Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1542
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Posted - 2014.02.08 01:42:00 -
[91] - Quote
Cross Atu wrote:Alaika Arbosa wrote:Cross Atu wrote:Alaika Arbosa wrote:Fox Gaden wrote:I have been mostly playing my Heavy for the last 6 months. Dren BPO suit and standard HMG. I do use proto modules but the fit I normally run costs less than 18,000 ISK. I also run a BPO LAV with militia shield extenders. After 6 months of play I only have 17 million ISK on that character.
I also find that I am facing Proto suits in most matches.
I do think the secondary market will do a lot to help. I for one intend to play the market quite heavily. Secondary market will be meaningless, PC corps will skew prices to a point where most will be locked into STD at best (if not just running Starter Fits). Secondary market is, well secondary it does not presage the removal of all NPC seeded items. Even in EVE:O where players make most of the goods there are still basics seeded by the NPCs and resources gathered and constructed outside of combat situations (the odd gank squad ambush aside), so there's really not much to say it would be done otherwise in Dust. The PC ISK flow is a problematic element at this point true, but it isn't something that would cause the presence of a secondary market to be worse than the current absence. Also bear in mind that all those goods sold on the secondary market are being solid by players so the ISK is flowing more freely into the community rather than the current chain which is PC >>> PC Corps/Players >>> NPC merchants. There is no "lock" on gear created by the presence of a player market. Adding the feature won't solve everything by any means, but it'll help. 0.02 ISK Cross Ok, so maybe I should've addressed it as being bad for the player market, though I thought by now, everyone was using the terms interchangeably. However, it still means little since NPCs will likely only be selling things like boosters and AUR items anyway. Yes, in Eve, NPCs buy/sell items, however the items bought and sold by NPCs aren't the items that see the most volume on the markets. NPCs sell things like BPOs, I-Hub Upgrades, Reactions and Trade Goods. They don't sell things like Ammunition, Destroyers or modules for ships which are the items that would be analogous to the items that players will be selling when we get the player market. Imagine the Gallente Ice Interdiction, now imagine it wasn't Ice being interdicted, but everything on the entire ******* market, that is what the Dust market will be like once we get it if something isn't done about the broken faucet that PC corps have been getting drunk on for 2/3's of a year now. Everyone who wasn't suckling at the teat of PC will be relegated to using STD equipment at best, if not from the beginning, it won't take long before their ISK reserves are depleted buying overpriced gear from the stupid rich farmers. Remember people, you heard it first from Alaika. That's a bit of a leap. It sounds like you are, in essence, addressing the player market as if it were Null Sec in EVE but without any PvE or player production elements present. If CCP opens up a market in that fashion I agree things would be in a very bad spot, but can you honestly picture CCP with their decade plus of exp with EVE deciding to not only open a Dust market in that manner but eventually integrate it with EVE:O? CCP is new to making console FPS, but they are not new to economics, that's one of their hallmarks. Ignoring the materials supply chain is an oversight and one I do not believe CCP will make. If all those goods suddenly go to player created there will have to be a method for their creation, much like mining + invention + production in EVE. PC is a flood of ISK but it isn't, nor will it be, the entire in game economy. I don't mean to downplay PC, it needs a rework no doubt, but it is far from all encompassing. In EVE, which is the full fledged example of an econ maintained by CCP, some of the wealthiest characters are 100% non-combat, and there are many quite successfully characters who don't ever set foot into Null Sec despite how much of the physical game space Null encompasses. I don't think it's much of a stretch to say we'll see something of like kind in Dust once the full market is up and running, but even if we don't there is no changelog that I'm aware of stating CCP will remove seeding of all current non-aur gear and transfer it on a purely ISK supported basis to the PC Corps. Doing so could be game killing and I just don't see anyone signing off on that. 0.02 ISK Cross You have seen how few items that there truly are on the market right? Where are PvE or player production elements on the roadmap? Did you forget that not too long ago, everyone was up in arms saying that CCP was going to remove all BPOs full stop?
Until we see hard facts on PvE and player production elements that aren't "They're not in the game", we have no choice but to assume that when we get a player market, they still won't be here. Especially if we get it anytime soon like many are wanting.
I want to believe that the markets won't be absolutely dominated by PC corporations, but until there is something done about the broken Passive faucet that they are sitting on, I can't.
Even with "mining + invention + production", it still wouldn't surprise me to see them put up buy orders for all of the items necessary and for them to use those items to dominate the market with combat-required items. Believe me, I want to believe that it won't happen, I just can't help but have the unsettling feeling that it will.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Jackof All-Trades
The Black Renaissance
447
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Posted - 2014.02.08 07:36:00 -
[92] - Quote
Ghosts Chance wrote:i run basic suits ALOT
and i stomp with them.
if your not good in a basic suit then running proto isnt really going to make much of a difference and isnt worth the isk cost...
stick to advanced suits if you really need that little bit extra over basic.
if your curious about my fits they are all
fit all complex extenders in the highs, and fit the best plates you can in the lows, and a compact nanohive for repenishing armor rather then a built in repper.
decent HP buffer of 600-700HP on a suit that costs 15-25k and i let my passive skills do the talking instead of relying on prototype to carry me.
i pretty much cant ever run out of isk even though i sometimes buy and run 100s of protos at a time and am a part time ADS pilot (wich as we all know is the best way to lose isk fast) While I don't approve of the brick tanking, indeed. Proto is overrated if you suck.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
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Omni-Specialist
/ Focus: Gallente
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