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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
628
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Posted - 2014.02.13 12:51:00 -
[1] - Quote
This happened yesterday. Well to be more clear this type of thing happened for a good hour or two that I played ambush until finally there was a city map with actual cover.
http://i.imgur.com/dUg1XGN.jpg
The enemy did not get even one single kill. CCP this type of thing is certainly pushing new players away from the game. AV needs to be buffed. Spawns need to seriously be reworked. The only guy on the enemy team to receive any warpoints got 650 WP I assume from uplinks.
I just thought I would show this as it was the worst stomp I have ever seen in my year + of playing DUST 514. (Every member on my side above me was in a tank fyi)
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Repe Susi
Rautaleijona Top Men.
1019
|
Posted - 2014.02.13 12:57:00 -
[2] - Quote
Ridiculous. I think I was in that match. (Manus Peak?) I was on the stomping team but I had to quit because I had to get to work. Previous match it was the same. Carbon 7 and Duna corp on the same side spamming tanks.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
629
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Posted - 2014.02.13 13:01:00 -
[3] - Quote
Repe Susi wrote:Ridiculous. I think I was in that match. (Manus Peak?) I was on the stomping team but I had to quit because I had to get to work. Previous match it was the same. Carbon 7 and Duna corp on the same side spamming tanks.
Yep manus peak. Yes it was that way for a good hour or two. I was both against them and put with them. It made for boring games on both sides. Its ridiculous. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
683
|
Posted - 2014.02.13 13:22:00 -
[4] - Quote
Well, I salute you for suffering through that to take that picture...
I think there's no need to hammer point home any more - there's a drastic issue here, but until CCP break out of their self-imposed silence (or come back from holiday again).. then I think we can only guess as to what their suggested solution will be. |
Takahiro Kashuken
Red Star. EoN.
2511
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Posted - 2014.02.13 13:27:00 -
[5] - Quote
I have diagnosed what the problem is
The problem is ambush
Play another mode
Intelligence is OP
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Prince Adidas
Horizons' Edge
26
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Posted - 2014.02.13 13:31:00 -
[6] - Quote
This is why I stay away from ambush. This happens a lot, but you rarely get to see a picture to go along with it. Not a single kill, so imbalanced.
Rookie With Little DUST Knowledge. Online Almost Everyday.
"Yes, I'm a scrub since I use the Rail Rifle" -Prince
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
633
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Posted - 2014.02.13 13:59:00 -
[7] - Quote
Takahiro Kashuken wrote:I have diagnosed what the problem is
The problem is ambush
Play another mode
I have played ambush matches for about a year. Granted there have always been problems, most noteably with the poor spawn locations and systems. Regardless though it has never been as painful as it has been since 1.7 landed.
Only very occasionally now do you get decent good honest fights in ambush. This used to be the norm.
CCP Please can we can an infantry only ambush? OR please do something. |
pyramidhead 420
Carbon 7 CRONOS.
321
|
Posted - 2014.02.13 14:41:00 -
[8] - Quote
its called TANKBUSH
and it doesn't matter, we stomp on foot too. we were like the 72 dolphins in that match
ps \o/ yaaaa my (our) first hate thread. (at least i dont run blasters) |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1207
|
Posted - 2014.02.13 14:58:00 -
[9] - Quote
Yup tryed to talk about this yesterday, but just got booed at.
{:)}{3GÇó>
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
634
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Posted - 2014.02.13 15:25:00 -
[10] - Quote
pyramidhead 420 wrote:its called TANKBUSH and it doesn't matter, we stomp on foot too. we were like the 72 dolphins in that match ps \o/ yaaaa my (our) first hate thread. (at least i dont run blasters)
Its not a hate thread. Its also certainly not specific to your corp or even DUNA and his corp (Even though he is notorious for this) it is a balance issue.
Come on dude look at that. 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , etc.... It is totally wrong and is losing CCP customers by the bucket load. (CCP has enough problems with dust as it is) |
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Aleph Rynedee
Science For Death
57
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Posted - 2014.02.13 15:27:00 -
[11] - Quote
pyramidhead 420 wrote:and it doesn't matter, we stomp on foot too. we were like the 72 dolphins in that match
So y'all played like old, bloated and mean spirited men who can only find pleasure in the abject failure of others. Makes sense, then, for you to roll around in tanks. Stack the odds so the only possible outcome is a crushing loss by the cranberries.
Now I have no love for the '72 'phins, but they didn't dominate the field that season due to superior talent/equipment, they went undefeated because they were a strong team that got lucky a few times (ask Syracuse if they'd rather be lucky or good after last night). |
DJINN Marauder
Ancient Exiles. Renegade Alliance
4127
|
Posted - 2014.02.13 15:31:00 -
[12] - Quote
"Tanks aren't OP"
"AV IS FINE"
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
634
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Posted - 2014.02.13 15:34:00 -
[13] - Quote
DJINN Marauder wrote:"Tanks aren't OP"
"AV IS FINE"
I know right... :( Anyone who says that is either A. Talking out of their arse or B. trying to protect their win toys.
Its embarrassing how low people have got. AV does need a buff. The lower end standard grade AV more so than the others but they ALL need some sort of buff. |
Ghosts Chance
Inf4m0us
1075
|
Posted - 2014.02.13 15:45:00 -
[14] - Quote
ambush has always been broken, why do you think this is news? |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1208
|
Posted - 2014.02.13 15:49:00 -
[15] - Quote
Ghosts Chance wrote:ambush has always been broken, why do you think this is news?
Man, some of you people just make no sence. Just because something has "always been that way" is no reason that it should not be discussed and/or fixed.
Ridiculous line of reasoning here.
{:)}{3GÇó>
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2696
|
Posted - 2014.02.13 16:00:00 -
[16] - Quote
Son-Of A-Gun wrote:Yup tryed to talk about this yesterday, but just got booed at.
How dare you comment about talking about the issue. Booooooooooooooooooo.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Ghosts Chance
Inf4m0us
1075
|
Posted - 2014.02.13 16:01:00 -
[17] - Quote
Son-Of A-Gun wrote:Ghosts Chance wrote:ambush has always been broken, why do you think this is news? Man, some of you people just make no sence. Just because something has "always been that way" is no reason that it should not be discussed and/or fixed. Ridiculous line of reasoning here.
it cant be fixed, its broken by its very design.
ambush aka team death match, where the only objective is to kill and not die will always be "broken"
in the begining tank spam was king.
then people figured out how to control the spawns and would set up a spawn trap.
you can limit tanks, but you can never fix the spawn trap, and therefore it has been and always will be broken.
the only solution to spawn trapping would be to create a system similar to the redline, except that it would either make spawn trapping easyer or end up making it a death match between snipers.
its not fixable, theres no point in discussing it.
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Repe Susi
Rautaleijona Top Men.
1025
|
Posted - 2014.02.13 16:11:00 -
[18] - Quote
Ambush is brokenest it has ever been. shudup I know english: broken, brokener, brokenest.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
635
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Posted - 2014.02.13 16:14:00 -
[19] - Quote
Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:ambush has always been broken, why do you think this is news? Man, some of you people just make no sence. Just because something has "always been that way" is no reason that it should not be discussed and/or fixed. Ridiculous line of reasoning here. it cant be fixed, its broken by its very design. ambush aka team death match, where the only objective is to kill and not die will always be "broken" in the begining tank spam was king. then people figured out how to control the spawns and would set up a spawn trap. you can limit tanks, but you can never fix the spawn trap, and therefore it has been and always will be broken. the only solution to spawn trapping would be to create a system similar to the redline, except that it would either make spawn trapping easyer or end up making it a death match between snipers. its not fixable, theres no point in discussing it.
I'm sorry but that is nonsense. Even on Battlefield 3 on the smallest of maps with 64 players in deathmatch there is no spawn trapping like there is in DUST.
Spawns need to be put in better locations, they also need to spawn blues AWAY from red dots. Basically tweaks and a better spawn system would be all it would take. I do also believe map design is a bit of a problem in this regard. That is something CCP will have to learn about through their mistakes but it would not be a major problem, again just tweaks and changes.
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1209
|
Posted - 2014.02.13 16:16:00 -
[20] - Quote
Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:ambush has always been broken, why do you think this is news? Man, some of you people just make no sence. Just because something has "always been that way" is no reason that it should not be discussed and/or fixed. Ridiculous line of reasoning here. it cant be fixed, its broken by its very design. ambush aka team death match, where the only objective is to kill and not die will always be "broken" in the begining tank spam was king. then people figured out how to control the spawns and would set up a spawn trap. you can limit tanks, but you can never fix the spawn trap, and therefore it has been and always will be broken. the only solution to spawn trapping would be to create a system similar to the redline, except that it would either make spawn trapping easyer or end up making it a death match between snipers. its not fixable, theres no point in discussing it.
That's quite a nice opinion you've got their. You ever heard the expression "opinions are like @$$hols"?
{:)}{3GÇó>
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Ghosts Chance
Inf4m0us
1076
|
Posted - 2014.02.13 16:32:00 -
[21] - Quote
Son-Of A-Gun wrote:Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:ambush has always been broken, why do you think this is news? Man, some of you people just make no sence. Just because something has "always been that way" is no reason that it should not be discussed and/or fixed. Ridiculous line of reasoning here. it cant be fixed, its broken by its very design. ambush aka team death match, where the only objective is to kill and not die will always be "broken" in the begining tank spam was king. then people figured out how to control the spawns and would set up a spawn trap. you can limit tanks, but you can never fix the spawn trap, and therefore it has been and always will be broken. the only solution to spawn trapping would be to create a system similar to the redline, except that it would either make spawn trapping easyer or end up making it a death match between snipers. its not fixable, theres no point in discussing it. That's quite a nice opinion you've got there. You ever heard the expression "opinions are like @$$hols"?
your the one who fancys yourself a dev, while simultaniously lacking a basic understanding of math..... i have not forgotten you crappy matchmaking opinion in compairison to my matchmaking math :P |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1964
|
Posted - 2014.02.13 16:32:00 -
[22] - Quote
Poor Ocean WIND. I'll have to donate some isk later for trying to the end and keeping up our good name.
IMO, while ambush has always been a little broken, it's way worse now. Part of it can be explained by tankbush, but the whole "smart spawn" (biggest troll mechanic evar) thing is just an abject failure in every possible respect.
There needs to be a small protected spawn area somewhere, maybe a moving MCC or something (that just drops you, you can't sit in it) to keep it from being instakill on spwaning like it often degenerates too.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1210
|
Posted - 2014.02.13 16:37:00 -
[23] - Quote
Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:ambush has always been broken, why do you think this is news? Man, some of you people just make no sence. Just because something has "always been that way" is no reason that it should not be discussed and/or fixed. Ridiculous line of reasoning here. it cant be fixed, its broken by its very design. ambush aka team death match, where the only objective is to kill and not die will always be "broken" in the begining tank spam was king. then people figured out how to control the spawns and would set up a spawn trap. you can limit tanks, but you can never fix the spawn trap, and therefore it has been and always will be broken. the only solution to spawn trapping would be to create a system similar to the redline, except that it would either make spawn trapping easyer or end up making it a death match between snipers. its not fixable, theres no point in discussing it. That's quite a nice opinion you've got there. You ever heard the expression "opinions are like @$$hols"? your the one who fancys yourself a dev, while simultaniously lacking a basic understanding of math..... i have not forgotten you crappy matchmaking opinion in compairison to my matchmaking math :P
LOL! I majored in math in college dip****. And I'm through talk with you again... Moron.
{:)}{3GÇó>
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1964
|
Posted - 2014.02.13 16:39:00 -
[24] - Quote
Just noticed the awesome matchmaking, though it's no surprise. Duna and one of his sidekicks, a squad from carbon 7, the OP, etc against a team of randoms in Ambush. What could possibly go wrong?
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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Kiriasis Draca
Ultramarine Corp
114
|
Posted - 2014.02.13 16:40:00 -
[25] - Quote
I'm still kind of at a loss as to what place tanks have in an ambush. But, i've been told I have no clue what i'm talking about so it's whatever. |
Sum1ne Else
WASTELAND JUNK REMOVAL Top Men.
892
|
Posted - 2014.02.13 17:21:00 -
[26] - Quote
This is just full of AFKing blueberries.. the pic shows er ZERO WPs for both teams? Not too sure this is factual evidence of the poor matchmaking buddy.
Public Relations WJR
Its a leopleuradon Charlie a magical leoplueradon, its gunna guide our way to candy mountain!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1965
|
Posted - 2014.02.13 17:25:00 -
[27] - Quote
Sum1ne Else wrote:This is just full of AFKing blueberries.. the pic shows er ZERO WPs for both teams? Not too sure this is factual evidence of the poor matchmaking buddy.
lolwut? You don't die 7 times AFKing.
My guess is people left that match multiple times and new people were dropped into it to their doom by that sadist Scotty. I'm sure there are some AFK'ers there but that's not the explanation.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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Altina McAlterson
Pure Innocence. EoN.
853
|
Posted - 2014.02.13 17:28:00 -
[28] - Quote
Matchmaking has always been trash and will continue to be trash for the foreseeable future. The only good thing about any of it is schadenfreude.
Good Advice
Grey 17 should have stayed missing.
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Bethhy
Ancient Exiles. Renegade Alliance
1199
|
Posted - 2014.02.13 17:29:00 -
[29] - Quote
duna's tank squad strikes again ;)
This is what happens when there is NOTHING to do in DUST but run Pub's...
We Need private matches and PC 2.0 that the general DUST community can participate in to stop these pub stomps.. Otherwise bored people group up to be less bored and carnage ensues. |
Jack Kittinger
Molon Labe. General Tso's Alliance
117
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Posted - 2014.02.13 17:54:00 -
[30] - Quote
fors ome reason yesterday it was a massacre after the other with stacked teams pitted against randoms, who I could tell were either traumatized or had no clue because they would constantly crouch and move like they were playing gearsofwort
but now I get to play spambushes where at first it looks like one side is gonna stomp the other hands down and then things change drastically 5 minutes into the match.
Proud winner of the 'Templar BPO Raffle' by Castor Crave!!
Lucky Number 29
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
643
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Posted - 2014.02.13 18:29:00 -
[31] - Quote
For further information - The enemies (Can barely call them that) the VICTIMS were not AFK. Yes many did leave during the course of the battle. I would say I saw at least 5 characters leave the battle.
They were not afk, they got farmed. To be honest that was a mild match compared to others believe it or not! |
Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
836
|
Posted - 2014.02.13 18:31:00 -
[32] - Quote
Like if you knew it was going to be pics of the results of the end of the match.
Assassination is my thing.
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BAD FURRY
SVER True Blood General Tso's Alliance
470
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Posted - 2014.02.13 18:34:00 -
[33] - Quote
CommanderBolt wrote:This happened yesterday. Well to be more clear this type of thing happened for a good hour or two that I played ambush until finally there was a city map with actual cover. http://i.imgur.com/dUg1XGN.jpgThe enemy did not get even one single kill. CCP this type of thing is certainly pushing new players away from the game. AV needs to be buffed. Spawns need to seriously be reworked. The only guy on the enemy team to receive any warpoints got 650 WP I assume from uplinks. I just thought I would show this as it was the worst stomp I have ever seen in my year + of playing DUST 514. (Every member on my side above me was in a tank fyi)
OWNED !
Yes i am a Undead Hell Wolf ... nice to meat you!
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Hawkings Greenback
KILL-EM-QUICK RISE of LEGION
100
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Posted - 2014.02.13 18:39:00 -
[34] - Quote
Takahiro Kashuken wrote:I have diagnosed what the problem is
The problem is ambush
Play another mode
This to be fair, ambush is literally stomp or be stomped.
Looks like both teams were full though /sarcasm
I usually run ambush when I want to grind some isk but I don't think I would put up with that for an hour. They ought to give medals out for that ****.
GÇ£Without deviation from the norm, progress is not possible.GÇ¥
GÇò Frank Zappa
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Darken-Soul
BIG BAD W0LVES
594
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Posted - 2014.02.13 18:42:00 -
[35] - Quote
Takahiro Kashuken wrote:I have diagnosed what the problem is
The problem is ambush
Play another mode
you are jenius.
Who wants some?
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CRNWLLC
Screwy Rabbit ULC
34
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Posted - 2014.02.13 19:03:00 -
[36] - Quote
Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:ambush has always been broken, why do you think this is news? Man, some of you people just make no sence. Just because something has "always been that way" is no reason that it should not be discussed and/or fixed. Ridiculous line of reasoning here. it cant be fixed, its broken by its very design. ambush aka team death match, where the only objective is to kill and not die will always be "broken" in the begining tank spam was king. then people figured out how to control the spawns and would set up a spawn trap. you can limit tanks, but you can never fix the spawn trap, and therefore it has been and always will be broken. the only solution to spawn trapping would be to create a system similar to the redline, except that it would either make spawn trapping easyer or end up making it a death match between snipers. its not fixable, theres no point in discussing it.
Fixing spawn trapping is easy as hell--first, if more than x% of a team's clones have died in a given small area or within a certain radius of the current "smart" deploy, reset the "smart" deploy to be a least 50% of the map's maximum dimension away from that spot; if there's no death trap, set the "smart" deploy the same distance from opposing team's current "smart" deploy spot. Randomize the direction it moves from the current spot.
Have you seen my baseball?
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Virtual Riot
The Vanguardians INTERGALACTIC WARPIGS
197
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Posted - 2014.02.13 19:11:00 -
[37] - Quote
Thats why I left Carbon 7. Just another corp who cares nothing for the NPE |
CLONE117
planetary retaliation organisation ACME Holding Conglomerate
671
|
Posted - 2014.02.13 19:23:00 -
[38] - Quote
i was never a fan of ambush to begin with. objective game modes are a little more fun. until u come across a completely one sided match.
if only a few of those blue berries would have smartened up and traveled a ways away from the enemy hotspots. and spawned some railgun glass cannons down. with a missile tank or 2.
might have been possible to turn that match around.
as to the av thing.
dont just use the swarm launcher. combine it with some av nades or fluxes if combating shield tanks. and pick the moment to attack. primarily when hardeners are down. which some of those modules could use some changing to where we lose the perma hardened vehicles.
im actually fine with tanks as they are currently.
when using av the player has to be a little more tactical with where they r firing from what they r using and such.
its not that difficult to successfully use it though. |
Asher Night
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
455
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Posted - 2014.02.13 20:20:00 -
[39] - Quote
Spawn locations have been a problem since this game was in beta over a year ago. It's as if CCP never even pkayed an FPS before making Dust, and then they did like an hour of research before trying. The tactics and weapons in his game are indicative of someone who sucks at FPS's and got to make their own rules, which I honestly think is what happened. I've never played an FPS that required so little gun game.
Anyway, Dust can be a fun game sometines, but when d-bags exploit such ****** tactics to pad their KDR's, it's honestly not fun for anyone but them. I was in a pretty big clan in MAG, and even though we were all on foot, sometimes we would have too many good players on at once, and it was just such a lack of challenge that we would have to split into two groups and join different games so there would be some kind of competition against the enemy team.
Corps that tank spam and run rail rifles... I don't get it. It's like knowing you would win every hand in poker, but get no real money for it, nothing that would actually improve your quality of life. Would you bother wasting your time to play? Would it actually be fun? Maybe to people with no life whatsoever... |
AREYOUTHAT STUPID
Carbon 7 CRONOS.
0
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Posted - 2014.02.14 02:18:00 -
[40] - Quote
Carbon 7...the Corp that cares
We do tend to have and attract more seasoned players. This can lead to the opposing team getting stomped. This happens whenever a group of good players get together and work as a TEAM. Carbon 7 is very focused on team based play, which is what the game is about (we are recruiting if you want to stomp people like we do). When a more seasoned team, that has better gear, goes up against a team that is new and inexperienced...
We usually run 2 tankers, a drop-ship and 3 infantry per squad. In this particular match, we were playing with a Tank Corp and were farming ISK. Yes, it means sometimes we cause the other team to cry salty, bacon flavored tears. However, we are not a bunch of Redline campers worried about our K/D. We actively pursue the objectives, placing our expensive gear in harms way. If a team of players, all with 15-20+ million SP decide to work together towards a common goal...new players are going to get stomped. Ever play Eve? What happens to new pilots? They ride the r@pe train my friend...chooo chooo mother F'er!
We win, we lose, we spam tanks, we proto stomp...but at the end of the day it is a game based around team based play and who will wager more ISK to bring the best gear possible to win the match. Go big, or go home! |
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Mortedeamor
Imperfects Negative-Feedback
1382
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Posted - 2014.02.14 02:26:00 -
[41] - Quote
Takahiro Kashuken wrote:I have diagnosed what the problem is
The problem is ambush
Play another mode +1 for best response and op ambush is a completely broken mode until ccp removes vehicles from ambush scrubs like the ones shown here will continue to do this.
tank spamming while solo in ambush is despicable and i personally feel bad for running the occasional blaster soma in ambush..to run a coordinated vehicle squad in ambush is to take the tag scrub and forever attach it to your breast
more-tae-dee-um-more
stop asking how to pronounce my name its quite irritating
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Virtual Riot
The Vanguardians INTERGALACTIC WARPIGS
198
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Posted - 2014.02.14 03:32:00 -
[42] - Quote
I'm just gonna laugh my ass off when CCP makes a mode where you cannot be in a squad. Then the stompers will all have to fight eachother, then they can come to the forums crying that they have no helpless newberries to slaughter to pad their worthless kdrs. The time will come you wait and see. |
Lowkiie
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2014.02.14 04:17:00 -
[43] - Quote
Oh, puhleeeease. Tankers sat in this forum whining and crying like little babies because the were "losing their investments". Well guess what? we infantry are losing twice the amount of ISK that all tankers lost prior to the change. Tanks ARE op and AV is a joke. Just like the tankers who sit here flaming as soon as someone says something about it. Then you sit there and say, "GET GUD" or "Spec into Forge" or whatever... Go eff yourself. Why should I have to completely change my siuts to compete against a bunch of no skill trollers? Buff AV 'nades or get rid of them. Nerf shield/armour hardners, re buff swarms. Screw the tank spammers. Trollin' and Flamin' cause your scuurd that your bullcrap KDR will drop. Straight up toolbags.. |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4621
|
Posted - 2014.02.14 04:21:00 -
[44] - Quote
CommanderBolt wrote:This happened yesterday. Well to be more clear this type of thing happened for a good hour or two that I played ambush until finally there was a city map with actual cover. http://i.imgur.com/dUg1XGN.jpgThe enemy did not get even one single kill. CCP this type of thing is certainly pushing new players away from the game. AV needs to be buffed. Spawns need to seriously be reworked. The only guy on the enemy team to receive any warpoints got 650 WP I assume from uplinks. I just thought I would show this as it was the worst stomp I have ever seen in my year + of playing DUST 514. (Every member on my side above me was in a tank fyi)
Well but its needed for scrub corps to pad their stats.
:3
;)
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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Lowkiie
KILL-EM-QUICK RISE of LEGION
59
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Posted - 2014.02.14 04:23:00 -
[45] - Quote
Oh, Oh also, a quick fix for ambush would be to have respawn a set distance away from cranberries. Rather than have you spawn where the highest saturation of teammates are like it is now. |
Lowkiie
KILL-EM-QUICK RISE of LEGION
59
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Posted - 2014.02.14 04:32:00 -
[46] - Quote
CLONE117 wrote:i was never a fan of ambush to begin with. objective game modes are a little more fun. until u come across a completely one sided match.
if only a few of those blue berries would have smartened up and traveled a ways away from the enemy hotspots. and spawned some railgun glass cannons down. with a missile tank or 2.
might have been possible to turn that match around.
as to the av thing.
dont just use the swarm launcher. combine it with some av nades or fluxes if combating shield tanks. and pick the moment to attack. primarily when hardeners are down. which some of those modules could use some changing to where we lose the perma hardened vehicles.
im actually fine with tanks as they are currently.
when using av the player has to be a little more tactical with where they r firing from what they r using and such.
its not that difficult to successfully use it though.
Oh yeahhh, it's not like tanks can speed away from swarms and AV 'nades or Flux 'nades right? Gimme a break... |
BAMM HAVOC
Carbon 7 CRONOS.
206
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Posted - 2014.02.15 01:27:00 -
[47] - Quote
My opinions on the red line rail issue
Red Line Railing
Support The DUST514 TREEEEEEESSS
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Michael Arck
Onuoto Uakan Huogaatsu
3209
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Posted - 2014.02.15 01:32:00 -
[48] - Quote
So? The other team wasn't that great either, look at the scores. It's looks like the blind fought the deaf in that match. You only had three guys go double digit kills in the entire match.
If one highly skilled player would have entered that match...he would have had a very nice payout.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Michael Arck
Onuoto Uakan Huogaatsu
3209
|
Posted - 2014.02.15 01:34:00 -
[49] - Quote
Virtual Riot wrote:I'm just gonna laugh my ass off when CCP makes a mode where you cannot be in a squad. Then the stompers will all have to fight eachother, then they can come to the forums crying that they have no helpless newberries to slaughter to pad their worthless kdrs. The time will come you wait and see.
That really doesn't make any sense. A stomper is a stomper. He doesn't need a squad when he's a one man killing machine himself.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
662
|
Posted - 2014.02.15 02:00:00 -
[50] - Quote
Michael Arck wrote:So? The other team wasn't that great either, look at the scores. It's looks like the blind fought the deaf in that match. You only had three guys go double digit kills in the entire match.
If one highly skilled player would have entered that match...he would have had a very nice payout.
You have no idea.
That match consisted of the 6 tanks running around murdering reds as they spawned in. The rest of us on foot barely had anything to do. By the time any of us got to any location where gun fire was happening all of the reds were dead.
About 5 or 6 reds left the game. They were in turn replaced with new players that came into the game and also got farmed.
The map was Manus Peak. It was quite a large map for ambush. What that picture does not show you is the bottom set of reds that probably died 10-20 times (The ones brave enough to stay in the match)
Also I would like to hear your ideas on how one good player could even do a damn thing vs 6+ tanks in ambush.
Like I said, I was fighting both with and against that group of tanks in ambush for about an hour or two. The best I managed to do was go 5/1 in a match. Yes I do always use forge gun in ambush. The best I managed was to fire some forge at tanks, eventually one of the tankers came up to the hill i was on, he got out of his tank to shoot me but I killed him and stole his tank. From there I went to try to kill one of the other red tanks and I got close but I was quickly ganged up on by the other 5 tankers. |
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Ocean WIND
Unorganized Ninja Infantry Tactics League of Infamy
0
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Posted - 2014.02.15 10:40:00 -
[51] - Quote
Yeah well I actually tried to put spawn places that my teammates could spawn away from the tanks so maybe we could manage a kill, but I'm not an anti-armor and my AV Grenades can't do much when three tanks shoot at you all at once. I don't really remember seeing ANYONE from the reds out of their tanks or cars getting out during the match. So yeah, you go guys! Good job staying comfortable into your tanks and right above the spawn uplinks to kill any player that spawned there and didn't even get a chance to see who the **** was shooting at them. I don't understand what's the big surprise anyways that this ambush could be the worse, most of corps don't give a **** to train new people or tell them what sorta dropsuit combinations they should use and so on. And I'm gonna remind you this is just a game, so don't make such a big deal out of it. **** happens, get used. |
Kierkegaard Soren
Forsaken Immortals Top Men.
224
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Posted - 2014.02.15 11:40:00 -
[52] - Quote
Crazy masochist that I am, Ambush is my primary game mode when I play solo. Quick, cheap isk where I can grind out the sp cap fairly rapidly. And when Ambush is good, it is Very Good. But I've been in sessions where I was q-synced with Duna for an entire night and Christ, it is not fun. It needs to be changed.
Here's the issue; tanks do everything. They scan you down, thy speed towards you,get amongst your spawn, and cause carnage. Team is wiped. Tank waits, drives around, mops up stragglers. Then it scans, finds the re spawned group, and hits them again. Rinse and repeat this with five other tanks until game over. Did the other team call in tanks too? No prob, you got yours first, and the bolas signposts where that tank is dropping and doesn't seem to be in too much of a hurry to set it down, so just mosey on up to it and trash it. Easy.
It's crazy to ask groups of randoms to come with damped AV fits by default, but then again....if we all did that, it would probably work. For about five minutes. Which is the time it takes for the opposing teams twelve remaining infantrymen to obliterate you with rr. Yay. Points for trying, I guess?
Maps, scanners, no natural counters to AV. They ruin the mode. Best map for Ambush? The bridge one. Why? Only one tank down that bridge at a time, baby. Remote explosives to to town on that map, and the infantry get to really tear the place up and have fun.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
257
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Posted - 2014.02.15 12:19:00 -
[53] - Quote
pyramidhead 420 wrote:its called TANKBUSH and it doesn't matter, we stomp on foot too. we were like the 72 dolphins in that match ps \o/ yaaaa my (our) first hate thread. (at least i dont run blasters) You stomp on foot too? Since when? Not hating on tankbush, I love it, but on foot eh your a bit limp. |
Spectral Clone
Dust2Dust. Top Men.
1244
|
Posted - 2014.02.15 12:40:00 -
[54] - Quote
Simple fix to this matchmaking bug: Don-¦t play the game.
Drop it like its hat.
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zibathy numbertwo
Nox Aeterna Security
505
|
Posted - 2014.02.15 13:25:00 -
[55] - Quote
Ambush should literally be removed from the game it's just a worthless shitfest. It doesn't even fit with the lore either. I mean what the **** kind of gamemode creates instances like this.
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1221
|
Posted - 2014.02.15 13:45:00 -
[56] - Quote
One problem: large blasters have to good a RoF.
Nerf that and things would be tons better. Otherwise, mil tanks need to be made weaker. Money should not be a factor in running tanks. Protostomp corps can fund tanks. The only people you'd be hurting by making tanks more expensive is ppl like me who play solo and actually want to skill into tanks and fight other tanks.
Rommel, you magnificent bastard, I read your book!
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OgTheEnigma
The Rainbow Effect Negative-Feedback
174
|
Posted - 2014.02.15 15:03:00 -
[57] - Quote
zibathy numbertwo wrote:Ambush should literally be removed from the game it's just a worthless shitfest. It doesn't even fit with the lore either. I mean what the **** kind of gamemode creates instances like this. Ambush is nowhere near as bad as Skirmish or Domination, which 90% of the time leads to redline borefests. The most fun I've had in Dust is a good Ambush game, and with a modification or two it can be brought back to it's prime. All that needs to happen is either tanks being limited to two per team or an infantry only gamemode introduced and Ambush is suddenly back to its prime as the most enjoyable mode in Dust, at least until PVE is added. |
CommanderBolt
ACME SPECIAL FORCES Legacy Rising
676
|
Posted - 2014.02.15 15:13:00 -
[58] - Quote
Kierkegaard Soren wrote:Crazy masochist that I am, Ambush is my primary game mode when I play solo. Quick, cheap isk where I can grind out the sp cap fairly rapidly. And when Ambush is good, it is Very Good. But I've been in sessions where I was q-synced with Duna for an entire night and Christ, it is not fun. It needs to be changed.
Here's the issue; tanks do everything. They scan you down, thy speed towards you,get amongst your spawn, and cause carnage. Team is wiped. Tank waits, drives around, mops up stragglers. Then it scans, finds the re spawned group, and hits them again. Rinse and repeat this with five other tanks until game over. Did the other team call in tanks too? No prob, you got yours first, and the bolas signposts where that tank is dropping and doesn't seem to be in too much of a hurry to set it down, so just mosey on up to it and trash it. Easy.
It's crazy to ask groups of randoms to come with damped AV fits by default, but then again....if we all did that, it would probably work. For about five minutes. Which is the time it takes for the opposing teams twelve remaining infantrymen to obliterate you with rr. Yay. Points for trying, I guess?
Maps, scanners, no natural counters to AV. They ruin the mode. Best map for Ambush? The bridge one. Why? Only one tank down that bridge at a time, baby. Remote explosives to to town on that map, and the infantry get to really tear the place up and have fun.
This is so true! The bridge map is generally fun to fight on even if one team has a ton of tanks. The bridge gives you somewhere to hold. The problem is if you get caught up near the top of the map in that small building, you are effectively cornered in there and the only way to leave is if everyone dies at once - that does not happen often.
OgTheEnigma wrote:Ambush is nowhere near as bad as Skirmish or Domination, which 90% of the time leads to redline borefests. The most fun I've had in Dust is a good Ambush game, and with a modification or two it can be brought back to it's prime. All that needs to happen is either tanks being limited to two per team or an infantry only gamemode introduced and Ambush is suddenly back to its prime as the most enjoyable mode in Dust, at least until PVE is added.
Yea I would like an infantry only ambush mode. That would be great fun. It would just be a case of - tanks fight it out in normal mode, and infantry in this new mode. Sounds great. |
Mashiro Inukami
Carbon 7 CRONOS.
0
|
Posted - 2014.02.16 05:57:00 -
[59] - Quote
Did any of you consider that maybe the other team was just that god awful? I mean not the entire team could be in tanks which left the opposing team chances to get kills but they still got 0 |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
889
|
Posted - 2014.02.16 06:07:00 -
[60] - Quote
Justicar Karnellia wrote:Well, I salute you for suffering through that to take that picture...
I think there's no need to hammer point home any more - there's a drastic issue here, but until CCP break out of their self-imposed silence (or come back from holiday again).. then I think we can only guess as to what their suggested solution will be.
Wow, wow! Come out of Holiday! What are you talking about - it's been only 4 weeks!! Those guys work hard they deserve a perma paid vacation. Stop it already with your fascist nonsense, the guys work hard (1.4, 1.7 - awesome balancing moves), make good money (boosters, AUR), they deserve a real vacation!
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
889
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Posted - 2014.02.16 06:09:00 -
[61] - Quote
Mashiro Inukami wrote:Did any of you consider that maybe the other team was just that god awful? I mean not the entire team could be in tanks which left the opposing team chances to get kills but they still got 0
Yeah! Tells us how it really was! Or even, did we consider that Carbon 7 is a corp of top gods whose skill outmatches Chuck Norris?
Edit: you scrubs should be embarrassed of yourselves.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1229
|
Posted - 2014.02.16 06:59:00 -
[62] - Quote
Yes, yes. This infantry spam has got to stop. There is just too many infantry getting in the way of my vehicle game.
Rommel, you magnificent bastard, I read your book!
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Kierkegaard Soren
Forsaken Immortals Top Men.
226
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Posted - 2014.02.16 09:27:00 -
[63] - Quote
Operative 1171 Aajli wrote:Yes, yes. This infantry spam has got to stop. There is just too many infantry getting in the way of my vehicle game.
Shall we all just line up in our Quaffe suits and let you knock us down like a bunch of pins? Honestly I don't mind, most of my Ambush matches are functionally the same as this, only here I don't have to move so much.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
694
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Posted - 2014.02.17 10:53:00 -
[64] - Quote
Well I had to laugh earlier on - it was an ambush match and the usual tank spammers were there doing there thing. Although this time they got too complacent and called in tanks just behind the hill from the team I was on.
We managed to kill the HAV pilots before they could enter their tanks and we proceeded to steal at least 2 tanks and then stomp them with their own machines! It was glourious!
Regardless - this sort of imbalance continues to occur in ambush. I have actually had a few really good infantry battles in ambush too the last few days. I wish that was the norm..... :( |
Snagman 313
Carbon 7 CRONOS.
326
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Posted - 2014.02.17 11:04:00 -
[65] - Quote
Ludvig Enraga wrote:Mashiro Inukami wrote:Did any of you consider that maybe the other team was just that god awful? I mean not the entire team could be in tanks which left the opposing team chances to get kills but they still got 0 Yeah! Tells us how it really was! Or even, did we consider that Carbon 7 is a corp of top gods whose skill outmatches Chuck Norris? Edit: you scrubs should be embarrassed of yourselves.
http://imgur.com/gFD5o?tags
Meow meow meow.
Closed Beta AV veteran
I drink because I play Dust
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CrotchGrab 360
The Men In The Mirror
1461
|
Posted - 2014.02.17 11:16:00 -
[66] - Quote
an entire game mode locked off to new players an entire game mode DESTROYED by the GREED of certain players like duna and his army of retards not knowing they're only there for tax purposes.
I don't get how people can have fun whilst doing this, are people like duna so stupid and oblivious that they don't realise what they're doing?
"hey i've got an idea, let's NOT drive away the playerbase"
instead he wakes up and thinks "I'm going to sit in my tank and farm infantry with a blaster tank".
I'd love to pull a rail tank up on a hill but it won't spawn me far enough away and I won't be able to find a hill in time, plus he always has people spamming tanks with him.
I say we need to get together and form a nasty AV squad to keep people like this out of Ambush. If they're driving new players out then we need to do the same.
I'd love to see the price of tanks increase exponentially, then with an AV buff duna2002 will be sat on his own, the only person in a tank on his team VS a whole team of people using AV.
In fact make swarm launchers side-arms so they operate much like they do in Battlefield, where anyone can take out a tank.
Honestly the wanker would quit DUST if he couldn't farm infantry with a blaster, he would quit and so would a lot of others. And good riddance to them! His playstyle means he does NOT care about DUST at all.
DUST VIDEOS
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