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I-Shayz-I
I-----I
2706
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Posted - 2014.03.26 03:45:00 -
[1] - Quote
I was expecting a "snapshot" scan where you would aim in a direction, hit the button, and the scan angle on your radar would flash or something, revealing anything within that angle.
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
Makes scanners worthless, yet scouts get to have a huge passive scan area all around them to know where the enemy is all the time.
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has aleady started to flank him
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Joel II X
Dah Gods O Bacon
1963
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Posted - 2014.03.26 04:02:00 -
[2] - Quote
Oh, haven't tried them yet. Almost forgot. |
Skihids
Bullet Cluster
3134
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Posted - 2014.03.26 04:04:00 -
[3] - Quote
Really? That's a lame fix.
You have to time your spin just right? |
LEHON Xeon
Ahrendee Mercenaries Dirt Nap Squad.
344
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Posted - 2014.03.26 04:09:00 -
[4] - Quote
Personally I'm glad they're nerfed. I've stopped getting killed in my logi suits by people I can't even see anywhere. Makes my job a bit easier without being a constant bullet magnet.
Always the last person to leave. Always the one cleaning up people's messes.
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Duran Lex
Fraternity of St. Venefice Amarr Empire
610
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Posted - 2014.03.26 04:11:00 -
[5] - Quote
If I'm not mistaken, wasn't one of the entire points of the scanner change to stop "spinning"? |
Joseph Ridgeson
WarRavens League of Infamy
791
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Posted - 2014.03.26 04:12:00 -
[6] - Quote
Duran Lex wrote:If I'm not mistaken, wasn't one of the entire points of the scanner change to stop "spinning"? Aye, "Scannerinas"
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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KalOfTheRathi
Nec Tributis
1054
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Posted - 2014.03.26 04:13:00 -
[7] - Quote
I-Shayz-I wrote:I was expecting a "snapshot" scan where you would aim in a direction, hit the button, and the scan angle on your radar would flash or something, revealing anything within that angle.
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
Makes scanners worthless, yet scouts get to have a huge passive scan area all around them to know where the enemy is all the time.
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has aleady started to flank him Thanks for the confirmation. They are broken exactly as I expected them to be.
BTW, CCP/Shanghai really didn't want you to like the update to scanners because they didn't like how we used scanners in the first place. Now we can go back to ignoring them. Another CCP/Shanghai pet idea has devolved back to the junk we knew it was in the first place.
And so it goes.
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1474
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Posted - 2014.03.26 04:19:00 -
[8] - Quote
I-Shayz-I wrote:I was expecting a "snapshot" scan where you would aim in a direction, hit the button, and the scan angle on your radar would flash or something, revealing anything within that angle.
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
Makes scanners worthless, yet scouts get to have a huge passive scan area all around them to know where the enemy is all the time.
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has aleady started to flank him
GREAT!! Tired of ballet 514 YOU HAVE BEEN SCANNED!!
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Atiim
Living Like Larry Schwag
6180
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Posted - 2014.03.26 04:23:00 -
[9] - Quote
I-Shayz-I wrote: [...]
Makes scanners worthless
[...]
Good.
Tactics & Situational Awareness might actually be needed again.
The Snack That Smiles Back! "Swarmers"
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3727
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Posted - 2014.03.26 04:23:00 -
[10] - Quote
Okay, lock the spins. Fine. But open up my angle. That small cone is just downright terrible. Pick up folks on my scanner. I, too, thought snapshot would be just that. Aim, snap, reds pop up in the direction aimed at, scanner goes away. Felt like my scanner was some cheap aurum/isk hybrid prototype.
I don't know why folks celebrate someone not liking some changes to 1.8, yet wants to care for the new players and scream no protostomp
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1475
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Posted - 2014.03.26 04:33:00 -
[11] - Quote
Michael Arck wrote:Okay, lock the spins. Fine. But open up my angle. That small cone is just downright terrible. Pick up folks on my scanner. I, too, thought snapshot would be just that. Aim, snap, reds pop up in the direction aimed at, scanner goes away. Felt like my scanner was some cheap aurum/isk hybrid prototype.
I don't know why folks celebrate someone not liking some changes to 1.8, yet wants to care for the new players and scream no protostomp
HAH!! tired of Gaijin Baka Shiro depending on scanners.
Case in point several days ago I had reds stand right beside me, pause to scan and then they walk right on by me and then I shot them in the back for being so Baka.
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Mobius Wyvern
Ahrendee Mercenaries Dirt Nap Squad.
4925
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Posted - 2014.03.26 04:37:00 -
[12] - Quote
I-Shayz-I wrote:I was expecting a "snapshot" scan where you would aim in a direction, hit the button, and the scan angle on your radar would flash or something, revealing anything within that angle.
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
Makes scanners worthless, yet scouts get to have a huge passive scan area all around them to know where the enemy is all the time.
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has aleady started to flank him Yeah, that's when my passive scan isn't painting cloaked Scouts around me while allowing HMG Sentinels to sneak up behind me.
I see passive scanning is just as buggy as ever.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Asirius Medaius
WASTELAND JUNK REMOVAL Top Men.
924
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Posted - 2014.03.26 04:42:00 -
[13] - Quote
I-Shayz-I wrote:I was expecting a "snapshot" scan where you would aim in a direction, hit the button, and the scan angle on your radar would flash or something, revealing anything within that angle.
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
Makes scanners worthless, yet scouts get to have a huge passive scan area all around them to know where the enemy is all the time.
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has aleady started to flank him
CCP Troll wrote:We will have a hotfix for this soonGäó. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
614
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Posted - 2014.03.26 04:43:00 -
[14] - Quote
Tech Ohm Eaven wrote:Michael Arck wrote:Okay, lock the spins. Fine. But open up my angle. That small cone is just downright terrible. Pick up folks on my scanner. I, too, thought snapshot would be just that. Aim, snap, reds pop up in the direction aimed at, scanner goes away. Felt like my scanner was some cheap aurum/isk hybrid prototype.
I don't know why folks celebrate someone not liking some changes to 1.8, yet wants to care for the new players and scream no protostomp HAH!! tired of Gaijin Baka Shiro depending on scanners. Case in point several days ago I had reds stand right beside me, pause to scan and then they walk right on by me and then I shot them in the back for being so Baka.
Woa there little pony.
Watching an anime doesn't mean you get to incorrectly use Japanese words! |
HYENAKILLER X
WILL FIGHT ANYONE
684
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Posted - 2014.03.26 04:55:00 -
[15] - Quote
Scanners got destroyed. They arent worth carrying now. 1/10 the performance.......ecact same pg/cpu reqs.
But the truth is that thing made the game waaaaaaaaaay to easy. literally that was easy mode.
But now scanners have to be a squad thing to be effective.
Oh well gal commando is awesome.
Im not from new eden. I dont need back up, political power or support. I, unlike you dont fear nuetral territory.
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Philipp Achtel
Goonfeet Special Planetary Emergency Response Group
142
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Posted - 2014.03.26 05:12:00 -
[16] - Quote
I-Shayz-I wrote:I was expecting a "snapshot" scan where you would aim in a direction, hit the button, and the scan angle on your radar would flash or something, revealing anything within that angle.
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
Makes scanners worthless, yet scouts get to have a huge passive scan area all around them to know where the enemy is all the time.
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has aleady started to flank him
Yes, this "fix" was incredibly lazy. Do the programmers really have so little imagination that this is how they chose to fix the issue?
It's just a cheap kludgy response.
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Warbot Titan X
Badge of Blood
25
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Posted - 2014.03.26 05:14:00 -
[17] - Quote
Scans are heading to the right direction. Still needs work.
Closed Beta Veteran - Badge of Blood
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Rusty Shallows
1259
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Posted - 2014.03.26 05:22:00 -
[18] - Quote
I-Shayz-I wrote:snip
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
snip *facepalm*
If anyone sees a Dev please ask them why scanners weren't Snapshot like originally advertised? Somewhere in the design to implementation they changed. I curious how it happened.
Forums > Game: So here is a cookie and a Like. Please keep posting.
BwaHahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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8213
BIG BAD W0LVES Canis Eliminatus Operatives
1924
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Posted - 2014.03.26 05:31:00 -
[19] - Quote
I-Shayz-I wrote:
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has already started to flank him
Maybe you should have took the past year to develop skill, awareness, and general FPS skill...
Scanners and mini-maps are crutches. If you can't figure out where the enemy is on your own, its no wonder so many in this game get trampled on by so-called "protostompers"
There is 360 degrees around you, learn to be aware of you map position, and any and all flank routes to your position.
I ain't got time for dat sh!t
At least I'm not King ThunderBolt
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3731
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Posted - 2014.03.26 05:43:00 -
[20] - Quote
Tech Ohm Eaven wrote:Michael Arck wrote:Okay, lock the spins. Fine. But open up my angle. That small cone is just downright terrible. Pick up folks on my scanner. I, too, thought snapshot would be just that. Aim, snap, reds pop up in the direction aimed at, scanner goes away. Felt like my scanner was some cheap aurum/isk hybrid prototype.
I don't know why folks celebrate someone not liking some changes to 1.8, yet wants to care for the new players and scream no protostomp HAH!! tired of Gaijin Baka Shiro depending on scanners. Case in point several days ago I had reds stand right beside me, pause to scan and then they walk right on by me and then I shot them in the back for being so Baka.
Wow, some of you sound like you still sit in high chairs and get spaghetti over your bibs.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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I-Shayz-I
I-----I
2712
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Posted - 2014.03.26 05:46:00 -
[21] - Quote
8213 wrote: Maybe you should have took the past year to develop skill, awareness, and general FPS skill...
In case you don't know I've been running heavy for a while now, and heavies don't have the ability to use scanners.
Yet I used to be able to do just fine with a heavy suit before 1.8. Now it seems like scouts are able to see anyone and everyone while us slower classes can never get to the enemy quick enough.
My point was not "oh my scanner doesn't tell me where everyone is anymore *rage*". Instead I'm just annoyed that I seriously can't get any kills while running with some of my favorite scouts in this game because they always know where the enemy is and can get to them twice as fast, killing everyone before I even get a chance to fire my weapon.
I'm not an idiot, I know how to flank, I know how to read the map and where the enemy might be coming from. The issue is that scouts can do it 10x better and my slower dropsuits are always picking off the remaining players instead of being up on the front lines.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Philipp Achtel
Goonfeet Special Planetary Emergency Response Group
142
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Posted - 2014.03.26 05:46:00 -
[22] - Quote
8213 wrote:I-Shayz-I wrote:
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has already started to flank him
Maybe you should have took the past year to develop skill, awareness, and general FPS skill... Scanners and mini-maps are crutches. If you can't figure out where the enemy is on your own, its no wonder so many in this game get trampled on by so-called "protostompers" There is 360 degrees around you, learn to be aware of you map position, and any and all flank routes to your position.
So... get on your level is what you're saying?
This game truly has the best community.
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Philipp Achtel
Goonfeet Special Planetary Emergency Response Group
142
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Posted - 2014.03.26 05:48:00 -
[23] - Quote
I-Shayz-I wrote:8213 wrote: Maybe you should have took the past year to develop skill, awareness, and general FPS skill...
In case you don't know I've been running heavy for a while now, and heavies don't have the ability to use scanners. Yet I used to be able to do just fine with a heavy suit before 1.8. Now it seems like scouts are able to see anyone and everyone while us slower classes can never get to the enemy quick enough. My point was not "oh my scanner doesn't tell me where everyone is anymore *rage*". Instead I'm just annoyed that I seriously can't get any kills while running with some of my favorite scouts in this game because they always know where the enemy is and can get to them twice as fast, killing everyone before I even get a chance to fire my weapon. I'm not an idiot, I know how to flank, I know how to read the map and where the enemy might be coming from. The issue is that scouts can do it 10x better and my slower dropsuits are always picking off the remaining players instead of being up on the front lines.
He doesn't get it. He's too busy flexing his situational awareness in the mirror to understand the point you are making.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3731
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Posted - 2014.03.26 05:50:00 -
[24] - Quote
For real, people do not read posts. They read the first few words, notice some triggers and just explode with some self righteous posts. That's not good at all.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Cruor Abominare
Horizons' Edge
110
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Posted - 2014.03.26 06:38:00 -
[25] - Quote
Ah. You know that if you skill into scanners you can get some that go all the way to 180 degrees on scan? They each have strengths and weaknesses. |
Asha Starwind
DUST University Ivy League
629
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Posted - 2014.03.26 06:54:00 -
[26] - Quote
I-Shayz-I wrote:8213 wrote: Maybe you should have took the past year to develop skill, awareness, and general FPS skill...
In case you don't know I've been running heavy for a while now, and heavies don't have the ability to use scanners. Yet I used to be able to do just fine with a heavy suit before 1.8. Now it seems like scouts are able to see anyone and everyone while us slower classes can never get to the enemy quick enough. My point was not "oh my scanner doesn't tell me where everyone is anymore *rage*". Instead I'm just annoyed that I seriously can't get any kills while running with some of my favorite scouts in this game because they always know where the enemy is and can get to them twice as fast, killing everyone before I even get a chance to fire my weapon. I'm not an idiot, I know how to flank, I know how to read the map and where the enemy might be coming from. The issue is that scouts can do it 10x better and my slower dropsuits are always picking off the remaining players instead of being up on the front lines.
Well isn't that the point of heavies/sents? They're mainly for point defense, not chasing down and killing.
Mad Bomber - 50% less profile
Return dumbfire to Swarms
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Meee One
Hello Kitty Commandos
594
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Posted - 2014.03.26 07:25:00 -
[27] - Quote
Asha Starwind wrote:I-Shayz-I wrote:8213 wrote: Maybe you should have took the past year to develop skill, awareness, and general FPS skill...
In case you don't know I've been running heavy for a while now, and heavies don't have the ability to use scanners. Yet I used to be able to do just fine with a heavy suit before 1.8. Now it seems like scouts are able to see anyone and everyone while us slower classes can never get to the enemy quick enough. My point was not "oh my scanner doesn't tell me where everyone is anymore *rage*". Instead I'm just annoyed that I seriously can't get any kills while running with some of my favorite scouts in this game because they always know where the enemy is and can get to them twice as fast, killing everyone before I even get a chance to fire my weapon. I'm not an idiot, I know how to flank, I know how to read the map and where the enemy might be coming from. The issue is that scouts can do it 10x better and my slower dropsuits are always picking off the remaining players instead of being up on the front lines. Well isn't that the point of heavies/sents? They're mainly for point defense, not chasing down and killing. The problem is scouts aren't meant to actively engage targets except for self defense,assaults are. Scouts are supposed to be recon units that provide intel and hack objectives (hence the staying cloaked while hacking).
TL:DR Scouts aren't assaults and shouldn't behave like them.
I game over like a boss.
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I-Shayz-I
I-----I
2713
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Posted - 2014.03.26 07:53:00 -
[28] - Quote
Asha Starwind wrote:
Well isn't that the point of heavies/sents? They're mainly for point defense, not chasing down and killing.
You can snipe with a heavy can you not? You can assault with a scout can you not? You can scout with a logi can you not?
So why shouldn't my minmatar heavy be able to run on the front lines with the rest of the assaults if I choose to put sprint mods on?
I can sprint at 6.7, that's faster than most armor tanked assaults. With a second one I can get up to 7.44...but even then I'm still straggling behind.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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k joydrop
Nos Nothi
17
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Posted - 2014.03.26 07:58:00 -
[29] - Quote
I-Shayz-I wrote:Asha Starwind wrote:
Well isn't that the point of heavies/sents? They're mainly for point defense, not chasing down and killing.
You can snipe with a heavy can you not? You can assault with a scout can you not? You can scout with a logi can you not? So why shouldn't my minmatar heavy be able to run on the front lines with the rest of the assaults if I choose to put sprint mods on? I can sprint at 6.7, that's faster than most armor tanked assaults. With a second one I can get up to 7.44...but even then I'm still straggling behind.
You can but it's obvious that heavies shouldn't be the good at x compared to the classes designed to do x.
Asha was here.
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ALPHA DECRIPTER
Dragon-Empire
870
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Posted - 2014.03.26 08:06:00 -
[30] - Quote
I feel the quantum scanners are still worth using but only to alert allies of targets you are already aware of. That being said the C and G scouts would have the easiest time with them(personal experience). This not really a good thing considering the G-Logi is supposed to be specialized in scanners.
Scout Tactician
Dance puppets, DANCE!
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