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Enki Kalgarian
Northwind Alliance Dark Taboo
17
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Posted - 2014.02.05 22:01:00 -
[1] - Quote
I think the isk factor in dust 514 is going to kill the game in the long run Ive been playing since the beginning and have ran out of isk many times, but i would go buy a playstation card and buy 20 dollars worth of Aurum and save up on isk or play free suits.but now free or cheap suits suck most of the time people those who say other wise haven't used them lately or are just lying.and ive spent $140 on merc packs to save up on isk i love dust 514 but in the long run i have a feeling its going to fail.I talk to alot of players who feel the same way. |
Delta 749
Kestrel Reconnaissance
2483
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Posted - 2014.02.05 22:05:00 -
[2] - Quote
What are your fittings like? I mean if you just stick to pubs you can brick tank yourself with standard and militia mods on a standard suit and use a standard weapon and do alright, admittedly if your core skills arent up to snuff youll still end up dying but Ive got a cheap fit that costs less than 10k isk a pop and still has about 700ehp
Im not drunk, the planet just happens to be especially wobbly today.
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Maken Tosch
Edimmu Warfighters Gallente Federation
6724
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Posted - 2014.02.05 22:05:00 -
[3] - Quote
This is why a secondary market its needed.
Dedicated Scout // Ninja Knifer
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Vulpes Dolosus
SVER True Blood Public Disorder.
870
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Posted - 2014.02.05 22:09:00 -
[4] - Quote
If I can make +110m flying ADSs, no one has any one to blame but themselves and their budgeting skills.
Dropship Specialist
Kills- Incubus: 4; Pythons: 3 Gêå1; Other DS: 31 Gêå2; Tanks: 33 Gêå2
2/2
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Viktor Hadah Jr
Critical-Impact
2400
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Posted - 2014.02.05 22:09:00 -
[5] - Quote
I would like to point out your corp tax is at 20%...
Buying EVE CE codes for Dust ISK
Corp services
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Teilka Darkmist
208
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Posted - 2014.02.05 22:10:00 -
[6] - Quote
I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Toro Navajo
Defenders of the Helghast Dream
25
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Posted - 2014.02.05 22:12:00 -
[7] - Quote
Viktor Hadah Jr wrote:I would like to point out your corp tax is at 20%... oooouch... |
Galvan Nized
Deep Space Republic
589
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Posted - 2014.02.05 22:14:00 -
[8] - Quote
Teilka Darkmist wrote:I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave.
Agreed, new players aren't going to quit because they run out of Isk, they wont be here near that long.
They're going to die 500 times and see that there is no hope because CCP has given up and just quit.
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Viktor Hadah Jr
Critical-Impact
2400
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Posted - 2014.02.05 22:16:00 -
[9] - Quote
Galvan Nized wrote:Teilka Darkmist wrote:I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave. Agreed, new players aren't going to quit because they run out of Isk, they wont be here near that long. They're going to die 500 times and see that there is no hope because CCP has given up and just quit. New players are going to die 500 times no matter what game they play, i dont see your point. Most casual gamers will go there first 50 matches in CoD in negative KDR does not mean they will quit.
For casual gamers the amount of times you die wont matter, they play to have fun.
Buying EVE CE codes for Dust ISK
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Ghosts Chance
Inf4m0us
954
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Posted - 2014.02.05 22:19:00 -
[10] - Quote
i run basic suits ALOT
and i stomp with them.
if your not good in a basic suit then running proto isnt really going to make much of a difference and isnt worth the isk cost...
stick to advanced suits if you really need that little bit extra over basic.
if your curious about my fits they are all
fit all complex extenders in the highs, and fit the best plates you can in the lows, and a compact nanohive for repenishing armor rather then a built in repper.
decent HP buffer of 600-700HP on a suit that costs 15-25k and i let my passive skills do the talking instead of relying on prototype to carry me.
i pretty much cant ever run out of isk even though i sometimes buy and run 100s of protos at a time and am a part time ADS pilot (wich as we all know is the best way to lose isk fast) |
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50LD13R
Bullet Cluster Legacy Rising
24
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Posted - 2014.02.05 22:20:00 -
[11] - Quote
I can make about 1 mil in an hour of ambushes if I run a Frontline with a militia rep tool, and I'm not a high SP player...but I also don't care about my KDR. I did it Monday night! |
Galvan Nized
Deep Space Republic
590
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Posted - 2014.02.05 22:21:00 -
[12] - Quote
Viktor Hadah Jr wrote:Galvan Nized wrote:Teilka Darkmist wrote:I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave. Agreed, new players aren't going to quit because they run out of Isk, they wont be here near that long. They're going to die 500 times and see that there is no hope because CCP has given up and just quit. New players are going to die 500 times no matter what game they play, i dont see your point. Most casual gamers will go there first 50 matches in CoD in negative KDR does not mean they will quit. For casual gamers the amount of times you die wont matter, they play to have fun.
Yea but in COD you have somewhat of an even playing field, no noob is going to go into and die 500 times (unless they are just completely new to FPS).
But in Dust you see this huge barrier that is insurmountable with no way of gaining SP, or having any enjoyment. When every match is a stomp what do you expect then to do?
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el OPERATOR
Mannar Focused Warfare Gallente Federation
79
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Posted - 2014.02.05 22:21:00 -
[13] - Quote
Personally, I think that the overabundance of alts will be what kills this game. That any individual can generate almost 200 different characters will taint every game, every market, every thread, everything.
Open-Beta Vet.
NPC Corp Independent Contractor.
Drunk Night Tree Burner.
This is my Main and Original.
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
167
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Posted - 2014.02.05 22:22:00 -
[14] - Quote
Viktor Hadah Jr wrote:I would like to point out your corp tax is at 20%...
My corp has a tax of .1%
I just found you a way of getting an extra 20% payout every battle...
Well... That's... Yea, that is really hurting you.
P.A.I.R.- Pilot Against Invisible RDVs.
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Teilka Darkmist
209
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Posted - 2014.02.05 22:22:00 -
[15] - Quote
Galvan Nized wrote:Teilka Darkmist wrote:I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave. Agreed, new players aren't going to quit because they run out of Isk, they wont be here near that long. They're going to die 500 times and see that there is no hope because CCP has given up and just quit. Thing is, I don't think CCP has given up and quit. I think that they're working pretty damn hard at trying to get the game to where it should have been at launch. I think the biggest problem Dust has is that it was launched too early. Maybe if someone had pointed out that this year we actually have a whole month of 514 (May 2014 when you don't use the american dating notation) and they'd used the last year to get all the racial variants into the game whilst it was still in beta.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Iron Wolf Saber
Den of Swords
12923
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Posted - 2014.02.05 22:23:00 -
[16] - Quote
Running out of isk should be a real thing though.
I agree there needs to be more ways to prevent going broke entirely (ie secondary market) but if ccp does carbon copy eve running around in proto is going to be much rarer because its not a manufactured item whereas basics are.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Teilka Darkmist
209
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Posted - 2014.02.05 22:24:00 -
[17] - Quote
Viktor Hadah Jr wrote:Galvan Nized wrote:Teilka Darkmist wrote:I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave. Agreed, new players aren't going to quit because they run out of Isk, they wont be here near that long. They're going to die 500 times and see that there is no hope because CCP has given up and just quit. New players are going to die 500 times no matter what game they play, i dont see your point. Most casual gamers will go there first 50 matches in CoD in negative KDR does not mean they will quit. For casual gamers the amount of times you die wont matter, they play to have fun. The difference is in Dust, most of the time they're not even getting to 500 times as they're not having fun playing the game.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Viktor Hadah Jr
Critical-Impact
2400
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Posted - 2014.02.05 22:27:00 -
[18] - Quote
Teilka Darkmist wrote:Viktor Hadah Jr wrote:Galvan Nized wrote:Teilka Darkmist wrote:I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave. Agreed, new players aren't going to quit because they run out of Isk, they wont be here near that long. They're going to die 500 times and see that there is no hope because CCP has given up and just quit. New players are going to die 500 times no matter what game they play, i dont see your point. Most casual gamers will go there first 50 matches in CoD in negative KDR does not mean they will quit. For casual gamers the amount of times you die wont matter, they play to have fun. The difference is in Dust, most of the time they're not even getting to 500 times as they're not having fun playing the game. Well if they are not having fun they can go play a different game, that's what i would do.
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Aziagarth Haus
Kinda New here
22
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Posted - 2014.02.05 22:29:00 -
[19] - Quote
Regarding ISK, if CCP gives you starter militia suits with infinite militia equipment, I think people should be able to come to the conclusion that if they are in dire need of ISK they should run suits that cost them comparatively nothing except their K/D ratio. |
Jake Bloodworth
Molon Labe. Public Disorder.
392
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Posted - 2014.02.05 22:31:00 -
[20] - Quote
Yeah, I hardly think isk is the problem. Isk comes very easily if you discipline yourself and learn to do well with basic frames and load outs. You can maintain a very respectable kdr while doing it as well. Get core skills up ASAP and run blueprint and standard gear with an advanced weapon. You should be able to suffer between 10 and 20 deaths before losing isk. If you are dying more than that... It's not the game bro. |
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low genius
The Sound Of Freedom Renegade Alliance
1221
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Posted - 2014.02.05 22:32:00 -
[21] - Quote
Enki Kalgarian wrote:I think the isk factor in dust 514 is going to kill the game in the long run Ive been playing since the beginning and have ran out of isk many times, but i would go buy a playstation card and buy 20 dollars worth of Aurum and save up on isk or play free suits.but now free or cheap suits suck most of the time people those who say other wise haven't used them lately or are just lying.and ive spent $140 on merc packs to save up on isk i love dust 514 but in the long run i have a feeling its going to fail.I talk to alot of players who feel the same way.
you're doing it wrong. stop running expensive fits. |
Chunky Munkey
Amarr Templars Amarr Empire
3041
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Posted - 2014.02.05 22:35:00 -
[22] - Quote
Enki Kalgarian wrote:I think the isk factor in dust 514 is going to kill the game in the long run Ive been playing since the beginning and have ran out of isk many times, but i would go buy a playstation card and buy 20 dollars worth of Aurum and save up on isk or play free suits.but now free or cheap suits suck most of the time people those who say other wise haven't used them lately or are just lying.and ive spent $140 on merc packs to save up on isk i love dust 514 but in the long run i have a feeling its going to fail.I talk to alot of players who feel the same way.
My advice applies to both you, and your merc:
Get good scrub.
No.
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
222
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Posted - 2014.02.05 22:35:00 -
[23] - Quote
My main fit is a militia suit with damage mods, the basic combat rifle (lolOP) and an active scanner.
Since using this type of suit I've been saving a lot of ISK but I'm performing the same.
If your corp is set to 20% tax tell them to change it or leave.
Also, don't play ambush matches. They're complete massacres for noobs like me and you and you will only end up wasting ISK. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1529
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Posted - 2014.02.05 22:41:00 -
[24] - Quote
Vulpes Dolosus wrote:If I can make +110m flying ADSs, no one has any one to blame but themselves and their budgeting skills. Your corporation holds how many Districts?
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Henchmen21
Planet Express LLC
518
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Posted - 2014.02.05 22:43:00 -
[25] - Quote
Budgeting is and should be an important factor. That said I think advanced suits and gear should norm with proto being expensive and hard to profit and basic being what you run to make isk. Mlt should be for the new guy making his first millions. There is just little incentive to skill into anything if you can't use it because you constantly have to run mlt gear to make isk. My average suits run from 40-70K and I hover around 200 million. Breaking even shouldn't be the name of the game at advanced level gear.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Galvan Nized
Deep Space Republic
590
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Posted - 2014.02.05 22:47:00 -
[26] - Quote
Viktor Hadah Jr wrote:Teilka Darkmist wrote:Viktor Hadah Jr wrote:Galvan Nized wrote:Teilka Darkmist wrote:I don't think the isk is what's going to kill the game. It's the matchmaking that puts multiple squads from corps against a team of all randoms. There are ways around running out of isk, but when they're not having fun actually playing the game, that's what gets people to leave. Agreed, new players aren't going to quit because they run out of Isk, they wont be here near that long. They're going to die 500 times and see that there is no hope because CCP has given up and just quit. New players are going to die 500 times no matter what game they play, i dont see your point. Most casual gamers will go there first 50 matches in CoD in negative KDR does not mean they will quit. For casual gamers the amount of times you die wont matter, they play to have fun. The difference is in Dust, most of the time they're not even getting to 500 times as they're not having fun playing the game. Well if they are not having fun they can go play a different game, that's what i would do.
That's exactly what they do. |
Eko Sol
3dge of D4rkness SoulWing Alliance
88
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Posted - 2014.02.05 22:47:00 -
[27] - Quote
I run 2 suit variants and an third I'm going to try later,
Basic min-Logi, ~13.5k ISK 2 militia shield extenders 2 militia armo enchancers 1 standard rail rifle 1 militia nanohive 1 militia rep tool 1 militia locus grenade 1 advanced quantum scanner
Militia Amar Heavy, ~3k ISK 1 militia shield recharge rate 1 militia armor rep 1 basic or militia weapon 1 flaylock pistol 1 militia locus
I typically, on a bad match, crack 500wp. On a average match I get around 900 and on a great match I crack 1300. I very rarely have an average K/D over the course of an ambush train (10+ matches in a row) of worse than 1.5. On the absolute worst matches ever I might lose like 8 suits and get like 4 kills. I always put a squad up on squad finder so I typically do even better when I get an orbital per match. I make an average of 150k of isk a match as profit. I also get more officer salvage per hour as well. Sometimes I go into my 45k isk AV fit if I think it's appropriate and I see some skilled forge gunners on the field AND i'm on a map with a supply depot to change out. That is about the only time I do this to help the team anhialate tank spam or a python or two. I mean, it's awesome getting the final swarm shot on 3 pythons in the same match.
Lately, I might be burning out and have been getting more frustrated than normal but that doesn't change my numbers I put up. They are still pertty good. I have a W/L with random squadmates of over 1.5 and over a 1.0 k/d per week (I've been exploring the basic laser rifle so....yeah) and an ish ton of ISK, WP/SP, and salvage. I think I got all 18 of my Balac AR from Ambush.
Ten matches take less than an hour and half and so that is about 1.15 mil of ISK. So if you do 30 matches of ambush like this a week then you'll make over 3 mil of isk and then send half that to an alt and use the rest for your higher teir fits for factionals. I have corp mates that make over 10mil of ISK grinding ambush a day. That's sick. But when that persons goal is to have a 1000 of their proto fitted tanks and drop ships each then that is what it takes.
If you are running out of isk then I have to say that you aren't playing the game correctly. If your goal is a really good K/D then you can take a proto logi, stack precision enhancers, uplink variants, and armor modules with a midrange/close range weapon of your choice. Drop all of the uplinks and run near the red in the hills and take out any of the scouts that try to make their way to you. You might go a bunch of matches 0/0 with 200 wp or a few that are 2/0 or 3/0 with 1k wp. |
cedz636
Tronhadar Free Guard Minmatar Republic
134
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Posted - 2014.02.05 22:49:00 -
[28] - Quote
Maken Tosch wrote:This is why a secondary market its needed.
aka PVE
Rust in Peace
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Enki Kalgarian
Northwind Alliance Dark Taboo
17
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Posted - 2014.02.05 22:50:00 -
[29] - Quote
Why don't they let us buy Isk at the market just like we can buy Aurum there now that would be good. |
Viktor Hadah Jr
Critical-Impact
2405
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Posted - 2014.02.05 22:53:00 -
[30] - Quote
Enki Kalgarian wrote:Why don't they let us buy Isk at the market just like we can buy Aurum there now that would be good. Why buy ISK, damn near everything you can buy with ISK you can buy with AUR
Buying EVE CE codes for Dust ISK
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