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Lynn Beck
Wake N' Bake Inc Top Men.
1012
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Posted - 2014.04.04 18:50:00 -
[31] - Quote
CRNWLLC wrote:Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. Well, shields do receive a 10% bonus against HMGs (via the HMG's 10% penalty against shields), so it's possible that has something to do with it. Also, if it was an Amarr or Gallente sentinel, it would receive neither an armor nor shield bonus to hybrid - blaster weapons, further tipping the scales. In any case, would it be acceptable for 1 Gal scout to mop the floor with 5 - 6 guys in a row? Or for a Minnie assault? Or an Amarr comando? That is, are you suggesting that only certain suits should be capable of killing more than a handful of reds in a row? No, not unless i was in proto and they're all in militia.
But this is me in a cal scout, dropping Adv after Adv.
Just seems unbalance how a Caldari scout is better at dodging and weaving than my Min scout.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Tectonic Fusion
1398
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Posted - 2014.04.04 18:52:00 -
[32] - Quote
Lynn Beck wrote:When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. I can do this in my caldari assault suit, therefore according to your logic my suit is OP correct?
Cat Merc wrote:Korvin Lomont wrote:Cat Merc wrote:Cal scouts are pretty much the ultimate combat suit. Passive scanning so you can detect everyone? Check AMAZING regeneration? Check High speed? Check Fast strafing? Check
etc'.
The Gal Scout may have the highest HP ceiling, but the plates reduce speed, and Cal scout has a regen the Gal scout can never achieve. The only thing the gal scout has in favor over the other suits is one really useful skill bonus and one partly and the repair. The highest amount of HP can still achieve the Amarr scout... Compared to the cal scout the suit is rather meh, buts its funny that everyone is complaining about the gal scout especially when they are saying he has the highest eHP...this shows the lack of game knowledge these folks have. The Cal scout is amazing and from my experience the most used scout suit so far Honestly, for SCOUTING, Gal scout is awesome. But for combat, nothing beats the Cal Scout. The Gallente Scout and a coordinated heavy are direct Cal Scout counters TBH.
Solo Player
Squad status: Locked
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A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
618
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Posted - 2014.04.04 19:02:00 -
[33] - Quote
Out of curiosity how are you fitting each suit?
Also are you focusing on a specific racial heavy/HMG combo?
And finally are you finding the STD cal scout outperforming you ADV min scout against other types of suits and in other types of activities? |
Lynn Beck
Wake N' Bake Inc Top Men.
1013
|
Posted - 2014.04.04 19:58:00 -
[34] - Quote
Tectonic Fusion wrote:Lynn Beck wrote:When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. I can do this in my caldari assault suit, therefore according to your logic my suit is OP correct? Cat Merc wrote:Korvin Lomont wrote:Cat Merc wrote:Cal scouts are pretty much the ultimate combat suit. Passive scanning so you can detect everyone? Check AMAZING regeneration? Check High speed? Check Fast strafing? Check
etc'.
The Gal Scout may have the highest HP ceiling, but the plates reduce speed, and Cal scout has a regen the Gal scout can never achieve. The only thing the gal scout has in favor over the other suits is one really useful skill bonus and one partly and the repair. The highest amount of HP can still achieve the Amarr scout... Compared to the cal scout the suit is rather meh, buts its funny that everyone is complaining about the gal scout especially when they are saying he has the highest eHP...this shows the lack of game knowledge these folks have. The Cal scout is amazing and from my experience the most used scout suit so far Honestly, for SCOUTING, Gal scout is awesome. But for combat, nothing beats the Cal Scout. The Gallente Scout and a coordinated heavy are direct Cal Scout counters TBH. Requiring 2 people to take down 1 person. That is imbalanced. Thng is i have 0 problems killibg Galscouts, i have 0 problems killin heavies(unless thry're proto, but that's them using proto) Also i'm happy to hear you use Calassault. It's noce hearin people use medframes again.
However medframes don't strafe as fast, so i personally never have problems killing them.
If you outstrafe scouts in a heavy, or whatever, then you have skill.
But when a Calscout can dance in the same 2foot wide area dodging 95% of bullets simply because thr server can't track him, there's a problem.(by that logic, the Minmatar scout should be better at this, but from my experience, isn't.)
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Lynn Beck
Wake N' Bake Inc Top Men.
1013
|
Posted - 2014.04.04 20:02:00 -
[35] - Quote
A'Real Fury wrote:Out of curiosity how are you fitting each suit?
Also are you focusing on a specific racial heavy/HMG combo?
And finally are you finding the STD cal scout outperforming you ADV min scout against other types of suits and in other types of activities? My Scouts typicaly have 1 HP mod(ferroscale for gal, reactive/extender for min) The rest being Scan mods.
When i tested the Calscout, i stacked Shield mods, i tried another with a damge mod and 2 shields.
When i went to compare the 2, i stacked extenders on 3 highs(basic cal, adv min) The Caldari oddly took less damage.
Whether this is because i'm more accustomed to Min assault speed(which is closest to Calscout) or because there's something innately wrong, has yet to be determined.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Rusty Shallows
1404
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Posted - 2014.04.04 20:08:00 -
[36] - Quote
Shion Typhon wrote:snip
Is your evidence published in peer reviewed science journal? Not seeing much empirical evidence in your first post. If we required posts to have the same standards applied to science journals this forum would have less than a dozen threads.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Gotmy Tightpantson
S.e.V.e.N. General Tso's Alliance
29
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Posted - 2014.04.04 20:42:00 -
[37] - Quote
"Since when do i need a Phd in Neckbeard to state my opinion that 'Something is not right...'?" HA!
Are you drinking my saki kimosabe?!
http://youtu.be/Nv7Ts4v5_Bs
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Garrett Blacknova
Codex Troopers
4890
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Posted - 2014.04.04 21:03:00 -
[38] - Quote
Lynn Beck wrote:Garrett Blacknova wrote:OP provides anecdotal evidence. Another person counters with anecdotal evidence that contradicts OP's experiences as evidence that the conclusion was wrong. OP cries logical fallacy against the person for relying on anecdotal evidence.
Pot, meet kettle. I say something is wrong. Idiot blueberry says "i Iz bad at calscout, therefor calscout iz balensd" Then complains that i'm calling him out. You said "this is a problem because (personal experience)" Another person said "no it isn't because (personal experience" You responded with "your only argument is based on your own personal experience, so it's invalid" and demanded proof just like you... uhhh... DIDN'T PROVIDE EITHER.
My personal experience is that both Cal and Gal Scouts are pretty well balanced in direct confrontations, with GalScouts having the edge in CQC because of higher raw HP giving them the edge in a straight damage race, while CalScouts can duck in and out of cover in a ranged encounter more effectively thanks to superior regen stats.
When comparing skilled players with each suit, the one who managed to better play to the strengths of their suit is usually the winner. With player skill being equal, the situation decides the fight. Amarr Scouts I haven't seen enough of to judge, but Minmatar Scouts are less viable for direct combat and have their own bonuses instead, allowing for better disruptive tactics when getting behind enemy lines to hack quickly and disappear before any enemies can reach the objective.
My personal experience doesn't negate your own personal experience, or the personal experience of the guy who said you're wrong. Each perspective has just as much validity as the others. Each person's opinion and the experience that opinion is based on provides an alternative perspective on the matter. Personally, I believe you are probably wrong about the CalScout being more powerful than the other Scouts (possible exception of the Amarr), but my anecdotal evidence isn't magically better than yours just because I'm the one saying it instead of you.
You were "calling him out" over a logical fallacy you were first to commit. So yeah, go ahead. Call yourself out too. |
Lynn Beck
Wake N' Bake Inc Top Men.
1014
|
Posted - 2014.04.04 21:09:00 -
[39] - Quote
Garrett Blacknova wrote:Lynn Beck wrote:Garrett Blacknova wrote:OP provides anecdotal evidence. Another person counters with anecdotal evidence that contradicts OP's experiences as evidence that the conclusion was wrong. OP cries logical fallacy against the person for relying on anecdotal evidence.
Pot, meet kettle. I say something is wrong. Idiot blueberry says "i Iz bad at calscout, therefor calscout iz balensd" Then complains that i'm calling him out. You said "this is a problem because (personal experience)" Another person said "no it isn't because (personal experience" You responded with "your only argument is based on your own personal experience, so it's invalid" and demanded proof just like you... uhhh... DIDN'T PROVIDE EITHER. My personal experience is that both Cal and Gal Scouts are pretty well balanced in direct confrontations, with GalScouts having the edge in CQC because of higher raw HP giving them the edge in a straight damage race, while CalScouts can duck in and out of cover in a ranged encounter more effectively thanks to superior regen stats. When comparing skilled players with each suit, the one who managed to better play to the strengths of their suit is usually the winner. With player skill being equal, the situation decides the fight. Amarr Scouts I haven't seen enough of to judge, but Minmatar Scouts are less viable for direct combat and have their own bonuses instead, allowing for better disruptive tactics when getting behind enemy lines to hack quickly and disappear before any enemies can reach the objective. My personal experience doesn't negate your own personal experience, or the personal experience of the guy who said you're wrong. Each perspective has just as much validity as the others. Each person's opinion and the experience that opinion is based on provides an alternative perspective on the matter. Personally, I believe you are probably wrong about the CalScout being more powerful than the other Scouts (possible exception of the Amarr), but my anecdotal evidence isn't magically better than yours just because I'm the one saying it instead of you. While i'm not going to say you're wring, i will however say while your experiences are contradictory to mine, i don't see tem as wrong.
The Caldari scouts you go against might not be as skiled(different timezone, lack of Latency because you're European(?) or that you are in an area where there's very high population density(less distance between people, less latency)
Meanwhilr the Calscouts i go against might be Nyains abusing their 1.3+ second latency to become invulnerable.
However i will also state that every Calscout i fight against is running a 20+/-2 K/d.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Izlare Lenix
Arrogance.
352
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Posted - 2014.04.04 21:14:00 -
[40] - Quote
I am a cal scout and I melt other cal scouts. Also the hmg shreads me, shotguns 1 shoot me, lasers and scramblers explode my shields and 87 armor in a second. Flux grenades melt my shields to nothing. CRs kill everyone quick and the AR can kill me fast if the guy is a good aim and not spray and pray. The only time I notice my shields natural resistance working is against RRs, but I still have to run to cover quick.
The only scout I have trouble killing is a cloaked/dampend gal scout. They have more HP than my cal scout and they often have kin cats and are much faster than my cal scout.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Awry Barux
Ametat Security Amarr Empire
1613
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Posted - 2014.04.04 21:20:00 -
[41] - Quote
Lynn Beck wrote: Thng is i have 0 problems killibg Galscouts,
I have a very different experience- in my cal scout, there are two things I fear: Gal scouts and smart HMG heavies. Gal scouts dodge my scans while having more EHP than me- the cal scout is the ultimate combat suit, but the gal scout is the best scout hunter due to how much most scouts (or at least me) rely on their passive scans.
A HMG heavy with decent gun game will often melt me, even when I come from behind, unless I'm using the ez-mode gun (shotgun), due to sheer TTK difference- it's <1.5 seconds for them on me, but >3 seconds for me on them. That's a wide margin for error on their part.
Tangent: shotguns are easy mode now. They were balanced around the difficulty of getting in to the 5m range, but now that that's trivial, they're just too easy. I don't know how they should be nerfed, but I now only pull them out when super drunk and tired of getting shotgunned. SMG+Magsec or SCP+Magsec or SCP+SMG is much more fun and balanced.
Nerdier than thou
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Garrett Blacknova
Codex Troopers
4891
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Posted - 2014.04.04 21:21:00 -
[42] - Quote
Lynn Beck wrote:While i'm not going to say you're wring, i will however say while your experiences are contradictory to mine, i don't see tem as wrong.
The Caldari scouts you go against might not be as skiled(different timezone, lack of Latency because you're European(?) or that you are in an area where there's very high population density(less distance between people, less latency)
Meanwhilr the Calscouts i go against might be Nyains abusing their 1.3+ second latency to become invulnerable.
However i will also state that every Calscout i fight against is running a 20+/-2 K/d. I live in New Zealand.
Your explanation for why I'd have a different experience from your own makes no sense.
Unless you have a terrible internet connection. Or are in Australia, where everyone has a terrible interenet connection.
And I've compared players using both Cal and Gal Scout suits - THE SAME PLAYERS USING BOTH SUITS - and when playing to each suit's strengths, neither option has a clear advantage. Pretty sure it's not about skill when it's THE SAME PLAYERS USING BOTH SUITS.
Your experiences do not match mine. Basing your argument on your own personal experience alone doesn't hold. You need to TEST your theory to confirm what it is that currently feels wrong, so the problem - if there is one - can be quantified.
Maybe you're overestimating your own skill and getting outplayed by CalScouts? Maybe you're using a weapon with a bonus to armour damage and forgetting about the corresponding reduction in shield damage? Maybe you're having trouble because of your own poor connection and the only reason it's "worse" with CalScouts is because they're typically faster and they make the problems with your connection more obvious? Maybe there is a problem that for some reason I haven't been seeing myself, and neither have some other players who are quite active in the game?
Until someone does ACTUAL TESTING to identify what problems there are (or aren't), it's impossible to say for sure. |
Lynn Beck
Wake N' Bake Inc Top Men.
1015
|
Posted - 2014.04.04 22:27:00 -
[43] - Quote
I was simply stating a possible explanation.
It COULD be as simple as time zone differences, you being in NZ (that's around Sweden right? Apologies if i'm an idiot) You could be located much closer to the server than I, who am in USA, Kentucky.(we have some pretty bad Latency)
However it could also be your Ps3 model, having no problems with dust(i frequently get problems, as my BD player is broken and refuses to lemme install games correctly for some reason)
Originally this post was to ask if others had the same problems with CalScouts, and to ask/plead CCP to double check the hidden numbers on Calscout(strafe % being one among many that we don't get to see)
When they release a suit, they don't check a box thatsays "immune to Av locking" They set a value to the option "lockable by Swarm Launchers? 0= false 1= true"
Same with Strafe %, it's manually applied to each suit. This is most easily remembered in the Mlt Nitrous in 1.7, they added a 0 to the bonus.
They could've easily put a 96%(6 being the key which is pressed for %) instead of 95% strafe.
That would be unfairly advantageous.
However i'm not sure of this as i can't test this.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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alten hilt
DUST University Ivy League
158
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Posted - 2014.04.04 22:45:00 -
[44] - Quote
There is something funny going on with the Cal scout. I can't put my finger on it yet, but someone else suggested that perhaps the cal scout is getting some kind of damage profile reduction. Don't know if this is right but it is a possible explanation.
Perhaps it has something to do with values we can't easily observe, like hitbox size, strafe speed, auto aim etc. |
rithu
Max-Pain-inc Dark Taboo
39
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Posted - 2014.04.05 07:10:00 -
[45] - Quote
Lynn Beck wrote:Is innately wrong.
Something to do with its' Hitbox, strafing %, or just simply its' fitting freedom.
SOMETHING is OP about this.
I ran a basic Caldari Light frame today, testing out the fits thag were killin me the most to figure out WHY AN HMG WITH 2 DMG MODS CANNOT KILL A CALSCOUT BEFORE HE SHOTGUNS ME FROM 15m AWAY. /rant end, now to be objective.
In my min scout, i can't strafe 6m away from a heavy/Hmg combo and win. In my unbonused Caldari frame however, only Proto HMG's have a chance to kill me.
I'm not exaggerating either. Mh-82's never killed me. duvole Ar's never killed me. ACR's never touched me.
I had a tank of 380 or so shield, ran Bk-42(standard light frame)
I consistently did better than my Advanced Minscout/Galscout or my proto MinCommando.
CCP i'm not going to shout 'THIS IS OP!' But i want you to double check your numbers, please.
Also can we have a confirmation the CalScout doesn't have a smaller hitbox than the Min? First of all basic frames doent have bonuses. And how the hell do you have 380 shield i cant even have that much on my adv cal scout.
You cant see me caldari scouts ;)
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JARREL THOMAS
Dead Man's Game
247
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Posted - 2014.04.05 07:18:00 -
[46] - Quote
Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. What if the guys a pro with both weapons prof5 and Gal scouts are just as bad. And prove to us what that 'SOMETHINGS WRONG" is.
Caldari Loyalist
I speak for the rabbits
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crazy space 1
GunFall Mobilization
2242
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Posted - 2014.04.05 07:27:00 -
[47] - Quote
Just put it side by side with the assault suit.
The scout has more slots, better fittings, more speed. Look at just the scouts. As a scout lover why did CCP add equipment and 2 more slots. Why didn't CCP increase it by one slot... Or go back to the old slot count please ... CCP sometimes does too much at once.
Ano |
crazy space
GunFall Mobilization
2244
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Posted - 2014.04.05 07:27:00 -
[48] - Quote
Just put it side by side with the assault suit.
The scout has more slots, better fittings, more speed. Look at just the scouts. As a scout lover why did CCP add equipment and 2 more slots. Why didn't CCP increase it by one slot... Or go back to the old slot count please ... CCP sometimes does too much at once.
Ano |
Lynn Beck
Wake N' Bake Inc Top Men.
1015
|
Posted - 2014.04.05 07:55:00 -
[49] - Quote
JARREL THOMAS wrote:Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. What if the guys a vet with both weapons prof5 and Gal scouts are just as bad. And prove to yourself what that 'SOMETHINGS WRONG" is before you come to the forums with a complaint (personal experience). Apologies then that i didn't consult the kingly Neckbeards then before posting.
Maybe it's your fault for not reading the OP and reading that 'something feels off, or it's just me'
Also, Calscout with maxed shield skills gets somewhere around 350-380 shield , just takes 90% of your Fitting and all your highs.(all 3 extenders)
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Lynn Beck
Wake N' Bake Inc Top Men.
1015
|
Posted - 2014.04.05 08:00:00 -
[50] - Quote
JARREL THOMAS wrote:Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. What if the guys a vet with both weapons prof5 and Gal scouts are just as bad. And prove to yourself what that 'SOMETHINGS WRONG" is before you come to the forums with a complaint (personal experience). Ok. So now EVERY caldari scout i come across has a MAXED build, are all 95% better at aiming than me(plausible, but i don't believe it) AND have all mastered thr strafe to the point it breaks the Hit Detection?
Right. I'll believe that when EVERY minmatar sentinel player is 'gud' same with Minscouts.
When EVERY person that runs something and dominates ALL have maxed builds, AND are professional gamers, then RESPECT.(not your ghetto-ass misspelling of Respec, fyi)
Until then, when a guy can dodge 95% of my shots by simply being a calscout, it's rhe same as Nyain San or AE spamming prototype Gallogis with Ion cannon Maddies.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Garrett Blacknova
Codex Troopers
4907
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Posted - 2014.04.05 08:08:00 -
[51] - Quote
Lynn Beck wrote:I was simply stating a possible explanation.
It COULD be as simple as time zone differences, you being in NZ (that's around Sweden right? Apologies if i'm an idiot) You could be located much closer to the server than I, who am in USA, Kentucky.(we have some pretty bad Latency) Linky.
Now you know.
Quote:However it could also be your Ps3 model, having no problems with dust(i frequently get problems, as my BD player is broken and refuses to lemme install games correctly for some reason)
Originally this post was to ask if others had the same problems with CalScouts, and to ask/plead CCP to double check the hidden numbers on Calscout(strafe % being one among many that we don't get to see)
When they release a suit, they don't check a box thatsays "immune to Av locking" They set a value to the option "lockable by Swarm Launchers? 0= false 1= true"
Same with Strafe %, it's manually applied to each suit. This is most easily remembered in the Mlt Nitrous in 1.7, they added a 0 to the bonus.
They could've easily put a 96%(6 being the key which is pressed for %) instead of 95% strafe.
That would be unfairly advantageous.
However i'm not sure of this as i can't test this. As for all this, I wasn't calling you out on being wrong, like I said. I wasn't telling you that your evidence is incorrect, only inconclusive.
You posted "I believe this because of these experiences". Another person posted "I believe otherwise because of these experiences" and you called them out for a logical fallacy. My point was that your OP has no more validity as a source of testing than the reply you were arguing against.
If you want to do testing, go ahead. I'll continue to look for problems as I come across people, and if I see something that gives me reason to want the testing done, I'll do it myself and get back to you with results. So far, I haven't seen any indication of the problem you're describing personally, so I haven't been given motivation to do the testing you seem to believe is needed.
Go ahead and test, let us know how it goes. |
Operative 1171 Aajli
Bragian Order Amarr Empire
1769
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Posted - 2014.04.05 08:10:00 -
[52] - Quote
Lynn Beck wrote:Is innately wrong.
Something to do with its' Hitbox, strafing %, or just simply its' fitting freedom.
SOMETHING is OP about this.
I ran a basic Caldari Light frame today, testing out the fits thag were killin me the most to figure out WHY AN HMG WITH 2 DMG MODS CANNOT KILL A CALSCOUT BEFORE HE SHOTGUNS ME FROM 15m AWAY. /rant end, now to be objective.
In my min scout, i can't strafe 6m away from a heavy/Hmg combo and win. In my unbonused Caldari frame however, only Proto HMG's have a chance to kill me.
I'm not exaggerating either. Mh-82's never killed me. duvole Ar's never killed me. ACR's never touched me.
I had a tank of 380 or so shield, ran Bk-42(standard light frame)
I consistently did better than my Advanced Minscout/Galscout or my proto MinCommando.
CCP i'm not going to shout 'THIS IS OP!' But i want you to double check your numbers, please.
Also can we have a confirmation the CalScout doesn't have a smaller hitbox than the Min?
They also have shifty eyes.
Brick tanking a scout suit since April 2013!
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Scout Registry
Nos Nothi
2020
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Posted - 2014.04.05 08:30:00 -
[53] - Quote
Have Proto Gal and Cal. Haven't noticed any difference between the two.
CCP introduced the ridiculous "Stun Lock" mechanic, presumably around the same time that they began dialing back Aim Assist. This mechanic isn't particularly consistent in application or affect. Sometimes it kicks in when you're shot (or in the general vicinity of) but other times not. Sometimes you're literally glued to the ground, other times you're slowed, and other times you get away.
The HMG -- for whatever reason -- invokes "Stun Lock" more than other weapon. Even the clumsiest spin-around-spraying Fatty can often freeze a Biotic Scout in his tracks. Bull-sh!t, right? I know.
Anywho ...
I wonder if this full-blown-tarded "Stun Lock" mechanic has something to do with OP's observation. Perhaps shield damage invokes Stun Lock to a lesser degree than Armor damage? |
Pvt Numnutz
R 0 N 1 N
1063
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Posted - 2014.04.05 08:45:00 -
[54] - Quote
I die all the time to heavies, in fact I can't even kill them. Mh-82 kills me in seconds. I think the reason you did so well was because you were using the combat rifle, you can pretty much melt anything with that gun so it might seem the suit is op, but I assure you its the combat rifle. Trying running it with a magsec and a bolt pistol, its much harder. |
Lynn Beck
Wake N' Bake Inc Top Men.
1018
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Posted - 2014.04.05 17:52:00 -
[55] - Quote
Pvt Numnutz wrote:I die all the time to heavies, in fact I can't even kill them. Mh-82 kills me in seconds. I think the reason you did so well was because you were using the combat rifle, you can pretty much melt anything with that gun so it might seem the suit is op, but I assure you its the combat rifle. Trying running it with a magsec and a bolt pistol, its much harder. I also used twin bolt pistols... Not much different
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Henrietta Unknown
Sooper Speshul Ponee Fors Dropsuit Samurai
101
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Posted - 2014.04.05 18:20:00 -
[56] - Quote
Can't believe my logi + scrambler couldn't set my sights on a Cal-scout running headfirst into me with nothing but a bolt pistol (not a CQC weapon). He strafed like a madman. |
Jackof All-Trades
The Black Renaissance
549
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Posted - 2014.04.05 22:08:00 -
[57] - Quote
Maybe you're just better at shields...? Because my brother's never been fantastic with it. I'll try it out myself later today.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
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Omni-Specialist
/ Focus: Gallente
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neausea 1987
R 0 N 1 N
131
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Posted - 2014.04.05 22:32:00 -
[58] - Quote
what i did notice is that i can kill them as easily as any other suit but the caldari scout espescially at proto level has really tough shields other frames with around the same shield level dont resist the much, on another note shoot them with laser weaponry and it's a lol fest.
this is all I have a¦Ñ_a¦Ñ.... GòÜ(GÇóGîéGÇó)Gò¥ .... (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ ......... Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+ i need more QQ tears MORE!!
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Scout Registry
Nos Nothi
2068
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Posted - 2014.04.05 22:38:00 -
[59] - Quote
neausea 1987 wrote:what i did notice is that i can kill them as easily as any other suit but the caldari scout espescially at proto level has really tough shields other frames with around the same shield level dont resist the much, on another note shoot them with laser weaponry and it's a lol fest. ^ This guy insta-gibbed me with an Assault Scrambler yesterday. Like 8 f*cking times. |
Sinboto Simmons
SVER True Blood General Tso's Alliance
5782
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Posted - 2014.04.05 22:41:00 -
[60] - Quote
Scout Registry wrote:neausea 1987 wrote:what i did notice is that i can kill them as easily as any other suit but the caldari scout espescially at proto level has really tough shields other frames with around the same shield level dont resist the much, on another note shoot them with laser weaponry and it's a lol fest. ^ This guy insta-gibbed me with an Assault Scrambler yesterday. Like 8 f*cking times. Only 8, that Ammatar bastard whipped my ass constantly.
Damn you, how could you use that golden trash on a beautiful matar suit!
Sinboto - The True Blood Minja
Forum Warrior level 5
STB-Infantry (Demolition)
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