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Tyjus Vacca
Valor Coalition
186
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Posted - 2014.02.10 23:47:00 -
[1] - Quote
When was the last time you saw a redline sniper win a game ? , how about hold an objective? , Ok then how about get more than 15 kills ?........... that's right they don't they are useless and should not be a factor in balancing the sniper rifle (which is beyond broken) |
Bormir1r
WarRavens League of Infamy
34
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Posted - 2014.02.10 23:49:00 -
[2] - Quote
I don't get angry at them... I just knife them in the back if they're close enough to the redline or counter-snipe. =)
Minja. We run and hide. And then we kill you.
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
177
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Posted - 2014.02.10 23:51:00 -
[3] - Quote
Ahh redline snipers. Truly they are the carebears of DUST 514.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Tyjus Vacca
Valor Coalition
187
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Posted - 2014.02.10 23:51:00 -
[4] - Quote
then why is this the only argument I ever hear as to why the sniper cant be fixed ? |
Onesimus Tarsus
1172
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Posted - 2014.02.10 23:55:00 -
[5] - Quote
Easy to fix, really, remove any hope of OHKs for snipers, and they'll either stop playing or they'll join the rest of us in-game.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Lorhak Gannarsein
Science For Death
1598
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Posted - 2014.02.10 23:55:00 -
[6] - Quote
Tyjus Vacca wrote:When was the last time you saw a redline sniper win a game ? , how about hold an objective? , Ok then how about get more than 15 kills ?........... that's right they don't they are useless and should not be a factor in balancing the sniper rifle (which is beyond broken)
You're damn right they don't contribute.
This is exactly why people hate them.
The reason SR can get f*cked until the redline sniper gets fixed?
Then they'll be killing people with little to no chance of repercussions.
It's an entirely skill-free play style, and buffing the SR while it's still usable is implicitly encouraging it.
So continue to QQ please, OP.
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Knight Solitaire
Brutor Vanguard Minmatar Republic
139
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Posted - 2014.02.10 23:56:00 -
[7] - Quote
At first, I get angry, but just like Liam Neeson I then dedicate my whole match to finding and killing them, and of course, I finish off with a teabag before I am slapped to death at the hands of the invisible redline monsters.
Sometimes I even counter snipe in a rail tank.
Corp: Fatal Absolution
Alliance: General Tso's Alliance
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Onesimus Tarsus
1172
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Posted - 2014.02.10 23:58:00 -
[8] - Quote
Knight Solitaire wrote:At first, I get angry, but just like Liam Neeson I then dedicate my whole match to finding and killing them, and of course, I finish off with a teabag before I am slapped to death at the hands of the invisible redline monsters. Sometimes I even counter snipe in a rail tank.
I try not to dedicate my whole match to someone that cowardly.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Teilka Darkmist
253
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Posted - 2014.02.11 00:01:00 -
[9] - Quote
Onesimus Tarsus wrote:Easy to fix, really, remove any hope of OHKs for snipers, and they'll either stop playing or they'll join the rest of us in-game. Ummmm. No.
With the slow rate of fire for sniper rifles, those of us who don't redline snipe, i.e. the proper snipers, need the damage to contribute fully. I'm not saying that a sniper should be able to OHK a proto heavy with a strong tank. But Scouts should be comparatively easy to kill if we hit and we should have a chance of OHKing an assault or logi at least.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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Knight Solitaire
Brutor Vanguard Minmatar Republic
140
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Posted - 2014.02.11 00:03:00 -
[10] - Quote
Onesimus Tarsus wrote:Knight Solitaire wrote:At first, I get angry, but just like Liam Neeson I then dedicate my whole match to finding and killing them, and of course, I finish off with a teabag before I am slapped to death at the hands of the invisible redline monsters. Sometimes I even counter snipe in a rail tank. I try not to dedicate my whole match to someone that cowardly.
Depends, if its a Thale's - HELL YEAH!
ADV / STD dont bother me, and Proto only bothers me when its an actual good sniper.
Corp: Fatal Absolution
Alliance: General Tso's Alliance
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Beld Errmon
0uter.Heaven
1304
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Posted - 2014.02.11 00:03:00 -
[11] - Quote
I tend to make redline snipers regret shooting at me, or killing me, because I always remember the direction i get hit from and promptly take my incubus there and kill them. |
Cpl Foster USMC
Alpha Response Command
630
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Posted - 2014.02.11 00:08:00 -
[12] - Quote
don't hate the player, hate the game...
y'alls problem is with the Redline, not my Snipers.
"Sniper:
A sniper is a highly trained marksman who operates alone, in a pair, or with a sniper team to maintain close visual contact with the enemy and engage targets from concealed positions or distances exceeding the detection capabilities of enemy personnel."
read that last part over and over until it sinks in......
I'm getting tired...
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
263
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Posted - 2014.02.11 00:09:00 -
[13] - Quote
@Tyjus Vacca
When was the last time you saw a redline sniper win a game ? = NEVER how about hold an objective? NEVER
CONCLUSION, worthless and only creates annoyance while not apporting anything to their team. REDLINE FIX NEEDED.
, Ok then how about get more than 15 kills ?. = The last time was 2 days ago, 22-0 with a THales.
MAG [ + ] AIMBOT AceOfJokers666
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Teilka Darkmist
253
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Posted - 2014.02.11 00:12:00 -
[14] - Quote
Lorhak Gannarsein wrote:Tyjus Vacca wrote:When was the last time you saw a redline sniper win a game ? , how about hold an objective? , Ok then how about get more than 15 kills ?........... that's right they don't they are useless and should not be a factor in balancing the sniper rifle (which is beyond broken) You're damn right they don't contribute. This is exactly why people hate them. The reason SR can get f*cked until the redline sniper gets fixed? Then they'll be killing people with little to no chance of repercussions. It's an entirely skill-free play style, and buffing the SR while it's still usable is implicitly encouraging it. So continue to QQ please, OP. If you think that sniping is a skill-free playstyle, you haven't tried being an effective sniper. Seriously, try it some day. Take your free, militia sniper fit and try it for a few matches. Maybe try point defense, switching to counter sniping when needed. The Militia SR likely won't get you many kills, but it will show you how 'easy' it can be to play as a sniper. Don't forget that most of what a sniper does, doesn't get WP's for it so whilst we're keeping the enemy off objectives, taking out the snipers shooting at the rest of the team and trying to avoid getting killed ourselves, we're likely not getting all that many WP's. Just +50 for a kill or +60 if it's a headshot or +25 for an assist which is often the best we can hope for considering how once you hit someone and take their shields down (assuming the hit detection works) they start bunny hopping all over the place and dive for the nearest cover. Yes, we might get few or no deaths, but at the same time, we're not getting most of the kills (most of the time at least), often we do pretty well in assists though, assuming those assaults and logis swarming from one objective to the next are in a position to capitalise on our work.
You admit that redline snipers don't contribute then suggest that fixing sniper rifles will somehow change that. It won't as the maps aren't set up in such a way as to let the redliners be in a position to contribute much. There are, I'm told, a few spots where they can actually contribute on some of the maps, but frankly I've never looked for them as I'm too busy working from the better spots which are way out from the redline.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
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Posted - 2014.02.11 00:15:00 -
[15] - Quote
Cpl Foster USMC wrote:don't hate the player, hate the game...
y'alls problem is with the Redline, not my Snipers.
"Sniper:
A sniper is a highly trained marksman who operates alone, in a pair, or with a sniper team to maintain close visual contact with the enemy and engage targets from concealed positions or distances exceeding the detection capabilities of enemy personnel."
read that last part over and over until it sinks in......
I haven't spoken to anyone who said I hate red line snipers remove snipers!
Everyone I've spoken to agree making the red line a bullet barrier in or out is the way to go. That way players can regroup unmolested while they also can't deal out death while hiding behind the mechanic that was only meant to stop them from getting spawn camped.
It's simple this is New Eden, have the MCC's emit a barrier much like they do in the MCC drop off hangar where you cannot shoot in or out of it and make the barrier only let you pass out of it to prevent players from running in and out of their barrier.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6890
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Posted - 2014.02.11 00:17:00 -
[16] - Quote
Tyjus Vacca wrote:When was the last time you saw a redline sniper win a game ? , how about hold an objective? , Ok then how about get more than 15 kills ?........... that's right they don't they are useless and should not be a factor in balancing the sniper rifle (which is beyond broken) Because lore wise it doesn't make sense. If CONCORD wished to they could prevent us from firing out weapons, turrets and vehicles outside of the sanctioned battlefield.
So why don't they? They terminate me when I try to leave, but they wont stop me firing an 80GJ rail gun at a possible lab, hab unit, etc in the distance?
You should never be able to fire from within the redline.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Onesimus Tarsus
1172
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Posted - 2014.02.11 00:17:00 -
[17] - Quote
Teilka Darkmist wrote:Onesimus Tarsus wrote:Easy to fix, really, remove any hope of OHKs for snipers, and they'll either stop playing or they'll join the rest of us in-game. Ummmm. No. With the slow rate of fire for sniper rifles, those of us who don't redline snipe, i.e. the proper snipers, need the damage to contribute fully. I'm not saying that a sniper should be able to OHK a proto heavy with a strong tank. But Scouts should be comparatively easy to kill if we hit and we should have a chance of OHKing an assault or logi at least.
So, you can kill a scout. Who can't? And if you're asking for an easy way to kill Logis, who isn't? I just got shown an over 50 unanswered kill streak by another sniper. It's easy mode. You can eat a sandwich while sniping and be just as effective, even tanks can't say that.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Soldner VonKuechle
SAM-MIK
305
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Posted - 2014.02.11 00:22:00 -
[18] - Quote
What if the only tactical vantage point is the large hills near the red line?
I mean the Thales zoom is so strong, i have to be sooo far away to look through it correctly.
Nom nom nom head shots
CEO of SAM-MIK...sometimes. (shhh don't tell anyone, they'll start asking questions)
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N1ck Comeau
Ahrendee Mercenaries EoN.
2043
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Posted - 2014.02.11 00:44:00 -
[19] - Quote
A sniper is great if he can watch one or more objectives.
No idea on my guns right now. Getting majority to level 3 at least, then deciding.
Proud member of RND
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Teilka Darkmist
256
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Posted - 2014.02.11 00:49:00 -
[20] - Quote
Onesimus Tarsus wrote:Teilka Darkmist wrote:Onesimus Tarsus wrote:Easy to fix, really, remove any hope of OHKs for snipers, and they'll either stop playing or they'll join the rest of us in-game. Ummmm. No. With the slow rate of fire for sniper rifles, those of us who don't redline snipe, i.e. the proper snipers, need the damage to contribute fully. I'm not saying that a sniper should be able to OHK a proto heavy with a strong tank. But Scouts should be comparatively easy to kill if we hit and we should have a chance of OHKing an assault or logi at least. So, you can kill a scout. Who can't? And if you're asking for an easy way to kill Logis, who isn't? I just got shown an over 50 unanswered kill streak by another sniper. It's easy mode. You can eat a sandwich while sniping and be just as effective, even tanks can't say that. No, I'm not asking for an easy way to kill anyone. If I wanted that, I'd probably have specced into proto RR's by now.
What I'm saying is that removing any hope of OHKs for snipers, as you suggested in the post I quoted, is not the easy fix, because that then makes good snipers less effective. I'm saying that we should have enough damage to OHK a scout suit, as long as we can hit them with their speed we should have enough damage to have a chance to OHK medium suits, depending on where we hit and what modules they have installed and that we have enough damage to at least make a heavy reconsider the route they're taking, rather than just keeping on and tanking the shots we hit them with. I'm justifying it by pointing out we have a very slow rate of fire and by pointing out that that's what a sniper's supposed to do.
I've seen the picture of the 50+/0 kdr as well, and that's far from typical for most snipers. Whoever got that is one of the best. Most of us won't break 20 kills in a match and will usually have a couple of deaths at least, assuming someone who only snipes for the entire match that is.
If you think it's easy mode, grab your free sniper fit and prove it. Match, or get close to that 50+/0 kdr. And I can tell you, you can't get that score whilst eating a sandwich. You need both hands, whether you use the controller or KB/M to be an effective sniper as to get that score, you have to move around on the battlefield.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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Teilka Darkmist
256
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Posted - 2014.02.11 00:50:00 -
[21] - Quote
Soldner VonKuechle wrote:What if the only tactical vantage point is the large hills near the red line?
I mean the Thales zoom is so strong, i have to be sooo far away to look through it correctly.
Nom nom nom head shots
It's not. I only ever snipe from the redine when the whole team's been pushed back there and I always manage to find tactically usefull vantage points on a map.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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Soraya Xel
The Corporate Raiders Top Men.
1434
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Posted - 2014.02.11 00:53:00 -
[22] - Quote
TYCHUS MAXWELL wrote:Everyone I've spoken to agree making the red line a bullet barrier in or out is the way to go. That way players can regroup unmolested while they also can't deal out death while hiding behind the mechanic that was only meant to stop them from getting spawn camped.
It's simple this is New Eden, have the MCC's emit a barrier much like they do in the MCC drop off hangar where you cannot shoot in or out of it and make the barrier only let you pass out of it to prevent players from running in and out of their barrier.
In the politest terms I can manage, if everyone you've spoken to agrees with that, you need to stop talking to people with an IQ under 60. Because that would inherently break the entire game design overnight. For all classes.
I'd like to be your CPM1 candidate
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Monkey MAC
Rough Riders..
1917
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Posted - 2014.02.11 00:54:00 -
[23] - Quote
The problem with a Sniper in the redline is not that they are OP, its that they can't participate in lower risk role without removing all form of risk completly. You see them all the time with Heavy Suits or terrain glitching, they can see you, shoot you, but you can't return the favour.
You can't shotgun you can't snipe them, you can't even get them with a tank. All the while you 'risk' your suits against them while they sit there never even having to leave the scope.
Which is why I enjoying killing them, then headshotting them as they jump from the MCC.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Sinboto Simmons
SVER True Blood Public Disorder.
4485
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Posted - 2014.02.11 00:59:00 -
[24] - Quote
maps just ain't large enough for things like redline snipers and rail tanks.
For once I'm happy we don't have artillery, would get nerfed into the ground because of this.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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Teilka Darkmist
256
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Posted - 2014.02.11 01:01:00 -
[25] - Quote
Monkey MAC wrote:The problem with a Sniper in the redline is not that they are OP, its that they can't participate in lower risk role without removing all form of risk completly. You see them all the time with Heavy Suits or terrain glitching, they can see you, shoot you, but you can't return the favour.
You can't shotgun you can't snipe them, you can't even get them with a tank. All the while you 'risk' your suits against them while they sit there never even having to leave the scope.
Which is why I enjoying killing them, then headshotting them as they jump from the MCC. I've never found a redliner I can't OHK with a Charge SR headshot, providing the hit detection decides it's a hit. But that's a problem with the hit detection as I've stood within 20-30m of someone, scoped up with their head as they've been hacking something, fully charged and shot and had it cause no damage.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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Onesimus Tarsus
1172
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Posted - 2014.02.11 01:02:00 -
[26] - Quote
Soraya Xel wrote:TYCHUS MAXWELL wrote:Everyone I've spoken to agree making the red line a bullet barrier in or out is the way to go. That way players can regroup unmolested while they also can't deal out death while hiding behind the mechanic that was only meant to stop them from getting spawn camped.
It's simple this is New Eden, have the MCC's emit a barrier much like they do in the MCC drop off hangar where you cannot shoot in or out of it and make the barrier only let you pass out of it to prevent players from running in and out of their barrier. In the politest terms I can manage, if everyone you've spoken to agrees with that, you need to stop talking to people with an IQ under 60. Because that would inherently break the entire game design overnight. For all classes.
Just sniper bullets then.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Scheneighnay McBob
Learning Coalition College
3988
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Posted - 2014.02.11 01:05:00 -
[27] - Quote
Tyjus Vacca wrote:When was the last time you saw a redline sniper win a game ? , how about hold an objective? , Ok then how about get more than 15 kills ?........... that's right they don't they are useless There are blue redline snipers too, you know.
I am your scan error.
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Monkey MAC
Rough Riders..
1917
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Posted - 2014.02.11 01:06:00 -
[28] - Quote
Teilka Darkmist wrote:Monkey MAC wrote:The problem with a Sniper in the redline is not that they are OP, its that they can't participate in lower risk role without removing all form of risk completly. You see them all the time with Heavy Suits or terrain glitching, they can see you, shoot you, but you can't return the favour.
You can't shotgun you can't snipe them, you can't even get them with a tank. All the while you 'risk' your suits against them while they sit there never even having to leave the scope.
Which is why I enjoying killing them, then headshotting them as they jump from the MCC. I've never found a redliner I can't OHK with a Charge SR headshot, providing the hit detection decides it's a hit. But that's a problem with the hit detection as I've stood within 20-30m of someone, scoped up with their head as they've been hacking something, fully charged and shot and had it cause no damage.
I have had plenty before, they can poke the barrel through terrain, your intel reads for a headshot but you never get one because the hitbox is obsucured by terrain. The onlynthing I would suggest is to bring down the range of Snipers to 400m effective and 300m opptimal until redline issues are balanced, this means snipers have to come on to the maps and use the risk v reward places set for them.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Onesimus Tarsus
1172
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Posted - 2014.02.11 01:07:00 -
[29] - Quote
Scheneighnay McBob wrote:Tyjus Vacca wrote:When was the last time you saw a redline sniper win a game ? , how about hold an objective? , Ok then how about get more than 15 kills ?........... that's right they don't they are useless There are blue redline snipers too, you know.
I hate them even more.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Joel II X
Dah Gods O Bacon
927
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Posted - 2014.02.11 01:07:00 -
[30] - Quote
Only ones that can hold an objective are the ones at Manus Peak. Especially A, and (depending on the sockets) C. B tends to load inside buildings, but when it's open, it is also available.
Actually, all of Manus Peak favors to redline snipers. It's that one map where thale's come out to play the most.
That's why I tend to snipe most of the time at Manus Peak. I know where all the good sniper spots are. |
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