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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
154
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Posted - 2014.03.29 01:18:00 -
[1] - Quote
jerrmy12 kahoalii wrote:stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done. Only the shotgun needs fixing...
Haha, what a joke this comment.
The cloak is not required for a scout to do well. It rewards poor game play, lowers punishment from bad decision making, and provides an offensive advantage even when a scouts play doesn't deserve it. Its a crutch. There are no drawbacks, there is a 100% chance you have to use one because its so strong. Maybe you sucked before and now you are doing well and you don't want your crutch to go, but in an honest and objective view, cloaks need to go. Cloaks are fun, they turn scouts into slayer Logi 2.0, and they allow dominating by players who lack the skill to deserve it.
You acknowledge a problem and then don't want a nerf so you deny its the cloak and just say its SG's. No, it's the cloak, everyone knows it. Scouts are just tank deniers and don't want to return to their grind it out, strategic gameplay which rewards players who are skilled in their movements and can pick the right situations to engage. You just want an easy mode button you can turn on, play terribly and not get punished, while being one click away from killing someone even if you're bad,
Cloaks are a crutch straight from the CCP hospital. The way to fix them is to remove them. It's like you morons couldn't kill anyone in 1.7 and scouts were so useless, not true at all. Scout were good in 1.7 and got boosts to equipment and modules in 1.8 and cloaks are not required when you skillfully position yourself. The enemy won't see you if you flank or sneak up behind them, but for you to just want an easy button, and then deny the easy button is a joke. |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
154
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Posted - 2014.03.29 01:36:00 -
[2] - Quote
JP Acuna wrote:Cloak would be fine if you had to manually deactivate it before switch to a gun and shoot.
My suggestion:
1.-You're cloaked. 2.-You deactivate the cloak manually, then switch to gun/equipment (recognizable sound effect that could warn the enemy if you're too close) 3.-Fire/use, then cloak again.
Whereas:
1.-You're cloaked 2.-You switch and fire 3.-Your cloak depletes completely 4.- you have to wait until at least half is recharged before cloaking again.
BALANCED.
I'm going to bed, but this was so ridiculous i had to comment on it.
1- you're cloaked 2- you lack the awareness required to hack objective or run across vast open terrain without checking surroundings yet you don't need too. 3- objective hacked, or crossed the open terrain and you're poor decision is rewarded and you are able to do something when when the decision to do it is wrong and should have been punished.
1- you're cloaked 2- instead of flanking you, take on a target head on. The cloak provides the advantage you require to get off the first shot, and you down an opponent even when you're gameplay is ****. 3- you think you're good cause you can kill someone, you are happy and love cloaks. You lack the skill required to move around the map strategically so you suck without a cloak, but it's not required anymore to use skill so you are doing great.
1- you're not cloaked 2- you use strategy and movement to properly identify a target, you use movement to get behind him and you proceed to close the distance between you with your movement and kill him. 3- he never sees you because you use speed, stealth, movement, strategy and thought and yet you killed him anyways. Omg, this isn't 1.8 - scouts couldn't possibly have been used by anyone and got kills before a cloak was released.
You're cape makes up for your crappy gameplay, you're lack of skill, you're terribly decision making process in pathing or which targets to engage. A cloak is a crutch used to cover your poor gameplay and lowers the chance you are punished for it.. And all the while provides an easy mode in offensive engagements. Cloaks aren't required to kill someone, scouts were fine before 1.8 so why all this denial. Well most scouts weren't good and the other half are former Logi slagers are looking for a massive advantage in gameplay when their play doesn't dictate such High rewards for such poor play.
You don't need a cloak to be good, you need to learn and okay smart. Players want easy mode and want to be rewarded like children for doing anything. Last place trophies for being **** but using a cloak to kill someone you shouldn't have. Its a crutch that is not required for a scout to excel. It detracts from skill, rewards idiots who charge the front lines and even worst a players mistakes do not cost him. It does everything you need and turns off skill. |
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