|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mordecai Sanguine
What The French
341
|
Posted - 2014.01.26 20:26:00 -
[1] - Quote
It definitely lacks of ambiance during the battle. Sorry to say that but the game is Cold. It need voices from the soldiers. Every FPS have this. No voice during battle exept a robot voice.......
Dust 514 needs Voice. That would make a REAL diffrence between male and female characters.
It need a "GRENAAAADE" when you throw one. It need "MEDIIC" when your armor falls down 25%. It need "Shield Down" when it's down. It need a "Ennemy tank" when you shoot a tank. It need a "Ennemy infantry" when you're shooting one. It need a "Careful i'm reloading" when reloading. It need a "Uplink : Set." when you set a link. It need a "I'm NAKEEEEEEED" when you have fall under 20hp and survived 5sec. It need a "Damn you slave" when as an Amarr a Minmatarr killed you. (Factional) It need a "Is this you...gods ?" when you die as an Amarr. (Factional) It need "For FREEDOM" when you kill an Amarr as Minmatarr. (Factional) It need "Go back to work SLAVE" when you kill a Minmatarr as an Amarr. (Factional) It need "For the Empress !" when you kill as an Amarr (Factional) It need "Orbital strike is COMING" when a squad leader is preparing strike. It need "Sky it's up to you now." when you call a strike. It need "Hives here." when you use a Hive. It need "Who wants repair" when you get out your repair tool. It need "I need repair !!" when you are aimig a nearby logi with less than 50% armor. It need "Whooooo [Insert vehicule name] destroyed" when you destroy one. It need " Hacking, cover my back please." when hacking objectives." It need "Nice suit" when you're watching Proto suits in Warbarge. It need "Nice stuff, but didn't saved you. *laughing*" when killing a proto as ADV/STD." It need "Get away !" when roadkill or push allies with your vehicule It need a "I'm invicible !!!!!!" when active hardeners on Tank. It need "We're going down we're going down" when your dropships falls down.
Got hundread of ideas basically this is just some voice recording and some scripts. Ideas are easy to have. And lot of them could be a little "funny". (Like the NAKEEEEED" or other) or Racial (Factionnal)
Battles would be lot more enjoying. New/old players would get less bored. That would be REALLY COOL. |
Mordecai Sanguine
What The French
341
|
Posted - 2014.01.26 20:37:00 -
[2] - Quote
The Eristic wrote:Only if they're in the appropriate racial language.
Would be too complicated. English => Easier and everybody understand them.
Voices could be really useful : "You see more than 5 ennemy" need enforcement. Or asking for ammo / help / vehicule place etcetc....
Like in BF4 (loacted) would be useless. I mean you can use Commorose but they speak in native languages so at the end asking ammo is asked in chinese which is pretty useless. |
Mordecai Sanguine
What The French
346
|
Posted - 2014.01.26 21:24:00 -
[3] - Quote
Yagihige wrote:If well done, i'd support it. It needs to make sense in the EVE universe though and i also would like it to be present but not excessively as to become a nuisance. It would need to recognise when to activate voice based on nearby elements too. If you have friendly players nearby, yes, say something based on what you do. But, if there's no friendlies nearby, it should make you silent to not jeopardize moments when you're trying to be stealthy.
I think since we're using TACNET system and vision you could only hear allies.
Or ennemy only when you're dying. (Taunt like when a Amarr kills minmatarr : "Dead or alive slave stay a slave No freedom for you here." or at the contrary "You grant me chains i grant you death").
To avoid stealth fail. |
Mordecai Sanguine
What The French
346
|
Posted - 2014.01.26 21:37:00 -
[4] - Quote
Draxus Prime wrote:try playing bf3/4 sneaking up on guy to knife him all of a sudden my character screams "I'M GETTING F*CKED UP THE ******* OVER HERE" Enemy turns around dead
Voices could be hear only by allies. Unless "taunts" but it's on death screen
Don't forget we're all using TACNET system. Every mercenary is linked.
|
Mordecai Sanguine
What The French
347
|
Posted - 2014.01.26 21:59:00 -
[5] - Quote
low genius wrote:I don't like this idea. if I wanted my character to talk to me i'd play oblivion.
He don't talk to you..... He taunt ennemies when you kill them. He talk to nearby allies. He ask help and others.
Every game these 5 last years already do it. |
Mordecai Sanguine
What The French
347
|
Posted - 2014.01.26 22:00:00 -
[6] - Quote
Smooth Assassin wrote:I wonder what would happens if someone placed an uplink in an enemy base... all i can think of is lol.
And again only teamates can hear you. |
Mordecai Sanguine
What The French
356
|
Posted - 2014.01.27 07:36:00 -
[7] - Quote
bamboo x wrote:I wish I could -1 this thread
Some people actually enjoy the lack of the human element
Then you could go option : "Voice" Sound level : 0 |
Mordecai Sanguine
What The French
356
|
Posted - 2014.01.27 07:37:00 -
[8] - Quote
Fizzer94 wrote:Regular voices. These are only heard by your team members if you within 20 or so meters from them. These play in Pubs and FW, but not in PC.
"Grenade!" when one is thrown near you. "Grenade out." when you throw a Locus or AV 'nade. "Flux out." when you throw a Flux 'nade. "I need repairs!" when your armor falls down 25%. "Enemy HAV." when an Enemy HAV enters your field of view. "Reloading." when reloading a non Amarrian weapon. "Changing Cells." when reloading an Amarrian weapon. "Uplink set." when you set a link. "Equipment destroyed." when you destroy an equipment. "Scanning" when you scan. "Ammo here." when placing a hive. "Sniper!" When first shot with a sniper rifle. Not every time you are shot! "I need Ammo!" When your run out of ammo with a weapon.
Factional Taunts. These are heard by the killer and victim, but not the victim's allies, These only have a 15% chance of playing. They can only be heard by the victim if they are close enough to their killer when they die (about 20m). These only play in FW.
Amarrian FW "See the Light." "For the Empire!" "For God!" "Down, (scum/infidel/wretch/heathen)" when an Amarrian FWer kills a Gallente or Minmatar Character
"You have betrayed your State!" "We were supposed to be (allies/friends)." when an Amarrian FWer kills a Caldari Character
"God knows your deeds!" "You will never see Paradise!" "God help you, (brother/sister)." when an Amarrian FWer kills an Amarrian Character
Caldari FW "Filthy Gallentean" "For the State!" "Hippy..." when a Caldari FWer kills a Gallente Character
"Primitives..." "Tribal scum." when a Caldari FWer kills a Minmatar Character
"Have you forgotten our Alliance?!" when a Caldari FWer kills an Amarrian Character
"Traitor!" "The People will hear of your treachery!" when a Caldari FWer kills a Caldari Character
Gallente FW "Caldari traitor!" "Your State will fall!"....
"Filthy Amarrian" "Where is your God now!"....
"Damn Matari" "We are supposed to be allies!"....
"Traitor!" "How could you turn on the Federation!?"....
Minmatar FW "For freedom!" "Your people will pay for what they did!" "The Empire will fall!"....
I can't think of anymore for Minmatar... I don't really know them well enough.
Finally someone that understand.
Admit it it would be damn good ^^ |
Mordecai Sanguine
What The French
356
|
Posted - 2014.01.27 07:45:00 -
[9] - Quote
Teilka Darkmist wrote:Mordecai Sanguine wrote:Fizzer94 wrote:Regular voices. These are only heard by your team members if you within 20 or so meters from them. These play in Pubs and FW, but not in PC.
"Grenade!" when one is thrown near you. "Grenade out." when you throw a Locus or AV 'nade. "Flux out." when you throw a Flux 'nade. "I need repairs!" when your armor falls down 25%. "Enemy HAV." when an Enemy HAV enters your field of view. "Reloading." when reloading a non Amarrian weapon. "Changing Cells." when reloading an Amarrian weapon. "Uplink set." when you set a link. "Equipment destroyed." when you destroy an equipment. "Scanning" when you scan. "Ammo here." when placing a hive. "Sniper!" When first shot with a sniper rifle. Not every time you are shot! "I need Ammo!" When your run out of ammo with a weapon.
Factional Taunts. These are heard by the killer and victim, but not the victim's allies, These only have a 15% chance of playing. They can only be heard by the victim if they are close enough to their killer when they die (about 20m). These only play in FW.
Amarrian FW "See the Light." "For the Empire!" "For God!" "Down, (scum/infidel/wretch/heathen)" when an Amarrian FWer kills a Gallente or Minmatar Character
"You have betrayed your State!" "We were supposed to be (allies/friends)." when an Amarrian FWer kills a Caldari Character
"God knows your deeds!" "You will never see Paradise!" "God help you, (brother/sister)." when an Amarrian FWer kills an Amarrian Character
Caldari FW "Filthy Gallentean" "For the State!" "Hippy..." when a Caldari FWer kills a Gallente Character
"Primitives..." "Tribal scum." when a Caldari FWer kills a Minmatar Character
"Have you forgotten our Alliance?!" when a Caldari FWer kills an Amarrian Character
"Traitor!" "The People will hear of your treachery!" when a Caldari FWer kills a Caldari Character
Gallente FW "Caldari traitor!" "Your State will fall!"....
"Filthy Amarrian" "Where is your God now!"....
"Damn Matari" "We are supposed to be allies!"....
"Traitor!" "How could you turn on the Federation!?"....
Minmatar FW "For freedom!" "Your people will pay for what they did!" "The Empire will fall!"....
I can't think of anymore for Minmatar... I don't really know them well enough.
Finally someone that understand. Admit it it would be damn good ^^ I prefer that someone else doesn't tell me what my character sounds like to be honest.
I see. then you go option and disable voice. And sound. Because someone can't tell you how weapon sounds like isn't ? And skins, because someone else can't tell you how your weapon looks like.
Sorry but your argument is....pretty weird. |
Mordecai Sanguine
What The French
361
|
Posted - 2014.01.27 17:00:00 -
[10] - Quote
Damn guys you're so sad people...... Loving a game with no sound no atmosphere....
See the soldier as representation of yourself and..QUIET.
Guys and girls time to stop playing go outside some time you know.....to avoid suicide after sadness. |
|
Mordecai Sanguine
What The French
374
|
Posted - 2014.01.29 13:10:00 -
[11] - Quote
Rasatsu wrote:Go back to COD, we don't want your sort around here.
Battlefield. Companions of Fallout / Dragon Dogma. And almost every multiplayer games since...almost ever. Tremulous / Counter Strike etcetc....
People thinks the game don' have new players because they quit after protostomp. WRONG.
They quit because the game is technically 4 years ******. No atmosphere. No battle voices. Minmal Battle sound. And before 5 million SP the "skill" system is almost pointless.
Dust choose "core" of the game skills/ RPG system instead of graphism or other. That's great and that's what make Dust a unique game.
Problem : Before 1/2 months of playing this aspect of the game is almost absent.
The only thing they saw is a poor technical FPS with no immersion almost unplayable. |
Mordecai Sanguine
What The French
375
|
Posted - 2014.01.29 16:28:00 -
[12] - Quote
Teilka Darkmist wrote:Mordecai Sanguine wrote:Rasatsu wrote:Go back to COD, we don't want your sort around here. Battlefield. Companions of Fallout / Dragon Dogma. And almost every multiplayer games since...almost ever. Tremulous / Counter Strike etcetc.... People thinks the game don' have new players because they quit after protostomp. WRONG. They quit because the game is technically 4 years ******. No atmosphere. No battle voices. Minmal Battle sound. And before 5 million SP the "skill" system is almost pointless. Dust choose "core" of the game skills/ RPG system instead of graphism or other. That's great and that's what make Dust a unique game. Problem : Before 1/2 months of playing this aspect of the game is almost absent. The only thing they saw is a poor technical FPS with no immersion almost unplayable. I know this is just me, but I 've found there to be plenty of atmosphere in Dust. I would rather not have 'battle voices', if you want that, try doing it yourself in voice. There are plenty of 'battle noises' each weapon makes it's own sound, as does each piece of active equipment. And even footfalls make a noise. I would quite happily lose the generic grunts as my character moves around, ecause it's hardly immersive for my female merc to sound like a guy when she moves. And at 10 million SP, the skill system is still relevant to me. Of course I'm also coming to Dust with 7 years off and on in EVE behind me and I understand that maybe a lot of others don't have that. This isn't a themepark game like BF or CoD. It's part of a greater sandbox game. Personally, I think it would have helped them to delay launch for a year or two, get all the gear and vehicles in as well as a PvE system and have theplayer market ready from launch. However, we, and more importantly CCP, have to deal with the reality of the situation. The basic game is out, they're working on adding the rest of the core components and trying to keep the game balanced as best they can whilst doing it. Once all the basic gear is in, all the dropsuit types for each race for example, then they'll move onto the next part, imo either PvE or the Market. Once the game is up to it's full status and has been live on TQ alongside EVE for long enough to know it 's stable, that's when you should be evaluating it.
I respect your opinion. "Battle sound" are not just gunfire and active noise. It's like...wind between trees, brid sound. Engine sound. Per example the giant pipelin, why not a light sound when your near of it ? Or a "charge up" sound coming from the Big orbital Cannon sometimes ? Sound of a spaceship. etcetc.....
I respect opinion but if you "personnaly" don't want voices then i don't really see why you don't want them to happen. I mean they disturbing you : Disable (put volume of "voices" in option at 0) and it would be the same than before for you. |
Mordecai Sanguine
What The French
376
|
Posted - 2014.01.31 18:11:00 -
[13] - Quote
Iron Wolf Saber wrote:https://www.youtube.com/watch?v=bIBU3YXwA7c#t=484 this is the reason why I don't want pre-recorded voices. You simply cannot script this or recapture this in simple one liners.
Yeah lot of things like that in dust |
|
|
|