Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Derpty Derp
It's All Gone Derp
34
|
Posted - 2014.02.23 22:33:00 -
[61] - Quote
I use scanners on my dropship sometimes, just to make those pesky redliners glow like christmas lights xD |
Dexter307
The Unholy Legion Of DarkStar
970
|
Posted - 2014.02.23 22:50:00 -
[62] - Quote
Rei Shepard wrote:Dexter307 wrote:Harpyja wrote:INFINITE DIVERSITY IDIC wrote:
Some form of scanners or radar exists in all major titles. But Dust's active scanners are the most powerful and rather game-breaking. In BF, you have to see the enemy in order to tag the enemy, and it doesn't last for as long. In CoD (the ones I played before I switched over to Dust completely), your active scanner was a piece of equipment you had to put on the ground, which had a limited scan radius. You were limited to one I believe and placing down a new one would destroy your previous one. They also produced a unique sound, were easily destroyed, and you can guarantee 100% stealth if you had the right perk to avoid detection. Dust's active scanner is too powerful. Reason I say this is because you can take it anywhere with you, in addition to having a rather long scan range in comparison to other major game titles. Not to even mention that the proto scanner can scan down absolutely everything except the most dampened and skilled scout suit. Cod allowed you to see people in real time anywhere on the map in some of the games It was some sort of killstreak or something and lasted for 30 seconds to a minuet
Yeah you called in a spy plane to scan the groundmap for you,
1) You could not get a spy plane every 3 seconds, you needed to fill a kill streak first, the scanner here can be spammed 2) The airspace could be full and you didnt get your plane at all 3) it put dots on the minimap, not in some huge *ss way with chevrons trhough the friggin walls, with the head just below the red glowy 4) you did not see them in realtime, it was minimap based 5) i never used that one either, but cod has been 3 years so its a but fuzzy how it exactly worked.
Quote: Some form of scanners or radar exists in all major titles.
I completely agree with you on this, but not in the form we have in Dust, dust mechanic works almost as bad as a hackers Wallhack in any of the pc games, now the package would be complete if DS3 users had an Aimbot to go with that Wallhack ....ow wait......F*CK...[/quote] It was in real time http://img1.wikia.nocookie.net/__cb20120202084411/callofduty/images/9/96/SR71-Minimap-BO.jpg It worked no matter how full air space is, same goes for the uav Edit: Quotes got all messed up |
Alternate Insano
SUICIDE SPITE SQUAD
156
|
Posted - 2014.02.23 23:04:00 -
[63] - Quote
Scanners are for people who suck at fps games. Pretty much like every other item in DUST. I've never seen so many crutches. Or bad players looking for that easy button. Or such a mess of a developer.
I was thinking earlier of other games like DUST. There just aren't any. This steamy dogpile panders to the worst players. If they were any good they'd play COD. But they don't. They try to make it sound like DUST is better, but nobody believes them.
I mean, come on. COD has how many players? And has made how much money? No crappy skill system, none of it. Players are all on even ground as far as equipment and such. Number one, has been for years, will still be when nobody remembers what DUST even was.
And that makes me laugh. Just what game will all the bad players go to when this one ends? I'd really like to know so I can watch that horror show unfold like this one.
DUST 514 Super Scrub
Level 262 Forum Troll
Play, or play not. There is no balance.
|
Meeko Fent
Kirkinen Risk Control Caldari State
1798
|
Posted - 2014.02.24 03:50:00 -
[64] - Quote
COVERT SUBTERFUGE wrote:People who call scanners a crutch are just stuck in the old ways and are only going to be able to block their ears and 'lalalalala' for so long.
They are the first of many systems that will encompass electronic warfare. People can choose to not use them so that they can feel good about themselves but unless CCP have scrapped this element of combat, ewar is coming and will play a big role on the battlefield.
Advanced scanning displaying frame size Tacnet denial Tacnet intel manipulation Voice comms denial
These were just a few examples given by CCP Remnant at FF last year. Feel free to rely just on your senses when the enemy squad has shut off your minimap, can see where you are, what you are and which way your facing with a couple of stealthed up scouts heading your way.
I personally love situational awareness mechanics and will be specialising in all forms of intel gathering/denial/manipulation on my main. Now, if we had any of those counters to scanners, then there's be no problem.
But since we have none of those, the scanner is uncounterable, leaving anybody open to see anybody else within 100m
Looking for a Interesting Character Name?
Why Not Zoidberg?
|
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1667
|
Posted - 2014.02.24 04:25:00 -
[65] - Quote
I use scanners. And i maxxed the last last passive scanning skill today. And i keep my head on a swivel.
On my alt i've got only 1 level in active scanners - i've started thinkng of it as the 'stupid detector'. Pick up an amazing number of peeps with it.
I support SP rollover.
|
Eberk Baldek
Tech Guard RISE of LEGION
33
|
Posted - 2014.02.24 06:49:00 -
[66] - Quote
Harpyja wrote:In my humble opinion, I think scanners shouldn't exist in the first place (at least handheld scanners).
At the least anyone using a scanner should light up to the enemy for an equivalent duration of time, reduced only by that player's suit dB.
I personally don't use scanners because I just consider them a crutch I don't want to become reliant upon. And second, I don't want to give up any one of my uplink, repair tool, or injector on my logi.
I disagree. They're both pretty useful and a cool addition to the game. The whole hide-and-seek side of the game is going to get even more interesting with 1.8's cloaking. At some point they should add smoke grenades, etc.
|
Repe Susi
Rautaleijona Top Men.
1040
|
Posted - 2014.02.24 07:08:00 -
[67] - Quote
Meeko Fent wrote:COVERT SUBTERFUGE wrote:People who call scanners a crutch are just stuck in the old ways and are only going to be able to block their ears and 'lalalalala' for so long.
They are the first of many systems that will encompass electronic warfare. People can choose to not use them so that they can feel good about themselves but unless CCP have scrapped this element of combat, ewar is coming and will play a big role on the battlefield.
Advanced scanning displaying frame size Tacnet denial Tacnet intel manipulation Voice comms denial
These were just a few examples given by CCP Remnant at FF last year. Feel free to rely just on your senses when the enemy squad has shut off your minimap, can see where you are, what you are and which way your facing with a couple of stealthed up scouts heading your way.
I personally love situational awareness mechanics and will be specialising in all forms of intel gathering/denial/manipulation on my main. Now, if we had any of those counters to scanners, then there's be no problem. But since we have none of those, the scanner is uncounterable, leaving anybody open to see anybody else within 100m
I might've misunderstood your post but are you really saying you have no counter to scanners?
My 'Scanning prevented' says otherwise. Even on a med frame you can evade most scanners.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
|
Zack3000 Smith
Endless Hatred Ishuk-Raata Enforcement Directive
13
|
Posted - 2014.02.24 07:28:00 -
[68] - Quote
I do not use scanners. When a team mate does use one it distracts me. Most of the time you can look at the mini map or a team mate and know the general direction the enemy is in.
Yes scanners are a crutch and should not be in the game. yes it does not tell you if the enemy is behind that wall but you know he is somewhere in front of you. I honestly dont know why its even in the game. If there is one thing dust could do with out it is scanners. |
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
341
|
Posted - 2014.02.24 08:02:00 -
[69] - Quote
Meeko Fent wrote:COVERT SUBTERFUGE wrote:People who call scanners a crutch are just stuck in the old ways and are only going to be able to block their ears and 'lalalalala' for so long.
They are the first of many systems that will encompass electronic warfare. People can choose to not use them so that they can feel good about themselves but unless CCP have scrapped this element of combat, ewar is coming and will play a big role on the battlefield.
Advanced scanning displaying frame size Tacnet denial Tacnet intel manipulation Voice comms denial
These were just a few examples given by CCP Remnant at FF last year. Feel free to rely just on your senses when the enemy squad has shut off your minimap, can see where you are, what you are and which way your facing with a couple of stealthed up scouts heading your way.
I personally love situational awareness mechanics and will be specialising in all forms of intel gathering/denial/manipulation on my main. Now, if we had any of those counters to scanners, then there's be no problem. But since we have none of those, the scanner is uncounterable, leaving anybody open to see anybody else within 100m
Dude, what are you talking about? Profile dampeners are your counter. People want to have their cake and eat it too, running around with heaps of armor and resources for damage mods. They hate scanners because the counter to intel gathering requires them to sacrifice their killing/staying power. I counter scanner all the time, infact even as a ******* logi with maxed electronics tree skills I was RARELY scanned.
People just don't want to adapt to the intel element of the game...not that I give a damn because I like it and it's not going anywhere.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
|
Ninja Troll
DUST University Ivy League
33
|
Posted - 2014.02.24 17:32:00 -
[70] - Quote
Harpyja wrote:In my humble opinion, I think scanners shouldn't exist in the first place (at least handheld scanners).
At the least anyone using a scanner should light up to the enemy for an equivalent duration of time, reduced only by that player's suit dB.
I personally don't use scanners because I just consider them a crutch I don't want to become reliant upon. And second, I don't want to give up any one of my uplink, repair tool, or injector on my logi. I agree about the enemy with scanner showing up during scan time. When I see Scan Attempt Prevented, I usually hunt them down if it's not a vehicle. There's been a couple of kills while the enemy was scanning.
Adv Scout with SG + RE
I enjoy killing Heavies, Snipers, and Scanemies.
|
|
Dauth Jenkins
Ultramarine Corp
70
|
Posted - 2014.02.24 17:57:00 -
[71] - Quote
I only use them because hovering above an objective and scanning with a dropships gets you railroaded into a million pieces.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
|
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |