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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8358
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Posted - 2014.03.18 18:51:00 -
[1] - Quote
Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be.
More people shooting and HAV will do wonders to alleviate the mind set of HAV invulnerability. 2 or 3 people firing on the same target is the antithesis to all lower tiered tankers.
I can agree we need some fix to it, but a 15% AV buff is not how we should achieve that. Sure it brings a semblance of balance to HAV but how would that affect LAV and Dropshipper.....and in future MAV?
As I see it any fixes need to be made on the end of HAV.
I would increase the fitting requirements of hardeners slightly between 5-10%, decrease the active resistances on Shields to 50%, and Armour to 35%, and retain current cycle times.
There are possibly some other fixes that can be made that are small and on HAV to bring them more inline with AV values. Frankly speaking I don't believe AV/HAV balance can be achieved through small term fixes like damage buffs, and only when racial parity is achieved can CCP and should CCP set static AV values upon which to balance HAV.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8374
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Posted - 2014.03.18 23:16:00 -
[2] - Quote
Charlotte O'Dell wrote:Berserker007 wrote:Charlotte O'Dell wrote:Hey friends, I'm a tanker and tanks are OP.
I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due to 2 hardeners and a nitro booster.
Sure, there are a few amazing forgers out there who rip my 466k fits apart with no problem, but I could do that with tanks prior 1.6- didn't mean it was balanced.
Tanks shouldn't be something only the richest and most skilled players can profit from and neither should AV.
If we could buff all AV dmg 15% in 1.9, that'd be a good start to fixing the imbalance.
Otherwise, I like the patch notes...except for how bad the assault suits will be. being an av'er I totally agree w/ you O'Dell. Only thing I'd change, as I think we need adv/proto vehicles as well, and with that probably a 25-30% damage increase across the board to av. On side note, i personally think b/t you, me, dark cloud, judge, alldin and maybe one or two others, e could balance av-v in a months time. Maybe ccp should hire us I agree. Hardened tanks are just fine the way they are. The problem is that shield tanks can permaharden and even tanks without hardeners cannot be killed. This means tankers who do not pay attention to the battlefield or properly manage their mods are not punished for being bad. It needs to go back to the way it was where tanks sucked for 90% of those who tried them but the top 10% were legendary. It had nothing to do with sp but 100% percent to do with being cautious. Tanks should not be mobile fortress.
Why are you balancing AV around tanks?
Vehicles should be balanced around AV.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8377
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Posted - 2014.03.18 23:53:00 -
[3] - Quote
Forever ETC wrote:Kigurosaka Laaksonen wrote:Forever ETC wrote:There could even be racial bonuses to these such as, Minmatar AV 2% bonus to HAV. That would be cool. You could just have 2% more HAV. Yes, my proposal is to buff AV against tanks but not against LAV. This would allow racial AV bonuses such as the one I used. Minmatar AV weapons have 2% more damage against HAV, so they would have 17%. EX: Minmatar AV weapon base damage 1000 Against HAV: 1000 to 1150 due to AV bonus, plus 2% due to Min. AV bonus so 1170 damage.(not sure if stacking would be applied) Thats a terrible idea. How do you rationally legitimise weapons designed to penetrate tank armour of shields not doing equivalent damage to lighter vehicles?
This is something I will always oppose.
E.G- A rail gun is designed to penetrate tank armour, and it does, why then does it not penetrate LAV or dropship armour?
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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