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Charlotte O'Dell
Sooper Speshul Ponee Fors Dropsuit Samurai
2182
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Posted - 2014.03.18 18:38:00 -
[1] - Quote
Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
Charlotte O'Dell is the highest level unicorn!
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4011
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Posted - 2014.03.18 18:40:00 -
[2] - Quote
#rarityisbestpony
>.>
<.<
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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SGT NOVA STAR
Ahrendee Mercenaries
223
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Posted - 2014.03.18 18:41:00 -
[3] - Quote
working as intended
VAYU! I CHOOSE YOU!
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Leadfoot10
Molon Labe. General Tso's Alliance
842
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Posted - 2014.03.18 18:42:00 -
[4] - Quote
I agree.
Signed,
A scrub tanker |
pegasis prime
BIG BAD W0LVES Canis Eliminatus Operatives
1595
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Posted - 2014.03.18 18:50:00 -
[5] - Quote
Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
Come on char you know that at least returning we for vehicle dammage will reduce the amount of quality QQ that is posted on here. It is CCP's way of enforcing their belief that Iit should take a well specked tank to take down a well specked tank and light AV are only there to assist in the destruction of hav's but there to destroy light vehicles whereas heavy AV like the forge gun can still pound tanks if it's one good forge gunner or 2 component forge gunners any tank is mush. Op sick for the win....
Proud Gunlogi pilot and forge gunner since August 2012.
Why bother running you'll only die tired.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8358
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Posted - 2014.03.18 18:51:00 -
[6] - Quote
Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
More people shooting and HAV will do wonders to alleviate the mind set of HAV invulnerability. 2 or 3 people firing on the same target is the antithesis to all lower tiered tankers.
I can agree we need some fix to it, but a 15% AV buff is not how we should achieve that. Sure it brings a semblance of balance to HAV but how would that affect LAV and Dropshipper.....and in future MAV?
As I see it any fixes need to be made on the end of HAV.
I would increase the fitting requirements of hardeners slightly between 5-10%, decrease the active resistances on Shields to 50%, and Armour to 35%, and retain current cycle times.
There are possibly some other fixes that can be made that are small and on HAV to bring them more inline with AV values. Frankly speaking I don't believe AV/HAV balance can be achieved through small term fixes like damage buffs, and only when racial parity is achieved can CCP and should CCP set static AV values upon which to balance HAV.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1233
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Posted - 2014.03.18 20:07:00 -
[7] - Quote
Those of us who have been here long enough know that unless an item is considered OP by half of the people in Dust and UP by the other half for at least a month, the item is not balanced. No one has complained the RR is UP, therefore it is OP. No one has complained the SMG is OP or UP, but that's because it's last balancing act was a LONG time ago and those posts are long gone already. The AR occasionally get's a thread here and there, but they are all UP threads, showing that is is in need of slight upward tweaking. Before 1.7 the threads were a hazy mix of both sides on V vs AV. There were some AV elements that were crazy good, and some that were pathetically bad. The problem was that instead of rebalancing what was already in-game, CCP changed the whole system up and started over. Now that we are here.....
no real tankers are complaining about tanks being UP right now.
Forum Palm Reading lvl 8
MAG ~ Raven
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Charlotte O'Dell
Sooper Speshul Ponee Fors Dropsuit Samurai
2191
|
Posted - 2014.03.18 21:46:00 -
[8] - Quote
Baal Omniscient wrote:Those of us who have been here long enough know that unless an item is considered OP by half of the people in Dust and UP by the other half for at least a month, the item is not balanced. No one has complained the RR is UP, therefore it is OP. No one has complained the SMG is OP or UP, but that's because it's last balancing act was a LONG time ago and those posts are long gone already. The AR occasionally get's a thread here and there, but they are all UP threads, showing that is is in need of slight upward tweaking. Before 1.7 the threads were a hazy mix of both sides on V vs AV. There were some AV elements that were crazy good, and some that were pathetically bad. The problem was that instead of rebalancing what was already in-game, CCP changed the whole system up and started over. Now that we are here.....
no real tankers are complaining about tanks being UP right now.
Forum Palm Reading lvl 8
Which is why they're OP. So OP!!!!
How can tanks be balanced without MAVs.
Charlotte O'Dell is the highest level unicorn!
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Berserker007
Imperfects Negative-Feedback
505
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Posted - 2014.03.18 21:58:00 -
[9] - Quote
Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
being an av'er I totally agree w/ you O'Dell. Only thing I'd change, as I think we need adv/proto vehicles as well, and with that probably a 25-30% damage increase across the board to av.
On side note, i personally think b/t you, me, dark cloud, judge, alldin and maybe one or two others, e could balance av-v in a months time. Maybe ccp should hire us
Closed Beta Vet
Mordu's Trials Winner
Original IMP
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CLONE117
True Pros Forever
723
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Posted - 2014.03.18 22:06:00 -
[10] - Quote
i think that new wp for damage done to vehicle is going to give logis some competition..
and also bring in alot more orbitals.. |
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Forever ETC
703rd Ishuk-Raata Enforcement Directive
149
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Posted - 2014.03.18 22:24:00 -
[11] - Quote
Once we get all the AV weapons and Racial Vehicles, they should efficiency damage bonus like, 15% damage increase to HAV, 10% to MAV, and 0% to LAV( Damage to LAV would stay the same as now.)
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
ETC- My Initials!!
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Ghosts Chance
Inf4m0us
1400
|
Posted - 2014.03.18 22:56:00 -
[12] - Quote
Wp for vehicle damage means we can now farm warpoints by shooting the tank spam with militia swarms from up high
this WILL be the return of people running AV everywhere for tons of free WPs, what AV is unknown as we dont know wich one will give the most WP for the effort. |
Forever ETC
703rd Ishuk-Raata Enforcement Directive
149
|
Posted - 2014.03.18 22:58:00 -
[13] - Quote
There could even be racial bonuses to these such as, Minmatar AV 2% bonus to HAV.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
ETC- My Initials!!
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Ghosts Chance
Inf4m0us
1401
|
Posted - 2014.03.18 23:03:00 -
[14] - Quote
th eplayers have proven that they are willing to bring out 4 swarms 3 tanks and 2 forges to deal with a single dropship becuase its fun to kill it.
thats overkill for killing off tanks, and now that they will get WP for damage they may actually bring out at least half of the AV used against dropships and point it towards tanks, and thats more then enough . |
The Terminator T-1000
Skynet Incorporated
214
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Posted - 2014.03.18 23:06:00 -
[15] - Quote
For sure it will not change the way i play. Id rather stay away from tanks and not die than collect a few wp |
Henrietta Unknown
Sooper Speshul Ponee Fors Dropsuit Samurai
51
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Posted - 2014.03.18 23:12:00 -
[16] - Quote
Aisha Ctarl wrote:#rarityisbestpony
>.>
<.< Second that.
I'd say what some are saying: AV should have different damage outputs depending on the vehicle. Percentages will suck because it renders ADV and PROTO vehicles useless. |
Charlotte O'Dell
Sooper Speshul Ponee Fors Dropsuit Samurai
2196
|
Posted - 2014.03.18 23:13:00 -
[17] - Quote
Berserker007 wrote:Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be. being an av'er I totally agree w/ you O'Dell. Only thing I'd change, as I think we need adv/proto vehicles as well, and with that probably a 25-30% damage increase across the board to av. On side note, i personally think b/t you, me, dark cloud, judge, alldin and maybe one or two others, e could balance av-v in a months time. Maybe ccp should hire us
I agree.
Hardened tanks are just fine the way they are. The problem is that shield tanks can permaharden and even tanks without hardeners cannot be killed. This means tankers who do not pay attention to the battlefield or properly manage their mods are not punished for being bad. It needs to go back to the way it was where tanks sucked for 90% of those who tried them but the top 10% were legendary. It had nothing to do with sp but 100% percent to do with being cautious. Tanks should not be mobile fortress.
Charlotte O'Dell is the highest level unicorn!
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Monkey MAC
Rough Riders..
2209
|
Posted - 2014.03.18 23:13:00 -
[18] - Quote
Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
What the hell Charlotte? You want to buff AV so that the ratio of Tank:AV is more balanced? I'm Sorry, but can someone please direct me back to my universe, I think I made a wrong turn at the black hole V4641.
Whatever next Spkr4thedead is going to declare he's changing to a career as logistics dropship pilot because he wants to help other people?
Anywho Charlotte I think 15% will be a bit much all in 1 go. Raise it by 5% and up the profciency bonus to +5% per level. Then see how that works.
Plasma Cannons and Swarm Launchers would become incredibly prelevant against their relevant tank. Also while no Infantry AV, increase direct damage (to vehicles only) for light turrets to encourage the use of other "legitimate" means of disposing of tanks, without tanks.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8374
|
Posted - 2014.03.18 23:16:00 -
[19] - Quote
Charlotte O'Dell wrote:Berserker007 wrote:Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be. being an av'er I totally agree w/ you O'Dell. Only thing I'd change, as I think we need adv/proto vehicles as well, and with that probably a 25-30% damage increase across the board to av. On side note, i personally think b/t you, me, dark cloud, judge, alldin and maybe one or two others, e could balance av-v in a months time. Maybe ccp should hire us I agree. Hardened tanks are just fine the way they are. The problem is that shield tanks can permaharden and even tanks without hardeners cannot be killed. This means tankers who do not pay attention to the battlefield or properly manage their mods are not punished for being bad. It needs to go back to the way it was where tanks sucked for 90% of those who tried them but the top 10% were legendary. It had nothing to do with sp but 100% percent to do with being cautious. Tanks should not be mobile fortress.
Why are you balancing AV around tanks?
Vehicles should be balanced around AV.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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Charlotte O'Dell
Sooper Speshul Ponee Fors Dropsuit Samurai
2196
|
Posted - 2014.03.18 23:17:00 -
[20] - Quote
Monkey MAC wrote:Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be. What the hell Charlotte? You want to buff AV so that the ratio of Tank:AV is more balanced? I'm Sorry, but can someone please direct me back to my universe, I think I made a wrong turn at the black hole V4641. Whatever next Spkr4thedead is going to declare he's changing to a career as logistics dropship pilot because he wants to help other people? Anywho Charlotte I think 15% will be a bit much all in 1 go. Raise it by 5% and up the profciency bonus to +5% per level. Then see how that works. Plasma Cannons and Swarm Launchers would become incredibly prelevant against their relevant tank. Also while no Infantry AV, increase direct damage (to vehicles only) for light turrets to encourage the use of other "legitimate" means of disposing of tanks, without tanks.
Totally disagree. When a gunlogi has 2, let alone 3 hardeners running, a wiki breach doesn't even get noticed.
Charlotte O'Dell is the highest level unicorn!
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Kigurosaka Laaksonen
DUST University Ivy League
656
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Posted - 2014.03.18 23:26:00 -
[21] - Quote
Forever ETC wrote:There could even be racial bonuses to these such as, Minmatar AV 2% bonus to HAV.
That would be cool. You could just have 2% more HAV.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Royce Kronos
Sanguis Defense Syndicate
143
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Posted - 2014.03.18 23:35:00 -
[22] - Quote
I agree that there need to be some AV balance, but it cannot come in a straight buff to AV. There need to be some expansion in the process. There was a really good post about AV and debuff's to vehicles that is pretty nice.
The problem with a straight 15% buff to damage is that now Dropships and LAV's will be one shotted. They should really make AV specific to vehicles, ie Forge Gun vs. Tanks, Swarms Vs. Dropships / LAV's.
Swarms could have a bonus per level to missile velocity so as to run down Dropships and LAV's, but a very slight damage increase as to make them weaker against Tanks. Forge's should get a slight increase in damage to Tanks, but Dropships should have a bonus resistance to Railgun damage.
That's just off the top of my head, but idea's in that way will make it so that you have to use different types of AV against different types of vehicles, but the wrong AV is not necessarily useless.
Anyway, that's just my .02 ISK.
The future belongs to the few of us still willing to get our hands dirty.
SDSyn
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Forever ETC
703rd Ishuk-Raata Enforcement Directive
150
|
Posted - 2014.03.18 23:40:00 -
[23] - Quote
Kigurosaka Laaksonen wrote:Forever ETC wrote:There could even be racial bonuses to these such as, Minmatar AV 2% bonus to HAV. That would be cool. You could just have 2% more HAV. Yes, my proposal is to buff AV against tanks but not against LAV. This would allow racial AV bonuses such as the one I used. Minmatar AV weapons have 2% more damage against HAV, so they would have 17%.
EX: Minmatar AV weapon base damage 1000 Against HAV: 1000 to 1150 due to AV bonus, plus 2% due to Min. AV bonus so 1170 damage.(not sure if stacking would be applied)
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
ETC- My Initials!!
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DootDoot
Da Short Buss
285
|
Posted - 2014.03.18 23:40:00 -
[24] - Quote
Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
Could and might. I doubt it though.
Chromosome time EVERYONE had AV grenades on their fit... There where maybe a handful that weren't running AV grenades full time on their fits.. WHy ? because it was effective and got you points and kills...
This is the incentive alot of the AV'ers where talking about... Where there is a reason to run AV grenades.. or an AV option full time on your suit...
If the reward scale makes sense... No more will tankers drive into highly infantry populated area's and not have 6-12 AV grenades raining down on them... With commandos possibly having more pressence on the battlefield there might be a couple more PLC's and Swarms sitting in the groups aswell..
The main idea and reasoning behind this is not to nerf tanks. But give incentives to players to always have an answer on them for vehicles. |
Forever ETC
703rd Ishuk-Raata Enforcement Directive
150
|
Posted - 2014.03.18 23:46:00 -
[25] - Quote
Royce Kronos wrote:I agree that there need to be some AV balance, but it cannot come in a straight buff to AV. There need to be some expansion in the process. There was a really good post about AV and debuff's to vehicles that is pretty nice. The problem with a straight 15% buff to damage is that now Dropships and LAV's will be one shotted. They should really make AV specific to vehicles, ie Forge Gun vs. Tanks, Swarms Vs. Dropships / LAV's. Swarms could have a bonus per level to missile velocity so as to run down Dropships and LAV's, but a very slight damage increase as to make them weaker against Tanks. Forge's should get a slight increase in damage to Tanks, but Dropships should have a bonus resistance to Railgun damage. That's just off the top of my head, but idea's in that way will make it so that you have to use different types of AV against different types of vehicles, but the wrong AV is not necessarily useless. Anyway, that's just my .02 ISK. Read my proposal, it buffs AV but does not one shot dropships and jeeps.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
ETC- My Initials!!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8377
|
Posted - 2014.03.18 23:53:00 -
[26] - Quote
Forever ETC wrote:Kigurosaka Laaksonen wrote:Forever ETC wrote:There could even be racial bonuses to these such as, Minmatar AV 2% bonus to HAV. That would be cool. You could just have 2% more HAV. Yes, my proposal is to buff AV against tanks but not against LAV. This would allow racial AV bonuses such as the one I used. Minmatar AV weapons have 2% more damage against HAV, so they would have 17%. EX: Minmatar AV weapon base damage 1000 Against HAV: 1000 to 1150 due to AV bonus, plus 2% due to Min. AV bonus so 1170 damage.(not sure if stacking would be applied) Thats a terrible idea. How do you rationally legitimise weapons designed to penetrate tank armour of shields not doing equivalent damage to lighter vehicles?
This is something I will always oppose.
E.G- A rail gun is designed to penetrate tank armour, and it does, why then does it not penetrate LAV or dropship armour?
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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Beld Errmon
Nyain Chan
1441
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Posted - 2014.03.18 23:53:00 -
[27] - Quote
pointless thread, the damage WP change isn't being introduced to balance tank VS AV, it has been added to reward players that manage to dmg vehicles but not kill them, as a tanker and pilot i've seen dogged players spend an entire match trying to kill me and or protect their team mates from me, at the end of the match they are at the bottom of the score board with multiple deaths and no WPs despite doing a great job, this change couldn't have come sooner. |
Derpty Derp
It's All Gone Derp
147
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Posted - 2014.03.18 23:56:00 -
[28] - Quote
Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
15% buff to everything would just create a new imbalance... Balance the hardeners, the armour rep and the large turrets instead.
Also if nothing else, the extra SP for a tank running away will make me happy : ) |
Forever ETC
703rd Ishuk-Raata Enforcement Directive
150
|
Posted - 2014.03.19 00:05:00 -
[29] - Quote
True Adamance wrote:Forever ETC wrote:Kigurosaka Laaksonen wrote:Forever ETC wrote:There could even be racial bonuses to these such as, Minmatar AV 2% bonus to HAV. That would be cool. You could just have 2% more HAV. Yes, my proposal is to buff AV against tanks but not against LAV. This would allow racial AV bonuses such as the one I used. Minmatar AV weapons have 2% more damage against HAV, so they would have 17%. EX: Minmatar AV weapon base damage 1000 Against HAV: 1000 to 1150 due to AV bonus, plus 2% due to Min. AV bonus so 1170 damage.(not sure if stacking would be applied) Thats a terrible idea. How do you rationally legitimise weapons designed to penetrate tank armour of shields not doing equivalent damage to lighter vehicles? This is something I will always oppose. E.G- A rail gun is designed to penetrate tank armour, and it does, why then does it not penetrate LAV or dropship armour? My proposal was that AV would get 15% damage bonus to HAV, 10% to MAV, and 0% to LAV. Please provide constructive feedback, how would you balance this. I am trying to get people to read my proposal, since no one agrees with the direct 15% AV buff.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
ETC- My Initials!!
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Gavr1Io Pr1nc1p
167
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Posted - 2014.03.19 00:10:00 -
[30] - Quote
True Adamance wrote:Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be. More people shooting and HAV will do wonders to alleviate the mind set of HAV invulnerability. 2 or 3 people firing on the same target is the antithesis to all lower tiered tankers. I can agree we need some fix to it, but a 15% AV buff is not how we should achieve that. Sure it brings a semblance of balance to HAV but how would that affect LAV and Dropshipper.....and in future MAV? As I see it any fixes need to be made on the end of HAV. I would increase the fitting requirements of hardeners slightly between 5-10%, decrease the active resistances on Shields to 50%, and Armour to 35%, and retain current cycle times. There are possibly some other fixes that can be made that are small and on HAV to bring them more inline with AV values. Frankly speaking I don't believe AV/HAV balance can be achieved through small term fixes like damage buffs, and only when racial parity is achieved can CCP and should CCP set static AV values upon which to balance HAV. do you know what antithesis means? i think the word you are looking for is nemesis. antithesis is a polar opposite, nemesis is an archenemy
Kills-Archduke Ferdinand
Balance!
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