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Django Quik
Dust2Dust.
2163
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Posted - 2014.02.11 09:14:00 -
[1] - Quote
Keep on seeing people saying don't bother speccing into rail rifles because they're getting nerfed, so thought I would post a couple of dev quotes that clarify the future a little better than that:
CCP Saberwing wrote:Additionally, RRs aren't the only weapons that are having their base damage reduced. The tweaks will affect a number of weapons as part of larger TTK adjustments. The plan isn't to simply nerf the RR in to absurdity.
CCP Saberwing wrote:I saw that CCP Logibro hinted at Rail Rifles being nerfed a bit in 1.8 - this is true :) I've mentioned a few times that there will be TTK adjustments in 1.8 and we are looking at improving this overall by reducing the base damage and damage mods on some of the Rifles / SMGs. The difference isn't huge(!!!) - but it's there.
CCP Saberwing wrote:RRs aren't the only weapons having their base damage reduced - you'll find similar changes to the CR, etc. The plan is to improve the overall TTK.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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OZAROW
0uter.Heaven
1382
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Posted - 2014.02.11 09:19:00 -
[2] - Quote
There so gonna break this
SUPER NOVA KNIFE SAIYAN 4
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PEW JACKSON
Fatal Absolution General Tso's Alliance
220
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Posted - 2014.02.11 10:33:00 -
[3] - Quote
So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops.
Dead on the ground.... Think I made a wrong turn :/
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CCP Saberwing
C C P C C P Alliance
1610
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Posted - 2014.02.11 10:57:00 -
[4] - Quote
PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl.
None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Rusty Shallows
937
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Posted - 2014.02.11 10:57:00 -
[5] - Quote
OZAROW wrote:There so gonna break this But, but 1.7 showed that CCP no longer Nerfs things to crap...
... so predictable.
Here, have some candy and a Like. :-)
Forums > Game
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1749
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Posted - 2014.02.11 11:00:00 -
[6] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
I like the idea of making TTK longer. Maybe the fitting will finally matter.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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N1ck Comeau
Ahrendee Mercenaries EoN.
2045
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Posted - 2014.02.11 11:07:00 -
[7] - Quote
Higher ttk is nice.
No idea on my guns right now. Getting majority to level 3 at least, then deciding.
Proud member of RND
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straya fox
Sad Panda Solutions
200
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Posted - 2014.02.11 11:08:00 -
[8] - Quote
*looks at Rail rifle* "If you go the way of the TAC, swarm launcher and flay lock i'll have a nice spot to hang you over the fire place."
*glances at ScR rifle specs* we may have a replacement ready. |
Evicer
THE HECATONCHIRES
150
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Posted - 2014.02.11 11:12:00 -
[9] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
The TTk is ridiculous for both RR and The combat one only needs to look at the data to realize this.I know you guys collect data on what weapons are killing the most and what weapons are not.This doesnt mean that the RR and Combat are just Popular it means no one is using other weps.
The time to kill is ridiculous and for anyone who doesnt agree . MAKE AN ALT AND PLAY IT. See how long a new player lives then ask your self if you would play this game under those conditions?
Thats why were seeing heavies carrying RR's and CR's.
And before a writer trolls my post I have both and do well with both ,but I dont see or very rarely see anyone using any other weapon. All weps need to be adjusted theres no more firefights its just scan..........dead.
People wonder why the player population is so low.....
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
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I-Shayz-I
I-----I
2276
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Posted - 2014.02.11 11:13:00 -
[10] - Quote
I'm just curious as to which weapon will become the new FOTM
Links:
List of Most Important Threads
I make logistics videos!
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1749
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Posted - 2014.02.11 11:33:00 -
[11] - Quote
I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM
Anything with the Cloaking Module I guess.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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fragmentedhackslash
FREE AGENTS LP
125
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Posted - 2014.02.11 11:36:00 -
[12] - Quote
Aikuchi Tomaru wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Anything with the Cloaking Module I guess.
Amarr Assault ak.0 Visiam Sctambler rifle
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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steadyhand amarr
TeamPlayers Negative-Feedback
2275
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Posted - 2014.02.11 11:38:00 -
[13] - Quote
Aikuchi Tomaru wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Anything with the Cloaking Module I guess.
Not so sure but i bet shotguns race up in use
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Michael Arck
Onuoto Uakan Huogaatsu
3166
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Posted - 2014.02.11 11:48:00 -
[14] - Quote
So what numbers do we have for the RR and CR damage nerf? And what other weapons are receiving damage nerfs?
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Patrick57
Fatal Absolution
4931
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Posted - 2014.02.11 11:51:00 -
[15] - Quote
I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Heavies.
> GÇ£I am so clever that sometimes I don't understand a single word of what I am saying.GÇ¥
-Oscar Wilde
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BMSTUBBY
KILL-EM-QUICK RISE of LEGION
638
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Posted - 2014.02.11 11:57:00 -
[16] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
Flaylocks!
I would have to say thay you broke any flaylock users game with that gigantic turd of a nerf cluster fck.
Meh, F2P Lobby Shooter BattleDuty 514
Working as intended.
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IG8T8
Carbon 7 CRONOS.
5
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Posted - 2014.02.11 11:59:00 -
[17] - Quote
TTK is fine, increase it and new players will get even less kills.
I'm running templar assault suit (basic) with militia BPO modules giving me ~ 500 EHP, templar (basic) scrambler rifle (no damage mods but have proficiency 3) and have ~4 mil SP overall. |
Kevall Longstride
DUST University Ivy League
961
|
Posted - 2014.02.11 12:25:00 -
[18] - Quote
TTK Is too short but it only needs an increase of about 20%. Any longer than that I think the flow of the game will suffer.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
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Mister Goo
ZionTCD
22
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Posted - 2014.02.11 13:16:00 -
[19] - Quote
I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM
Return of the Mass Driver, direct damage increase, splash increase, what more could one ask for?
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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Tolen Rosas
Kang Lo Directorate Gallente Federation
358
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Posted - 2014.02.11 13:22:00 -
[20] - Quote
Evicer wrote: Thats why were seeing heavies carrying RR's and CR's.
sorry but when the RR and CR outperform the HMG at close range u have failed at development. |
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Leadfoot10
Molon Labe. General Tso's Alliance
385
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Posted - 2014.02.11 13:29:00 -
[21] - Quote
Tolen Rosas wrote:Evicer wrote: Thats why were seeing heavies carrying RR's and CR's. sorry but when the RR and CR outperform the HMG at close range u have failed at development.
They don't outperform the HMG at close range -- unless the person using the HMG lacks gun game.
The reason heavies are using them are because they outperform them at range, not up close.
Up close, the HMG is the still undisputed king.
Respectfully...Leadfoot |
crazy space 1
GunFall Mobilization Covert Intervention
2154
|
Posted - 2014.02.11 13:30:00 -
[22] - Quote
Tolen Rosas wrote:Evicer wrote: Thats why were seeing heavies carrying RR's and CR's. sorry but when the RR and CR outperform the HMG at close range u have failed at development.
I agree ... |
NAV HIV
The Generals General Tso's Alliance
1073
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Posted - 2014.02.11 15:02:00 -
[23] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
The Fire power in the CR is acceptable, but the range is not... RR is not match for a CR, Kalakiota RR vs Six Kin CR .... CR beats RR 7 out of 10 times |
KenKaniff69
Fatal Absolution
2078
|
Posted - 2014.02.11 15:09:00 -
[24] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. Your track record suggests otherwise.
Flaylock Swarms Laser Rifle Scouts HMG
Only half of issues your **** poor balancing caused have been addressed, some taking 8 months to even be noted.
So about those vehicle locks...
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Jake Diesel
BIG BAD W0LVES
80
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Posted - 2014.02.11 15:35:00 -
[25] - Quote
Patrick57 wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Heavies.
Technically a heavy isn't a weapon. Unless you plan on picking up a nearby heavy and throwing him? |
CR4SH OVERRIDE
4
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Posted - 2014.02.11 15:46:00 -
[26] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my OP Combat Rifle was lacking in firepower. FTFY
Banned from forums
You have been banned from the EVE Gate forums, effective through 2/22/2014 3:38:16 AM.
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ReGnYuM
Escrow Removal and Acquisition
2119
|
Posted - 2014.02.11 15:50:00 -
[27] - Quote
Heard my Duvolle is getting a buff
Pew...Pew
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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Spkr4theDead
Red Star. EoN.
1798
|
Posted - 2014.02.11 16:16:00 -
[28] - Quote
Django Quik wrote:Keep on seeing people saying don't bother speccing into rail rifles because they're getting nerfed, so thought I would post a couple of dev quotes that clarify the future a little better than that: CCP Saberwing wrote:Additionally, RRs aren't the only weapons that are having their base damage reduced. The tweaks will affect a number of weapons as part of larger TTK adjustments. The plan isn't to simply nerf the RR in to absurdity. CCP Saberwing wrote:I saw that CCP Logibro hinted at Rail Rifles being nerfed a bit in 1.8 - this is true :) I've mentioned a few times that there will be TTK adjustments in 1.8 and we are looking at improving this overall by reducing the base damage and damage mods on some of the Rifles / SMGs. The difference isn't huge(!!!) - but it's there. CCP Saberwing wrote:RRs aren't the only weapons having their base damage reduced - you'll find similar changes to the CR, etc. The plan is to improve the overall TTK. Good, there's no reason a STD combat rifle should kill me as fast as a Duvolle, when I'm in an ADV suit.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Luk Manag
of Terror TRE GAFFEL
294
|
Posted - 2014.02.11 16:26:00 -
[29] - Quote
In Eve we just shift doctrines and loadouts to optimize the current buff-nerf cycle. One year we'll all be shield tanking our laser fleets, and in the next we'll all run Caldari rails on every ship (because they were buffed). The new Caldari Assault bonus fits very well into that rail sniper theme.
There will be bullets. ACR+SMG
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Charlotte O'Dell
Fatal Absolution General Tso's Alliance
1923
|
Posted - 2014.02.11 16:28:00 -
[30] - Quote
Nerfs all direct fire weapons Buffs Mass Driver
Another nerf one thing buff its counter scenario <3
Except this time it's in my favor.
RR op5prof1 CR op5prof1 MD op5prof3
I dont think i can ever truly be nerfed. just goes to show having multiple, very different weapons, is a good thing.
Charlotte O'Dell is the highest level unicorn!
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Luna Angelo
We Who Walk Alone
747
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Posted - 2014.02.11 16:34:00 -
[31] - Quote
Leadfoot10 wrote:Tolen Rosas wrote:Evicer wrote: Thats why were seeing heavies carrying RR's and CR's. sorry but when the RR and CR outperform the HMG at close range u have failed at development. They don't outperform the HMG at close range -- unless the person using the HMG lacks gun game. The reason heavies are using them are because they outperform them at range, not up close, and the extra HP of the heavy suits adds survivability. Up close, the HMG is the still undisputed king. Respectfully...Leadfoot One word: Shotgun
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
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scuba678
the.R3D.kings
129
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Posted - 2014.02.11 17:02:00 -
[32] - Quote
I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM
I was thinking about this the other day...|Shayz-.....what suit will you be speccing into if we get a respec in 1.8? just curious... |
iliel
Capital Acquisitions LLC Renegade Alliance
9
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Posted - 2014.02.11 17:18:00 -
[33] - Quote
IG8T8 wrote:TTK is fine, increase it and new players will get even less kills.
I'm running templar assault suit (basic) with militia BPO modules giving me ~ 500 EHP, templar (basic) scrambler rifle (no damage mods but have proficiency 3) and have ~4 mil SP overall.
Key point. Would you rather play a new online FPS in which you have the chance to get lucky and kill some protos? Or would you want to play one in which it seemed no one can die?
An increase to TTK means BOTH that MLT and protos will live longer. If protos live longer, then they are going to swarm the game. I mean: if you won't lose it ever, then why not?
After this patch, everyone is going to want smaller maps. Then the next patch will be smaller maps. But by then Destiny will have hit the shelves... |
Jax Saurian
GunFall Mobilization Covert Intervention
159
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Posted - 2014.02.11 17:22:00 -
[34] - Quote
CCP Saberwing wrote:RRs aren't the only weapons having their base damage reduced - you'll find similar changes to the CR, etc. The plan is to improve the overall TTK.
NOOOOOOOOOO!!!
"and when they catch you, they will kill you... ...but first they must catch you" motto of the scouts
Closed Beta Vet
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Jarlaxle JRXL
Well Oiled Machines
3
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Posted - 2014.02.11 17:31:00 -
[35] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. ^^^ have you USED flaylocks? ... ever PLAY with the DS3 (V/S) KBM? ... seen any FGs l8ly? ... that SWARM nerf has ppl crying RESPEC ... but, but... "None of the nerfs have been game-breaking" ... have you ever PLAYED DUST 514 (outside of SiSi)? |
KrazyEyeKilla
Nyain San Renegade Alliance
30
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Posted - 2014.02.11 17:34:00 -
[36] - Quote
The Nerf to SMGs seems a bit unnecessary. Never felt overpowering IMO. |
Django Quik
Dust2Dust.
2177
|
Posted - 2014.02.11 17:40:00 -
[37] - Quote
iliel wrote:IG8T8 wrote:TTK is fine, increase it and new players will get even less kills.
I'm running templar assault suit (basic) with militia BPO modules giving me ~ 500 EHP, templar (basic) scrambler rifle (no damage mods but have proficiency 3) and have ~4 mil SP overall. Key point. Would you rather play a new online FPS in which you have the chance to get lucky and kill some protos? Or would you want to play one in which it seemed no one can die? An increase to TTK means BOTH that MLT and protos will live longer. If protos live longer, then they are going to swarm the game. I mean: if you won't lose it ever, then why not? After this patch, everyone is going to want smaller maps. Then the next patch will be smaller maps. But by then Destiny will have hit the shelves... Read the dev statements carefully - select weapons are being adjusted for their TTK, not every weapon. In fact some weapons are getting buffed. Not every suit and every weapon is suddenly going to become harder to kill/kill with.
Applying a blanket nerf to TTK would achieve nothing, thus it is not what CCP have said they are planning.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
2177
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Posted - 2014.02.11 17:41:00 -
[38] - Quote
KrazyEyeKilla wrote:The Nerf to SMGs seems a bit unnecessary. Never felt overpowering IMO. Totally agree - any weapon that requires you to be within 20m of the target to get the kill deserves a tiny TTK.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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D legendary hero
Ultramarine Corp
1555
|
Posted - 2014.02.11 22:50:00 -
[39] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
CR is the only thig us minmatar have...
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1555
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Posted - 2014.02.11 22:52:00 -
[40] - Quote
Evicer wrote:CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. The TTk is ridiculous for both RR and The combat one only needs to look at the data to realize this.I know you guys collect data on what weapons are killing the most and what weapons are not.This doesnt mean that the RR and Combat are just Popular it means no one is using other weps. The time to kill is ridiculous and for anyone who doesnt agree . MAKE AN ALT AND PLAY IT. See how long a new player lives then ask your self if you would play this game under those conditions? Thats why were seeing heavies carrying RR's and CR's. And before a writer trolls my post I have both and do well with both ,but I dont see or very rarely see anyone using any other weapon. All weps need to be adjusted theres no more firefights its just scan..........dead. People wonder why the player population is so low.....
the galente AR is still OP too if you havent noticed it can still kill a heavy with 1600 ehp in under 3 seconds
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1555
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Posted - 2014.02.11 22:53:00 -
[41] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
please tell me the galente AR is getting a nerf too
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2884
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Posted - 2014.02.11 22:57:00 -
[42] - Quote
steadyhand amarr wrote:Aikuchi Tomaru wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Anything with the Cloaking Module I guess. Not so sure but i bet shotguns race up in use
Only if they are untouched.
If TTK goes up for all weapons and stays the same for the Shotgun, it will be viable again.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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D3LTA Blitzkrieg II
0uter.Heaven
74
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Posted - 2014.02.11 23:02:00 -
[43] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower.
ya cuz u guys totally know how to balance sh*t. From laser rifle, to tac rifle to flaylock and now AV. OP to UP you constantly swing the pendulum and are unable to strike balance. Community has the right to be worried.
Like the new garbage assault suit bonuses :) |
Takron Nistrom
Tinfoil Hatz
210
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Posted - 2014.02.11 23:40:00 -
[44] - Quote
Mister Goo wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Return of the Mass Driver, direct damage increase, splash increase, what more could one ask for?
Theyre nerfing dam mods so they are upping MD to keep it where its at.
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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Rusty Shallows
943
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Posted - 2014.02.12 00:18:00 -
[45] - Quote
Takron Nistrom wrote:Mister Goo wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Return of the Mass Driver, direct damage increase, splash increase, what more could one ask for? Theyre nerfing dam mods so they are upping MD to keep it where its at. No freaking way! We've had intense bitching about damage mods since the days when their values were incorrectly displayed in the fittings window. When the solution by CCP was to simply remove the display values... troll-lo-lo-la. It's hard to believe a year plus later they are taking this matter seriously.
Do you have a source Takron? If you don't mind me asking.
Here, have some candy and a Like. :-)
Forums > Game
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LEHON Xeon
Ahrendee Mercenaries EoN.
202
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Posted - 2014.02.12 00:20:00 -
[46] - Quote
Guess I'll just keep running my ScR from time to time.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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WolfeXXVII
NECROM0NGERS
7
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Posted - 2014.02.12 00:30:00 -
[47] - Quote
the only problem in my opinion withh ttk is that damage mods ruin everything nerf em to he-ll cuz it is needed i spent 2 months not using proto damage mods and as soon as my damage mods went proto my ttk shot through the fukin roof like well... i dont have an analogy for it it is just so ridiculous. damage mods need to be 2/4/7 % and make it so you can only use 1. ttk would drop in such a major rate that its not needed to nerf all the weapons.
...btw to all the people that say heavies shouldn't be allowed to use light weapons there is a major problem there. first of all because heavy weapons should be the most powerful weapons so if you have to use a light weapon because they are better the heavy weapons need one of the biggest fukin buffs in all of dust 514 history.
gk.0 scout 4 the win
Optimization 5 in 7 weapons and counting,SP from all characters:-113,895,000-
CLOSED BETA VET.
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Sgt Buttscratch
lcritMYpantS
1512
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Posted - 2014.02.12 00:30:00 -
[48] - Quote
TTK is not an issue, people standing still while trying to gunfight is the issue, learn to dance or use......cover.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Scheneighnay McBob
Learning Coalition College
3992
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Posted - 2014.02.12 00:47:00 -
[49] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. How long have you been around? Because you seem to be lacking my experience in this.
No matter how tiny a nerf is, the majority of the community will think it's massive and game breaking just because they heard the word "nerf". Lower the damage on a weapon by 0.0001, and you'll suddenly see it stop being used.
I am your scan error.
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Bojo The Mighty
L.O.T.I.S.
3108
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Posted - 2014.02.12 00:51:00 -
[50] - Quote
If anyone has read the description to the Combat rifle, it says good for engaging multiple targets at once. And I could see that, allowing you to just pull the trigger whenever you want and get a quick jolt of firepower out. But the fact they made it so good for 1 vs. 1's as well....was beyond me.
Please deposit likes in Swiss Bank account. The Feds don't ensure beyond 3k.
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Dustbunny Durrr
ReD or DeaD
91
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Posted - 2014.02.12 00:54:00 -
[51] - Quote
Where are you guys seeing these changes? I swear, CCP needs a readily available and consistant way of delivering information.
But yeah, where is this coming from? Link? |
Mister Goo
ZionTCD
24
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Posted - 2014.02.12 02:38:00 -
[52] - Quote
Dustbunny Durrr wrote:Where are you guys seeing these changes? I swear, CCP needs a readily available and consistant way of delivering information.
But yeah, where is this coming from? Link?
Here is a copy and paste.
CCP Logibro wrote:Well, that's not the only thing the Mass Driver is getting in 1.8
Increased base direct/splash damage from 242/116 to 300/145
Link
https://forums.dust514.com/default.aspx?g=posts&m=1815644#post1815644
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1763
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Posted - 2014.02.12 04:09:00 -
[53] - Quote
IG8T8 wrote:TTK is fine, increase it and new players will get even less kills.
I'm running templar assault suit (basic) with militia BPO modules giving me ~ 500 EHP, templar (basic) scrambler rifle (no damage mods but have proficiency 3) and have ~4 mil SP overall.
Ttk is not fine when a single complex shield extender can only stop a single ar bullet. i mean the fitting system is currently dusts strongest point and it barely matters. Also newbies may get less kills, but so does everybody else. And also newbies wouldn't die as fast anymore.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
886
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Posted - 2014.02.12 04:13:00 -
[54] - Quote
Tolen Rosas wrote:Evicer wrote: Thats why were seeing heavies carrying RR's and CR's. sorry but when the RR and CR outperform the HMG at close range u have failed at development.
The question is why? It's gotta have something to do with marketing. I think CCP is gunning for some COD esque player base. Ppl who automatically jump to AR/assault suit combo in any game they pick up for a quick selfesteem fix.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Croned
549
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Posted - 2014.02.12 05:11:00 -
[55] - Quote
Jarlaxle JRXL wrote:CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. ^^^ have you USED flaylocks? ... ever PLAY with the DS3 (V/S) KBM? ... seen any FGs l8ly? ... that SWARM nerf has ppl crying RESPEC ... but, but... "None of the nerfs have been game-breaking" ... have you ever PLAYED DUST 514 (outside of SiSi)? *Lol, so many flaylock users here are butthurt because they can't use their flaylock as a main weapon anymore. It's not our problem that you wasted SP on getting a proto sidearm.
*The comparison between DS3 and kb/m has always been bad. It's not the result of a nerf/buff.
*The FG is perfectly fine atm, you probably just can't aim. I got one of my highest KDRs lately by using a FG vs infantry, not to mention several tanks kills.
*You're right about the swarms, through.
Nonetheless, if you read his post carefully, it seems like he just made some past/present tense errors, and that he was attempting to call the future patch not gamebreaking, not past patches.
Son of a plasma cannon!
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Croned
549
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Posted - 2014.02.12 05:14:00 -
[56] - Quote
Sgt Buttscratch wrote:TTK is not an issue, people standing still while trying to gunfight is the issue, learn to dance or use......cover. Tell that to a heavy.
Son of a plasma cannon!
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Django Quik
Dust2Dust.
2184
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Posted - 2014.02.12 08:24:00 -
[57] - Quote
Sgt Buttscratch wrote:TTK is not an issue, people standing still while trying to gunfight is the issue, learn to dance or use......cover. Lol! Dodging bullets from 400+ rpm automatic weapons with aim assist at 80m. With 500+ dps most suits will go down in 2 seconds or less and scout suits can't even blink, even though they should be the easiest to dodge with because of their 'innate agility'.
Step out of cover for more than a second and you're dead. So, what you gonna do? Just hide behind cover the whole match and wait to be flanked?
These tactics do not work but I do see where you're coming from because they should and if they did, maybe less people would be standing still in gunfights.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Shion Typhon
Intara Direct Action Caldari State
403
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Posted - 2014.02.12 10:10:00 -
[58] - Quote
The fact that the devs (and most people in this thread) somehow think TTK is an isolated combat factor that can be dialled to "fix" the game without understanding how baddy map and objective and SP design plays an integral role in FPS balance dismays me.
Look at every other FPS, you use the vast majority of the weapons available, heck in Unreal you would use every weapon type in a single match. The fact that people can't omni-soldier and wall themselves into little tribal encampments defending their favourite weapon speaks such volumes about how little balance there is (and how little common sense in the player base).
The problem is much bigger than just TTK or just damage mods, it runs through the whole game. The skill tree design is a major culprit here. |
hgghyujh
Expert Intervention Caldari State
285
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Posted - 2014.02.12 11:28:00 -
[59] - Quote
ahhhh full speed ahead into making bullet mag the norm I see, god this is gonna come back to bite you in the butt CCP. |
Orion Vahid
DUST University Ivy League
254
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Posted - 2014.02.12 12:06:00 -
[60] - Quote
CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. Can I hug you |
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Orion Vahid
DUST University Ivy League
256
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Posted - 2014.02.12 12:08:00 -
[61] - Quote
Croned wrote:Sgt Buttscratch wrote:TTK is not an issue, people standing still while trying to gunfight is the issue, learn to dance or use......cover. Tell that to a heavy. I can't hear you over my glorious HMG. |
Takron Nistrom
Tinfoil Hatz
212
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Posted - 2014.02.12 21:45:00 -
[62] - Quote
Rusty Shallows wrote:Takron Nistrom wrote:Mister Goo wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Return of the Mass Driver, direct damage increase, splash increase, what more could one ask for? Theyre nerfing dam mods so they are upping MD to keep it where its at. No freaking way! We've had intense bitching about damage mods since the days when their values were incorrectly displayed in the fittings window. When the solution by CCP was to simply remove the display values... troll-lo-lo-la. It's hard to believe a year plus later they are taking this matter seriously. Do you have a source Takron? If you don't mind me asking.
I could dig around. It was mentioned in a dev post a few weeks back
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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Asirius Medaius
834
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Posted - 2014.02.12 21:53:00 -
[63] - Quote
OZAROW wrote:There so gonna break this
And then Vehicles and Infantry will have to be re-patched again, which will probably keep going all the way to 3.4, with no content added to the game because "we had to balance the game to create a foundation to make more content for!".
This means that we won't have any new content for the remainder of this game's lifespan, as long as CCP is too damn distracted nerfing and buffing things blindly, and taking all the precious time away from actually making content for the game that will bolster its survival.
Signature coming soonGäó.
[Level 9 Forum Warrior]
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1665
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Posted - 2014.02.12 21:56:00 -
[64] - Quote
Aikuchi Tomaru wrote:I-Shayz-I wrote:I'm just curious as to which weapon will become the new FOTM Anything with the Cloaking Module I guess.
So are you implying that there will be a whole bunch of impostor scouts in 1.8?
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1665
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Posted - 2014.02.12 22:00:00 -
[65] - Quote
Jarlaxle JRXL wrote:CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. ^^^ have you USED flaylocks? ... ever PLAY with the DS3 (V/S) KBM? ... seen any FGs l8ly? ... that SWARM nerf has ppl crying RESPEC ... but, but... "None of the nerfs have been game-breaking" ... have you ever PLAYED DUST 514 (outside of SiSi)?
You realize Saber is just referring to the rifles, right? Also, swarms only need slight tweaks, and FG's are fine (and I've seen many of both lately, l2spell).
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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Medical Crash
CLONES AGAINST HUMANITY
200
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Posted - 2014.02.12 22:22:00 -
[66] - Quote
Godin Thekiller wrote:Jarlaxle JRXL wrote:CCP Saberwing wrote:PEW JACKSON wrote:So you're saying the RR won't be the only weapon collecting DUST after 1.8 drops. Lawl. None of the nerfs have been game-breaking - they're more just to marginally improve TTK. And trust me, I would be angry if my beloved Combat Rifle was lacking in firepower. ^^^ have you USED flaylocks? ... ever PLAY with the DS3 (V/S) KBM? ... seen any FGs l8ly? ... that SWARM nerf has ppl crying RESPEC ... but, but... "None of the nerfs have been game-breaking" ... have you ever PLAYED DUST 514 (outside of SiSi)? You realize Saber is just referring to the rifles, right? Also, swarms only need slight tweaks, and FG's are fine (and I've seen many of both lately, l2spell). No Forges are NOT fine. No reason for the damage nerf to the Proto Breach ForgeGun. For that long of a charge time, it needs at the minimum it's old damage values back. |
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