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D legendary hero
Ultramarine Corp
1750
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Posted - 2014.02.27 17:21:00 -
[91] - Quote
for the sake of righteousness help us
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Korvin Lomont
United Pwnage Service RISE of LEGION
624
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Posted - 2014.02.27 20:17:00 -
[92] - Quote
D legendary hero wrote: minmatar suit should have the folowing stats in this order. minmatar scout = shield recharge delay 1.5 sec, shield recharge 45hp/s. inate armor rep 3hps
minmatar medium frame (assault and logi) = shield recharge delay 2 seconds, sheild recharge 35hp/s. innate armor rep. 2hp/s
minmatar heavy frame = shield recharge delay 2.5 seconds, shield recharge 45 hp/s. innate armor rep 2hp/s
I agree regarding the shield stats but I disagree withe armor rep. First it doesn't make sense, secondly minmatar are shield focussed (therefore I agree to better shield recharge), lastly it would be a bit OP.
The armor rep belongs to an armor tanker and in this case to gallente.
It should be: caldari highest shield hp and minmatar highest shield recharge amarr highest armor hp and gallente highest armor rep
With that every suit has a strenght an unique flavor...
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Western Ways
Krullefor Organization Minmatar Republic
28
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Posted - 2014.02.27 20:18:00 -
[93] - Quote
Preemptive bump
CCP needs to revisit Minmatar design philosophy.
Wow ... I'm really intrigued, although that could just be the intriguinol i took this morning.
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killertojo42
Sardaukar Merc Guild
27
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Posted - 2014.02.27 20:25:00 -
[94] - Quote
Minmataar has no good niches except its logi, it has no stromg points nor does it work as a good go between on races or stats, it just sucks
When walking on the battlefield i stand alone
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D legendary hero
Ultramarine Corp
1755
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Posted - 2014.02.28 04:24:00 -
[95] - Quote
Korvin Lomont wrote:D legendary hero wrote: minmatar suit should have the folowing stats in this order. minmatar scout = shield recharge delay 1.5 sec, shield recharge 45hp/s. inate armor rep 3hps
minmatar medium frame (assault and logi) = shield recharge delay 2 seconds, sheild recharge 35hp/s. innate armor rep. 2hp/s
minmatar heavy frame = shield recharge delay 2.5 seconds, shield recharge 45 hp/s. innate armor rep 2hp/s
I agree regarding the shield stats but I disagree withe armor rep. First it doesn't make sense, secondly minmatar are shield focussed (therefore I agree to better shield recharge), lastly it would be a bit OP. The armor rep belongs to an armor tanker and in this case to gallente. It should be: caldari highest shield hp and minmatar highest shield recharge amarr highest armor hp and gallente highest armor rep With that every suit has a strenght an unique flavor...
the only reason i have the armor rep there is because I do not want to change the current ehp of minmatar. but since their sheilds and armor are lower, they need both repaired. especially since the armor is not that much.
galente of course will always be better armor tankers and repairers than minmatar
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Ar Lan
Knights Of Ender Galactic Skyfleet Empire
1
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Posted - 2014.02.28 10:10:00 -
[96] - Quote
bump.
we really need this. +1
Go ahead and snipe me. I'm gonna add another Thale's to my collection.
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Mordecai Sanguine
What The French Red Whines
472
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Posted - 2014.02.28 11:26:00 -
[97] - Quote
Minmatarr are not supposed to be a frontline unit, they're not supposed to attack from front. They don't need more ehp , they need less scan profile (really less).
And it's easy to say "like in EVE". But in E.v.e Amarr are NOT the slowest. While they definitely are in Dust. Things are not always as easy.
In Dust Amarr have way less speed ONLY for 25 more base ehp....you think it's right ? I'd prefer to have these 6% speed than 25 hp don't you think ? |
Korvin Lomont
United Pwnage Service RISE of LEGION
625
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Posted - 2014.02.28 11:48:00 -
[98] - Quote
D legendary hero wrote:Korvin Lomont wrote:D legendary hero wrote: minmatar suit should have the folowing stats in this order. minmatar scout = shield recharge delay 1.5 sec, shield recharge 45hp/s. inate armor rep 3hps
minmatar medium frame (assault and logi) = shield recharge delay 2 seconds, sheild recharge 35hp/s. innate armor rep. 2hp/s
minmatar heavy frame = shield recharge delay 2.5 seconds, shield recharge 45 hp/s. innate armor rep 2hp/s
I agree regarding the shield stats but I disagree withe armor rep. First it doesn't make sense, secondly minmatar are shield focussed (therefore I agree to better shield recharge), lastly it would be a bit OP. The armor rep belongs to an armor tanker and in this case to gallente. It should be: caldari highest shield hp and minmatar highest shield recharge amarr highest armor hp and gallente highest armor rep With that every suit has a strenght an unique flavor... the only reason i have the armor rep there is because I do not want to change the current ehp of minmatar. but since their sheilds and armor are lower, they need both repaired. especially since the armor is not that much. galente of course will always be better armor tankers and repairers than minmatar
Well I see where your are coming from but 3hp/s for the scout is the same number the gal scout gets so either your number needs to be lower or the gallente higher (which will be tricky because possible OPness).
Also the HP difference is not that big and the spped advatange is quite good (well at least under the current circumstances as I think all suits are too close together in speed).
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killertojo42
Sardaukar Merc Guild
33
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Posted - 2014.02.28 16:01:00 -
[99] - Quote
Mordecai Sanguine wrote:Minmatarr are not supposed to be a frontline unit, they're not supposed to attack from front. They don't need more ehp , they need less scan profile (really less).
And it's easy to say "like in EVE". But in E.v.e Amarr are NOT the slowest. While they definitely are in Dust. Things are not always as easy.
In Dust Amarr have way less speed ONLY for 25 more base ehp....you think it's right ? I'd prefer to have these 6% speed than 25 hp don't you think ? That would coincide with the extra speed, minmataar is the lighter speedier frontline suit of all the races, making them much harder to scan would make sense with all the stats they currently have
When walking on the battlefield i stand alone
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D legendary hero
Ultramarine Corp
1757
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Posted - 2014.02.28 16:15:00 -
[100] - Quote
Mordecai Sanguine wrote:Minmatarr are not supposed to be a frontline unit, they're not supposed to attack from front. They don't need more ehp , they need less scan profile (really less).
And it's easy to say "like in EVE". But in E.v.e Amarr are NOT the slowest. While they definitely are in Dust. Things are not always as easy.
in eve Minmatar have great alpha, some of the best shield and armor regen. armor regen being only second to galente. and minmatar are the fastest by ALOT.
In Dust Amarr have way less speed ONLY for 25 more base ehp....you think it's right ? I'd prefer to have these 6% speed than 25 hp don't you think ?[/quote]
dude, 6% faster movement speed gives me exactly .3m/s faster movement.
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D legendary hero
Ultramarine Corp
1760
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Posted - 2014.02.28 16:19:00 -
[101] - Quote
Korvin Lomont wrote:D legendary hero wrote:Korvin Lomont wrote:D legendary hero wrote: minmatar suit should have the folowing stats in this order. minmatar scout = shield recharge delay 1.5 sec, shield recharge 45hp/s. inate armor rep 3hps
minmatar medium frame (assault and logi) = shield recharge delay 2 seconds, sheild recharge 35hp/s. innate armor rep. 2hp/s
minmatar heavy frame = shield recharge delay 2.5 seconds, shield recharge 45 hp/s. innate armor rep 2hp/s
I agree regarding the shield stats but I disagree withe armor rep. First it doesn't make sense, secondly minmatar are shield focussed (therefore I agree to better shield recharge), lastly it would be a bit OP. The armor rep belongs to an armor tanker and in this case to gallente. It should be: caldari highest shield hp and minmatar highest shield recharge amarr highest armor hp and gallente highest armor rep With that every suit has a strenght an unique flavor... the only reason i have the armor rep there is because I do not want to change the current ehp of minmatar. but since their sheilds and armor are lower, they need both repaired. especially since the armor is not that much. galente of course will always be better armor tankers and repairers than minmatar Well I see where your are coming from but 3hp/s for the scout is the same number the gal scout gets so either your number needs to be lower or the gallente higher (which will be tricky because possible OPness). Also the HP difference is not that big and the spped advatange is quite good (well at least under the current circumstances as I think all suits are too close together in speed).
the 3hp/s for the scout is balanced. because the galente scout will still be stronger and faster than the minmatar with better profile dampening.
Anything galente uses to armor rep doesnt need to be higher than minmatar, it should actually be lower. why?
minmatar have no ehp, and cant attain the same ehp as galente, especially in armor. to compensate repair needs to be faster.
if galente had more ehp AND better reps then whats the point to minmatar. we are back to square 1.
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Dj grammer
Red Star. EoN.
137
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Posted - 2014.02.28 17:13:00 -
[102] - Quote
Bump
Open Beta (12/13/2012) to a 1-year Vet.
Have been a Logistics user since Uprising 1.0.
Yea that old.
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D legendary hero
Ultramarine Corp
1772
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Posted - 2014.03.02 17:47:00 -
[103] - Quote
bump
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D legendary hero
Ultramarine Corp
1776
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Posted - 2014.03.04 17:45:00 -
[104] - Quote
bump
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General12912
Gallente Marine Corps
76
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Posted - 2014.03.04 21:48:00 -
[105] - Quote
the TTK on matari suits are just too low. i think they are made to be more of a hit and run/fast recovery suits. but that is ineffective too cuz of their low TTK at the moment. they need more hp recovery bonuses.
some dude once wanted assault suits in1.8 to be the 'regenerative demons'. to that, i say no. make the minmatar assault and logistics suits the real 'regenerative demons'
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
1085
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Posted - 2014.03.05 04:04:00 -
[106] - Quote
General12912 wrote:the TTK on matari suits are just too low. i think they are made to be more of a hit and run/fast recovery suits. but that is ineffective too cuz of their low TTK at the moment. they need more hp recovery bonuses.
some dude once wanted assault suits in1.8 to be the 'regenerative demons'. to that, i say no. make the minmatar assault and logistics suits the real 'regenerative demons' thats not a bad idea. Also, looking at the stats for the 1.8 cal and min scouts, i think that the shield regen stats need to be switched
Kills- Archduke Ferdinand
Balance!
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D legendary hero
Ultramarine Corp
1812
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Posted - 2014.03.11 17:03:00 -
[107] - Quote
we need regenerative abilities
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deepfried salad gilliam
Sanguine Knights
489
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Posted - 2014.03.11 17:33:00 -
[108] - Quote
they should switch slot layout with caldari
module poll
stuff for alts
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D legendary hero
Ultramarine Corp
1830
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Posted - 2014.03.25 17:31:00 -
[109] - Quote
bump
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D legendary hero
Ultramarine Corp
1839
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Posted - 2014.04.01 16:45:00 -
[110] - Quote
they stil suck
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