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Komodo Jones
Chaotik Serenity
389
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Posted - 2014.01.30 19:10:00 -
[1] - Quote
I got buddies leaving the game that I never thought would be leaving, apparently they were secretly getting sick of it, there's still plenty of people to squad with but not really anyone I'm excited to get on and screw around with, and they're pretty much the only reason I play besides the SP...changes have to happen when good people who have invested a ton of time and money are capable of just picking up and leaving. I like that this game is unique to the realm of FPS but really...ya have to take some hints from other games like battlefield or mag, not because of how successful they are or their player base but just because no-one had a problem with them in terms of balancing.
I've never heard anyone on any other multiplayer shooter, first or third person, that has complained about a gun being OP, and maybe that's because of the economy but it's to the point where people are getting frustrated and quitting and that's just poor game design, games that are difficult and challenging aren't bad, games that are frustrating and punishing aren't going to be very liked.
Honestly I think this game should've started with PVE and then worked in the competitive mode later, people can't get frustrated with the game when the AI are built correctly.
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Iron Wolf Saber
Den of Swords
12793
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Posted - 2014.01.30 19:20:00 -
[2] - Quote
I have seen far more complaints and threats in other games though.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Requin Toblat
Glitched Connection
14
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Posted - 2014.01.30 19:28:00 -
[3] - Quote
Battlefield 4 is just about to have a big patch where the mighty nerf bat is going to be wielded to balance OP weapons. Battlefield 3 had many little changes to weapon stats over its life span, even then at the end there were still people shouting about some weapons being OP. This is just 2 games from the same franchise! |
Komodo Jones
Chaotik Serenity
392
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Posted - 2014.01.30 19:29:00 -
[4] - Quote
You'll have to point me to them because I've never seen it happen, then again I usually play with a tight group of people but I haven't seen people just up and leave unless the game was truly dead or unsustainable and stagnant, I can understand it if it's just not your type of game like I could never get into call of duty but I've seen a significant amount of people that had a real interest in this game and got enjoyment and were just suddenly like "nah im done"
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calisk galern
BurgezzE.T.F Public Disorder.
1695
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Posted - 2014.01.30 19:31:00 -
[5] - Quote
same old **** different day, dust is just in a bad slump....for the last 3 months....
every patch gets me excited then we find out that somehow they made the thing far more annoying to play.
I had hoped they would hot fix the tanks instead we got to have a double dose of 2 monthes dealing with them, and apparently heavy 514 is right around the corner. |
Sam Tektzby
Better Hide R Die
121
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Posted - 2014.01.30 19:33:00 -
[6] - Quote
Its everywhere same, if something is implemented and its "too powerful" people just start complain. That normal reaction. About PVEi really dont know how long we must wait, but it will be (by my side of view) really long one. They just start drafting people for AI programing. Actually i left game many many times, i start from scratch i thing five times?! And thats not good sign. Hell i dont want tell something like game is bad, game is mediocre but i still believe CCP will take better way and improve it. They just need to take a look on progresion and start with it. Right now i still feeling myself like in beta, how they trying thingies it feels like they still dont know how, like they are lost. But i still believe.
Support - Tactician/Support
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Drud Green
Royal Uhlans Amarr Empire
203
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Posted - 2014.01.30 19:33:00 -
[7] - Quote
Iron Wolf Saber wrote:I have seen far more complaints and threats in other games though.
other games aren't limited by 4k players at peak |
Komodo Jones
Chaotik Serenity
392
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Posted - 2014.01.30 19:33:00 -
[8] - Quote
Requin Toblat wrote:Battlefield 4 is just about to have a big patch where the mighty nerf bat is going to be wielded to balance OP weapons. Battlefield 3 had many little changes to weapon stats over its life span, even then at the end there were still people shouting about some weapons being OP. This is just 2 games from the same franchise! Well then I guess I just don't play games long enough to notice, but I mean I've played things like mag for a sustained amount of time and there's been maybe 1 instance where the guns were changed slightly, played metal gear online for months and yes there were alot of changes but mainly to improve the range of capability not so much to hit something with a nerf.
Idk I've been playing games for a long time and maybe my experience with online ones isn't as extensive but I feel like maintaining a player base shouldn't be this hard.
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Komodo Jones
Chaotik Serenity
392
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Posted - 2014.01.30 19:35:00 -
[9] - Quote
Sam Tektzby wrote:Its everywhere same, if something is implemented and its "too powerful" people just start complain. That normal reaction. About PVEi really dont know how long we must wait, but it will be (by my side of view) really long one. They just start drafting people for AI programing. Actually i left game many many times, i start from scratch i thing five times?! And thats not good sign. Hell i dont want tell something like game is bad, game is mediocre but i still believe CCP will take better way and improve it. They just need to take a look on progresion and start with it. Right now i still feeling myself like in beta, how they trying thingies it feels like they still dont know how, like they are lost. But i still believe. I had another point to make that related to this, forgot to include it, it's really bad when I recommend my friends don't start playing this game because of how brutal the NPE is, I know the CPM is working on it but that's a huge problem when the players themselves are a bar of entry.
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Sam Tektzby
Better Hide R Die
122
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Posted - 2014.01.30 19:42:00 -
[10] - Quote
Komodo Jones wrote:Sam Tektzby wrote:Its everywhere same, if something is implemented and its "too powerful" people just start complain. That normal reaction. About PVEi really dont know how long we must wait, but it will be (by my side of view) really long one. They just start drafting people for AI programing. Actually i left game many many times, i start from scratch i thing five times?! And thats not good sign. Hell i dont want tell something like game is bad, game is mediocre but i still believe CCP will take better way and improve it. They just need to take a look on progresion and start with it. Right now i still feeling myself like in beta, how they trying thingies it feels like they still dont know how, like they are lost. But i still believe. I had another point to make that related to this, forgot to include it, it's really bad when I recommend my friends don't start playing this game because of how brutal the NPE is, I know the CPM is working on it but that's a huge problem when the players themselves are a bar of entry.
Same story here boyo.
Support - Tactician/Support
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Ensar Cael
The Unit 514
76
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Posted - 2014.01.30 19:45:00 -
[11] - Quote
You got it right man. It shouldn't be this hard. Every game has complaints, but not like this level of it. The game is so badly balanced it's unreal. There really is no definition in weapon variety. Either its OP or UP, that's it.
Makes a total mockery of the customization aspect that they touted so highly. Really they should be looking at the model they used in EVE to fix this issue of balance, pointless skills and lack of game variety.
Sort it out CCP, before you lose the game completely. Either that or you are just riding this as long as possible to make money from the aurum side of things, before you let it drop.
What we really need is an honest answer out of CCP as to what the hell they actually are trying to do here. Been playing games for 20+years and have NEVER seen a shambles like this. Great concept, rubbish execution. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
674
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Posted - 2014.01.30 19:47:00 -
[12] - Quote
I took a break and came back after ~3 months. It was disappointing to see how little the game changed in that time, but now 1.8 is coming with suit parity, so that's exciting. The game honestly is good enough on it's own, as it stands, to be worth playing. Especially for free.
I also think CCP is going to power forward and keep making the game better and better. Unfortunately, being a console exclusive, the biggest problem I see is generating interest over time. The release already happened a year ago. So... assume the game really is much better next year (full player market, PvE, mercs on EVE player transports, salvaging destroyed ships, etc...) how do you get 3000 more people to buy into a 2 year old game? Especially on a platform that is already one foot in the grave. |
Komodo Jones
Chaotik Serenity
394
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Posted - 2014.01.30 19:48:00 -
[13] - Quote
I'll absolutely continue to support this game and put in the time and effort but I have to draw a line somewhere, and that's when I have no-one left to play with, and not just people in the community just my gaming buddies who I've known for years, some of them over 5, I created a corp just so we could do whatever the hell we wanted and not be bothered, just trying to have fun and make some chaos, I'm down to 2 people that now play this game on any sort of regular basis and even they're having trouble.
I realize things are still changing but I'm telling ya now if the game doesn't become less frustrating for these people, not if we don't have enough content or if buffs or nerfs fluctuate in our favor, if this game keeps requiring that you be a masochist to play in like a year I'll probably be gone, by then metal gear online will have returned and tons of other games will have drawn the few people I play with away and myself included.
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Ripley Riley
425
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Posted - 2014.01.30 19:54:00 -
[14] - Quote
Iron Wolf Saber wrote:I have seen far more complaints and threats in other games though.
Technically true. Other games have a larger player base and more game features like a single-player campaign and such. More "failure points" = more complaints.
I would love to have some PvE to complain about, right now I can just point out how we don't have PvE.
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Gregor stormwalker
Seraphim Auxiliaries
68
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Posted - 2014.01.30 19:54:00 -
[15] - Quote
I think it just more noticeable because of the bigger emphasis on the community aspect of dust, that could just be me not looking for it in other games. Side note because i think it was fun the most OP guns i ever found was in bad company 2 if you put the slug shot onto the pump action shotguns you could out snipe snipers, I could headshot them from 200+ meters away |
Mike Ox Bigger
Skill Shots
122
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Posted - 2014.01.30 19:55:00 -
[16] - Quote
Every game has balance issues, every multiplayer FPS has nerfed guns as it's extremely difficult to make different weapons with different ROF / range and make them all equal. The main problem is every patch improves something that was needed from the last patch, while breaking something else in the process. I still can't fathom what they were thinking with tanks and AV. I think if they'd of just buffed vehicles and left AV alone we'd all be on an even playing field. |
Eko Sol
3dge of D4rkness SoulWing Alliance
82
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Posted - 2014.01.30 19:58:00 -
[17] - Quote
Komodo Jones wrote:I got buddies leaving the game that I never thought would be leaving, apparently they were secretly getting sick of it, there's still plenty of people to squad with but not really anyone I'm excited to get on and screw around with, and they're pretty much the only reason I play besides the SP...changes have to happen when good people who have invested a ton of time and money are capable of just picking up and leaving. I like that this game is unique to the realm of FPS but really...ya have to take some hints from other games like battlefield or mag, not because of how successful they are or their player base but just because no-one had a problem with them in terms of balancing.
I've never heard anyone on any other multiplayer shooter, first or third person, that has complained about a gun being OP, and maybe that's because of the economy but it's to the point where people are getting frustrated and quitting and that's just poor game design, games that are difficult and challenging aren't bad, games that are frustrating and punishing aren't going to be very liked.
Honestly I think this game should've started with PVE and then worked in the competitive mode later, people can't get frustrated with the game when the AI are built correctly.
First, I think it is more healthy to move on from a game then it is to play a single game for an extended period of time.
Second, Join them! Find another game you guys can play together. So many games out there and some to be released as well. You can co-op Reaper of Souls in a couple of months. You can compare scores and using a social networking type thing for FFXIII-3, you can co-op borderlands, Dead Space 3 was a fun Co Op. GW2 is a fun MMO. Plenty of games! |
Asterion Cretos
DUST University Ivy League
72
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Posted - 2014.01.30 19:59:00 -
[18] - Quote
I'm new to all this. Barely have over 750K SP so it's a bit disheartening to hear of guys with so much more time and money invested just up and leave. :/ |
Komodo Jones
Chaotik Serenity
395
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Posted - 2014.01.30 20:07:00 -
[19] - Quote
Eko Sol wrote:Komodo Jones wrote:I got buddies leaving the game that I never thought would be leaving, apparently they were secretly getting sick of it, there's still plenty of people to squad with but not really anyone I'm excited to get on and screw around with, and they're pretty much the only reason I play besides the SP...changes have to happen when good people who have invested a ton of time and money are capable of just picking up and leaving. I like that this game is unique to the realm of FPS but really...ya have to take some hints from other games like battlefield or mag, not because of how successful they are or their player base but just because no-one had a problem with them in terms of balancing.
I've never heard anyone on any other multiplayer shooter, first or third person, that has complained about a gun being OP, and maybe that's because of the economy but it's to the point where people are getting frustrated and quitting and that's just poor game design, games that are difficult and challenging aren't bad, games that are frustrating and punishing aren't going to be very liked.
Honestly I think this game should've started with PVE and then worked in the competitive mode later, people can't get frustrated with the game when the AI are built correctly. First, I think it is more healthy to move on from a game then it is to play a single game for an extended period of time. Second, Join them! Find another game you guys can play together. So many games out there and some to be released as well. You can co-op Reaper of Souls in a couple of months. You can compare scores and using a social networking type thing for FFXIII-3, you can co-op borderlands, Dead Space 3 was a fun Co Op. GW2 is a fun MMO. Plenty of games! I don't mind playing other games, hell my 500gb harddrive is almost full of downloaded games lol, but just because you should have a wide variety of games doesn't mean ya have to leave all of the old ones behind, I make a bunch of alternate characters but it would be dumb to delete my main
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Komodo Jones
Chaotik Serenity
395
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Posted - 2014.01.30 20:11:00 -
[20] - Quote
Asterion Cretos wrote:I'm new to all this. Barely have over 750K SP so it's a bit disheartening to hear of guys with so much more time and money invested just up and leave. :/ tell me about it, try to tough it out if you can, hopefully the game changes enough to be bearable, and soon.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6216
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Posted - 2014.01.30 20:12:00 -
[21] - Quote
When open beta started I got all my friends I've been gaming with for 4+ years to hop on and they stuck around for pretty much all of Chromosome. When Uprising hit they left so you know what I did? I made new friends
Yeah Dust has me that emotionally invested. I strongly believe in this game so that's just what I've become. Of course I still game with my old buddies from time to time, but I'm also having a blast with the new buddies I've made from Dust. So that's my suggestion - make new friends in Dust who are just as invested into this game as you are.
ARC Commander
CPM Info and Q&A - Status: Open
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Requin Toblat
Glitched Connection
14
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Posted - 2014.01.30 20:27:00 -
[22] - Quote
Ivan Avogadro wrote:I took a break and came back after ~3 months. It was disappointing to see how little the game changed in that time, but now 1.8 is coming with suit parity, so that's exciting. The game honestly is good enough on it's own, as it stands, to be worth playing. Especially for free.
I also think CCP is going to power forward and keep making the game better and better. Unfortunately, being a console exclusive, the biggest problem I see is generating interest over time. The release already happened a year ago. So... assume the game really is much better next year (full player market, PvE, mercs on EVE player transports, salvaging destroyed ships, etc...) how do you get 3000 more people to buy into a 2 year old game? Especially on a platform that is already one foot in the grave.
+1
I agree that some of the biggest problems increasing the player base are for the reasons you said. So even if we do eventually get all those shiny SOON tm ifs and maybes, unless these appear with launch on one of the new consoles, I don't it will make a difference to the size player base.
I know that there are a lot of people who really want to see the game ported to the PS4 as soon as possible, as well many screaming for it to be launched on the PC. But there is now a third option - the new Steam OS Steam boxes, if they take off, may be a viable alternative. Although as I understand it, this would mean that the game would also be playable on PC.
Whatever direction CCP choose to take DUST they need to communicate this to the players fairly urgently. The use of the PS3 will slow down fairly rapidly over the next year to year and a half as the take up of the new consoles increases. CCP need to announce the long term future plans for DUST soon, so the players will have an approximate timeframe and know which platform to aim for. |
Nezbur Zero
Eyniletti Rangers Minmatar Republic
5
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Posted - 2014.01.30 20:35:00 -
[23] - Quote
Did you know that Eve Online was THIS bad at first. Give CCP a break, they'll get things done. I guess I'm just optimistic ....
My best poem was written by the hornets that come out of my shotgun barrel.
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Anarchide
Greedy Bastards
1788
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Posted - 2014.01.30 20:56:00 -
[24] - Quote
Asterion Cretos wrote:I'm new to all this. Barely have over 750K SP so it's a bit disheartening to hear of guys with so much more time and money invested just up and leave. :/ Mind that a core of players just won't leave.
Greedy Bastards' Hate Lord
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Ivan Avogadro
Subdreddit Test Alliance Please Ignore
675
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Posted - 2014.01.30 20:59:00 -
[25] - Quote
Nezbur Zero wrote:Did you know that Eve Online was THIS bad at first. Give CCP a break, they'll get things done. I guess I'm just optimistic ....
That's exactly my point though. A game can survive on PC for 10+ years, because PC's just keep getting better along side the game. But the PS3 is a dead platform. If the game were 200% better TOMORROW, CCP would still have problems getting the player base to increase.
CCP can make the shiniest, best performing, most engaging shooter ever seen. But console advertising is fundamentally different from PC advertising. Unless they change their marketing to boot, nobody will know the game is better. Except for us. |
Waiyu Ren
Immortal Guides
30
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Posted - 2014.01.30 21:09:00 -
[26] - Quote
Nezbur Zero wrote:Did you know that Eve Online was THIS bad at first. Give CCP a break, they'll get things done. I guess I'm just optimistic ....
The lifespan of a console game is much shorter though, with the highest intake of new players seen in the first 3 months, and the total player base rounding out around the 1 year mark on average. Core fans can keep a game alive for a few more years, but eventually the game dies.
Eve has been developed over many years, with PC players being more patient. Dust has already exceeded its viable lifespan, as console gamers are far more used to having a finished product to play, rather than one that has been in extended beta since forever, and will continue to be so for many years to come.
If they would only state that the game is still in development, people would come back to it later. Instead you get this: "Dust? Oh yeah, i tried that a while back. Was sh*t so i deleted it."
Shouting doesn't make your opinion seem more valid, it just makes you seem more annoying.
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Eko Sol
3dge of D4rkness SoulWing Alliance
83
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Posted - 2014.01.30 21:10:00 -
[27] - Quote
Waiyu Ren wrote:Nezbur Zero wrote:Did you know that Eve Online was THIS bad at first. Give CCP a break, they'll get things done. I guess I'm just optimistic .... The lifespan of a console game is much shorter though, with the highest intake of new players seen in the first 3 months, and the total player base rounding out around the 1 year mark on average. Core fans can keep a game alive for a few more years, but eventually the game dies. Eve has been developed over many years, with PC players being more patient. Dust has already exceeded its viable lifespan, as console gamers are far more used to having a finished product to play, rather than one that has been in extended beta since forever, and will continue to be so for many years to come. If they would only state that the game is still in development, people would come back to it later. Instead you get this: "Dust? Oh yeah, i tried that a while back. Was sh*t so i deleted it."
The biggest issue is their versioning. Beta is almost always under 1.0. So it should really be something like:
Dust 514 0.9.1.8 |
Nothing Certain
Villore Sec Ops Gallente Federation
117
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Posted - 2014.01.30 21:12:00 -
[28] - Quote
Anarchide wrote:Asterion Cretos wrote:I'm new to all this. Barely have over 750K SP so it's a bit disheartening to hear of guys with so much more time and money invested just up and leave. :/ Mind that a core of players just won't leave.
Yes, but that is one of the causes of the problem. You have the people who stick it out, get really good and have the best equipment staying and every new player comes in as the minority and gets stomped. It is fun when you all know what you are doing, it is fun when no one knows what they are doing. It is miserable or boring when you mix the two, especially when the former outnumber the latter. |
Mass Heals
Subsonic Synthesis RISE of LEGION
141
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Posted - 2014.01.30 21:14:00 -
[29] - Quote
Komodo Jones wrote:I got buddies leaving the game that I never thought would be leaving, apparently they were secretly getting sick of it, there's still plenty of people to squad with but not really anyone I'm excited to get on and screw around with, and they're pretty much the only reason I play besides the SP...changes have to happen when good people who have invested a ton of time and money are capable of just picking up and leaving. I like that this game is unique to the realm of FPS but really...ya have to take some hints from other games like battlefield or mag, not because of how successful they are or their player base but just because no-one had a problem with them in terms of balancing.
I've never heard anyone on any other multiplayer shooter, first or third person, that has complained about a gun being OP, and maybe that's because of the economy but it's to the point where people are getting frustrated and quitting and that's just poor game design, games that are difficult and challenging aren't bad, games that are frustrating and punishing aren't going to be very liked.
Honestly I think this game should've started with PVE and then worked in the competitive mode later, people can't get frustrated with the game when the AI are built correctly.
Come squad with me homie! |
Munin-Frey
Fish Spotters Inc.
112
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Posted - 2014.01.30 21:21:00 -
[30] - Quote
I personally feel like the hardest thing for veterans is that we got excited and liked a game that had a high TTK and required a ton of skill aiming. It wasn't an easy game and if you liked that you stayed and became more and more invested. Unfortunately, the Dust I play today isn't the same as it was..... I actually really prefer some of the earlier builds and I kind of feel like the game isn't one I particularly love anymore. I hate the low TTK thing where whoever starts shooting first wins. I hate the "fixed" aim assist. I hate the fact that one person playing as an infantry has no hope of killing one person playing in a tank.
The changes are not going in the direction I like and if CCP keeps it up I will be gone also. No you can't have my stuff so don't ask.
Closed Beta Veteran
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