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Thread Statistics | Show CCP posts - 0 post(s) |
Spkr4theDead
Red Star. EoN.
1891
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Posted - 2014.03.02 04:28:00 -
[211] - Quote
Cat Merc wrote:You managed to make me throw my controller for the first time since I got my PS3 4 years ago.
This heavy event has shown me how ludicrous heavies have become after all the buffs from 1.2 - 1.7. And now you're making yet another buff in 1.8.
Every single match that I hated this week had heavy spam. I fricking wish they would return to Gal Logis with RR's.
Fricking Minmatar Heavy is going to be faster than my assault, have more eHP, and with that boundless HMG shred me to pieces in an instant. Yeah, totally absolutely fine.
I'm done, I'm going to play my backlog of games.
You guys can laugh all you want, I'm sick of heavy spam, and I put 10mil ISK down that in 1.8 everyone is going to cry about heavies.
See ya in 1.9/2.0/whatever Don't come back.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7010
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Posted - 2014.03.02 04:56:00 -
[212] - Quote
Darken-Soul wrote:Cat Merc wrote:Alternate Insano wrote:A thought on the AR. My 7 yr old son's alt Walmart Ninja has AR oper 3, sharpshooter 3, mlt heavy suit. He can get kills at all ranges. He can kill light suits, mediums, and heavies. Earlier today he went 12/12 in Dom with all mlt gear.
What the problem is, ese? New players are catching up, fights are evening out, your 30 million SP isn't carrying your utter lack of skills, and you are only here for one sided battles.
If you can't pull out a FG or SR to clear an obj, I just don't know what to tell you. Stop relying on a worn out crutch and actually play the game. Or not, it doesn't matter to the rest of us except we'll miss seeing a veteran player carry on so. I have no problem killing heavies. I have a problem killing waves of 5 heavies that respawn by the time I kill them all, making capturing an objective impossible. so you have a problem with uplinks. No, uplinks I can flux, shoot, all the stuff.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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low genius
The Sound Of Freedom Renegade Alliance
1320
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Posted - 2014.03.02 04:57:00 -
[213] - Quote
get off my obstacle. |
Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7010
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Posted - 2014.03.02 04:58:00 -
[214] - Quote
Spkr4theDead wrote:Cat Merc wrote:You managed to make me throw my controller for the first time since I got my PS3 4 years ago.
This heavy event has shown me how ludicrous heavies have become after all the buffs from 1.2 - 1.7. And now you're making yet another buff in 1.8.
Every single match that I hated this week had heavy spam. I fricking wish they would return to Gal Logis with RR's.
Fricking Minmatar Heavy is going to be faster than my assault, have more eHP, and with that boundless HMG shred me to pieces in an instant. Yeah, totally absolutely fine.
I'm done, I'm going to play my backlog of games.
You guys can laugh all you want, I'm sick of heavy spam, and I put 10mil ISK down that in 1.8 everyone is going to cry about heavies.
See ya in 1.9/2.0/whatever Don't come back. Oh I will come back, and hopefully by then your crutch gets taken away from you
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Darken-Soul
BIG BAD W0LVES
1369
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Posted - 2014.03.02 07:14:00 -
[215] - Quote
Cat Merc wrote:Darken-Soul wrote:Cat Merc wrote:Alternate Insano wrote:A thought on the AR. My 7 yr old son's alt Walmart Ninja has AR oper 3, sharpshooter 3, mlt heavy suit. He can get kills at all ranges. He can kill light suits, mediums, and heavies. Earlier today he went 12/12 in Dom with all mlt gear.
What the problem is, ese? New players are catching up, fights are evening out, your 30 million SP isn't carrying your utter lack of skills, and you are only here for one sided battles.
If you can't pull out a FG or SR to clear an obj, I just don't know what to tell you. Stop relying on a worn out crutch and actually play the game. Or not, it doesn't matter to the rest of us except we'll miss seeing a veteran player carry on so. I have no problem killing heavies. I have a problem killing waves of 5 heavies that respawn by the time I kill them all, making capturing an objective impossible. so you have a problem with uplinks. No, uplinks I can flux, shoot, all the stuff.
then your problem is skirmish.
Who wants some?
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Operative 1171 Aajli
Bragian Order Amarr Empire
1389
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Posted - 2014.03.02 08:06:00 -
[216] - Quote
I'd settle for not allowing heavies to drive an LAV or tank and for CCP to stop making it so easy to run a heavy suit as a cheap excuse for everything.
Rommel, you magnificent bastard, I read your book!
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Vitharr Foebane
Living Like Larry Schwag
702
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Posted - 2014.03.02 10:03:00 -
[217] - Quote
Operative 1171 Aajli wrote:I'd settle for not allowing heavies to drive an LAV or tank and for CCP to stop making it so easy to run a heavy suit as a cheap excuse for everything. Id tell you to get out of your tank and actually run a heavy, but effort isn't in a tanker's nature...
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Scheherazade VII
295
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Posted - 2014.03.02 10:22:00 -
[218] - Quote
Vitharr Foebane wrote:Cat Merc wrote:Vitharr Foebane wrote:Cat Merc wrote:Takahiro Kashuken wrote:OP is butthurt that its slowly turning away from Medium Frame514 and that other playstyles are useful now Yeah, now it's everything BUT a medium frame The only use for a medium frame is a logi, but one can supply an entire squad. Amarr Assault disagrees... 900 DPS HMG disagrees. EVERY OTHER LIGHT WEAPON HAS AT LEAST TWICE THE RANGE OF A HMG! The HMG is good at ONE THING murdering things between 5 and 20 meters THAT'S IT! If you let a heavy get in his optimal you deserve death. Also you tout the "900" DSP like it is possible to get all bullets on target... NEWS FLASH! I'ts not unless you are dry humping them in which case you again, deserve to die.
5 and 20 metres? The HMG has no problem killing at even 35-40 metres. Making some CQC maps and interior objectives quite difficult to face heavies in as you are NEVER outside of their optimum range which introduces the rage-inducing spam. |
Vitharr Foebane
Living Like Larry Schwag
702
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Posted - 2014.03.02 10:30:00 -
[219] - Quote
Scheherazade VII wrote: 5 and 20 metres? The HMG has no problem killing at even 35-40 metres. Making some CQC maps and interior objectives quite difficult to face heavies in as you are NEVER outside of their optimum range which introduces the rage-inducing spam.
Sure you can steal kills at 35-40 meters but if you shoot at anything other then a scout you will die as 35 meters is inside ALL RACIAL RIFLE OPTIMAL RANGES.
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Dr PepperPoP
Bragian Order Amarr Empire
89
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Posted - 2014.03.02 10:35:00 -
[220] - Quote
Scheherazade VII wrote: 5 and 20 metres? The HMG has no problem killing at even 35-40 metres.
Hmm...
Are we playing different games? If anyone at my skill level, or even a little lower, were to challenge me with any form of an AR at 30m+ He has the advantage and should win the encounter 8 out of 10 times.
HMG is complete trash past 20m. |
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7018
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Posted - 2014.03.02 11:35:00 -
[221] - Quote
Dr PepperPoP wrote:Scheherazade VII wrote: 5 and 20 metres? The HMG has no problem killing at even 35-40 metres.
Hmm... Are we playing different games? If anyone at my skill level, or even a little lower, were to challenge me with any form of an AR at 30m+ He has the advantage and should win the encounter 8 out of 10 times. HMG is complete trash past 20m. Depends. Combat Rifle? RR? Yeah
AR? Anyotherweapon? Nope
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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BMSTUBBY
KILL-EM-QUICK RISE of LEGION
654
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Posted - 2014.03.02 12:39:00 -
[222] - Quote
WTF is this event that everyone keeps talking about?
Meh, F2P Lobby Shooter BattleDuty 514
Working as intended.
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Fox Gaden
Immortal Guides
2694
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Posted - 2014.03.02 13:39:00 -
[223] - Quote
Scheherazade VII wrote:5 and 20 metres? The HMG has no problem killing at even 35-40 metres. Making some CQC maps and interior objectives quite difficult to face heavies in as you are NEVER outside of their optimum range which introduces the rage-inducing spam. If you are talking about Assault HMGGÇÖs, they sacrifice a lot of CQC damage to be effective at 35 - 40 m.
Fox Gaden: DUST Wall of Fame, 2014
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