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Samantha Hunyz
Condotta Rouvenor Gallente Federation
83
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Posted - 2014.03.04 19:38:00 -
[1] - Quote
I believe it will be either a commando or assault. Not sure what race, but IMO armor tanked are better. They are easier to fit (cpu/pg) and can take more damage.
I'll go over pros and cons of assault, commando, and scout. Even though listen, I believe the scout sniping is inferior.
Pros of the commando: -High hp pool -Bonus to damage -can use another light weapon to be useful on non-sniper friendly maps.
Cons of commando sniping -slow as hell (not sure, but do they have equipment slots? if not harder to resupply)
Pros of assault -Mobility -Possible bonus that helps improve light weapons -can carry own ammo resupply
Cons of assualt sniping (I do not see a downside to assault sniping at this time)
Pros to scout sniping -can stay of the radar -ninja vanish in 1.8 -can carry ammo resupply
Cons to scout sniping -lol hp -no noticible increase to weapon as with the commando or assault - easily counter sniped by militia with no sp, leaving long periods of time respawning and relocating to a new spot.
When I look down my scope, all I see are dead people.
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NextDark Knight
Hellstorm Inc League of Infamy
243
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Posted - 2014.03.04 19:42:00 -
[2] - Quote
Be careful what you spec into... one point eight is suppose to be upgraded to a 8 bit top down action shooter. The sniper play stylemight be ddramatically different. The exact changes are still melted under lock and key.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Disturbingly Bored
The Strontium Asylum
1863
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Posted - 2014.03.04 19:48:00 -
[3] - Quote
Samantha Hunyz wrote:Pros of the commando: -High hp pool -Bonus to damage -can use another light weapon to be useful on non-sniper friendly maps.
Provided damage mods aren't nerfed into oblivion, Caldari Commando is going to be a really, really good sniper.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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deepfried salad gilliam
Sanguine Knights
457
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Posted - 2014.03.04 19:59:00 -
[4] - Quote
black eagle scout suit:P
Proud Christian
add p2p already!
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Patrick57
5725
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Posted - 2014.03.04 20:03:00 -
[5] - Quote
Gallente Scout.
Two Equipment slots, and you can tank 700+ Armor.
Zatara hates me :(
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Chunky Munkey
Amarr Templars Amarr Empire
3324
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Posted - 2014.03.04 20:03:00 -
[6] - Quote
Caldari commando. High base HP and one of, of not the, highest possible damage output of rail weaponry.
No.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1440
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Posted - 2014.03.04 20:04:00 -
[7] - Quote
I am going to continue to use the appropriate suit that should be used which is the scout/light suit. Once again CCP, everybody is just going to spec the easiest thing rather than what would be appropriate for the role. Sniper rifle is already nerfed to death for what it is for anyway.
Let's just all go heavy. Make it easy.
Rommel, you magnificent bastard, I read your book!
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DEZKA DIABLO
0uter.Heaven
333
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Posted - 2014.03.04 20:04:00 -
[8] - Quote
Caldari scout, move after every killed target
Dead trigger master , an ya I do that ISH ON PURPOSE!
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Samantha Hunyz
Condotta Rouvenor Gallente Federation
83
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Posted - 2014.03.04 20:05:00 -
[9] - Quote
Disturbingly Bored wrote:Samantha Hunyz wrote:Pros of the commando: -High hp pool -Bonus to damage -can use another light weapon to be useful on non-sniper friendly maps. Provided damage mods aren't nerfed into oblivion, Caldari Commando is going to be a really, really good sniper. I believe damage mod changes are going to be bad for sniping. It currently takes 3 complex damage mods to score a single kill with the kaalakiota (the only true proto SR, (Thale is the best but not readily available)).
Almost every other "rifle" has enough DPS to mow down 3+ players per mag without a single damage mod. COmbine that with AA, and the game makes up for server lag for them automatically, while non AA weapons do not benefit from this makes it having AA completely unbalanced.
When I look down my scope, all I see are dead people.
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Dauth Jenkins
Ultramarine Corp
149
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Posted - 2014.03.04 20:08:00 -
[10] - Quote
Samantha Hunyz wrote:Disturbingly Bored wrote:Samantha Hunyz wrote:Pros of the commando: -High hp pool -Bonus to damage -can use another light weapon to be useful on non-sniper friendly maps. Provided damage mods aren't nerfed into oblivion, Caldari Commando is going to be a really, really good sniper. I believe damage mod changes are going to be bad for sniping. It currently takes 3 complex damage mods to score a single kill with the kaalakiota (the only true proto SR, (Thale is the best but not readily available)). Almost every other "rifle" has enough DPS to mow down 3+ players per mag without a single damage mod. COmbine that with AA, and the game makes up for server lag for them automatically, while non AA weapons do not benefit from this makes it having AA completely unbalanced.
Gotta be using a tac rifle
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Zekain K
Expert Intervention Caldari State
1190
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Posted - 2014.03.04 20:09:00 -
[11] - Quote
Caldari sentinel
CALDARI not so MASTER RACE
Forum Warrior Level: 10
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Aramis Madrigal
SVER True Blood General Tso's Alliance
155
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Posted - 2014.03.04 20:13:00 -
[12] - Quote
With sniping heavily centered around alpha damage and changes to damage mods, I expect the commando to shine. Once 1.8 is live we'll have a better idea I suppose.
-Aramis |
Samantha Hunyz
Condotta Rouvenor Gallente Federation
83
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Posted - 2014.03.04 20:15:00 -
[13] - Quote
Patrick57 wrote:Gallente Scout.
Two Equipment slots, and you can tank 700+ Armor. This is tempting, beacause of...
Operative 1171 Aajli wrote:I am going to continue to use the appropriate suit that should be used which is the scout/light suit. Once again CCP, everybody is just going to spec the easiest thing rather than what would be appropriate for the role. Sniper rifle is already nerfed to death for what it is for anyway.
Let's just all go heavy. Make it easy. This Is what I believe. Unfortunately, the damage mod nerf combined with server lag/hit detection will render the scout sniper virtually obsolete due to the alpha damage not being effective at proto levels vs proto suits with proto regen abilities.
When I look down my scope, all I see are dead people.
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Awry Barux
Ametat Security Amarr Empire
1369
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Posted - 2014.03.04 20:15:00 -
[14] - Quote
Samantha Hunyz wrote:I believe it will be either a commando or assault. Not sure what race, but IMO armor tanked are better. They are easier to fit (cpu/pg) and can take more damage.
I'll go over pros and cons of assault, commando, and scout. Even though listen, I believe the scout sniping is inferior.
Pros of the commando: -High hp pool -Bonus to damage -can use another light weapon to be useful on non-sniper friendly maps.
Cons of commando sniping -slow as hell (not sure, but do they have equipment slots? if not harder to resupply)
Pros of assault -Mobility -Possible bonus that helps improve light weapons -can carry own ammo resupply
Cons of assualt sniping (I do not see a downside to assault sniping at this time)
Pros to scout sniping -can stay of the radar -ninja vanish in 1.8 -can carry ammo resupply
Cons to scout sniping -lol hp -no noticible increase to weapon as with the commando or assault - easily counter sniped by militia with no sp, leaving long periods of time respawning and relocating to a new spot.
None of the above.
Amarr logi: Pros: -Reasonable speed -Sidearm slot -3 highs for the correct number of damage mods -3 equipment slots for nanohives, rep hives, and uplink -Plenty of low slots for armor tanking -CPU/PG to spare Cons: -Slightly less damage than 1.8 commando |
Onesimus Tarsus
Bragian Order Amarr Empire
1349
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Posted - 2014.03.04 20:16:00 -
[15] - Quote
I'm digging the Arbiter.
Start an alt, use no SP, grab a starter fit and join me in "no SP warriors" chat!
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
2597
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Posted - 2014.03.04 20:19:00 -
[16] - Quote
Cal Assault because reload + tac sr
Hellstorm Inc., Executive Director
Amarr Victor
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CRNWLLC
Screwy Rabbit ULC
74
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Posted - 2014.03.04 20:29:00 -
[17] - Quote
Awry Barux wrote:Samantha Hunyz wrote:I believe it will be either a commando or assault. Not sure what race, but IMO armor tanked are better. They are easier to fit (cpu/pg) and can take more damage.
I'll go over pros and cons of assault, commando, and scout. Even though listen, I believe the scout sniping is inferior.
Pros of the commando: -High hp pool -Bonus to damage -can use another light weapon to be useful on non-sniper friendly maps.
Cons of commando sniping -slow as hell (not sure, but do they have equipment slots? if not harder to resupply)
Pros of assault -Mobility -Possible bonus that helps improve light weapons -can carry own ammo resupply
Cons of assualt sniping (I do not see a downside to assault sniping at this time)
Pros to scout sniping -can stay of the radar -ninja vanish in 1.8 -can carry ammo resupply
Cons to scout sniping -lol hp -no noticible increase to weapon as with the commando or assault - easily counter sniped by militia with no sp, leaving long periods of time respawning and relocating to a new spot.
None of the above. Amarr logi: Pros: -Reasonable speed -Sidearm slot -3 highs for the correct number of damage mods -3 equipment slots for nanohives, rep hives, and uplink -Plenty of low slots for armor tanking -CPU/PG to spare Cons: -Slightly less damage than 1.8 commando
^^This, unquestionably. Amarr Logi is the savagest of all potential sniper suits for all the reasons Awry Barux points out.
With my Amarr Logi sniper, I have 725 EHP, +~21% damage with the complex mods, and all the logistics (not medic) equipment you'd need.
In a lot of ways, I'd say it's simply one of the best suits in the game, since it's so damned customizable!
My other dropsuit is a Python.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4479
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Posted - 2014.03.04 20:49:00 -
[18] - Quote
Caldari Heavy + Thales + Damage Mods + Cloak
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Cpl Foster USMC
Alpha Response Command
683
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Posted - 2014.03.04 20:54:00 -
[19] - Quote
Min Med mk.0 ?
Forum Ban over..!!---> I feel like a "Made Man" now.....
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Joseph Ridgeson
WarRavens League of Infamy
654
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Posted - 2014.03.04 20:58:00 -
[20] - Quote
Logistics will still probably be top dog in my opinion. Dropping ammo and a spawn point in case you get killed is really powerful. Even more so, grab a bunch of PG/CPU enhancers and use a Cloak yourself when you get caught. |
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Samantha Hunyz
Condotta Rouvenor Gallente Federation
83
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Posted - 2014.03.04 22:13:00 -
[21] - Quote
Joseph Ridgeson wrote:Logistics will still probably be top dog in my opinion. Dropping ammo and a spawn point in case you get killed is really powerful. Even more so, grab a bunch of PG/CPU enhancers and use a Cloak yourself when you get caught. While the amar logi is the best choice out of the logistics suit, the lack of extra damage will hurt it in 1.8. A sniper that equips uplinks should only use them to help their team. Using them in the manner you describe is lol, and please continue to do so. I already know where you at, and know where you are going to respawn, making you easily farmed kills.
When I look down my scope, all I see are dead people.
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DJINN Marauder
Ancient Exiles. Renegade Alliance
4377
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Posted - 2014.03.04 22:18:00 -
[22] - Quote
Commando does indeed have an equipment slot
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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shaman oga
Nexus Balusa Horizon
1709
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Posted - 2014.03.04 22:24:00 -
[23] - Quote
Heavy with forgegun is the best sniper fit, also good against vehicles...
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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Dimmu Borgir II
The New Age Outlaws WINMATAR.
244
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Posted - 2014.03.04 22:29:00 -
[24] - Quote
the best sniper suit is a dead sniper suit...
Blue is good, red is bad, orange you glad you're not red?
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Samantha Hunyz
Condotta Rouvenor Gallente Federation
84
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Posted - 2014.03.04 22:52:00 -
[25] - Quote
Dimmu Borgir II wrote:the best sniper suit is a dead sniper suit... So which crutch do you lean on? AA automatic weapons that hold enough ammo to kill 3+ suits in one sitting or MLT tanks? I'm guessing both.
HTFU and GET GUD, scrub
When I look down my scope, all I see are dead people.
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Samantha Hunyz
Condotta Rouvenor Gallente Federation
84
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Posted - 2014.03.04 22:54:00 -
[26] - Quote
Samantha Hunyz wrote:Dimmu Borgir II wrote:the best sniper suit is a dead sniper suit... So which crutch do you lean on? AA automatic weapons that hold enough ammo to kill 3+ suits in one sitting or MLT tanks? I'm guessing both. HTFU and GET GUD, scrub Sorry I had to get it in b4 some butthurt anti-sniper said it first. No hard feelings btw.
When I look down my scope, all I see are dead people.
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Dimmu Borgir II
The New Age Outlaws WINMATAR.
245
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Posted - 2014.03.04 23:00:00 -
[27] - Quote
Samantha Hunyz wrote:Dimmu Borgir II wrote:the best sniper suit is a dead sniper suit... So which crutch do you lean on? AA automatic weapons that hold enough ammo to kill 3+ suits in one sitting or MLT tanks? I'm guessing both. HTFU and GET GUD, scrub
What do you mean? I barely ever get killed by snipers... I just think the only good sniper is a dead sniper... including you ;)
Blue is good, red is bad, orange you glad you're not red?
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Scheneighnay McBob
Learning Coalition College
4196
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Posted - 2014.03.04 23:10:00 -
[28] - Quote
You missed some pros to scout sniping
Very high mobility (you can GTFO very quickly if need be, also easy to move with your targets) Passive scanning makes you hard to sneak up on if you keep an eye on your mini map In 1.8 they'll have 2 equipment slots
Personally, I think the suit you should pick is all about how you snipe. If you like to move around alot like me, go with a scout If you like to sit in one place or want a perch cloaser to the action, go commando.
Not really any reason to take an assault over either of the 2, unless a frontline perch is inaccessible with a commando.
I am your scan error.
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Scheneighnay McBob
Learning Coalition College
4196
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Posted - 2014.03.04 23:11:00 -
[29] - Quote
Almost forgot- commandos have an equipment slot too, dumbass.
I am your scan error.
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Awry Barux
Ametat Security Amarr Empire
1378
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Posted - 2014.03.04 23:16:00 -
[30] - Quote
Samantha Hunyz wrote:Joseph Ridgeson wrote:Logistics will still probably be top dog in my opinion. Dropping ammo and a spawn point in case you get killed is really powerful. Even more so, grab a bunch of PG/CPU enhancers and use a Cloak yourself when you get caught. While the amar logi is the best choice out of the logistics suit, the lack of extra damage will hurt it in 1.8. A sniper that equips uplinks should only use them to help their team. Using them in the manner you describe is lol, and please continue to do so. I already know where you at, and know where you are going to respawn, making you easily farmed kills.
Nope. The big benefit comes from being able to bring repair hives, ammo hives, and an uplink all on one suit. I've dueled many snipers in my Amarr logi- if you're attentive, you should never eat more than one shot at a time. Your regen abilities are second to none. If you're confident in your sniping abilities (i.e. the amount of time it takes you to move out, crouch, draw a bead, and fire) , you can counter-counter-snipe better than any other suit. Worst case, they get you with a double-tap headshot because you were slow, and you respawn in a true heavy counter-counter-sniper in your fortified nest. I've never met a sniper I couldn't counter-counter-snipe with a sentinel suit and wiyrkomi/allotek hives in my nest. A commando can certainly put more damage down-range, but the big heavy hitbox and only one equipment slot is a major detriment.
Basically it's a style choice between guerrilla sniping and just big-dogging other snipers down. |
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