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zibathy numbertwo
Nox Aeterna Security
428
|
Posted - 2014.02.07 09:28:00 -
[91] - Quote
KING CHECKMATE wrote:Actually the only FOTM that made me rage quit for a couple of weeks was the FLaylock pistol trend...
Oh and on your sig:Quote:AR Dmg: 34, RoF: 750 RPM, DPS: 425,Faster reload speed, Better CQ Hipfire, Easier to apply full DPS, no spool time,bigger clip size,greater ammo capacity, more Skills to perfect the weapon.
RR Dmg: 55, RoF: 461 RPM, DPS: 422, + double the range. *FIXED If you dont have what it takes, pick up a RR yourself.
It's hard to believe some people can be so delusional. How is the DPS easier to apply with worse accuracy and lower range you ********?
Clip capacity: AR - 60 RR - 42 Damage per clip: AR - 2040 RR - 2310
Feeling stupid yet? No? You're too brainless to understand what the word "stupid" means? Alright...
Ammo capacity: AR - 300 RR - 252 Damage per ammo stock: AR - 10,200 RR - 13,860
It's too bad your mom wasn't kicked in the stomach when she was pregnant with you.
Spool time for RR: .25s Average human reaction time: .215s
If you were to turn around as the person was charging their RR, by the time you realize they are going to shoot you, their charge has already finished.
Oh, and the reload speed, you troglodytic piece of autism, AR - 3.0 RR - 3.2
And the skills? Only a 25% reduction to dispersion for the AR. You don't need that skill for a long range precision weapon like the RR, especially since it has a SLOWER FIRE RATE.
Congratufuckinglations. How many times were you dropped on your head as an infant? 3,000?
I want you to check your pulse right now, because I think you might be clinically dead. Your brain must be functioning on such LOW capacity it's a wonder you are even breathing right now, let alone capable of using a computer and creating semi-coherent sentences.
Do this community a favor and jump off a very, very high place.
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
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zibathy numbertwo
Nox Aeterna Security
428
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Posted - 2014.02.07 09:29:00 -
[92] - Quote
Ryme Intrinseca wrote: A CR/RR isn't a fitting either, it's a rifle. Do you even Dust, bro?
Do you, or do you not, equip a CR/RR to a fitting?
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
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Lorhak Gannarsein
Science For Death
1523
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Posted - 2014.02.07 09:30:00 -
[93] - Quote
KING CHECKMATE wrote:Actually the only FOTM that made me rage quit for a couple of weeks was the FLaylock pistol trend...
Oh and on your sig:Quote:AR Dmg: 34, RoF: 750 RPM, DPS: 425,Faster reload speed, Better CQ Hipfire, Easier to apply full DPS, no spool time,bigger clip size,greater ammo capacity, more Skills to perfect the weapon.
RR Dmg: 55, RoF: 461 RPM, DPS: 422, + double the range, lower RoF = higher damage per mag, fewer skills = less SP sink, pre-spooling = zero drawback. If you dont have what it takes, pick up a RR yourself.
FIXED
I proto'd it.
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Slim Winning
BIG BAD W0LVES
26
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Posted - 2014.02.07 09:30:00 -
[94] - Quote
The rail rifle is running rampant. It is by far the most used weapon in the game. Its like noob tubes were back in MW2. You just hear that gun going off non-stop, because 30/32 players in the match are using it.
The fact that a FULLY AUTOMATIC weapon can do a base of 55 damage(starting) is down right nonsensical. If you do the numbers with the basic models of the weapons, you'll see the Rail Rifle is outstanding.
Damage-Per-Second (DPS)
Assault Rifle- 400 Assault Scrambler Rifle- 444 Assault Combat Rifle- 440 Assault Rail Rifle- 450
Breach Assault Rifle- 340 Rail Rifle- 423 83 DPS more than its counterpart; unbalanced.
It wouldn't be so bad, but it's effective range is the highest of the rifles, and it has a amazingly accurate hipfire also making it just as effective as any rifle at very close range.
The only rifle that can compete with either Rail Rifle is the Tactical Scrambler Rifle, because of the amount of alpha damage it can produce. Tactical Scrambler Rifle- 847
However, the TacSCR is impossible to achieve that DPS without a modded controller. Just like the Combat Rifle has a DPS of 640. The 1200 rpm on the CR is impossible to achieve. |
Ryme Intrinseca
592
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Posted - 2014.02.07 09:52:00 -
[95] - Quote
zibathy numbertwo wrote:Ryme Intrinseca wrote: A CR/RR isn't a fitting either, it's a rifle. Do you even Dust, bro?
Do you, or do you not, equip a CR/RR to a fitting? A fittingGëásomething you equip on a fitting.
And even if you did somehow show that a rifle is an entire fitting (which you're not, because that's idiotic), that would prove nothing because FotM is widely accepted to mean Flavour of the Month as well as Fitting of the Month, and tanks are just as much a 'flavour' as CR/RR.
Do yourself a favour and stop digging that hole. It's not like this even matters. |
zibathy numbertwo
Nox Aeterna Security
429
|
Posted - 2014.02.07 10:06:00 -
[96] - Quote
Ryme Intrinseca wrote:zibathy numbertwo wrote:Ryme Intrinseca wrote: A CR/RR isn't a fitting either, it's a rifle. Do you even Dust, bro?
Do you, or do you not, equip a CR/RR to a fitting? A fittingGëásomething you equip on a fitting. And even if you did somehow show that a rifle is an entire fitting (which you're not, because that's idiotic), that would prove nothing because FotM is widely accepted to mean Flavour of the Month as well as Fitting of the Month, and tanks are just as much a 'flavour' as CR/RR. Do yourself a favour and stop digging that hole. It's not like this even matters.
Stop using unnecessary "u"s you dirty socialist. It's flavor.
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
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Ryme Intrinseca
593
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Posted - 2014.02.07 14:39:00 -
[97] - Quote
zibathy numbertwo wrote:Ryme Intrinseca wrote:zibathy numbertwo wrote:Ryme Intrinseca wrote: A CR/RR isn't a fitting either, it's a rifle. Do you even Dust, bro?
Do you, or do you not, equip a CR/RR to a fitting? A fittingGëásomething you equip on a fitting. And even if you did somehow show that a rifle is an entire fitting (which you're not, because that's idiotic), that would prove nothing because FotM is widely accepted to mean Flavour of the Month as well as Fitting of the Month, and tanks are just as much a 'flavour' as CR/RR. Do yourself a favour and stop digging that hole. It's not like this even matters. Stop using unnecessary "u"s you dirty socialist. It's flavor. Our language, our rules. Though I am partial to the -ize verb ending, if that's capitalist enough for you |
Emperor1349
Molon Labe. Public Disorder.
17
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Posted - 2014.02.07 15:23:00 -
[98] - Quote
I use the minmatar rifle because its the minmatar rifle, I tried the assault variant because if you miss one burst with the CR all your dps is out the window, but the assault variant kicks like a mule and uses its clip too fast to not burst fire it anyways. So I use the CR, the more I use it the better i get at NOT missing one of the burst. And when, not if, they nerf it I will probably still use the minmatar rifle, sue me. Stop crying and either play or don't play the game.
R.I.P Mag - SVER
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Onesimus Tarsus
1118
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Posted - 2014.02.07 15:42:00 -
[99] - Quote
I hope all these RR and CR proto players are saving up their SP for the day (any day now) that CCP nerfs their wee lil rifles into fungo bats and creates a "new" rifle that suddenly does all their wee lil rifles once did.
CCP has played RR and CR rifles for about all the AUR they'll draw, so, it's on to a new rifle. I want to name it, so I'll throw out an idea: Trooper Rifle. And despite whatever numbers CCP gives us to imagine the current rifles do, during combat, the most expensive real-world currency rifle will win, because that is what sells.
Free, on-demand Respecs. Because it doesn't matter and no one should care.
Matchmaking by KDR proximity. :)
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D legendary hero
Ultramarine Corp
1488
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Posted - 2014.02.07 17:34:00 -
[100] - Quote
Dexter307 wrote:D legendary hero wrote:Dexter307 wrote:Lorhak Gannarsein wrote:Dexter307 wrote:Remember before the CR and RR came out how people said the AR was OP, and now that we have the CR and RR people say it's UP. Lololol What does that tell you about the RR and CR? Especially when AR was actually buffed? That the RR and CR are OP as fudge. and yet Scr at proficiency 2 with no damage modes do 100+ damage to armor in 1 uncharged shot. and their bonus is to shields. no other gun in the game other than snipers and shotguns wit their obvious limitations, can deal that much damage in 1 shot. what does that tell you about the Scr? I've said multiple times in multiple threads that all rifles are op
its really that everything else is really UP. All niche weapons need a buff in their niche. shotguns got buffed and are doing great. Their proficiency bonus is to fire rate.
NO MORE BLANKET BUFFS! these break the game. We need to BUFF SPECIFIC QUALITIES of a gun to make it more effective at its job.
1. MD needs projectile speed buff, ammo buff (another clip) and ROF buff. 2. Flaylock needs damage buff by 25% (splash and direct) and radius buff to 2m at standard 2.5 at adv, and 3m at proto. It needs a projectile speed buff and an ammo buff (1 extra round per clip and 1 extra clip) 3. plasma cannon needs projectile speed increase of 25%, and 50% more damage, increase reload time (yes this is a nerf) by 25%. keeping all else the same should make it very effective on vehicles and useful verse infantry but prevent spamming because of the reload. combined with other AV efforts it wil be great. 4. HMG needs a slight buff in range by about 5-10%. to be honest though its only just about as effective as an AR right now. since it has more of the role of an LMG right now (AR damage but with a larger clip), it just needs the range to supress enemies. 5. Lazer rifle needs to reach its optimal damage about 25% faster and stay their about 25% longer. This will encourgae its use at both mid and long ranges (remember its still a rifle). Right now other ARs can do so much damage be fore Lazer rifle optimal is reached that by the time you get to your peak damage your dead. speeding it up will buff this gun without more damage. 6. nova knives. 25-50% damage bonus for nova knife melees to the back and/or sides of a character. They are knives with plasma heated blades.... nuff said. 7. Galente AR honestly needs no buff. tons of people use it now because it was already buffed in 1.8. if you check the stats for the new guns you'll see the galente AR got some increased stats as well.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1498
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Posted - 2014.02.07 17:40:00 -
[101] - Quote
Emperor1349 wrote:I use the minmatar rifle because its the minmatar rifle, I tried the assault variant because if you miss one burst with the CR all your dps is out the window, but the assault variant kicks like a mule and uses its clip too fast to not burst fire it anyways. So I use the CR, the more I use it the better i get at NOT missing one of the burst. And when, not if, they nerf it I will probably still use the minmatar rifle, sue me. Stop crying and either play or don't play the game.
they will not nerf the CR because its actually the MOST balanced assault rifle. honestly, burst fire, most recoil, most kick, the least ammo, highest despersion, highest damage fall off among all the assault rifles.
the CR has THE MOST draw backs of all the ARs.
the galente AR has no draw backs whatsoever other than having the lowest DPS among the assault rifles. it does 425 at militia level. That is still more than enough. considering it has the second lowest damage fall off, no recoil, second highest ammo capacity, no dispersion, its fully automatic, reloads like a boss, has all the variants of the other ARs, and etc....
GAR users are just butt hurt because now they are dying to something other than a GAR. Im because finally im not dying to the same thing every match.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Emperor1349
Molon Labe. Public Disorder.
18
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Posted - 2014.02.07 21:06:00 -
[102] - Quote
D legendary hero wrote:Emperor1349 wrote:I use the minmatar rifle because its the minmatar rifle, I tried the assault variant because if you miss one burst with the CR all your dps is out the window, but the assault variant kicks like a mule and uses its clip too fast to not burst fire it anyways. So I use the CR, the more I use it the better i get at NOT missing one of the burst. And when, not if, they nerf it I will probably still use the minmatar rifle, sue me. Stop crying and either play or don't play the game. they will not nerf the CR because its actually the MOST balanced assault rifle. honestly, burst fire, most recoil, most kick, the least ammo, highest despersion, highest damage fall off among all the assault rifles. the CR has THE MOST draw backs of all the ARs. the galente AR has no draw backs whatsoever other than having the lowest DPS among the assault rifles. it does 425 at militia level. That is still more than enough. considering it has the second lowest damage fall off, no recoil, second highest ammo capacity, no dispersion, its fully automatic, reloads like a boss, has all the variants of the other ARs, and etc.... GAR users are just butt hurt because now they are dying to something other than a GAR. Im because finally im not dying to the same thing every match.
I'd like to see more range on the AR honestly.
R.I.P Mag - SVER
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
85
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Posted - 2014.02.08 01:27:00 -
[103] - Quote
Gavr1lo Pr1nc1p wrote:
the only thing that needs aim assist is squad commands, those things are damn hard to hit with!
Amen.
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