote:
Hmm. I didn't realize that you were the savior of Dust. Forgive me, Mr. Martyr. Preach on.
Interesting that any time I dissent on this argument, I am labeled a troll. Asking for patience is not reasonable? Is it a joke to you? What does being a troll even mean in this situation? Do you really think that a consumer-company relationship should consist of "tough love"? I cannot imagine how you and your compatriots hold this opinion.
I give up. I will no longer involve myself in these types of discussions. I am tempted to rebuttal, but I see that I have no ground in this circlejerk. I suppose that if I were also to complain, my opinion would be taken more seriously.
I've watched this attitude kill game after game. Go on and continue to justify your self-entitlement. "Rally" and break these stubborn devs. Let's find out what happens.
Naw man, don't do that. You opinion is extremely valid. Just because I disagree with what you are saying doesn't mean your input isn't as important as any other or not valued. I appreciate the input to the conversation. You and I may not see eye to eye, but if you are as passionate about this game as I am then we have a common interest in this game being successful. I myself will continue to show my support using my money as my true voice. The company CCP has provided us all with a level of entertainment that keeps us involved. The community and the staff create a one of a kind experience in the gaming industry. I applaud them for that.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
444
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Posted - 2014.04.25 00:28:00 -
[12] - Quote
Cyzad4 wrote:TrueXer0z wrote: How will this game ever dig itself out its current state if this continues? It won't. It CAN but it needs something pretty spectacular at this point, Power point presentations and more pretty 2 min videos don't mean ****. I would love to see the game I was told I was signing up for in closed beta.
I agree with this. Fan fest is just more talk. It is nice to hear all the exciting things they might have in mind, but until those things are a reality then they are just words and pretty pictures. (Or stick men drawings.) Really, what I feel needs to be done is a bit more transparency on CCP's side of things. Understanding what their priorities are as far as game development is concerned would be a great way to allow the community to better understand the progression and provide input to what might take a higher precedence.
Adding features and content to a game like this is something that should be something that CCP has a high level of communication from the community on. (Keep in mind I am not talking about balancing or buff/nerf issues.) Give the community the content they are asking for. PvE, Industry, Open Market, and other things. Below is a link to a simple way industry can be implemented to the game.
Open Market & Industry
Like I say in the linked post. Dust needs to stand on its own before it can be connected to a giant like Eve Online. We have to establish our own economy and allow our players to be able to do things without the need for an Eve pilot. The more a FPS player has to rely on a PC player who really could care less about going out of their way to help them. The more this game will suffer.
A few things I feel should be implemented.
Chat Channel Administration (Having to have an Eve character create and manage the chat channels is forcing a Dust corp to have at least one Eve account. It isn't fair that if a chat is made in dust that it can be abused by griefers. It would be nice to be able to set a "Message of the Day" that Dust players can see.)
Open Market Trading (I have a ton of gear I have no use for, but I could use the ISK for things. Even being able to sell the items back for a reduced cost to an NPC corp would be helpful.)
Industry (Why give only Eve pilots the ability to manufacture infantry gear? Once the items are no longer seeded then what is to stop the Eve players from abusing a markets Dust players can't control? Don't give Eve pilots that kind of power over Dust Mercs.)
Custom Matches (Give corps the ability to create matches and only allow invited players into those matches. This helps for training people in the specific tactics of a specific corp. This can also allow people to practice things like flying dropships, tank maneuvers, small squad tactics, team play, and special events.)
PvE (Any form of this would be a big upgrade. It can be used as a tutorial, allow a small interactive story line to emerge new players into the New Eden universe, allow reprieve from PvP especially with co-op modes of this, and allow a new player to generate isk easier so they can afford to use paid suits in pvp.)
There is many more...and these themselves are not in order of importance. However, I feel that the longer this type of content is not added to the game the more it will stagnate beyond the point it already has become.
Director, Dust University
~Kevall Longstride for CPM1~
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TrueXer0z
DUST University Ivy League
444
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Posted - 2014.04.25 01:40:00 -
[13] - Quote
Roy Ventus wrote:The game's been in worse state than this. The only reason it seems like it's "dying" is because there's no word on the next big update yet. I said wait until fanfest because fanfest WILL tell you about what we will be getting. People like to joke that we didn't get anything from Fanfest 2013 but we've gotten a good portion of the stuff they talked about(FW, racial parity in infantry) and we're obviously working towards the other stuff they pointed out. 2014's festival will be worth the listen at least and considering that they're hyping up some big "evolution" it might really be a surprise.
True enough. I can't deny the game has evolved since last year, but even if fan fest is mind blowing I am still not holding my breath. Another year of tweeks and radical changes to what we currently have might hurt more then help.
Director, Dust University
~Kevall Longstride for CPM1~
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