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Atiim
Living Like Larry Schwag
5361
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Posted - 2014.03.06 19:21:00 -
[1] - Quote
I see a lot of you guys going around saying things such as "my rifle sucks, kitten this crap I quit" or "now it's gonna take forever to kill something" and "now our rifles are gonna suck"
Have you ever stopped and thought about something?
Perhaps the rifles aren't supposed to be as good as the niche weapons, so that people are encouraged to used them.
Perhaps CCP intended this game to be unique, as opposed to simply a COD remake where all you see are rifles with different skins on them.
Perhaps your rifles are being balanced around the amount of skill they require.
Sure your Rail Rifle may not be the king of long range combat, but how about the Laser Rifle? And your Combat Rifle may not shred through armor like it used to, but why not try the Mass Driver?
Please stop being so self-entitled. Your rifles weren't meant to be "the best around." They are "Jack of All Trades, Master of None" weapons.
-HAND
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Dauth Jenkins
Ultramarine Corp
163
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Posted - 2014.03.06 19:23:00 -
[2] - Quote
+1, try using a difficult weapon, and when you go back to the rifle, it's easy mode. Ion cannon 1.8!
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Delta 749
Kestrel Reconnaissance
2591
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Posted - 2014.03.06 19:24:00 -
[3] - Quote
Theres a difference between being decent all around but overshadowed by niche weapons and having what was decent all around beaten with a stick so its crippled Rather than nerfing them over and over they should have buffed those niche weapons to make them truly more effective in their niches Im talking huge head shot bonuses on sniper rifles, back stab bonuses with knives, and so on
-Hand
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Leadfoot10
Molon Labe. General Tso's Alliance
675
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Posted - 2014.03.06 19:24:00 -
[4] - Quote
Thanks for saying this, Atiim. I agree wholeheartedly.
I also find it rather noteworthy that, generally speaking, it's not the really good players who are complaining -- as usual, they will simply adapt and overcome -- while the weaker players QQ. |
Buster Friently
Rosen Association
1922
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Posted - 2014.03.06 19:25:00 -
[5] - Quote
Atiim wrote:I see a lot of you guys going around saying things such as "my rifle sucks, kitten this crap I quit" or "now it's gonna take forever to kill something" and "now our rifles are gonna suck"
Have you ever stopped and thought about something?
Perhaps the rifles aren't supposed to be as good as the niche weapons, so that people are encouraged to used them.
Perhaps CCP intended this game to be unique, as opposed to simply a COD remake where all you see are rifles with different skins on them.
Perhaps your rifles are being balanced around the amount of skill they require.
Sure your Rail Rifle may not be the king of long range combat, but how about the Laser Rifle? And your Combat Rifle may not shred through armor like it used to, but why not try the Mass Driver?
Please stop being so self-entitled. Your rifles weren't meant to be "the best around." They are "Jack of All Trades, Master of None" weapons.
-HAND
Now you're going to force people to actually think. Most will recoil in fear, and rebel in anger.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3822
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Posted - 2014.03.06 19:27:00 -
[6] - Quote
Atiim using logic?!?
*faints*
P.S. - My Scrambler better still OHK just about everything
P.P.S - Amarr > you
P.P.P.S - #rollingold #Amarrch
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Awry Barux
Ametat Security Amarr Empire
1449
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Posted - 2014.03.06 19:29:00 -
[7] - Quote
+1 agreed. I'm so excited to be able to be viable without playing the same game as 99% of the FPS market. I can't wait to GTFO rifle land.
Respec in 1.8 due to huge battlefield role shift for MinLogi!
All my posts are respec posts (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ LockmeBro!
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CLONE117
True Pros Forever
717
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Posted - 2014.03.06 19:31:00 -
[8] - Quote
the nerf effects all.. but it makes the lowest level rifles such as the gall ar. useless.. this will only serve to increase the amount of boring stomp matches. nerfing how they can be utilized at the various scenarios. it only looks to be creating a larger imbalance across the multiple tiers.
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Atiim
Living Like Larry Schwag
5365
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Posted - 2014.03.06 19:31:00 -
[9] - Quote
Delta 749 wrote:Theres a difference between being decent all around but overshadowed by niche weapons and having what was decent all around beaten with a stick so its crippled Rather than nerfing them over and over they should have buffed those niche weapons to make them truly more effective in their niches Im talking huge head shot bonuses on sniper rifles, back stab bonuses with knives, and so on
-Hand The niche weapons (for the most part) were already effective in their niche.
I could buff Mass Drivers to where the Breach would 1HK you, but that still wouldn't change the fact that my Combat Rifle would wipe half your squad in one clip now would it?
I could buff Sniper Rifles to the point where the Tactical had the power of a Thale's, but that still wouldn't stop my Rail Rifle from being a Long Range Shotgun with the CQC effectiveness of an actual Shotgun now would it?
The Rifles had to be nerfed. When you have a plentiful source of weapons and the only ones people use are four of them, you know there's a problem with your game.
I can't believe I'm saying this, but CCP made the right swing with their nerfbat.
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Buster Friently
Rosen Association
1925
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Posted - 2014.03.06 19:33:00 -
[10] - Quote
Awry Barux wrote:+1 agreed. I'm so excited to be able to be viable without playing the same game as 99% of the FPS market. I can't wait to GTFO rifle land.
Yes, this is how Dust must go to succeed. They need to be unique. A copycat game had gotten them nowhere so far. |
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Atiim
Living Like Larry Schwag
5365
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Posted - 2014.03.06 19:33:00 -
[11] - Quote
Dauth Jenkins wrote:+1, try using a difficult weapon, and when you go back to the rifle, it's easy mode. Ion cannon 1.8! I wish my Scout could use 80GJ Turrets.
Ion Pistols? For sure.
Ion Cannons? Far too heavy.
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Awry Barux
Ametat Security Amarr Empire
1450
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Posted - 2014.03.06 19:39:00 -
[12] - Quote
Atiim wrote:Dauth Jenkins wrote:+1, try using a difficult weapon, and when you go back to the rifle, it's easy mode. Ion cannon 1.8! I wish my Scout could use 80GJ Turrets. Ion Pistols? For sure. Ion Cannons? Far too heavy.
I still want my glass-cannon FG scout and HMG scout. The fitting requirements alone make it balanced.
Respec in 1.8 due to huge battlefield role shift for MinLogi!
All my posts are respec posts (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ LockmeBro!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7928
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Posted - 2014.03.06 19:40:00 -
[13] - Quote
However and I'd need to test the weapon some in 1.8 ..... it looks to me like the ScR has lost what made it special.
We don't hit all that hard now.....now cannot deal with armoured units..... do we still have our 1v1 capacity?
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
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Supernus Gigas
Star Giants
387
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Posted - 2014.03.06 19:41:00 -
[14] - Quote
Atiim wrote:Dauth Jenkins wrote:+1, try using a difficult weapon, and when you go back to the rifle, it's easy mode. Ion cannon 1.8! I wish my Scout could use 80GJ Turrets. Ion Pistols? For sure. Ion Cannons? Far too heavy.
How would you equip it though? Put it on your back and crawl around like a turtle to use it?
OH I GOT IT!
Make it a hat! I can only imagine how silly it would look watching a scout run around with this massive turret just sitting on it's head.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7157
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Posted - 2014.03.06 19:43:00 -
[15] - Quote
I approve of the nerfs, except for a couple.
1. They nerfed the Breach AR. The mother f'ing Breach AR. WTF?
2. Why did Flux grenades needed a carrying amount nerfed? They were mainly used as equipment destroyers as locus grenades did Anti Infantry better, now with reduced carrying amount they're not even good at that
3. Same problem, only this time with AV nades. Just why? Why the blanket nerf?
4. Why was the Magsec not touched after the AR and SMG nerf? Now the Magsec is a secondary AR, no seriously do the math.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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Mortedeamor
Imperfects Negative-Feedback
1441
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Posted - 2014.03.06 19:43:00 -
[16] - Quote
i am and will always be a laser rifle master i enjoy equal playing fields in my range of expertise..
i hope all of you are ready for a fair fight the other tac rifles have some blood to deal being fotm comes ata price hope you enjoyed your killing spree. i have not majorly suffered nor have i dropped my morals to specc into caldari tech my racism holds true lol
this is AMARRICA and i will burn you with my divine empress's light
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
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Zahle Undt
Bullet Cluster Legacy Rising
813
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Posted - 2014.03.06 19:43:00 -
[17] - Quote
My only problem with the rifle nerfs are that the HMG wasn't included. I'm all for a slightly increased TTK, but I want it to be proportional. TTK for everyone is going up, TTK for Sentinels is going WAY up. Disproportionately so.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Atiim
Living Like Larry Schwag
5371
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Posted - 2014.03.06 19:44:00 -
[18] - Quote
Aisha Ctarl wrote:Atiim using logic?!?
*faints*
P.S. - My Scrambler better still OHK just about everything
P.P.S - Amarr > you
P.P.P.S - #rollingold #Amarrch I'm going to make a nerf SCR thread once 1.8 drops, regardless of how UP or OP is is just so I can troll you :3
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
153
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Posted - 2014.03.06 19:47:00 -
[19] - Quote
Lol CCP has said themselves a weapon such as riles are not to be the most powerful. They are versatile. Because of that versatility, they have no right to be as powerful as other situational weapons. Try running a MD with clusters of enemies? That should mow through them faster than your rifle and 3 grenades. Long Range? Snipers and Laser rifles should eat you in your place. CQC? The shotgun should dominate you. Don't complain about Rifles. They're honestly OP right now, because they overshadow every Anti Infantry. They kill people in not even seconds. Medium Suits. Built with full plates/full extenders. In not even seconds. Is that fair? NO! Take the Laser Rifle for instance; That gun is extremely situational and only does optimal dmg at a range far from you. Rifles can do the same kind of damage over a higher range than that situational weapon can. Is that fair? I think not. MD's aren't OP either. They should tear people apart at close range, but The RR and CR can take down infantry easier and the shots reach them quicker than a MD does.
Click Here to set up a Character that will get an AR, SMG, and a Caldari BPO
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knight of 6
SVER True Blood General Tso's Alliance
1565
|
Posted - 2014.03.06 19:48:00 -
[20] - Quote
Atiim wrote:Dauth Jenkins wrote:+1, try using a difficult weapon, and when you go back to the rifle, it's easy mode. Ion cannon 1.8! I wish my Scout could use 80GJ Turrets. Ion Pistols? For sure. Ion Cannons? Far too heavy. you're a scout now? is this how other people feel when you suddenly "become" a class that they spent months leaning? it hurts right here *points at upper chest
on a more serious note I agree with OP. CCP has a tendency to over buff and over nerf though, so only time will tell if the changes to ARs are justified.
GÇ£Even though I walk through the valley of the shadow of death, I will fear no evil, for I am dampened.GÇ¥
Ko6 scout,
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Atiim
Living Like Larry Schwag
5372
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Posted - 2014.03.06 19:51:00 -
[21] - Quote
knight of 6 wrote: you're a scout now? is this how other people feel when you suddenly "become" a class that they spent months leaning? it hurts right here *points at upper chest
on a more serious note I agree with OP. CCP has a tendency to over buff and over nerf though, so only time will tell if the changes to ARs are justified.
Actually, I'm an Omni-Soldier.
I'm no more a Scout than I am a Logi, Assualt, Commando, Sentinel, Sniper, Tanker, or AVer
Though if we want to break things down further, I'm not even a scout. I'm a Light Frame.
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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knight of 6
SVER True Blood General Tso's Alliance
1566
|
Posted - 2014.03.06 19:56:00 -
[22] - Quote
Atiim wrote:knight of 6 wrote: you're a scout now? is this how other people feel when you suddenly "become" a class that they spent months leaning? it hurts right here *points at upper chest
on a more serious note I agree with OP. CCP has a tendency to over buff and over nerf though, so only time will tell if the changes to ARs are justified.
Actually, I'm an Omni-Soldier. I'm no more a Scout than I am a Logi, Assualt, Commando, Sentinel, Sniper, Tanker, or AVer Though if we want to break things down further, I'm not even a scout. I'm a Light Frame. oh good you're useless as a scout, i feel better now...
light frames are terribad right now. until you get scout 5 profile damp 3 on a racial frame you can't passively avoid advanced scanners which really limits your fitting options.
GÇ£Even though I walk through the valley of the shadow of death, I will fear no evil, for I am dampened.GÇ¥
Ko6 scout,
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TechMechMeds
SWAMPERIUM
2791
|
Posted - 2014.03.06 20:02:00 -
[23] - Quote
Atiim wrote:Aisha Ctarl wrote:Atiim using logic?!?
*faints*
P.S. - My Scrambler better still OHK just about everything
P.P.S - Amarr > you
P.P.P.S - #rollingold #Amarrch I'm going to make a nerf SCR thread once 1.8 drops, regardless of how UP or OP is is just so I can troll you :3
I'll join that for laughs, a very well justified hype about why amarr suits and gear is op lol.,
Level 2 forum warrior.
Dust on the ps4 asap please
I sold my family to the Amarr for isk, its a valid tactic
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8213
Capital Acquisitions LLC Renegade Alliance
1662
|
Posted - 2014.03.06 20:18:00 -
[24] - Quote
First day of 1.7, I was with a buddy in a squad, and I had those 50 Burnstalk lasers from somewhere. Me: "I think I'm going to use my laser this match, just for the fun of it." Him: "Why use a laser when you can just use a rail rifle?"
I think people have forgotten that there are more than just the 4 rifles in this game. Even Scouts have drifted towards using CRs instead of their trusty SGs and NKs
Fish in a bucket!
Darken's Testament
SKIPPY
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Ydubbs81 RND
Ahrendee Mercenaries General Tso's Alliance
2582
|
Posted - 2014.03.06 20:23:00 -
[25] - Quote
perhaps, there shouldn't be rifles in this fps at all.
weRideNDie2getha since 2010
RND's recruitment official phrase
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Delta 749
Kestrel Reconnaissance
2595
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Posted - 2014.03.06 20:29:00 -
[26] - Quote
Atiim wrote:Delta 749 wrote:Theres a difference between being decent all around but overshadowed by niche weapons and having what was decent all around beaten with a stick so its crippled Rather than nerfing them over and over they should have buffed those niche weapons to make them truly more effective in their niches Im talking huge head shot bonuses on sniper rifles, back stab bonuses with knives, and so on
-Hand The niche weapons (for the most part) were already effective in their niche. I could buff Mass Drivers to where the Breach would 1HK you, but that still wouldn't change the fact that my Combat Rifle would wipe half your squad in one clip now would it? I could buff Sniper Rifles to the point where the Tactical had the power of a Thale's, but that still wouldn't stop my Rail Rifle from being a Long Range Shotgun with the CQC effectiveness of an actual Shotgun now would it? The Rifles had to be nerfed. When you have a plentiful source of weapons and the only ones people use are four of them, you know there's a problem with your game. I can't believe I'm saying this, but CCP made the right swing with their nerfbat.
You are talking straight power buffs while Im talking situational ones that are geared to a weapons niche, big difference there The rifles really really didnt need to be nerfed, hell the point of an assault rifle type weapon is to be widely used by an army since it can cover multiple roles well and let a soldier adapt to multiple situations without having to carry more gear/swap out gear all the time
Your argument is like asking a real world army why they dont have more guys using pistols shotguns and sniper rifles rather than a M4 or what have you
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Buster Friently
Rosen Association
1927
|
Posted - 2014.03.06 20:41:00 -
[27] - Quote
Delta 749 wrote:Atiim wrote:Delta 749 wrote:Theres a difference between being decent all around but overshadowed by niche weapons and having what was decent all around beaten with a stick so its crippled Rather than nerfing them over and over they should have buffed those niche weapons to make them truly more effective in their niches Im talking huge head shot bonuses on sniper rifles, back stab bonuses with knives, and so on
-Hand The niche weapons (for the most part) were already effective in their niche. I could buff Mass Drivers to where the Breach would 1HK you, but that still wouldn't change the fact that my Combat Rifle would wipe half your squad in one clip now would it? I could buff Sniper Rifles to the point where the Tactical had the power of a Thale's, but that still wouldn't stop my Rail Rifle from being a Long Range Shotgun with the CQC effectiveness of an actual Shotgun now would it? The Rifles had to be nerfed. When you have a plentiful source of weapons and the only ones people use are four of them, you know there's a problem with your game. I can't believe I'm saying this, but CCP made the right swing with their nerfbat. You are talking straight power buffs while Im talking situational ones that are geared to a weapons niche, big difference there The rifles really really didnt need to be nerfed, hell the point of an assault rifle type weapon is to be widely used by an army since it can cover multiple roles well and let a soldier adapt to multiple situations without having to carry more gear/swap out gear all the time Your argument is like asking a real world army why they dont have more guys using pistols shotguns and sniper rifles rather than a M4 or what have you
This is a Game. The AR/Rifles in this game definitely did need nerfed due to the stupidly short TTK in the game. Comparing a real military use of a weapon to a game mechanic is absurd.
All weapons should be niche weapons. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7936
|
Posted - 2014.03.06 20:57:00 -
[28] - Quote
Buster Friently wrote:Delta 749 wrote:Atiim wrote:Delta 749 wrote:Theres a difference between being decent all around but overshadowed by niche weapons and having what was decent all around beaten with a stick so its crippled Rather than nerfing them over and over they should have buffed those niche weapons to make them truly more effective in their niches Im talking huge head shot bonuses on sniper rifles, back stab bonuses with knives, and so on
-Hand The niche weapons (for the most part) were already effective in their niche. I could buff Mass Drivers to where the Breach would 1HK you, but that still wouldn't change the fact that my Combat Rifle would wipe half your squad in one clip now would it? I could buff Sniper Rifles to the point where the Tactical had the power of a Thale's, but that still wouldn't stop my Rail Rifle from being a Long Range Shotgun with the CQC effectiveness of an actual Shotgun now would it? The Rifles had to be nerfed. When you have a plentiful source of weapons and the only ones people use are four of them, you know there's a problem with your game. I can't believe I'm saying this, but CCP made the right swing with their nerfbat. You are talking straight power buffs while Im talking situational ones that are geared to a weapons niche, big difference there The rifles really really didnt need to be nerfed, hell the point of an assault rifle type weapon is to be widely used by an army since it can cover multiple roles well and let a soldier adapt to multiple situations without having to carry more gear/swap out gear all the time Your argument is like asking a real world army why they dont have more guys using pistols shotguns and sniper rifles rather than a M4 or what have you This is a Game. The AR/Rifles in this game definitely did need nerfed due to the stupidly short TTK in the game. Comparing a real military use of a weapon to a game mechanic is absurd. All weapons should be niche weapons.
I don't see why AR shouldn't be adaptable and useable all around? All FPS see AR use as their core/ most used weapons.
No they should not. Not all weapons should be niche weapons.
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
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Buster Friently
Rosen Association
1960
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Posted - 2014.03.07 00:40:00 -
[29] - Quote
True Adamance wrote:Buster Friently wrote:Delta 749 wrote:Atiim wrote:Delta 749 wrote:Theres a difference between being decent all around but overshadowed by niche weapons and having what was decent all around beaten with a stick so its crippled Rather than nerfing them over and over they should have buffed those niche weapons to make them truly more effective in their niches Im talking huge head shot bonuses on sniper rifles, back stab bonuses with knives, and so on
-Hand The niche weapons (for the most part) were already effective in their niche. I could buff Mass Drivers to where the Breach would 1HK you, but that still wouldn't change the fact that my Combat Rifle would wipe half your squad in one clip now would it? I could buff Sniper Rifles to the point where the Tactical had the power of a Thale's, but that still wouldn't stop my Rail Rifle from being a Long Range Shotgun with the CQC effectiveness of an actual Shotgun now would it? The Rifles had to be nerfed. When you have a plentiful source of weapons and the only ones people use are four of them, you know there's a problem with your game. I can't believe I'm saying this, but CCP made the right swing with their nerfbat. You are talking straight power buffs while Im talking situational ones that are geared to a weapons niche, big difference there The rifles really really didnt need to be nerfed, hell the point of an assault rifle type weapon is to be widely used by an army since it can cover multiple roles well and let a soldier adapt to multiple situations without having to carry more gear/swap out gear all the time Your argument is like asking a real world army why they dont have more guys using pistols shotguns and sniper rifles rather than a M4 or what have you This is a Game. The AR/Rifles in this game definitely did need nerfed due to the stupidly short TTK in the game. Comparing a real military use of a weapon to a game mechanic is absurd. All weapons should be niche weapons. I don't see why AR shouldn't be adaptable and useable all around? All FPS see AR use as their core/ most used weapons. No they should not. Not all weapons should be niche weapons.
It is impossible to balance a generalist weapon. Either it is too useful and makes pointless all the other weapons, or it isn't useful and is itself pointless.
Yes, all weapons should be niche. That way some weapons dominate in some circumstances and others elsewhere. Thus we have the seed of tactics.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7947
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Posted - 2014.03.07 00:44:00 -
[30] - Quote
Buster Friently wrote:
It is impossible to balance a generalist weapon. Either it is too useful and makes pointless all the other weapons, or it isn't useful and is itself pointless.
Yes, all weapons should be niche. That way some weapons dominate in some circumstances and others elsewhere. Thus we have the seed of tactics.
We still have tactics and strategies in modern warfare and almost every soldier had access to, and or makes use of Assault Rifles.
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
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Atiim
Living Like Larry Schwag
5385
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Posted - 2014.03.07 00:47:00 -
[31] - Quote
Delta 749 wrote: You are talking straight power buffs while Im talking situational ones that are geared to a weapons niche, big difference there The rifles really really didnt need to be nerfed, hell the point of an assault rifle type weapon is to be widely used by an army since it can cover multiple roles well and let a soldier adapt to multiple situations without having to carry more gear/swap out gear all the time
Your argument is like asking a real world army why they dont have more guys using pistols shotguns and sniper rifles rather than a M4 or what have you
Wouldn't change anything.
If I were to give the Mass Driver a smokescreen effect that lasted on the screen for 3/4/5s (STD/ADV/PRO), would it change the fact that my Combat Rifle can near insta-kill anything that's not a Heavy?
If I were to give the Sniper Rifle a tagging ability, would it change the fact that my Rail Rifle has is practically a Fully-Automatic Sniper Rifle // Shotgun hybrid?
Even in there own respective sense, the rifles were OP. Imagine something with the ganking power of a CreoDron Shotgun, a 40-70m range, and a 40-70 round magazine. How balanced does that sound to you?
This is New Eden. In New Eden, you must sacrifice one thing for another. Anything that's "Jack of All Trades" is considerably worse, or contains numerous drawbacks that bring them in-line with the other options.
Name one major, long term drawback that any of the rifles have that would make running another weapon class favorable?
This isn't real life, so your final point is flawed. DUST 514 is designed to be a unique, Sci-Fi FPS/MMO. It wasn't designed as a Call of Duty clone. There needs to be more that 4 weapons that are actually worth using, and you need to be able to last more than 1-2s on the battlefield.
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Onesimus Tarsus
Bragian Order Amarr Empire
1425
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Posted - 2014.03.07 00:50:00 -
[32] - Quote
Dauth Jenkins wrote:+1, try using a difficult weapon, and when you go back to the rifle, it's easy mode. Ion cannon 1.8!
"Man, DUST 514 is so cool! You can play any way you want, pick any weapon, and everyone will be cool with it, because they're just so cool and different and cool."
Unless you're just addicted to wetsuit paperdolls...
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Scheneighnay McBob
Learning Coalition College
4221
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Posted - 2014.03.07 01:40:00 -
[33] - Quote
Also: Your assault rifle may be weaker than its racial counterparts, but it's still overpowered as hell next to everything else.
I am your scan error.
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1830
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Posted - 2014.03.07 01:44:00 -
[34] - Quote
Wait, you didn't try and troll people? da ****?
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Lanius Pulvis
Bullet Cluster Legacy Rising
162
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Posted - 2014.03.07 01:48:00 -
[35] - Quote
Well...(sigh)...I ag(cough)...I agr(choke)...damnit, I AGREE with Atiim...
That felt horrible, please don't talk sense again anytime soon.
Not new, just new to you.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3358
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Posted - 2014.03.07 01:56:00 -
[36] - Quote
There is no such thing as weapon balance. It's a lie. There will always be one weapon superior to another and vice versa.
Secondly, I blame death. Because of death, TTK is being increased. Because of death, RR are getting nerfed heavy. Because of death, logi suits are changing.
1.8 reads almost like a customer feedback response with a little bit of what CCP wanted to add. If this was about 6 months ago, the talks were that TTK needs to be shortened.
I'm not sure if the community is actually keeping up with what was before and what was now. First this is cool, then its not. First this is bad, but then is not.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Meeko Fent
Kirkinen Risk Control Caldari State
1925
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Posted - 2014.03.07 02:26:00 -
[37] - Quote
Atiim wrote:Delta 749 wrote:Theres a difference between being decent all around but overshadowed by niche weapons and having what was decent all around beaten with a stick so its crippled Rather than nerfing them over and over they should have buffed those niche weapons to make them truly more effective in their niches Im talking huge head shot bonuses on sniper rifles, back stab bonuses with knives, and so on
-Hand The niche weapons (for the most part) were already effective in their niche. I could buff Mass Drivers to where the Breach would 1HK you, but that still wouldn't change the fact that my Combat Rifle would wipe half your squad in one clip now would it? I could buff Sniper Rifles to the point where the Tactical had the power of a Thale's, but that still wouldn't stop my Rail Rifle from being a Long Range Shotgun with the CQC effectiveness of an actual Shotgun now would it? The Rifles had to be nerfed. When you have a plentiful source of weapons and the only ones people use are four of them, you know there's a problem with your game. I can't believe I'm saying this, but CCP made the right swing with their nerfbat. Perhaps.
But again, It remains to be seen. I just hope they readjust the MagSec. Otherwise, I'm fine with the current, and new balance.
RR's weren't all that much more powerful then the others, IMO. Were they superior? Yes, but not OP waffles Superior.
Was the AR kinda useless? A little. But its not completely terribad. It was still a good gun.
IDK. Maybe this was needed, but again, perhaps the niches needed to be niche. The MD needed to rock peoples camera like before, disorient them. The Shotty needed to recycle faster, and the breach shotty need a few more bullets. The NK needs a backstab bonus. The Sniper needs a huge headshot Multiplier. Those are necessary for niche weapons to be niche, and not "A rifle, only good in X range", which is a issue several weapons (Not the MD or Shotty, mind you,) suffered from.
The lack of truly different things. The SR is really just was a really long range AR, with 3 shots a clip and a scope. It lacked a fundamentally different style. Just shoot the guys and kill them. Headshots are better, but your probably not going to need them. The NK are just REALLY short ranged ARs, that deal 600 damage in one hit, they lacked the different style, the sneaking style that the Spy's knife has is TF2. You could bumrush the guys with a NK or sneak and backstab, it makes no difference besides the obvious fact that your likely going to be blapped by them if you bumrush.
I think both needed to be done. And they need to adjust the MagSec. Badly... But besides the point.
Because you Wanted to be Something your Not.
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Deacon Obvious
Molon Labe. General Tso's Alliance
37
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Posted - 2014.03.07 05:44:00 -
[38] - Quote
Atiim wrote:Dauth Jenkins wrote:+1, try using a difficult weapon, and when you go back to the rifle, it's easy mode. Ion cannon 1.8! I wish my Scout could use 80GJ Turrets. Ion Pistols? For sure. Ion Cannons? Far too heavy.
It's a recurring futuristic theme, for sure. |
Atiim
Living Like Larry Schwag
5399
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Posted - 2014.03.07 14:49:00 -
[39] - Quote
Lanius Pulvis wrote:Well...(sigh)...I ag(cough)...I agr(choke)...damnit, I AGREE with Atiim...
That felt horrible, please don't talk sense again anytime soon. I'll try my hardest :P
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
160
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Posted - 2014.03.07 21:12:00 -
[40] - Quote
Somebody has yet to quote me xD
Click Here to set up a Character that will get an AR, SMG, and a Caldari BPO
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