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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7621
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Posted - 2014.03.18 17:56:00 -
[1] - Quote
The SDE has been posted, and look what it says?
"3% shotgun damage against shields per level"
There you have it. Any last bit of hope is gone, maybe it can be reversed later.
"You're not even Aero, you're just Aero's friend."
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Cody Sietz
Bullet Cluster Legacy Rising
2722
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Posted - 2014.03.18 17:57:00 -
[2] - Quote
Wow, I called it.
Edit:also, I'll say it again...please don't do that CCP.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10020
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Posted - 2014.03.18 18:00:00 -
[3] - Quote
Not really news.
From the weapon dev blog, proficiency section: "Bonus to damage against shields: Plasma Cannon, Scrambler Pistol, Assault Rifle, Shotgun, Scrambler Rifle, Laser Rifle, Ion Pistol"
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Ivy Zalinto
Bobbit's Hangmen
324
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Posted - 2014.03.18 18:00:00 -
[4] - Quote
There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it?
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7624
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Posted - 2014.03.18 18:01:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:Not really news. From the weapon dev blog, proficiency section: " Bonus to damage against shields: Plasma Cannon, Scrambler Pistol, Assault Rifle, Shotgun, Scrambler Rifle, Laser Rifle, Ion Pistol" I know it's not, everyone sort of knew this was coming. But still there was a bit of hope that maybe that was a typo as CCP was listing all shield efficient weapons. But now the hope is gone, it's happening.
"You're not even Aero, you're just Aero's friend."
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noob cavman
Expert Intervention Caldari State
813
|
Posted - 2014.03.18 18:03:00 -
[6] - Quote
..... I wanna cry.
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
1097
|
Posted - 2014.03.18 18:03:00 -
[7] - Quote
Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it?
That's what I thought, but apparently people rely on RoF to kill heavies. I just jump around and pray.
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Joel II X
Dah Gods O Bacon
1770
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Posted - 2014.03.18 18:03:00 -
[8] - Quote
Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? Not if you have prof 5. That thing is so fast, you wouldn't care for a damage boost.
Our, at least, I think that's how it was SUPPOSED to work. Not anymore. |
CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1066
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Posted - 2014.03.18 18:04:00 -
[9] - Quote
Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it?
The shotgun is losing a damage bonus that it once had.
Compared to other games, the shotgun in this game is very underwhelming. Granted I can still make it work sort of but I have to get so darn close to do anything with it.
Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST.
Actually a lot of things are in a bad state in DUST. I just hope eventually things will be fixed.
Investigate 9/11
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7523
|
Posted - 2014.03.18 18:06:00 -
[10] - Quote
Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? The fact that a weapon that requires you to get within 5m requires you to take multiple shots from a slow firing weapon, says it all.
Plus, the prof used to be fire rate, that's why people were pissed.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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noob cavman
Expert Intervention Caldari State
813
|
Posted - 2014.03.18 18:07:00 -
[11] - Quote
Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? Rof over damage. Im still going to need the same amout of shots to kill heavies and now at 15% slower. That bonus will do nothing but hinder me in dealing with gal heavies which I believe shall be the most common in pc.
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1068
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Posted - 2014.03.18 18:09:00 -
[12] - Quote
F**K my shotgun is losing its ROF bonus for that piece of S**T shield dmg bonus???!
You have to be f**king kidding me....
Besides, lets look at it logically. The shotgun is getting a bonus that only really makes any sort of sense VS the Caldari heavy. As that is the only thing with a large shield hit point pool.
The other 90% of suits will have a larger hit point pool of Armour hit points so WTF is the point of this bonus to the shotgun? The shotgun is a he dies or I die sort of weapon. There's no bouncing in and out of cover in a ranged firefight with this gun so why the hell would I want to lose the ROF bonus to a virtually useless shield dmg bonus?
My god. CCP you guys continue to fail. CPM yet again you idiots spot nothing and do nothing. (In fairness that's if the CPM even knew about these changes but I am sure they did)
Investigate 9/11
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noob cavman
Expert Intervention Caldari State
814
|
Posted - 2014.03.18 18:10:00 -
[13] - Quote
CommanderBolt wrote:F**K my shotgun is losing its ROF bonus for that piece of S**T shield dmg bonus???!
You have to be f**king kidding me....
Prof 5 scout here.... XD
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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Vitharr Foebane
Living Like Larry Schwag
781
|
Posted - 2014.03.18 18:11:00 -
[14] - Quote
How do you read a SDE file...
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
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Posted - 2014.03.18 18:11:00 -
[15] - Quote
Basically the issue is this. Beyond low tier encounters you cannot 1 shot someone with a shotgun. The damage increase is unlikely to affect the weapon's ttk. Therefore the change amounts to a 15% dps nerf to the shotgun.
I know the rifles needed nerfing but I always thought the shotgun was in a similar place as the mass driver, i.e. In need of buffing not nerfing. |
ThePrinceOfNigeria
Zumari Force Projection Caldari State
362
|
Posted - 2014.03.18 18:12:00 -
[16] - Quote
Wow that is pretty lame. No more RoF bonus? Guess I really want a weapon respec now... |
Dexter307
The Unholy Legion Of DarkStar
1046
|
Posted - 2014.03.18 18:16:00 -
[17] - Quote
RIP Shotgun |
Stevilovitche
What The French Red Whines.
7
|
Posted - 2014.03.18 18:19:00 -
[18] - Quote
CCP are you serious?!!!
The proficiency of shotgun is great, why do you changes this?
At 1.8, heavy with all their resistances, how can us kill them?
Damn it, you buff scout but nerf the shotgun , WTF CCP!!!
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noob cavman
Expert Intervention Caldari State
814
|
Posted - 2014.03.18 18:23:00 -
[19] - Quote
Giveth with one hand....
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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Johnny Guilt
Algintal Core
590
|
Posted - 2014.03.18 18:24:00 -
[20] - Quote
They could just buff the base rof so everyone can stop bitching,but lets save that for another patch.
A strange game.
The only winning move is
not to play.
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
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Posted - 2014.03.18 18:25:00 -
[21] - Quote
Time to practice my knife skills I guess. I only went scout for the shotgun. Oh chromosome, how I miss you sometimes.
P.S. QQ is so liberating. Shotguning will still be possible, it just will stay kind of bad. |
Iron Wolf Saber
Den of Swords
13510
|
Posted - 2014.03.18 18:27:00 -
[22] - Quote
I want a trench gun now.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Texs Red
DUST University Ivy League
301
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Posted - 2014.03.18 18:31:00 -
[23] - Quote
In straight DPS there will be no difference vs shields. +15% damage vs shields and +15% ROF equal the same DPS value. The shotgun is a Gallente weapon so naturally it deals more damage to shields than armor. I will say this though: I have used the shotgun and it can be very underwhelming, especially vs heavily tanked suits.
Heavy suit with HMG vs scout with shotty. Heavy suit: around 1500 eHP and over 700 DPS with 8,415 damage per magazine that deals full damage within 20 meters. Will take less than 1 second to kill said scout. Scout suit: Around 500 eHP at best with 62.8 DPS dealing 528 damage per shot. Deals full damage out to 4 meters. Will take over 4 seconds to kill said heavy suit.
4 seconds is more than enough time for a heavy suit to turn around and gun down a shotty scout while having over 4x the range and twice the damage per clip, not to mention over 10x the DPS. |
Hoover Damn
H.A.R.V.E.S.T. Legacy Rising
69
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Posted - 2014.03.18 18:36:00 -
[24] - Quote
CommanderBolt wrote:Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST.
I've always thought it should have a tighter spread, myself. Is that what you meant?
"Any job worth doing with a laser is worth doing with many, many lasers." - Unknown
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Dexter307
The Unholy Legion Of DarkStar
1049
|
Posted - 2014.03.18 18:40:00 -
[25] - Quote
Hoover Damn wrote:CommanderBolt wrote:Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST. I've always thought it should have a tighter spread, myself. Is that what you meant? Spread is already to tight |
Ninja Troll
General Tso's Alliance
91
|
Posted - 2014.03.18 18:40:00 -
[26] - Quote
Aero Yassavi wrote:The SDE has been posted, and look what it says? "3% shotgun damage against shields per level" There you have it. Any last bit of hope is gone, maybe it can be reversed later. Thanks for verifying. I was hoping a CCP Dev would have replied to others posts about it.
SG Scout. I enjoy killing Heavies, Snipers, and Scanemies
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Matticus Monk
Ordus Trismegistus
1427
|
Posted - 2014.03.18 18:40:00 -
[27] - Quote
CCP #1: community want's rifles to be a bit less EZ mode....
CCP #2: well, can't have specialty weapons or sidearms, aside from our Caldari bread and butter, being viable or pulling ahead. Nerf SG and SMG too! change proficiency skill damage to only boost weapons affinity!
CCP: #1 dude, now I know you getz paid the big buckz!
CCP: #2 i know, bro. stick with me and you'll also one day be a mega CCP programmer with pimp skills.
Double posting like a Kaiser.
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Chunky Munkey
Amarr Templars Amarr Empire
3548
|
Posted - 2014.03.18 18:48:00 -
[28] - Quote
About as useful as a splash damage increase to swarms.
No.
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noob cavman
Expert Intervention Caldari State
818
|
Posted - 2014.03.18 18:50:00 -
[29] - Quote
Started a question thread in feedback feel free to add to it
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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Ninja Troll
General Tso's Alliance
91
|
Posted - 2014.03.18 18:55:00 -
[30] - Quote
Texs Red wrote:In straight DPS there will be no difference vs shields. +15% damage vs shields and +15% ROF equal the same DPS value. The shotgun is a Gallente weapon so naturally it deals more damage to shields than armor. I will say this though: I have used the shotgun and it can be very underwhelming, especially vs heavily tanked suits.
Heavy suit with HMG vs scout with shotty. Heavy suit: around 1500 eHP and over 700 DPS with 8,415 damage per magazine that deals full damage within 20 meters. Will take less than 1 second to kill said scout. Scout suit: Around 500 eHP at best with 62.8 DPS dealing 528 damage per shot. Deals full damage out to 4 meters. Will take over 4 seconds to kill said heavy suit.
4 seconds is more than enough time for a heavy suit to turn around and gun down a shotty scout while having over 4x the range and twice the damage per clip, not to mention over 10x the DPS. It usually takes me 3 shots, 2 in the back and 1 in the face. I only have Op 4 atm, so will wait to see if adv or proto SG are changed. Although I wonder if the SDE has those values too.
SG Scout. I enjoy killing Heavies, Snipers, and Scanemies
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Iron Wolf Saber
Den of Swords
13516
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Posted - 2014.03.18 18:55:00 -
[31] - Quote
CommanderBolt wrote:Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? The shotgun is losing a DPS bonus that it once had. Compared to other games, the shotgun in this game is very underwhelming. Granted I can still make it work sort of but I have to get so darn close to do anything with it. Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST. Actually a lot of things are in a bad state in DUST. I just hope eventually things will be fixed. EDIT - wait I'm confused. What's going on with the shotgun? Is it losing its ROF bonus in favour of a silly shield bonus?
Find me a shotgun that look slike this in real life http://bestgamewallpapers.com/files/dust-514/crg-3-plasma-shotgun_wide.jpg
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Korvin Lomont
United Pwnage Service RISE of LEGION
763
|
Posted - 2014.03.18 19:17:00 -
[32] - Quote
Aero Yassavi wrote:The SDE has been posted, and look what it says? "3% shotgun damage against shields per level" There you have it. Any last bit of hope is gone, maybe it can be reversed later.
I never expected this to be a typo |
Korvin Lomont
United Pwnage Service RISE of LEGION
763
|
Posted - 2014.03.18 19:21:00 -
[33] - Quote
Sana Rayya wrote:Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? That's what I thought, but apparently people rely on RoF to kill heavies. I just jump around and pray.
Hmm first the SG can't OH anything above scout suits and by the time your get your second shot your are usually dead as scout.
In 1.8 you will need close to 4 shots to kill a heavy.
This is an outright nerf to the SG overall damage will be nerfed around 6% and to be honest the SG already had a very small niche with its optimal of 4 to 6m.
If your are already that close you would better use NK's sad but true. |
TechMechMeds
SWAMPERIUM
2868
|
Posted - 2014.03.18 19:27:00 -
[34] - Quote
Its a gallente shotgun, its supposed to be short ranged as fk but high damage. We need racial shotties.
Level 2 forum warrior.
Dust on the ps4 asap please
Weed and bjs are my spinach
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Waiyu Ren
Seeker of The Path
50
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Posted - 2014.03.18 19:33:00 -
[35] - Quote
If all weapons are becoming shield or armour focused, does this mean we may see racial variants appear eventually for the other non-AR non-pistol weapons? If not by design then by necessity, though armour focussed weapons are just plain better most of the time given how many people stack plates (myself included).
Edit ^^ beat me to it.
Shouting doesn't make your opinion seem more valid, it just makes you seem more annoying.
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Roy Ventus
Axis of Chaos
1417
|
Posted - 2014.03.18 19:37:00 -
[36] - Quote
I guess it's safe to assume that there will be a Minmatar version of a shotgun with projectiles sooner or later? Can't imagine the Caldari having one because they don't like to get their suits dirty and rail tech and missile tech seems weird in CQC. Would consider an Amarr laser shotgun though...
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Roy Ventus
Axis of Chaos
1417
|
Posted - 2014.03.18 19:39:00 -
[37] - Quote
Iron Wolf Saber wrote:CommanderBolt wrote:Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? The shotgun is losing a DPS bonus that it once had. Compared to other games, the shotgun in this game is very underwhelming. Granted I can still make it work sort of but I have to get so darn close to do anything with it. Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST. Actually a lot of things are in a bad state in DUST. I just hope eventually things will be fixed. EDIT - wait I'm confused. What's going on with the shotgun? Is it losing its ROF bonus in favour of a silly shield bonus? Find me a shotgun that look slike this in real life http://bestgamewallpapers.com/files/dust-514/crg-3-plasma-shotgun_wide.jpg
*or one that shoots plasma
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
244
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Posted - 2014.03.18 19:53:00 -
[38] - Quote
What's all the QQ about? The ROF bonus was not even worth the SP investment. & except for KN's the shotty is the only weapon not getting nerfed by the proficiency changes. In fact it is getting a buff & will still maintain the same damage against armor as it does now. Just wait for 1.8 before you flood the forums with your tears. |
CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1070
|
Posted - 2014.03.18 19:58:00 -
[39] - Quote
To the poster above me - if you think that the RoF bonus was not worth the SP , all I can say is you can't have used the shotgun much.
@ IWS - Seriously just get out now. The CPM is a joke.
Investigate 9/11
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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1070
|
Posted - 2014.03.18 20:02:00 -
[40] - Quote
Roy Ventus wrote:Iron Wolf Saber wrote:CommanderBolt wrote:Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? The shotgun is losing a DPS bonus that it once had. Compared to other games, the shotgun in this game is very underwhelming. Granted I can still make it work sort of but I have to get so darn close to do anything with it. Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST. Actually a lot of things are in a bad state in DUST. I just hope eventually things will be fixed. EDIT - wait I'm confused. What's going on with the shotgun? Is it losing its ROF bonus in favour of a silly shield bonus? Find me a shotgun that look slike this in real life http://bestgamewallpapers.com/files/dust-514/crg-3-plasma-shotgun_wide.jpg *or one that shoots plasma
Looks are irrelevant and purely asthetics. Granted the real life bit was probably uncalled for however game play wise you should certainly look to other games. The shotgun in DUST is already a joke weapon that has almost 0 range.
Remotes are the answer.
Investigate 9/11
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
956
|
Posted - 2014.03.18 20:07:00 -
[41] - Quote
DTOracle wrote:What's all the QQ about? The ROF bonus was not even worth the SP investment. & except for KN's the shotty is the only weapon not getting nerfed by the proficiency changes. In fact it is getting a buff & will still maintain the same damage against armor as it does now. Just wait for 1.8 before you flood the forums with your tears. Actually it is changing for 1.8
CCP Remnant wrote:This applies to all weapons other than the Nova Knife (which retains the damage bonus). HereGÇÖs the breakdown of the new bonuses:
- Bonus to damage against shields: Plasma Cannon, Scrambler Pistol, Assault Rifle, Shotgun, Scrambler Rifle, Laser Rifle, Ion Pistol
- Bonus to damage against armor: Rail Rifle, Swarm Launcher, Submachine Gun, Sniper Rifle, Magsec SMG, Heavy Machine Gun, Forge Gun, Flaylock Pistol, Combat Rifle, Bolt Pistol, Mass Driver
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Appia Vibbia
Molon Labe. General Tso's Alliance
1569
|
Posted - 2014.03.18 20:09:00 -
[42] - Quote
It was too late to begin with. By the time the DEV blog was released they had committed to it. CCP has the most stubborn group of developers ever. It doesn't matter the facts, statistics, or amount of posts declaring their actions bad. They will move forward with their decision and never back down from a wrong one.
shot interval of 0.7 to 0.595 was significant when you start going up against someone with 3 complex armor plates
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Korvin Lomont
United Pwnage Service RISE of LEGION
764
|
Posted - 2014.03.18 20:22:00 -
[43] - Quote
Dexter307 wrote:Hoover Damn wrote:CommanderBolt wrote:Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST. I've always thought it should have a tighter spread, myself. Is that what you meant? Spread is already to tight
Exactly and the OP skill makes it worse oh how I regret to go OP 5... |
Korvin Lomont
United Pwnage Service RISE of LEGION
764
|
Posted - 2014.03.18 20:25:00 -
[44] - Quote
TechMechMeds wrote:Its a gallente shotgun, its supposed to be short ranged as fk but high damage. We need racial shotties.
First the SG needs high damage, if CCP would introduce the other racial SGs the gallente one will share the fate of the AR it will be simply outclassed by the other racial variants. CCP really hates gallente weapons.. |
Scout Registry
Nos Nothi
1567
|
Posted - 2014.03.18 22:56:00 -
[45] - Quote
Thanks for the update, Aero. o7
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bamboo x
Eternal Beings Proficiency V.
275
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Posted - 2014.03.18 23:05:00 -
[46] - Quote
isn't there a burst shotgun or something
stop crying people the SG is still going to work
bamboo x (Heavy Machine Gun) you
bamboo x ('Toxin' Assault Rifle) you
bamboo x (Charge Sniper Rifle) you
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
514
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Posted - 2014.03.18 23:15:00 -
[47] - Quote
Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? The damage based proficiency skill for most other weapons works well as it directly reduces the time it takes to kill someone a reliable amount. However, a damage bonus on the shotgun will only make you 3% per level more likely to reduce the time it takes to kill someone. A direct increase to ROF will give the same benefit to a shotgun user as the damage based proficiency of any other weapon.
We want cake and tea.
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Gavr1Io Pr1nc1p
166
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Posted - 2014.03.18 23:40:00 -
[48] - Quote
we knew it all alongGǪnow they have to change the flay lock prifiecncy to 5% slower projectiles to level. That way, shotguns get an operation skill that makes them worse, while flay locks get a proficiency skill that makes them worse.
NERF GIMPED WEAPONRY CCP!!!!! KILL OFF ALL DIVERSITY!!!!! RIFLES SHOULD BE THE ONLY WEAPON TO EXIST IN THIS GAME EVER!!!!!!!! oh, and the HMG tooGǪ.
Kills-Archduke Ferdinand
Balance!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8376
|
Posted - 2014.03.18 23:47:00 -
[49] - Quote
CommanderBolt wrote:
Looks are irrelevant and purely asthetics.
Form is function my friend.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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castba
Penguin's March
339
|
Posted - 2014.03.18 23:48:00 -
[50] - Quote
What if CCP have increased the base ROF by, say 10%? Do we know they haven't? |
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Dexter307
The Unholy Legion Of DarkStar
1052
|
Posted - 2014.03.18 23:49:00 -
[51] - Quote
DTOracle wrote:What's all the QQ about? The ROF bonus was not even worth the SP investment. & except for KN's the shotty is the only weapon not getting nerfed by the proficiency changes. In fact it is getting a buff & will still maintain the same damage against armor as it does now. Just wait for 1.8 before you flood the forums with your tears. You obviously dont use the shotgun |
Kigurosaka Laaksonen
DUST University Ivy League
657
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Posted - 2014.03.18 23:53:00 -
[52] - Quote
Instead of a static damage modifier against shields or armor, what if introduced weapon types and damage types like in EVE?
Values could be tweaked so the end result is that Lasers would still be about as effective against shields and less against armor, but it would provide more flexibility in cases like this. In the EVE model, Lasers would only do some combination of EM and Thermal damage, which armor would resist fairly well. Increasing a laser weapons damage through proficiency would increase its EM and Thermal damage outputs, which, as it turns out, armor would still resist fairly well.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Mieli Sydan
Ultramarine Corp
31
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Posted - 2014.03.19 00:00:00 -
[53] - Quote
I dug into the SDE data and verified that the base ROF for the shotgun and its variants has not changed either.
(Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+
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Grimmiers
0uter.Heaven
452
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Posted - 2014.03.19 00:02:00 -
[54] - Quote
It would be great if the shotgun had more range and the gallente assault bonus made the spread tighter almost like a slug round. This way assaults will have an easier time using the weapon in more situations and scouts can use their speed and e-war to get up close.
As for the damage bonus to shields it seems like ccp always wanted to add a damage bonus, but they didn't want a flat damage increase to both armor and shields to keep it from being op. It's gonna destroy caldari heavies though.
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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hold that
Krusual Covert Operators Minmatar Republic
64
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Posted - 2014.03.19 00:18:00 -
[55] - Quote
bamboo x wrote:isn't there a burst shotgun or something
stop crying people the SG is still going to work
the burst SG? you mean the allotek two shot SG? that is a P.O.S. It goes in the pile of useless weapons like the creodon AR. the only reason to use weapons like that is to style on people, not to be competitive. unless they buff the base rof, i see the SG being about 50% less effective. |
Vesperz
D3ATH CARD
59
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Posted - 2014.03.19 02:29:00 -
[56] - Quote
Lvl 5 in shotguns....
I am not pleased with this change at all.
Live by honor, kill by stealth.
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The Eristic
Sad Panda Solutions
276
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Posted - 2014.03.19 02:41:00 -
[57] - Quote
http://i48.photobucket.com/albums/f250/the_eristic/why.jpg |
Defy Gravity
Knights of Eternal Darkness League of Infamy
289
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Posted - 2014.03.19 02:45:00 -
[58] - Quote
CommanderBolt wrote:Ivy Zalinto wrote:There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus at all is kinda a plus isnt it? The shotgun is losing a DPS bonus that it once had. Compared to other games, the shotgun in this game is very underwhelming. Granted I can still make it work sort of but I have to get so darn close to do anything with it. Go check out how a shotgun works in real life. Or better yet go and play pretty much any other FPS game ever and then tell me the shotgun isn't in a lol-full state here in DUST. Actually a lot of things are in a bad state in DUST. I just hope eventually things will be fixed. EDIT - wait I'm confused. What's going on with the shotgun? Is it losing its ROF bonus in favour of a silly shield bonus? Ive played Battle Field and CoD... Both have shotguns that hit across the map and 1 shot kill you
Why are you reading my bio? Stalker......
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
245
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Posted - 2014.03.19 12:00:00 -
[59] - Quote
CommanderBolt wrote:To the poster above me - if you think that the RoF bonus was not worth the SP , all I can say is you can't have used the shotgun much. The same damage per shot yes, but 15% (At level 5) decreased DPS. Something that it certainly didn't need.
@ IWS - Seriously just get out now. The CPM is a joke.
You know, its all about remote explosives now.
Enemy tank? Remote explosives or jihad jeep. Heavy / heavies camping an objective? Remote Explosives. Enemy assault derpship? Ram a cheap militia derpship into him.
Remotes are pretty much the answer to most things now.... LOL, hahahahahahaha. Me not used the shotgun much? Hahhahahahaha
OT, The shotgun has always been better with less skills invested. Sure the ROF bonus was nice, but again not worth the SP needed to get there. The benefits are marginal at best, while the SP investment is exponential. |
DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
245
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Posted - 2014.03.19 12:11:00 -
[60] - Quote
Dexter307 wrote:DTOracle wrote:What's all the QQ about? The ROF bonus was not even worth the SP investment. & except for KN's the shotty is the only weapon not getting nerfed by the proficiency changes. In fact it is getting a buff & will still maintain the same damage against armor as it does now. Just wait for 1.8 before you flood the forums with your tears. You obviously dont use the shotgun I have used it far more than most of you who crying about it have. I ran Shotty exclusively until I got my MInitar Rifle(the only rifle I have ever used in the game, btw) We have been asking for a damage increase for forever. & when we get one(however minor) this is what you guys do? |
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SPESHULz
The Southern Legion
45
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Posted - 2014.03.19 12:18:00 -
[61] - Quote
Defy Gravity wrote:Ive played Battle Field and CoD... Both have shotguns that hit across the map and 1 shot kill you bullshit bear slug shotguns with sniper scopes were you will get a kill 1 in a 1000 shots across a map. All the guns in those games have a longer range so your point fails.
Blood flows. Death comes. War rages.
Maths is OP. It is all those numbers that kills you.
Forum Warrior lvl 0.02
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SPESHULz
The Southern Legion
45
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Posted - 2014.03.19 12:20:00 -
[62] - Quote
when all the ARs are getting a serious nerf you are complaining about a rof bonus getting changed to shield. Most of you are scouts ok dont run at heavies.
Blood flows. Death comes. War rages.
Maths is OP. It is all those numbers that kills you.
Forum Warrior lvl 0.02
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Sgt Buttscratch
Condotta Rouvenor
2069
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Posted - 2014.03.19 13:03:00 -
[63] - Quote
Gunna be great, I run SG and ASCP....... both take a rof nerf.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Dexter307
The Unholy Legion Of DarkStar
1088
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Posted - 2014.03.19 14:10:00 -
[64] - Quote
DTOracle wrote:Dexter307 wrote:DTOracle wrote:What's all the QQ about? The ROF bonus was not even worth the SP investment. & except for KN's the shotty is the only weapon not getting nerfed by the proficiency changes. In fact it is getting a buff & will still maintain the same damage against armor as it does now. Just wait for 1.8 before you flood the forums with your tears. You obviously dont use the shotgun I have used it far more than most of you who crying about it have. I ran Shotty exclusively until I got my MInitar Rifle(the only rifle I have ever used in the game, btw) We have been asking for a damage increase for forever. & when we get one(however minor) this is what you guys do? On the breach shotgun yes On the normal shotgun no |
noob cavman
Expert Intervention Caldari State
835
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Posted - 2014.03.19 15:14:00 -
[65] - Quote
SPESHULz wrote:when all the ARs are getting a serious nerf you are complaining about a rof bonus getting changed to shield. Most of you are scouts ok dont run at heavies.
bless
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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Byozuma Kegawa
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
173
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Posted - 2014.03.19 16:11:00 -
[66] - Quote
TechMechMeds wrote:Its a gallente shotgun, its supposed to be short ranged as fk but high damage. We need racial shotties.
This is something I can get behind. Even got some ideas.
Amarr: Short-Mid range wide-dispersion laser, like a a mil-spec industrial strength LED flashlight after it's been touched by the people at Wicked Lasers.
Caldari: Mid range wide-dispersion rail weapon. Believe it or not, we already have something like this, lovingly referred to as Metalstorm. Just replace the gunpowder element with staggered magnetic coils and done!
Minmatar: Short range wide-dis-does it need saying? And again, we already have something like this! It's called a Blunderbuss! |
Cody Sietz
Bullet Cluster Legacy Rising
2752
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Posted - 2014.03.19 16:14:00 -
[67] - Quote
SPESHULz wrote:when all the ARs are getting a serious nerf you are complaining about a rof bonus getting changed to shield. Most of you are scouts ok dont run at heavies. We aren't idiots(most of us)
We run behind heavies.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
247
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Posted - 2014.03.19 16:31:00 -
[68] - Quote
Broonfondle Majikthies wrote:DTOracle wrote:What's all the QQ about? The ROF bonus was not even worth the SP investment. & except for KN's the shotty is the only weapon not getting nerfed by the proficiency changes. In fact it is getting a buff & will still maintain the same damage against armor as it does now. Just wait for 1.8 before you flood the forums with your tears. Actually it is changing for 1.8 CCP Remnant wrote:This applies to all weapons other than the Nova Knife (which retains the damage bonus). HereGÇÖs the breakdown of the new bonuses:
- Bonus to damage against shields: Plasma Cannon, Scrambler Pistol, Assault Rifle, Shotgun, Scrambler Rifle, Laser Rifle, Ion Pistol
- Bonus to damage against armor: Rail Rifle, Swarm Launcher, Submachine Gun, Sniper Rifle, Magsec SMG, Heavy Machine Gun, Forge Gun, Flaylock Pistol, Combat Rifle, Bolt Pistol, Mass Driver
They have made no statment suggesting that the SG's damage against armor is changing. & since the SG never had a damage skill, there should not be any reduction to damage against armor from 1.7 to 1.8. With Cal heavies & omni tanked med & light frames coming, I see the SG change as a good thing. With damage mods getting nerfed, we will see more shield tanking. In 1.7 this change would have been useless, in 1.8 we'll just have to wait & see.
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