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Chunky Munkey
Amarr Templars Amarr Empire
3340
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Posted - 2014.03.05 18:43:00 -
[1] - Quote
The damage reduction to the Rail & Combat rifles is roughly proportional to that of the AR & ScR.
Seriously CCP did you really think this would fly? We've known the new rifles are OP for months now, and we were told they were getting a nerf. A net nerf to a whole group of weapons is not what we wanted to hear.
So you were either too dim to tell that we didn't want an AR nerf, or you deliberately deceived us.
No.
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Arkena Wyrnspire
Fatal Absolution
10432
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Posted - 2014.03.05 18:44:00 -
[2] - Quote
Oh, also the breach assault rifle is being nerfed almost as much as the CR/RR. You know, that thing which already has the lowest DPS of any rifle as well as the lowest range and fire rate.
You have long since made your choice. What you make now is a mistake.
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Onesimus Tarsus
Bragian Order Amarr Empire
1392
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Posted - 2014.03.05 18:45:00 -
[3] - Quote
Chunky Munkey wrote:The damage reduction to the Rail & Combat rifles is roughly proportional to that of the AR & ScR.
Seriously CCP did you really think this would fly? We've known the new rifles are OP for months now, and we were told they were getting a nerf. A net nerf to a whole group of weapons is not what we wanted to hear.
So you were either too dim to tell that we didn't want an AR nerf, or you deliberately deceived us.
yep....yepyepyepyepyepyep.
Unless you're just addicted to wetsuit paperdolls...
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DozersMouse XIII
Ultramarine Corp
135
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Posted - 2014.03.05 18:45:00 -
[4] - Quote
its a joke if you look at these stats
Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make
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RINON114
B.S.A.A. General Tso's Alliance
532
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Posted - 2014.03.05 18:46:00 -
[5] - Quote
Chunky Munkey wrote:The damage reduction to the Rail & Combat rifles is roughly proportional to that of the AR & ScR.
Seriously CCP did you really think this would fly? We've known the new rifles are OP for months now, and we were told they were getting a nerf. A net nerf to a whole group of weapons is not what we wanted to hear.
So you were either too dim to tell that we didn't want an AR nerf, or you deliberately deceived us. I couldn't agree more. The AR should be left alone, especially the variants. |
Roy Ventus
Axis of Chaos
1257
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Posted - 2014.03.05 18:49:00 -
[6] - Quote
Roy Ventus wrote:The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me."
But then I go and check the stats and realize...
The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes from 60.1 to 51.7.
The Combat Rifle goes from 32 pts of damage to 27 with the Boundless going from 35.2 to 29.7.
The Scrambler Rifle gets punched down from 72 to 65 while the Viziam is 79.2 to 71.5
MEANWHILE. THE ASSAULT RIFLE GETS NERFED BY 4 PTS. OMG THE INSANITY.
Really, I think people are just flipping out because that's what they're the best at. The variants of the AR are pretty much the same as before. Some liked where the variants were at, others don't. Imo, I could've dealt with less of a nerf on the tactical but we'll see how well it does in 1.8.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Grimmiers
0uter.Heaven
434
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Posted - 2014.03.05 18:49:00 -
[7] - Quote
The breach getting lower damage was actually funny. I think it's dps would still be lower if they kept it the same. They did say that they fixed the way guns go back to no recoil after releasing the trigger for split second, so maybe they've made other tweaks to recoil we don't know about.
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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Chunky Munkey
Amarr Templars Amarr Empire
3343
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Posted - 2014.03.05 18:50:00 -
[8] - Quote
Roy Ventus wrote:Roy Ventus wrote:The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me."
But then I go and check the stats and realize...
The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes from 60.1 to 51.7.
The Combat Rifle goes from 32 pts of damage to 27 with the Boundless going from 35.2 to 29.7.
The Scrambler Rifle gets punched down from 72 to 65 while the Viziam is 79.2 to 71.5
MEANWHILE. THE ASSAULT RIFLE GETS NERFED BY 4 PTS. OMG THE INSANITY.
Really, I think people are just flipping out because that's what they're the best at. The variants of the AR are pretty much the same as before. Some liked where the variants were at, others don't. Imo, I could've dealt with less of a nerf on the tactical but we'll see how well it does in 1.8.
Do you even math bro?
No.
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Atiim
5320
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Posted - 2014.03.05 18:52:00 -
[9] - Quote
Chunky Munkey wrote:Roy Ventus wrote:Roy Ventus wrote:The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me."
But then I go and check the stats and realize...
The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes from 60.1 to 51.7.
The Combat Rifle goes from 32 pts of damage to 27 with the Boundless going from 35.2 to 29.7.
The Scrambler Rifle gets punched down from 72 to 65 while the Viziam is 79.2 to 71.5
MEANWHILE. THE ASSAULT RIFLE GETS NERFED BY 4 PTS. OMG THE INSANITY.
Really, I think people are just flipping out because that's what they're the best at. The variants of the AR are pretty much the same as before. Some liked where the variants were at, others don't. Imo, I could've dealt with less of a nerf on the tactical but we'll see how well it does in 1.8. Do you even math bro? Refer to your sig.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Soraya Xel
The Corporate Raiders Top Men.
1607
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Posted - 2014.03.05 18:52:00 -
[10] - Quote
The AR and SCR both badly needed a TTK nerf as well. And nerfing all medium rifles was more important than balancing RR/CR against AR/SCR.
I'd like to be your CPM1 candidate
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Roy Ventus
Axis of Chaos
1257
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Posted - 2014.03.05 18:53:00 -
[11] - Quote
Chunky Munkey wrote:Roy Ventus wrote:Roy Ventus wrote:The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me."
But then I go and check the stats and realize...
The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes from 60.1 to 51.7.
The Combat Rifle goes from 32 pts of damage to 27 with the Boundless going from 35.2 to 29.7.
The Scrambler Rifle gets punched down from 72 to 65 while the Viziam is 79.2 to 71.5
MEANWHILE. THE ASSAULT RIFLE GETS NERFED BY 4 PTS. OMG THE INSANITY.
Really, I think people are just flipping out because that's what they're the best at. The variants of the AR are pretty much the same as before. Some liked where the variants were at, others don't. Imo, I could've dealt with less of a nerf on the tactical but we'll see how well it does in 1.8. Do you even math bro?
Hmm? Yeah.
The AR is nerfed by 4 dmg pts compared to:
8 pts for the RR 7 for the ScR 5 for the CR
Of course as they go up in tier, they gain decimals but Hell the highest the AR goes to is -4.4 at Prototype
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Chunky Munkey
Amarr Templars Amarr Empire
3343
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Posted - 2014.03.05 18:55:00 -
[12] - Quote
Soraya Xel wrote:The AR and SCR both badly needed a TTK nerf as well. And nerfing all medium rifles was more important than balancing RR/CR against AR/SCR.
It really wasn't. The RR dominance is a far more severe issue than TTK.
No.
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Chunky Munkey
Amarr Templars Amarr Empire
3343
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Posted - 2014.03.05 18:57:00 -
[13] - Quote
Roy Ventus wrote:Chunky Munkey wrote: Do you even math bro?
Hmm? Yeah. The AR is nerfed by 4 dmg pts compared to: 8 pts for the RR 7 for the ScR 5 for the CR Of course as they go up in tier, they gain decimals but Hell the highest the AR goes to is -4.4 at Prototype
Wow.
Please don't ever work with numbers.
No.
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Jackof All-Trades
The Black Renaissance
524
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Posted - 2014.03.05 18:58:00 -
[14] - Quote
AR is still broken, but the TTK with the AR was just too powerful not to be nerfed. Unfortunately, it too had to go.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Harpyja
Molon Labe. General Tso's Alliance
1233
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Posted - 2014.03.05 18:58:00 -
[15] - Quote
Chunky Munkey wrote:The damage reduction to the Rail & Combat rifles is roughly proportional to that of the AR & ScR.
Seriously CCP did you really think this would fly? We've known the new rifles are OP for months now, and we were told they were getting a nerf. A net nerf to a whole group of weapons is not what we wanted to hear.
So you were either too dim to tell that we didn't want an AR nerf, or you deliberately deceived us. If you notice the %s on the chart, you'll see that the combat and rail rifles are getting nerfed the hardest with losing around 15% damage while plasma and scrambler rifles only lose about 10%.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Roy Ventus
Axis of Chaos
1257
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Posted - 2014.03.05 19:00:00 -
[16] - Quote
Chunky Munkey wrote:Roy Ventus wrote:Chunky Munkey wrote: Do you even math bro?
Hmm? Yeah. The AR is nerfed by 4 dmg pts compared to: 8 pts for the RR 7 for the ScR 5 for the CR Of course as they go up in tier, they gain decimals but Hell the highest the AR goes to is -4.4 at Prototype Wow. Please don't ever work with numbers.
._. Don't **** with me man. I'm being up front with you, please be up front with me. What's the issue?
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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excillon
Nova Corps Marines Ishuk-Raata Enforcement Directive
319
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Posted - 2014.03.05 19:00:00 -
[17] - Quote
Damn...leave the AR alone already! Jesus... |
Ryme Intrinseca
Fatal Absolution General Tso's Alliance
850
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Posted - 2014.03.05 19:01:00 -
[18] - Quote
How CCP decide on weapon balance:
Burst assault rifle, eh? That's a super scary name, must be really OP! We could play a couple of games or visit the forums to see if anyone ever uses one, but we've got better stuff to do. [Swings nerf hammer indiscriminately, cackling madly between puffs of crackpipe] |
DUST Fiend
OSG Planetary Operations Covert Intervention
12030
|
Posted - 2014.03.05 19:03:00 -
[19] - Quote
Some things literally never change.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Roy Ventus
Axis of Chaos
1257
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Posted - 2014.03.05 19:04:00 -
[20] - Quote
Harpyja wrote:Chunky Munkey wrote:The damage reduction to the Rail & Combat rifles is roughly proportional to that of the AR & ScR.
Seriously CCP did you really think this would fly? We've known the new rifles are OP for months now, and we were told they were getting a nerf. A net nerf to a whole group of weapons is not what we wanted to hear.
So you were either too dim to tell that we didn't want an AR nerf, or you deliberately deceived us. If you notice the %s on the chart, you'll see that the combat and rail rifles are getting nerfed the hardest with losing around 15% damage while plasma and scrambler rifles only lose about 10%.
Is what I'm saying.
I'm doing simple calculations and comparing them.
There's a smaller damage gap in all of them compared to the AR except the CR, which has a wider damage gap(because the CR's damage was always below the AR now it's a good -3 points below the standard AR, which is essentially one point of a difference from the current standards).
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Ryme Intrinseca
Fatal Absolution General Tso's Alliance
850
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Posted - 2014.03.05 19:04:00 -
[21] - Quote
Roy Ventus wrote:Chunky Munkey wrote:Roy Ventus wrote:Chunky Munkey wrote: Do you even math bro?
Hmm? Yeah. The AR is nerfed by 4 dmg pts compared to: 8 pts for the RR 7 for the ScR 5 for the CR Of course as they go up in tier, they gain decimals but Hell the highest the AR goes to is -4.4 at Prototype Wow. Please don't ever work with numbers. ._. Don't **** with me man. I'm being up front with you, please be up front with me. What's the issue? Do you even percentage, bro? |
Roy Ventus
Axis of Chaos
1257
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Posted - 2014.03.05 19:05:00 -
[22] - Quote
Ryme Intrinseca wrote:Roy Ventus wrote:Chunky Munkey wrote:Roy Ventus wrote:Chunky Munkey wrote: Do you even math bro?
Hmm? Yeah. The AR is nerfed by 4 dmg pts compared to: 8 pts for the RR 7 for the ScR 5 for the CR Of course as they go up in tier, they gain decimals but Hell the highest the AR goes to is -4.4 at Prototype Wow. Please don't ever work with numbers. ._. Don't **** with me man. I'm being up front with you, please be up front with me. What's the issue? Do you even percentage, bro?
Nope. Nope I don't. Now tell me what's the error here.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Pvt Numnutz
R 0 N 1 N
857
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Posted - 2014.03.05 19:08:00 -
[23] - Quote
Roy Ventus wrote:Roy Ventus wrote:The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me."
But then I go and check the stats and realize...
The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes from 60.1 to 51.7.
The Combat Rifle goes from 32 pts of damage to 27 with the Boundless going from 35.2 to 29.7.
The Scrambler Rifle gets punched down from 72 to 65 while the Viziam is 79.2 to 71.5
MEANWHILE. THE ASSAULT RIFLE GETS NERFED BY 4 PTS. OMG THE INSANITY.
Really, I think people are just flipping out because that's what they're the best at. The variants of the AR are pretty much the same as before. Some liked where the variants were at, others don't. Imo, I could've dealt with less of a nerf on the tactical but we'll see how well it does in 1.8. The AR is nerfed by 4 dmg pts compared to: 8 pts for the RR 7 for the ScR 5 for the CR Its like they didn't even read the Dev blog. That and the proficiency changes make the rifles balanced. RR and CR will be doing much less against shields. It gives them roles. This is something we should try out before crying...
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Cody Sietz
Bullet Cluster Legacy Rising
2524
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Posted - 2014.03.05 19:08:00 -
[24] - Quote
Yeah the assault combat rifle doing 900+ dmg from 70 meters plus in 2 seconds is a bit crazy.
But hey, let's nerf the AR...again.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Chunky Munkey
Amarr Templars Amarr Empire
3348
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Posted - 2014.03.05 19:11:00 -
[25] - Quote
Roy Ventus wrote:Ryme Intrinseca wrote:Roy Ventus wrote:Chunky Munkey wrote:Wow. Please don't ever work with numbers. ._. Don't **** with me man. I'm being up front with you, please be up front with me. What's the issue? Do you even percentage, bro? Nope. Nope I don't. Now tell me what's the error here.
If a 1200 damage forge gun got a nerf of 10pts. Would that be a greater, or lesser nerf than what the AR is receiving?
No.
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Soraya Xel
The Corporate Raiders Top Men.
1607
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Posted - 2014.03.05 19:13:00 -
[26] - Quote
Chunky Munkey wrote:Soraya Xel wrote:The AR and SCR both badly needed a TTK nerf as well. And nerfing all medium rifles was more important than balancing RR/CR against AR/SCR. It really wasn't. The RR dominance is a far more severe issue than TTK.
Incorrect. The proliferation of AR/SCR/RR/CR use over ANY kind of battlefield variety was and is far worse. All of them benefit massively from autoaim mechanics and their extremely flexible use cases as well as high rapid-fire damage essentially made battlefield roles as a whole irrelevant. You're crying minute details about game balance between similar weapons, when the issue they're fixing was game balance across the entirety of the game.
I'd like to be your CPM1 candidate
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Chunky Munkey
Amarr Templars Amarr Empire
3348
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Posted - 2014.03.05 19:13:00 -
[27] - Quote
Pvt Numnutz wrote:Roy Ventus wrote:Roy Ventus wrote:The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me."
But then I go and check the stats and realize...
The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes from 60.1 to 51.7.
The Combat Rifle goes from 32 pts of damage to 27 with the Boundless going from 35.2 to 29.7.
The Scrambler Rifle gets punched down from 72 to 65 while the Viziam is 79.2 to 71.5
MEANWHILE. THE ASSAULT RIFLE GETS NERFED BY 4 PTS. OMG THE INSANITY.
Really, I think people are just flipping out because that's what they're the best at. The variants of the AR are pretty much the same as before. Some liked where the variants were at, others don't. Imo, I could've dealt with less of a nerf on the tactical but we'll see how well it does in 1.8. The AR is nerfed by 4 dmg pts compared to: 8 pts for the RR 7 for the ScR 5 for the CR Its like they didn't even read the Dev blog. That and the proficiency changes make the rifles balanced. RR and CR will be doing much less against shields. It gives them roles. This is something we should try out before crying...
There is a lot more armour HP on the average battlefield. Reducing armour damage for the AR is another nerf. RRs have never had any trouble chewing through shields.
No.
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Chunky Munkey
Amarr Templars Amarr Empire
3348
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Posted - 2014.03.05 19:14:00 -
[28] - Quote
Soraya Xel wrote:Chunky Munkey wrote:Soraya Xel wrote:The AR and SCR both badly needed a TTK nerf as well. And nerfing all medium rifles was more important than balancing RR/CR against AR/SCR. It really wasn't. The RR dominance is a far more severe issue than TTK. Incorrect. The proliferation of AR/SCR/RR/CR use over ANY kind of battlefield variety was and is far worse. All of them benefit massively from autoaim mechanics and their extremely flexible use cases as well as high rapid-fire damage essentially made battlefield roles as a whole irrelevant. You're crying minute details about game balance between similar weapons, when the issue they're fixing was game balance across the entirety of the game.
They're mainline rifles. They're supposed to be the most common.
No.
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Soraya Xel
The Corporate Raiders Top Men.
1607
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Posted - 2014.03.05 19:17:00 -
[29] - Quote
Chunky Munkey wrote:They're mainline rifles. They're supposed to be the most common.
This is roughly the same level of stupid as "tanks aren't supposed to be killed by infantry".
I'd like to be your CPM1 candidate
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Ryme Intrinseca
Fatal Absolution General Tso's Alliance
851
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Posted - 2014.03.05 19:18:00 -
[30] - Quote
Roy Ventus wrote:Ryme Intrinseca wrote:Roy Ventus wrote:Chunky Munkey wrote:Roy Ventus wrote:
Hmm? Yeah.
The AR is nerfed by 4 dmg pts compared to:
8 pts for the RR 7 for the ScR 5 for the CR
Of course as they go up in tier, they gain decimals but Hell the highest the AR goes to is -4.4 at Prototype
Wow. Please don't ever work with numbers. ._. Don't **** with me man. I'm being up front with you, please be up front with me. What's the issue? Do you even percentage, bro? Nope. Nope I don't. Now tell me what's the error here. Just in case you're not trolling...
ScR has more than double the damage per shot of the AR. Thus, a 7 point decrease for the ScR has a smaller impact on its effectiveness than a 4 point decrease does for the AR. |
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