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I-Shayz-I
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2706
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Posted - 2014.03.26 03:45:00 -
[1] - Quote
I was expecting a "snapshot" scan where you would aim in a direction, hit the button, and the scan angle on your radar would flash or something, revealing anything within that angle.
Well instead of that they just reduced the scan angle and rely on you to still "sweep" across an area. Half of the time it doesn't even scan the players that are obviously there, and if you don't "sweep" it only gives you a tiny little area in front of you.
Makes scanners worthless, yet scouts get to have a huge passive scan area all around them to know where the enemy is all the time.
Now the slaying is left to the scouts, since by the time the rest of us find a red dot, the scout has aleady started to flank him
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7162 wp with a Repair Tool!
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I-Shayz-I
I-----I
2712
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Posted - 2014.03.26 05:46:00 -
[2] - Quote
8213 wrote: Maybe you should have took the past year to develop skill, awareness, and general FPS skill...
In case you don't know I've been running heavy for a while now, and heavies don't have the ability to use scanners.
Yet I used to be able to do just fine with a heavy suit before 1.8. Now it seems like scouts are able to see anyone and everyone while us slower classes can never get to the enemy quick enough.
My point was not "oh my scanner doesn't tell me where everyone is anymore *rage*". Instead I'm just annoyed that I seriously can't get any kills while running with some of my favorite scouts in this game because they always know where the enemy is and can get to them twice as fast, killing everyone before I even get a chance to fire my weapon.
I'm not an idiot, I know how to flank, I know how to read the map and where the enemy might be coming from. The issue is that scouts can do it 10x better and my slower dropsuits are always picking off the remaining players instead of being up on the front lines.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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I-Shayz-I
I-----I
2713
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Posted - 2014.03.26 07:53:00 -
[3] - Quote
Asha Starwind wrote:
Well isn't that the point of heavies/sents? They're mainly for point defense, not chasing down and killing.
You can snipe with a heavy can you not? You can assault with a scout can you not? You can scout with a logi can you not?
So why shouldn't my minmatar heavy be able to run on the front lines with the rest of the assaults if I choose to put sprint mods on?
I can sprint at 6.7, that's faster than most armor tanked assaults. With a second one I can get up to 7.44...but even then I'm still straggling behind.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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I-Shayz-I
I-----I
2713
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Posted - 2014.03.26 09:48:00 -
[4] - Quote
Garrett Blacknova wrote: You're focusing on building up your speed and not bothering with stamina buffs.
Train stamina skills and equip stamina mods.
Now you'll have speed AND the ability to maintain that speed.
You'll have no armour or shields doing it though, so.... good luck?
You do realize that minmatar suits got a HUGE stamina regen buff in 1.8 right? My stamina takes about 25 seconds to full deplete (25 seconds of sprint time), and only about 3-4 seconds to recharge back to full (most suits it takes about 10 seconds or so)
Stamina mods might make sense on something like an amarr heavy...but I seriously don't need to every worry about stamina again after the 1.8 buff
As for not using shield/armor mods...the whole point of a fast suit is to be fast in it right? There's no way I can out-tank a suit meant for tanking (i.e. amarr or caldari), so I have to use my agility to my advantage to flank/use cover instead of just fighting head-on.
Last thing...no armor/shields? base HP for the thing after skills is over 1000...maybe not impressive for a heavy but when you run as fast as a medium frame you might as well compare it to a medium...and 1000 is actually not bad.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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I-Shayz-I
I-----I
2715
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Posted - 2014.03.26 10:20:00 -
[5] - Quote
Garrett Blacknova wrote: If you can sprint that speed for that amount of time, and recover that fast, but still can't keep up, you're doing something wrong. Please explain HOW people are getting (and staying) ahead of you in suits which are both slower AND have worse stamina than you.
Um
Pretty sure scouts can run 9, 10 m/s easily now with the extra slots they got in 1.8. Scouts also have the most stamina and fastest stamina regen of all the frames...
I was never saying that assaults are beating me to the punch...it's scouts that I'm talking about being the main frontline fighters now. Apparently 360 degree 24/7 scans are BAD, yet scouts with a huge passive scan that runs 24/7 360 degrees is OKAY
And don't get me started about the way I see them tanking their suits like assaults...
-_-
Not saying you're one way or another, but it's just annoying.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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I-Shayz-I
I-----I
2715
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Posted - 2014.03.26 10:36:00 -
[6] - Quote
Garrett Blacknova wrote: Scouts run in, find enemies with actual eHP, die. You come in, keeping up with the Assault following the Scout, and don't die because unlike the Scout, you have eHP.
You'd think that would be how it's supposed to work, but players like Frost Kitty, Flako, Ghost Kaiser, Moody...
The good scouts I play with don't die easily, can see everything, and make the game boring.
Yeah I could run a scout with them, a speed-fit logi or assult...but that's not what I like to do. I like playing as a logi, or a heavy.
But when scouts have such low hp and don't need ammo that much (i.e. knives), my logi is worthless in these squads, and my heavy literally has nothing to do.
"but what about point defense as a heavy, like defending an objective?"
Yeah okay, I'll just sit on the objective while the scouts circle the city not letting anyone in. Trust me, when the enemy team isn't able to push in because the scouts are picking everyone off before I get a chance at them, it gets really boring, really fast.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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