Royce Kronos
Sanguis Defense Syndicate
143
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Posted - 2014.03.18 23:35:00 -
[1] - Quote
I agree that there need to be some AV balance, but it cannot come in a straight buff to AV. There need to be some expansion in the process. There was a really good post about AV and debuff's to vehicles that is pretty nice.
The problem with a straight 15% buff to damage is that now Dropships and LAV's will be one shotted. They should really make AV specific to vehicles, ie Forge Gun vs. Tanks, Swarms Vs. Dropships / LAV's.
Swarms could have a bonus per level to missile velocity so as to run down Dropships and LAV's, but a very slight damage increase as to make them weaker against Tanks. Forge's should get a slight increase in damage to Tanks, but Dropships should have a bonus resistance to Railgun damage.
That's just off the top of my head, but idea's in that way will make it so that you have to use different types of AV against different types of vehicles, but the wrong AV is not necessarily useless.
Anyway, that's just my .02 ISK.
The future belongs to the few of us still willing to get our hands dirty.
SDSyn
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Royce Kronos
Sanguis Defense Syndicate
143
|
Posted - 2014.03.19 01:20:00 -
[2] - Quote
True Adamance wrote:Forever ETC wrote:Kigurosaka Laaksonen wrote:Forever ETC wrote:There could even be racial bonuses to these such as, Minmatar AV 2% bonus to HAV. That would be cool. You could just have 2% more HAV. Yes, my proposal is to buff AV against tanks but not against LAV. This would allow racial AV bonuses such as the one I used. Minmatar AV weapons have 2% more damage against HAV, so they would have 17%. EX: Minmatar AV weapon base damage 1000 Against HAV: 1000 to 1150 due to AV bonus, plus 2% due to Min. AV bonus so 1170 damage.(not sure if stacking would be applied) Thats a terrible idea. How do you rationally legitimise weapons designed to penetrate tank armour of shields not doing equivalent damage to lighter vehicles? This is something I will always oppose. E.G- A rail gun is designed to penetrate tank armour, and it does, why then does it not penetrate LAV or dropship armour? One way to do it would be to increase the size of the Forge Gun bolt. In essence the gun does the same amount of damage however, it need a big target to actually apply all the damage.
Since LAV's and Dropships have less mass than HAV's, you could say that any Rail Gun hit on something less than a Heavy Vehicle is always doing a glancing blow.
Eve has a similar mechanic, in that larger ship's turrets have a slower tracking speed, thus they can't apply as much damage to smaller moving targets.
That one way to justify it.
The future belongs to the few of us still willing to get our hands dirty.
SDSyn
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