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Garrett Blacknova
Codex Troopers
4856
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Posted - 2014.04.04 08:16:00 -
[1] - Quote
OP provides anecdotal evidence. Another person counters with anecdotal evidence that contradicts OP's experiences as evidence that the conclusion was wrong. OP cries logical fallacy against the person for relying on anecdotal evidence.
Pot, meet kettle. |
Garrett Blacknova
Codex Troopers
4890
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Posted - 2014.04.04 21:03:00 -
[2] - Quote
Lynn Beck wrote:Garrett Blacknova wrote:OP provides anecdotal evidence. Another person counters with anecdotal evidence that contradicts OP's experiences as evidence that the conclusion was wrong. OP cries logical fallacy against the person for relying on anecdotal evidence.
Pot, meet kettle. I say something is wrong. Idiot blueberry says "i Iz bad at calscout, therefor calscout iz balensd" Then complains that i'm calling him out. You said "this is a problem because (personal experience)" Another person said "no it isn't because (personal experience" You responded with "your only argument is based on your own personal experience, so it's invalid" and demanded proof just like you... uhhh... DIDN'T PROVIDE EITHER.
My personal experience is that both Cal and Gal Scouts are pretty well balanced in direct confrontations, with GalScouts having the edge in CQC because of higher raw HP giving them the edge in a straight damage race, while CalScouts can duck in and out of cover in a ranged encounter more effectively thanks to superior regen stats.
When comparing skilled players with each suit, the one who managed to better play to the strengths of their suit is usually the winner. With player skill being equal, the situation decides the fight. Amarr Scouts I haven't seen enough of to judge, but Minmatar Scouts are less viable for direct combat and have their own bonuses instead, allowing for better disruptive tactics when getting behind enemy lines to hack quickly and disappear before any enemies can reach the objective.
My personal experience doesn't negate your own personal experience, or the personal experience of the guy who said you're wrong. Each perspective has just as much validity as the others. Each person's opinion and the experience that opinion is based on provides an alternative perspective on the matter. Personally, I believe you are probably wrong about the CalScout being more powerful than the other Scouts (possible exception of the Amarr), but my anecdotal evidence isn't magically better than yours just because I'm the one saying it instead of you.
You were "calling him out" over a logical fallacy you were first to commit. So yeah, go ahead. Call yourself out too. |
Garrett Blacknova
Codex Troopers
4891
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Posted - 2014.04.04 21:21:00 -
[3] - Quote
Lynn Beck wrote:While i'm not going to say you're wring, i will however say while your experiences are contradictory to mine, i don't see tem as wrong.
The Caldari scouts you go against might not be as skiled(different timezone, lack of Latency because you're European(?) or that you are in an area where there's very high population density(less distance between people, less latency)
Meanwhilr the Calscouts i go against might be Nyains abusing their 1.3+ second latency to become invulnerable.
However i will also state that every Calscout i fight against is running a 20+/-2 K/d. I live in New Zealand.
Your explanation for why I'd have a different experience from your own makes no sense.
Unless you have a terrible internet connection. Or are in Australia, where everyone has a terrible interenet connection.
And I've compared players using both Cal and Gal Scout suits - THE SAME PLAYERS USING BOTH SUITS - and when playing to each suit's strengths, neither option has a clear advantage. Pretty sure it's not about skill when it's THE SAME PLAYERS USING BOTH SUITS.
Your experiences do not match mine. Basing your argument on your own personal experience alone doesn't hold. You need to TEST your theory to confirm what it is that currently feels wrong, so the problem - if there is one - can be quantified.
Maybe you're overestimating your own skill and getting outplayed by CalScouts? Maybe you're using a weapon with a bonus to armour damage and forgetting about the corresponding reduction in shield damage? Maybe you're having trouble because of your own poor connection and the only reason it's "worse" with CalScouts is because they're typically faster and they make the problems with your connection more obvious? Maybe there is a problem that for some reason I haven't been seeing myself, and neither have some other players who are quite active in the game?
Until someone does ACTUAL TESTING to identify what problems there are (or aren't), it's impossible to say for sure. |
Garrett Blacknova
Codex Troopers
4907
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Posted - 2014.04.05 08:08:00 -
[4] - Quote
Lynn Beck wrote:I was simply stating a possible explanation.
It COULD be as simple as time zone differences, you being in NZ (that's around Sweden right? Apologies if i'm an idiot) You could be located much closer to the server than I, who am in USA, Kentucky.(we have some pretty bad Latency) Linky.
Now you know.
Quote:However it could also be your Ps3 model, having no problems with dust(i frequently get problems, as my BD player is broken and refuses to lemme install games correctly for some reason)
Originally this post was to ask if others had the same problems with CalScouts, and to ask/plead CCP to double check the hidden numbers on Calscout(strafe % being one among many that we don't get to see)
When they release a suit, they don't check a box thatsays "immune to Av locking" They set a value to the option "lockable by Swarm Launchers? 0= false 1= true"
Same with Strafe %, it's manually applied to each suit. This is most easily remembered in the Mlt Nitrous in 1.7, they added a 0 to the bonus.
They could've easily put a 96%(6 being the key which is pressed for %) instead of 95% strafe.
That would be unfairly advantageous.
However i'm not sure of this as i can't test this. As for all this, I wasn't calling you out on being wrong, like I said. I wasn't telling you that your evidence is incorrect, only inconclusive.
You posted "I believe this because of these experiences". Another person posted "I believe otherwise because of these experiences" and you called them out for a logical fallacy. My point was that your OP has no more validity as a source of testing than the reply you were arguing against.
If you want to do testing, go ahead. I'll continue to look for problems as I come across people, and if I see something that gives me reason to want the testing done, I'll do it myself and get back to you with results. So far, I haven't seen any indication of the problem you're describing personally, so I haven't been given motivation to do the testing you seem to believe is needed.
Go ahead and test, let us know how it goes. |
Garrett Blacknova
Codex Troopers
5012
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Posted - 2014.04.07 15:59:00 -
[5] - Quote
Scheneighnay McBob wrote:The main thing I find wrong with it is that you can't really make a caldari-purist one that makes sense.
Unless caldari scouts are meant to use their scanning to watch their squad's back while standing with them. Or about 20m behind them with a Magsec as "primary" and a Sniper Rifle to counter-snipe where needed. |
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