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The dark cloud
The Rainbow Effect Negative-Feedback
2208
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Posted - 2014.02.17 07:41:00 -
[1] - Quote
All the people who are moaning about scanners i would like to know if you ever used profile dampeners. With 2 complex dampeners i can get underneath proto scanners on a medium frame suit. Hell im even so crazy i shield tank my gallente medium frame suit and put 2 dampeners, a repper and a green biotic on the lowslots. And it does work quite well cause all the muppets with scanners who spin in a circle dont see me coming. I cant tell how many times people walked past me cause they only looked on the radar.
Sure you can have much more HP then me but what does it any good if a full squad of hostiles knows your exact location? I literally never got scanned when i run my stealth class. It aswell helps to hide against tanks with their active scanners. Hell even the -10% from the skill itself is helpfull cause standard scanners cant pick you up when you have a mdeium frame or lower.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1715
|
Posted - 2014.02.17 07:52:00 -
[2] - Quote
..... and watch as scouts rip your face off. Anyways,
1: It's fitting, not class
2: nobody in a good fit uses a scanner on a HAV
3: I'll be scanning you down in 1.8 with either my scanner or my passives on my scout, so like it'll matter.
4: you are a flux and 1 shotgun blast (or 2 shotgun blasts) away from dying
5: Your mobility sucks
6: your own scanning powers sucks
So what do you accomplish? jack ****
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Cat Merc
Ahrendee Mercenaries EoN.
6573
|
Posted - 2014.02.17 07:56:00 -
[3] - Quote
*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
6573
|
Posted - 2014.02.17 07:58:00 -
[4] - Quote
It's also one hell of a crutch, I saw people whimper, not knowing what to do when their scanner is taken away from them.
They had no comprehension of the battle flow, no anticipation of enemy positions, nothing.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
1998
|
Posted - 2014.02.17 07:58:00 -
[5] - Quote
I complain because the Assault Ak.0 will only have 1 low slot and 3 highs for tank. And shield tanking an Amarr suit is a sin.
"But we have been blessed"
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Cat Merc
Ahrendee Mercenaries EoN.
6575
|
Posted - 2014.02.17 08:01:00 -
[6] - Quote
Nocturnal Soul wrote:I complain because the Assault Ak.0 will only have 1 low slot and 3 highs for tank. And shield tanking an Amarr suit is a sin. Try 2/2, judging from the rest of the suits (scouts, heavies), amarr are not losing a slot anymore. But yeah.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
Venerable Phage
Red Shirts Away Team
19
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Posted - 2014.02.17 08:12:00 -
[7] - Quote
Let's get this straight the fix for a single piece of equipment at level 1 skill 12k SP
is two proto modules in lows, a level 5 skill and what 1.5M sp? Not sure just doing the maths off memory.
So a lot of CPU, 100x the SP and gimping your armour. Seems a fair trade.
Mind you I play a scout and even my heavy HMG goes forth with an enhanced dampener... You can almost hear them clench when they round the corner in a medium suit.
Anyhow. How is it balanced or even a viable option to require proto equipment to remain hidden at 100m and how does a noob get the SP there?
Scanners are not only out of proportion to their counters they also are vastly superior to their passive scan counter parts.
Level 5 passive range increase on a medium suit will give you a range of 15m vs 24m on a light. Level 1 scanner will give you a range of 100m
Level 5 passive precision will give a medium what 45? Or is it 49.5db Level 1 scanner again trumps that.
So you have a basic piece of equipment that is much better at level 1 skill then two skills at level 5. And then that ability gets shared across the squad and nets extra WP. Effectively cost wise it's SP is shared across the squad as it is a shared effect. So for a full squad they could all be level five passive skills x2 or have one active scanner level 1 and the single active scanner is going to cover four times the area more accurately and share it between all of them.
I think the combination of being much better then its passive skill equivalents (its the RE to the poxie proxie or the RR to the AR) with a very difficult counter (multiple forges to perma hardened tanks). Means that it is logical that people will moan about them. |
Sinboto Simmons
SVER True Blood General Tso's Alliance
4602
|
Posted - 2014.02.17 08:13:00 -
[8] - Quote
I'm a proto scout with proto PD skills...........**** scanners.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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jordy mack
Ultramarine Corp
175
|
Posted - 2014.02.17 08:17:00 -
[9] - Quote
Jeez, godin needs to get laid or something lol.
Less QQ more PewPew
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
1998
|
Posted - 2014.02.17 08:20:00 -
[10] - Quote
Cat Merc wrote:Nocturnal Soul wrote:I complain because the Assault Ak.0 will only have 1 low slot and 3 highs for tank. And shield tanking an Amarr suit is a sin. Try 2/2, judging from the rest of the suits (scouts, heavies), amarr are not losing a slot anymore. But yeah. Ahhhaaa but my dear I remember a quote from CCP stating the med frames shall have no slot changes coming 1.8.
"But we have been blessed"
|
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Cat Merc
Ahrendee Mercenaries EoN.
6577
|
Posted - 2014.02.17 08:23:00 -
[11] - Quote
Nocturnal Soul wrote:Cat Merc wrote:Nocturnal Soul wrote:I complain because the Assault Ak.0 will only have 1 low slot and 3 highs for tank. And shield tanking an Amarr suit is a sin. Try 2/2, judging from the rest of the suits (scouts, heavies), amarr are not losing a slot anymore. But yeah. Ahhhaaa but my dear I remember a quote from CCP stating the med frames shall have no slot changes coming 1.8. *For the most part
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
jordy mack
Ultramarine Corp
175
|
Posted - 2014.02.17 08:24:00 -
[12] - Quote
Venerable Phage wrote:Let's get this straight the fix for a single piece of equipment at level 1 skill 12k SP
is two proto modules in lows, a level 5 skill and what 1.5M sp? Not sure just doing the maths off memory.
So a lot of CPU, 100x the SP and gimping your armour. Seems a fair trade.
Mind you I play a scout and even my heavy HMG goes forth with an enhanced dampener... You can almost hear them clench when they round the corner in a medium suit.
Anyhow. How is it balanced or even a viable option to require proto equipment to remain hidden at 100m and how does a noob get the SP there?
Scanners are not only out of proportion to their counters they also are vastly superior to their passive scan counter parts.
Level 5 passive range increase on a medium suit will give you a range of 15m vs 24m on a light. Level 1 scanner will give you a range of 100m
Level 5 passive precision will give a medium what 45? Or is it 49.5db Level 1 scanner again trumps that.
So you have a basic piece of equipment that is much better at level 1 skill then two skills at level 5. And then that ability gets shared across the squad and nets extra WP. Effectively cost wise it's SP is shared across the squad as it is a shared effect. So for a full squad they could all be level five passive skills x2 or have one active scanner level 1 and the single active scanner is going to cover four times the area more accurately and share it between all of them.
I think the combination of being much better then its passive skill equivalents (its the RE to the poxie proxie or the RR to the AR) with a very difficult counter (multiple forges to perma hardened tanks). Means that it is logical that people will moan about them.
Wow I hardly know where to start.... I'll just say that 2 complex damps are the counter to most PROTOTYPE scanners. Not the 12ksp ones.
Less QQ more PewPew
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
1998
|
Posted - 2014.02.17 08:25:00 -
[13] - Quote
Found it!!!Cat Merc wrote:Nocturnal Soul wrote:Cat Merc wrote:Nocturnal Soul wrote:I complain because the Assault Ak.0 will only have 1 low slot and 3 highs for tank. And shield tanking an Amarr suit is a sin. Try 2/2, judging from the rest of the suits (scouts, heavies), amarr are not losing a slot anymore. But yeah. Ahhhaaa but my dear I remember a quote from CCP stating the med frames shall have no slot changes coming 1.8. *For the most part
"But we have been blessed"
|
Cat Merc
Ahrendee Mercenaries EoN.
6578
|
Posted - 2014.02.17 08:31:00 -
[14] - Quote
Nocturnal Soul wrote:Cat Merc wrote:Nocturnal Soul wrote:Cat Merc wrote:Nocturnal Soul wrote:I complain because the Assault Ak.0 will only have 1 low slot and 3 highs for tank. And shield tanking an Amarr suit is a sin. Try 2/2, judging from the rest of the suits (scouts, heavies), amarr are not losing a slot anymore. But yeah. Ahhhaaa but my dear I remember a quote from CCP stating the med frames shall have no slot changes coming 1.8. *For the most part Found it!!!!!!! And on IRC CCP Logibro added that it's for the most part.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
Horizen Kenpachi
Kenpachi's Castle
175
|
Posted - 2014.02.17 08:33:00 -
[15] - Quote
jordy mack wrote:Jeez, godin needs to get laid or something lol.
Or lay off angry birds
Hit me with your nerf bat.
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Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
1115
|
Posted - 2014.02.17 09:02:00 -
[16] - Quote
The simple reason is that active scanners are hugely disproprotionate to their counters. As others have already stated, it takes two complex dampeners, leaving you with less HP and reduces your overall effectiveness. Fine, that stops you from being scanned by proto scanners.
But, in order to be effective, you would have to start avoiding team- and squadmates. When everyone is being scanned around you, your profile dampening is going to be useless. You'll have to start flanking, use backroutes and attempt to just be sneaky. You're slower, clunkier and overall less mobile than a scout, who can get the same level of profile dampening with much less effort, and roughly the same amount of HP with your extra modules gimping your suit.
Then you actually go into an engagement with one of those prototype scanner wielding logis. You get stomped because you don't have as much HP. All your effort was wasted, and it's hard enough to beat proto logis using more effective scout suits.
The simple fact of the matter is that proto logis only sacrifice a single equipment slot, no HP and effectiveness at all to practically see everyone on the map at all times, while you use a ton of SP and sacrifice effectiveness just to not be seen by the scanning logi, who stomps you 99% of the time due to the previously mentioned factors.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Feb. 10th
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Arkena Wyrnspire
Fatal Absolution
9644
|
Posted - 2014.02.17 09:11:00 -
[17] - Quote
Nocturnal Soul wrote:I complain because the Assault Ak.0 will only have 1 low slot and 3 highs for tank. And shield tanking an Amarr suit is a sin.
Viziam Scrambler Rifle Core Locus Grenade
Complex Shield Extender Complex Shield Extender Complex Damage Modifier
Complex Profile Dampener Complex Profile Dampener Complex Armour Repairer
Duvolle Quantum Active Scanner
I suppose you'll hate me for running this.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
248
|
Posted - 2014.02.17 09:20:00 -
[18] - Quote
People don't want a multifaceted battlefield. They don't want situational awareness mechanics, intel and intel denial mechanics or stealth, they just want to run round and pew pew with their gunz...busting their nuts at the thought of having to sacrifice some HP or DPS to accommodate these things.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:22:00 -
[19] - Quote
COVERT SUBTERFUGE wrote:People don't want a multifaceted battlefield. They don't want situational awareness mechanics, intel and intel denial mechanics or stealth, they just want to run round and pew pew with their gunz...busting their nuts at the thought of having to sacrifice some HP or DPS to accommodate these things. They dont sacrifice jack...
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
827
|
Posted - 2014.02.17 09:22:00 -
[20] - Quote
Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. |
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NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:23:00 -
[21] - Quote
Sana Rayya wrote:Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
The dark cloud
The Rainbow Effect Negative-Feedback
2211
|
Posted - 2014.02.17 09:24:00 -
[22] - Quote
Denak Kalamari wrote:The simple reason is that active scanners are hugely disproprotionate to their counters. As others have already stated, it takes two complex dampeners, leaving you with less HP and reduces your overall effectiveness. Fine, that stops you from being scanned by proto scanners.
But, in order to be effective, you would have to start avoiding team- and squadmates. When everyone is being scanned around you, your profile dampening is going to be useless. You'll have to start flanking, use backroutes and attempt to just be sneaky. You're slower, clunkier and overall less mobile than a scout, who can get the same level of profile dampening with much less effort, and roughly the same amount of HP with your extra modules gimping your suit.
Then you actually go into an engagement with one of those prototype scanner wielding logis. You get stomped because you don't have as much HP. All your effort was wasted, and it's hard enough to beat proto logis using more effective scout suits.
The simple fact of the matter is that proto logis only sacrifice a single equipment slot, no HP and effectiveness at all to practically see everyone on the map at all times, while you use a ton of SP and sacrifice effectiveness just to not be seen by the scanning logi, who stomps you 99% of the time due to the previously mentioned factors. Wrong i got more shield and armor then my minnie scout alt. And getting stomped? i can pull matches off with 20+ kills with that setup cause nobody expects me. Which means i kill most of my targets before they even have the chance to turn around. Im not one of those scrubs who need 50 bullets to kill 1 guy. When i shot i hit and thats it. My fit is not pulled out of thin air. I tested it alot of times and has become my #1 choice for sneaking behind enemy lines and flanking. And my mobility doesnt gets reduced cause i dont have any plates on the suit plus the complex green biotic doubles my stamina+stamina recovery. I can allmost run from the redline to the closest objective nonstop.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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The dark cloud
The Rainbow Effect Negative-Feedback
2211
|
Posted - 2014.02.17 09:26:00 -
[23] - Quote
NK Scout wrote:Sana Rayya wrote:Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous then learn to aim and dont miss 80% of your shots.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:28:00 -
[24] - Quote
The dark cloud wrote:NK Scout wrote:Sana Rayya wrote:Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous then learn to aim and dont miss 80% of your shots. Combat rifle, 100% accuracy, they are usualy at 700 armor
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:30:00 -
[25] - Quote
NK Scout wrote:The dark cloud wrote:NK Scout wrote:Sana Rayya wrote:Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous then learn to aim and dont miss 80% of your shots. Combat rifle, 100% accuracy, they are usualy at 700 armor If its a heavy, I has no chance becuase he cant move to my direction...
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
827
|
Posted - 2014.02.17 09:32:00 -
[26] - Quote
NK Scout wrote: When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous
You might wanna try hitting the guy you're aiming at, next time. If you can't do that, get closer. If you can't do that even when you're closer, this game probably isn't for you.
And by the way, the key to using a dampened suit successfully is also having a way to scan your enemies. So make sure you have a scanner or your squad is scanning. Going un-scanned, yet knowing where your enemies are, is a huge advantage. |
NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:34:00 -
[27] - Quote
Sana Rayya wrote:NK Scout wrote:[quote=Sana Rayya] When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous You might wanna try hitting the guy you're aiming at, next time. If you can't do that, get closer. If you can't do that even when you're closer, this game probably isn't for you. And by the way, the key to using a dampened suit successfully is also having a way to scan your enemies. So make sure you have a scanner or your squad is scanning. Going un-scanned, yet knowing where your enemies are, is a huge advantage. When I scan sometimes my scan results disappear, but some protos cant be killed cuz they turn around and kolaleta rr you or boundles cr you....logi a1 series, 3 dampeners, 2 complex extenders, and a energiser with a std cr
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:37:00 -
[28] - Quote
NK Scout wrote:Sana Rayya wrote:NK Scout wrote:[quote=Sana Rayya] When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous You might wanna try hitting the guy you're aiming at, next time. If you can't do that, get closer. If you can't do that even when you're closer, this game probably isn't for you. And by the way, the key to using a dampened suit successfully is also having a way to scan your enemies. So make sure you have a scanner or your squad is scanning. Going un-scanned, yet knowing where your enemies are, is a huge advantage. When I scan sometimes my scan results disappear, but some protos cant be killed cuz they turn around and kolaleta rr you or boundles cr you....logi a1 series, 3 dampeners, 2 complex extenders, and a energiser with a std cr Forgot to mention, after I scanned nyain san proto scout, I killed him terminated him then game ended
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
827
|
Posted - 2014.02.17 09:39:00 -
[29] - Quote
If you can't kill them when you have the drop on them, then you can't kill them when you have extra HP and they know you're coming. I'd say that's a problem of player skill, not of the HP disadvantage of dampening itself. |
NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:39:00 -
[30] - Quote
Sana Rayya wrote:If you can't kill them when you have the drop on them, then you can't kill them when you have extra HP and they know you're coming. I'd say that's a problem of player skill, not of the HP disadvantage of dampening itself. Let me guess, your a proto stomper......
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
|
NK Scout
Storm Wind Strikeforce Caldari State
412
|
Posted - 2014.02.17 09:43:00 -
[31] - Quote
NK Scout wrote:Sana Rayya wrote:If you can't kill them when you have the drop on them, then you can't kill them when you have extra HP and they know you're coming. I'd say that's a problem of player skill, not of the HP disadvantage of dampening itself. Let me guess, your a proto stomper...... Actually ive never properly tested dampening, I played ambush vs nyain san.......
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Gauder Berwyck
Deadly Blue Dots
309
|
Posted - 2014.02.17 10:26:00 -
[32] - Quote
We've come to the point where people have to chose anyway. When dropsuit hardeners come, we're definitely there. You'll have to chose what speed you want, if you wanna be tanked or hardened, if you wanna be stealthy or hard hitting...
And I do not think it's a bad thing.
So if you moan about scanners, then you have already made your choice about your avatars preferred playing style. No need to moan. |
Drud Green
Royal Uhlans Amarr Empire
225
|
Posted - 2014.02.17 10:31:00 -
[33] - Quote
Only dust players would defend such a cheap and nasty game mechanic, stay classy guys! |
steadyhand amarr
TeamPlayers Negative-Feedback
2323
|
Posted - 2014.02.17 10:52:00 -
[34] - Quote
I switched to stealth fits a month back and it makes a hell of difference even a basic damp so u dont show up on passive scans is useful
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
694
|
Posted - 2014.02.17 10:57:00 -
[35] - Quote
steadyhand amarr wrote:I switched to stealth fits a month back and it makes a hell of difference even a basic damp so u dont show up on passive scans is useful
Ha dude awesome sig about the power rangers! LOL Remember that film with Ivan's Ooze? LOL Takes me back now I think about it. |
Kal Kronos
L.O.T.I.S. D.E.F.I.A.N.C.E
194
|
Posted - 2014.02.17 11:04:00 -
[36] - Quote
I love my stealth setups, sadly I have to run my ck.0 suits to have viable stealth setups and even then im 2-3 viziam shots from death. My major grief is how scanners are completely ruining NPE. Your enemy has more damage, more health, more of everything, and constantly knows where you are and the direction you are moving. When I play my alts and run solo this build becomes rage inducing.
What's not to love about the scrambler rifle, the thing is a precision weapon and at the same time a shotgun.
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
828
|
Posted - 2014.02.17 12:05:00 -
[37] - Quote
NK Scout wrote:Sana Rayya wrote:If you can't kill them when you have the drop on them, then you can't kill them when you have extra HP and they know you're coming. I'd say that's a problem of player skill, not of the HP disadvantage of dampening itself. Let me guess, your a proto stomper......
These days I typically run a 8k ISK BPO scout fit - Dren Scout, Dren Shotty, Syndicate SMG, 1x Complex Shield, 1x Basic Reactive Plate, 1x Militia Range Amplifier, Remote Explosives, Flux Grenade. If the other team runs proto scans I swap in an enhanced dampener for my Reactive plate.
So yes, I can still stomp protos even in a fit that has under 350 EHP and is less than 8k ISK. |
Cat Merc
Ahrendee Mercenaries EoN.
6594
|
Posted - 2014.02.17 12:24:00 -
[38] - Quote
Sana Rayya wrote:Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. Well, of course it has it's advantages...
But why am I FORCED into stealthy paystyle because someone used an incredibly powerful equipment?
Now that it has been nerfed so you can't do 360 degree scans and you can't perma scan, you can actually flank and do other manevours.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
829
|
Posted - 2014.02.17 12:44:00 -
[39] - Quote
Cat Merc wrote:Sana Rayya wrote:Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. Well, of course it has it's advantages... But why am I FORCED into stealthy paystyle because someone used an incredibly powerful equipment? Now that it has been nerfed so you can't do 360 degree scans and you can't perma scan, you can actually flank and do other manevours.
You aren't forced to run profile dampeners if you don't want to. Chances are the proto squad doing the stomping certainly isn't running dampeners. But if you aren't going to use dampeners and try to flank by yourself - good luck.
I agree that in 1.8 active scanning will be quite awful so dampening won't be as important, so long as when you flank, you do so from a direction that your enemy isn't watching/scanning. |
Cat Merc
Ahrendee Mercenaries EoN.
6596
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Posted - 2014.02.17 12:46:00 -
[40] - Quote
Sana Rayya wrote:Cat Merc wrote:Sana Rayya wrote:Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree.
The real question is, are you a good enough player to kill a proto player when his back is turned, at whatever engagement distance you choose? If the answer is consistently "no", dampening won' t help you. Well, of course it has it's advantages... But why am I FORCED into stealthy paystyle because someone used an incredibly powerful equipment? Now that it has been nerfed so you can't do 360 degree scans and you can't perma scan, you can actually flank and do other manevours. You aren't forced to run profile dampeners if you don't want to. Chances are the proto squad doing the stomping certainly isn't running dampeners. But if you aren't going to use dampeners and try to flank by yourself - good luck. I agree that in 1.8 active scanning will be quite awful so dampening won't be as important, so long as when you flank, you do so from a direction that your enemy isn't watching/scanning. Practical wallhack in a 65 degree scan.
Nothing awful about it.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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PARKOUR PRACTIONER
Reapers' Assailant
696
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Posted - 2014.02.17 13:14:00 -
[41] - Quote
Basic Gallente scout suit with two enhanced damps, a militia shotty, M-512 SMG, and remotes. Bring it protostacked. I want you to.
FlayLock Pistol
Explosives and knives are my thing, Call me Psycho Scout
Give me parkour and Bow&Arrows CCP
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
829
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Posted - 2014.02.17 13:21:00 -
[42] - Quote
Awful compared to what we have now, obviously. |
Flix Keptick
Red Star. EoN.
3391
|
Posted - 2014.02.17 13:28:00 -
[43] - Quote
Cat Merc wrote:*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
So much truth in this post. It forces enemies to use brainless frontal attacks (because flanking is impossible) and end up vs a 1k ehp proto rifle instakill derp-logi.
The community is the worst thing that ever happened to this game.
Tank driver // specialized tank destroyer
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Cat Merc
Ahrendee Mercenaries EoN.
6598
|
Posted - 2014.02.17 13:55:00 -
[44] - Quote
Sana Rayya wrote:Awful compared to what we have now, obviously. But still very very powerful.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Sum1ne Else
WASTELAND JUNK REMOVAL Top Men.
896
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Posted - 2014.02.17 14:00:00 -
[45] - Quote
Sana Rayya wrote:NK Scout wrote:Sana Rayya wrote:If you can't kill them when you have the drop on them, then you can't kill them when you have extra HP and they know you're coming. I'd say that's a problem of player skill, not of the HP disadvantage of dampening itself. Let me guess, your a proto stomper...... These days I typically run a 8k ISK BPO scout fit - Dren Scout, Dren Shotty, Syndicate SMG, 1x Complex Shield, 1x Basic Reactive Plate, 1x Militia Range Amplifier, Remote Explosives, Flux Grenade. If the other team runs proto scans I swap in an enhanced dampener for my Reactive plate. So yes, I can still stomp protos even in a fit that has under 350 EHP and is less than 8k ISK.
This is what he runs guys... BUT 'sana your Dren gear is OP' -2014 (killed again - Titans of Pheonix)
Public Relations WJR
Its a leopleuradon Charlie a magical leoplueradon, its gunna guide our way to candy mountain!
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negative49er
Profits Of Mayhem
508
|
Posted - 2014.02.17 14:07:00 -
[46] - Quote
Sinboto Simmons wrote:I'm a proto scout with proto PD skills...........**** scanners.
but don't forget that proto scanner sinboto it will take the joy away from u
Dedicated Shotgun Scout and professional backstabber
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PARKOUR PRACTIONER
Reapers' Assailant
697
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Posted - 2014.02.17 14:11:00 -
[47] - Quote
negative49er wrote:Sinboto Simmons wrote:I'm a proto scout with proto PD skills...........**** scanners. but don't forget that proto scanner sinboto it will take the joy away from u
I thought proto gal scout with all four stacked proto PDs evaded all scanners....
FlayLock Pistol
Explosives and knives are my thing, Call me Psycho Scout
Give me parkour and Bow&Arrows CCP
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
831
|
Posted - 2014.02.17 14:21:00 -
[48] - Quote
Flix Keptick wrote:Cat Merc wrote:*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
So much truth in this post. It forces enemies to use brainless frontal attacks (because flanking is impossible) and end up vs a 1k ehp proto rifle instakill derp-logi.
If you're using a stealth suit and not flanking but engaging an enemy in a direct fight, then you're doing it wrong. The advantage of stealth is being able to get your enemy down to a half or quarter of their HP before they even know where you're shooting from.
I'd say that 360* scans actually makes stealth flanking easier due to the false sense of security they impart and the tunnel vision that people get when they focus on your allies off in one direction while you are picking off enemies from the rear.
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Happy Violentime
OMFGZOMBIESRUN
210
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Posted - 2014.02.17 14:30:00 -
[49] - Quote
Cat Merc wrote:*Cough* Wall hack *Cough*.
Dude, you should really just stop copying and pasting phrases you've seen other people use on the forums and stop pretending that you've any FPS experience other than playing Dust. |
Cat Merc
Ahrendee Mercenaries EoN.
6604
|
Posted - 2014.02.17 15:04:00 -
[50] - Quote
Happy Violentime wrote:Cat Merc wrote:*Cough* Wall hack *Cough*.
Dude, you should really just stop copying and pasting phrases you've seen other people use on the forums and stop pretending that you've any FPS experience other than playing Dust. Too bad, because I'm one of the original people who made anti scanner threads claiming they're BS.
And I have A LOT of experience with FPS games, more than you I would bet.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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pyramidhead 420
Carbon 7 CRONOS.
326
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Posted - 2014.02.17 15:18:00 -
[51] - Quote
Venerable Phage wrote:Let's get this straight the fix for a single piece of equipment at level 1 skill 12k SP
is two proto modules in lows, a level 5 skill and what 1.5M sp? Not sure just doing the maths off memory.
So a lot of CPU, 100x the SP and gimping your armour. Seems a fair trade.
Mind you I play a scout and even my heavy HMG goes forth with an enhanced dampener... You can almost hear them clench when they round the corner in a medium suit.
Anyhow. How is it balanced or even a viable option to require proto equipment to remain hidden at 100m and how does a noob get the SP there?
Scanners are not only out of proportion to their counters they also are vastly superior to their passive scan counter parts.
Level 5 passive range increase on a medium suit will give you a range of 15m vs 24m on a light. Level 1 scanner will give you a range of 100m
Level 5 passive precision will give a medium what 45? Or is it 49.5db Level 1 scanner again trumps that.
So you have a basic piece of equipment that is much better at level 1 skill then two skills at level 5. And then that ability gets shared across the squad and nets extra WP. Effectively cost wise it's SP is shared across the squad as it is a shared effect. So for a full squad they could all be level five passive skills x2 or have one active scanner level 1 and the single active scanner is going to cover four times the area more accurately and share it between all of them.
I think the combination of being much better then its passive skill equivalents (its the RE to the poxie proxie or the RR to the AR) with a very difficult counter (multiple forges to perma hardened tanks). Means that it is logical that people will moan about them. wow, the stupid is strong in this one...smh.
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pyramidhead 420
Carbon 7 CRONOS.
326
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Posted - 2014.02.17 15:27:00 -
[52] - Quote
Sana Rayya wrote:Flix Keptick wrote:Cat Merc wrote:*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
So much truth in this post. It forces enemies to use brainless frontal attacks (because flanking is impossible) and end up vs a 1k ehp proto rifle instakill derp-logi. If you're using a stealth suit and not flanking but engaging an enemy in a direct fight, then you're doing it wrong. The advantage of stealth is being able to get your enemy down to a half or quarter of their HP before they even know where you're shooting from. I'd say that 360* scans actually makes stealth flanking easier due to the false sense of security they impart and the tunnel vision that people get when they focus on your allies off in one direction while you are picking off enemies from the rear. these kids dont get it, they see "you have been scanned"...then die. so they journey to the forums and "WAAAAAAAAAAAAAAAAAAAAAAAAAAAA I got scanned in my brick tanked scout and died, scanners are breaking the game. " "WAAAAAAAAAAAAAAAAAAAAAAAAAAAA activision fix this or ill cry more, i need a cloak to compete."
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Sinboto Simmons
SVER True Blood General Tso's Alliance
4611
|
Posted - 2014.02.17 15:40:00 -
[53] - Quote
pyramidhead 420 wrote:Sana Rayya wrote:Flix Keptick wrote:Cat Merc wrote:*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
So much truth in this post. It forces enemies to use brainless frontal attacks (because flanking is impossible) and end up vs a 1k ehp proto rifle instakill derp-logi. If you're using a stealth suit and not flanking but engaging an enemy in a direct fight, then you're doing it wrong. The advantage of stealth is being able to get your enemy down to a half or quarter of their HP before they even know where you're shooting from. I'd say that 360* scans actually makes stealth flanking easier due to the false sense of security they impart and the tunnel vision that people get when they focus on your allies off in one direction while you are picking off enemies from the rear. these kids dont get it, they see "you have been scanned"...then die. so they journey to the forums and "WAAAAAAAAAAAAAAAAAAAAAAAAAAAA I got scanned in my brick tanked scout and died, scanners are breaking the game. " "WAAAAAAAAAAAAAAAAAAAAAAAAAAAA activision fix this or ill cry more, i need a cloak to compete." Or many of the scouts left in the game have been playing said game for over a year and know exactly what they are talking about.
Just a thought.
And to be honest I don't feel the cloak is going to help scouts as much as others seem to think, I can stay out of sight extremely well without it personally.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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PARKOUR PRACTIONER
Reapers' Assailant
705
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Posted - 2014.02.17 15:42:00 -
[54] - Quote
negative49er wrote:Sinboto Simmons wrote:I'm a proto scout with proto PD skills...........**** scanners. but don't forget that proto scanner sinboto it will take the joy away from u
Someone please answer me about this...
FlayLock Pistol
Explosives and knives are my thing, Call me Psycho Scout
Give me parkour and Bow&Arrows CCP
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Flix Keptick
Red Star. EoN.
3408
|
Posted - 2014.02.17 15:45:00 -
[55] - Quote
Sana Rayya wrote:Flix Keptick wrote:Cat Merc wrote:*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
So much truth in this post. It forces enemies to use brainless frontal attacks (because flanking is impossible) and end up vs a 1k ehp proto rifle instakill derp-logi. If you're using a stealth suit and not flanking but engaging an enemy in a direct fight, then you're doing it wrong. The advantage of stealth is being able to get your enemy down to a half or quarter of their HP before they even know where you're shooting from. I'd say that 360* scans actually makes stealth flanking easier due to the false sense of security they impart and the tunnel vision that people get when they focus on your allies off in one direction while you are picking off enemies from the rear. When I'm in a stealth suit with low hp but still get scanned wft am I supposed to do?
The community is the worst thing that ever happened to this game.
Tank driver // specialized tank destroyer
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Flix Keptick
Red Star. EoN.
3408
|
Posted - 2014.02.17 15:47:00 -
[56] - Quote
pyramidhead 420 wrote:Sana Rayya wrote:Flix Keptick wrote:Cat Merc wrote:*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
So much truth in this post. It forces enemies to use brainless frontal attacks (because flanking is impossible) and end up vs a 1k ehp proto rifle instakill derp-logi. If you're using a stealth suit and not flanking but engaging an enemy in a direct fight, then you're doing it wrong. The advantage of stealth is being able to get your enemy down to a half or quarter of their HP before they even know where you're shooting from. I'd say that 360* scans actually makes stealth flanking easier due to the false sense of security they impart and the tunnel vision that people get when they focus on your allies off in one direction while you are picking off enemies from the rear. these kids dont get it, they see "you have been scanned"...then die. so they journey to the forums and "WAAAAAAAAAAAAAAAAAAAAAAAAAAAA I got scanned in my brick tanked scout and died, scanners are breaking the game. " "WAAAAAAAAAAAAAAAAAAAAAAAAAAAA activision fix this or ill cry more, i need a cloak to compete." ^ exhibit one of angry proto scanner user
The community is the worst thing that ever happened to this game.
Tank driver // specialized tank destroyer
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Sinboto Simmons
SVER True Blood General Tso's Alliance
4611
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Posted - 2014.02.17 15:47:00 -
[57] - Quote
Flix Keptick wrote:Sana Rayya wrote:Flix Keptick wrote:Cat Merc wrote:*Cough* Wall hack *Cough*
So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot.
So if you meet in direct battle, he wins. Not only that, but his squad benefits from it too.
It completely breaks flanking and other manevours.
So much truth in this post. It forces enemies to use brainless frontal attacks (because flanking is impossible) and end up vs a 1k ehp proto rifle instakill derp-logi. If you're using a stealth suit and not flanking but engaging an enemy in a direct fight, then you're doing it wrong. The advantage of stealth is being able to get your enemy down to a half or quarter of their HP before they even know where you're shooting from. I'd say that 360* scans actually makes stealth flanking easier due to the false sense of security they impart and the tunnel vision that people get when they focus on your allies off in one direction while you are picking off enemies from the rear. When I'm in a stealth suit with low hp but still get scanned wft am I supposed to do? Do what I do: suicide run.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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PARKOUR PRACTIONER
Reapers' Assailant
705
|
Posted - 2014.02.17 15:53:00 -
[58] - Quote
Read the sig, Psychotic Suicidal scout at your service. Who do I blow up or stab first?
FlayLock Pistol
Explosives and knives are my thing, Call me Psycho Scout
Give me parkour and Bow&Arrows CCP
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Flix Keptick
Red Star. EoN.
3412
|
Posted - 2014.02.17 15:55:00 -
[59] - Quote
PARKOUR PRACTIONER wrote:Read the sig, Psychotic Suicidal scout at your service. Who do I blow up or stab first? I prefer the remote explosive suicide run. Now, if only we could stick them to our own bodies... IMPLEMENT IT CCP!!!
The community is the worst thing that ever happened to this game.
Tank driver // specialized tank destroyer
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PARKOUR PRACTIONER
Reapers' Assailant
706
|
Posted - 2014.02.17 16:01:00 -
[60] - Quote
Flix Keptick wrote:PARKOUR PRACTIONER wrote:Read the sig, Psychotic Suicidal scout at your service. Who do I blow up or stab first? I prefer the remote explosive suicide run. Now, if only we could stick them to our own bodies... IMPLEMENT IT CCP!!!
Hell. YEAH! Ninja suicide bomber at your service. Strap 9 REs, run into a group of protos, pray they don't shoot the remotes, detonate!
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA CCP nerf remotes! I can see it now.
Oh yeah, remotes are a default on my fits.
FlayLock Pistol
Explosives and knives are my thing, Call me Psycho Scout
Give me parkour and Bow&Arrows CCP
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Sgt Buttscratch
lcritMYpantS
1686
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Posted - 2014.02.17 16:05:00 -
[61] - Quote
The dark cloud wrote:All the people who are moaning about scanners i would like to know if you ever used profile dampeners. With 2 complex dampeners i can get underneath proto scanners on a medium frame suit. Hell im even so crazy i shield tank my gallente medium frame suit and put 2 dampeners, a repper and a green biotic on the lowslots. And it does work quite well cause all the muppets with scanners who spin in a circle dont see me coming. I cant tell how many times people walked past me cause they only looked on the radar.
Sure you can have much more HP then me but what does it any good if a full squad of hostiles knows your exact location? I literally never got scanned when i run my stealth class. It aswell helps to hide against tanks with their active scanners. Hell even the -10% from the skill itself is helpfull cause standard scanners cant pick you up when you have a mdeium frame or lower.
They are a cheap gimmick, scans should be done via the suit, this would even play out alot
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Yan Darn
Forsaken Immortals Top Men.
224
|
Posted - 2014.02.17 17:40:00 -
[62] - Quote
Dampened med frames are a pain to my gal scout (for the same reason as other scouts) so in general, good job on adapting. That's only in reference to my passive scanners (which requires a crazy amount of SP and at least one complex mod on a specific suit to achieve anywhere near what an adv active or even basic can do).
The advantage of active scanners is supposed to be the superior range, light up time, team share and much easier to increase precision of detection.
The dis-advantages are supposed to be the actual activation time and limited scan cover area - which suggests its supposed to be used tactically.
The first dis-advantage doesn't turn out to be much of one on its own and the second just wasn't/isn't in effect at all because of all the budding ballerinas we have. The tactical nature of active scans has turned into perma wall hacks instead.
When that is fixed I believe that will actually make gal/cal scouts the best users of active scanners/actual intel gathering. It's much easier for me to know where a group of reds are and paint them for the squad. The gal-logi wont be able to spin around and paint every red within a 100m radius like they can do now - making blind scans as often as people do now a relative waste of time.
In turn, I believe this will reduce the value running damps/scout frames. As someone else said - current 360 scanning imparts a false sense of confidence and awareness to the user whiich can be taken advantage of.
You probably don't know me. But next time you get gunned down or exploded by a Valor scout...check the name.
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Bones McGavins
TacoCat Industries
495
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Posted - 2014.02.17 18:01:00 -
[63] - Quote
Dust where we complain that ttk is way too low but also act like 200 ehp makes it impossible to win a fight.
Scanners are fine for the most part. Th only op scanner is the proto focused and that'll be fixed in 1.8
Sorry brick tanked med frames. Scouts and stealth builds actually have a role now. Deal with it. Nerfing scanners nerfs scouts so no. Also passive scanning is not up compared to scanners and will be OP in 1.8. The benifite of having constant data is amazing and worth the ehp hit. Ill take it for hacking protection alone. But ccp needs to make invis spawners show on radar at least. Like half my deaths come from folks spawning in and taking out my scout before he can see them. |
Yan Darn
Forsaken Immortals Top Men.
225
|
Posted - 2014.02.17 18:57:00 -
[64] - Quote
Bones McGavins wrote:Dust where we complain that ttk is way too low but also act like 200 ehp makes it impossible to win a fight.
Scanners are fine for the most part. Th only op scanner is the proto focused and that'll be fixed in 1.8
Sorry brick tanked med frames. Scouts and stealth builds actually have a role now. Deal with it. Nerfing scanners nerfs scouts so no. Also passive scanning is not up compared to scanners and will be OP in 1.8. The benifite of having constant data is amazing and worth the ehp hit. Ill take it for hacking protection alone. But ccp needs to make invis spawners show on radar at least. Like half my deaths come from folks spawning in and taking out my scout before he can see them.
I agree with the general sentiment here, but feel for say a min-assault who can't catch a break: they could do everything I would do to avoid LOS, then suddenly get 'you have been scanned' and then has a couple of heavies with RRs looking in their direction - who would have had no idea were it not for 360 spin.
Assaults at least should be able to flank if they are being smart and the enemy is hung up on single blue formation - instead they may as well brick it up, stick with the squad and fire at the enemy until only one side is left standing. In which case they may as well go heavy with RR or just bite the bullet and go scout so they can actually play tactically.
You probably don't know me. But next time you get gunned down or exploded by a Valor scout...check the name.
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