Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
230
|
Posted - 2014.01.24 03:35:00 -
[1] - Quote
Just did a mathmatical comparison of the Gallente and Minmitar scout at maximum skill level, and here are the finidings
Just to do a clean and easy to read comparison- Both races are using a k5 specialist shotgun, a STD SMG, and a stable active scanner, and it is assumed that all skills are maxed out. Minmitar- -3x SE's -2x KC's -1x PD Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SE Now to compare the stats:
Minmitar-
-Total HP-430.3, 14.2 higher than Gallente, or less than one bullet from an unmodded, STD HMG -No armor repair HP -No Damage Mod- Does less damage than Gallente -Speed=7.91x1.05x1+(.24x1.05)=about 10.39 m/s -hacking speed-26.25% faster hacking at maximum skills -dB- equal to Gallente, able to dodge non focused proto scanner -Less scan radius than Gallente by 25% -Cannot fit a cloak
Gallente-
-Total HP-416.1, 14.2 less than Minmitar -Has 3 hp/second repair to armor -Does more damage due to added PRO DM ( not sure on the DM's in 1.8; they are being readjusted) -Speed=7.68x1.05x.98x1+(.12x3x1.05)=about 10.74 m/s or about a third of a meter per second faster than minmitar -dB- equal to minmitar -25% more scan radius than Minmitar -Able to fit a basic cloak
While I dont mind the Gallente scout having what it has, I do mind that the minmitar is unable to fit a cloak with max fittings, while sacrificing so much just to be comparable to the Gallente scout.
Please understand that Im normally not this whiny, I just noticed this disparity, and sought what the general opinion was of veterans who have been running scouts far longer than I.
I already checked to see if these fittings fit, and they do.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
buzzzzzzz killllllllll
TRA1LBLAZERS
58
|
Posted - 2014.01.24 03:41:00 -
[2] - Quote
Im pretty sure minmatar is supposed to be the assassin cloaky guy, so i think min scout needs a to pg/cpu. (Im not a scout btw) |
Ghosts Chance
Inf4m0us
877
|
Posted - 2014.01.24 03:48:00 -
[3] - Quote
pretty sure you forgot the nova knives |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
|
Posted - 2014.01.24 03:51:00 -
[4] - Quote
Ghosts Chance wrote:pretty sure you forgot the nova knives
This is true, and you bring up a good point. Ill add that in there. HOWEVER the vast majority of scouts do not use nova knives, as they are the most situational weapon in the game. Tanks though, Ill add that
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Ghosts Chance
Inf4m0us
878
|
Posted - 2014.01.24 03:52:00 -
[5] - Quote
Gavr1lo Pr1nc1p wrote:Ghosts Chance wrote:pretty sure you forgot the nova knives This is true, and you bring up a good point. Ill add that in there. HOWEVER the vast majority of scouts do not use nova knives, as they are the most situational weapon in the game. Tanks though, Ill add that
im pretty sure nearly every minmatar scout uses them, its the whole point of being minmatar :P |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
|
Posted - 2014.01.24 04:00:00 -
[6] - Quote
Ghosts Chance wrote:Gavr1lo Pr1nc1p wrote:Ghosts Chance wrote:pretty sure you forgot the nova knives This is true, and you bring up a good point. Ill add that in there. HOWEVER the vast majority of scouts do not use nova knives, as they are the most situational weapon in the game. Tanks though, Ill add that im pretty sure nearly every minmatar scout uses them, its the whole point of being minmatar :P you would also never fit the gallante and the minmatar scouts the same...
I did, until my KDR decided it had taken enough of a beating averaging 4-17 (no other weapon however), but now I use a shotgun and consistently get in the 2.00-3.00 kdr range, with bad games being at a 1.2.5-1.5 kdr using a shotgun. Also, when nova knife hit detection got fixed it fixed a glitch i was subconciously using, where my knives slashed for longer than they should have, making touching me almost insta death, but when it did get fixed, I found the sprint disruption was my worst enemy, and i had to resort to a shotgun
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Ghosts Chance
Inf4m0us
881
|
Posted - 2014.01.24 04:08:00 -
[7] - Quote
Gavr1lo Pr1nc1p wrote:Ghosts Chance wrote:Gavr1lo Pr1nc1p wrote:Ghosts Chance wrote:pretty sure you forgot the nova knives This is true, and you bring up a good point. Ill add that in there. HOWEVER the vast majority of scouts do not use nova knives, as they are the most situational weapon in the game. Tanks though, Ill add that im pretty sure nearly every minmatar scout uses them, its the whole point of being minmatar :P you would also never fit the gallante and the minmatar scouts the same... I did, until my KDR decided it had taken enough of a beating averaging 4-17 (no other weapon however), but now I use a shotgun and consistently get in the 2.00-3.00 kdr range, with bad games being at a 1.2.5-1.5 kdr using a shotgun. Also, when nova knife hit detection got fixed it fixed a glitch i was subconciously using, where my knives slashed for longer than they should have, making touching me almost insta death, but when it did get fixed, I found the sprint disruption was my worst enemy, and i had to resort to a shotgun
mine consisted of a combat rifle/knife combo
harassment and bait :P
the knife is a weapon of opportunity the combat rifle creates those opportunities :P
i tend to favor my rifle most of the time, harassing reds from flanking positions trying to draw them away from whatever they are doing to come get me, then using terrain to get the jump on the ones who get pulled in with the knives.
and when attacking a group from behind those knives are key to killing a few of them off without alerting the herd of my presence, those rifle shots make too much noise. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
|
Posted - 2014.01.24 05:01:00 -
[8] - Quote
Ghosts Chance wrote:Gavr1lo Pr1nc1p wrote:Ghosts Chance wrote:Gavr1lo Pr1nc1p wrote:Ghosts Chance wrote:pretty sure you forgot the nova knives This is true, and you bring up a good point. Ill add that in there. HOWEVER the vast majority of scouts do not use nova knives, as they are the most situational weapon in the game. Tanks though, Ill add that im pretty sure nearly every minmatar scout uses them, its the whole point of being minmatar :P you would also never fit the gallante and the minmatar scouts the same... I did, until my KDR decided it had taken enough of a beating averaging 4-17 (no other weapon however), but now I use a shotgun and consistently get in the 2.00-3.00 kdr range, with bad games being at a 1.2.5-1.5 kdr using a shotgun. Also, when nova knife hit detection got fixed it fixed a glitch i was subconciously using, where my knives slashed for longer than they should have, making touching me almost insta death, but when it did get fixed, I found the sprint disruption was my worst enemy, and i had to resort to a shotgun mine consisted of a combat rifle/knife combo harassment and bait :P the knife is a weapon of opportunity the combat rifle creates those opportunities :P i tend to favor my rifle most of the time, harassing reds from flanking positions trying to draw them away from whatever they are doing to come get me, then using terrain to get the jump on the ones who get pulled in with the knives. and when attacking a group from behind those knives are key to killing a few of them off without alerting the herd of my presence, those rifle shots make too much noise. Good tactics I currently am trying to max out my fitting skills, so i dont have any sp to spare for CR's, but I heard that the fit your talking about is deadly
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
ANON Cerberus
Tiny Toons
130
|
Posted - 2014.01.24 05:14:00 -
[9] - Quote
My main is a minmatar scout but that was back when scouts did serious work in chromosome. If and when we get a respec (Or even if we dont) I am thinking quite seriously of specialising into the Gallente scout because it just looks like it has better stats all around. Possibly one of the other scouts but we shall see.
I too feel the minmatar scout is a little lacking. As for the proto light variants (No scout) well all of the normal suits - they are seriously lacking and I regret taking the level past level 3. They offer nothing and cost more. I originally though CCP would give them their own little niche but its not happened so yea, I made some sucky choices. |
Reav Hannari
Red Rock Outriders
2801
|
Posted - 2014.01.24 05:15:00 -
[10] - Quote
Scout is a secondary role for me but I fit differently than yours. Combat Rifle, Nova Knives and Remote Explosives with a focus on profile dampening and enhanced passive range. Only after I have everything else fitted do I worry about shield extenders. It's not like your defenses are going to make that much of a difference. I don't have any biotic modules installed but I did get the passive skill trained up. Maybe that'll change once the new scout suits show up.
I'm currently finishing off Dropsuit Electronics and Dropsuit Engineering to maximize my ability to fit the cloak. I can see the many situations were I would have been able to get into the proper position for an attack or escaped to try again if I had a cloak.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
|
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
|
Posted - 2014.01.24 05:16:00 -
[11] - Quote
ANON Cerberus wrote:My main is a minmatar scout but that was back when scouts did serious work in chromosome. If and when we get a respec (Or even if we dont) I am thinking quite seriously of specialising into the Gallente scout because it just looks like it has better stats all around. Possibly one of the other scouts but we shall see.
I too feel the minmatar scout is a little lacking. As for the proto light variants (No scout) well all of the normal suits - they are seriously lacking and I regret taking the level past level 3. They offer nothing and cost more. I originally though CCP would give them their own little niche but its not happened so yea, I made some sucky choices.
I just want enough pg to fit a cloak as well as triple SE's double KC's and lowest cost weapons/equipment. Thats all I ask for
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
|
Posted - 2014.01.24 05:17:00 -
[12] - Quote
Reav Hannari wrote:Scout is a secondary role for me but I fit differently than yours. Combat Rifle, Nova Knives and Remote Explosives with a focus on profile dampening and enhanced passive range. Only after I have everything else fitted do I worry about shield extenders. It's not like your defenses are going to make that much of a difference. I don't have any biotic modules installed but I did get the passive skill trained up. Maybe that'll change once the new scout suits show up.
I'm currently finishing off Dropsuit Electronics and Dropsuit Engineering to maximize my ability to fit the cloak. I can see the many situations were I would have been able to get into the proper position for an attack or escaped to try again if I had a cloak.
Once you learn how to speed tank, you will never go back lol, until aim assist starts curving bullets to hit you
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Cody Sietz
Bullet Cluster Legacy Rising
2072
|
Posted - 2014.01.24 05:37:00 -
[13] - Quote
No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
KING CHECKMATE
Ametat Security Amarr Empire
3990
|
Posted - 2014.01.24 05:41:00 -
[14] - Quote
Gavr1lo Pr1nc1p wrote:Just did a mathmatical comparison of the Gallente and Minmitar scout at maximum skill level, and here are the finidings
Just to do a clean and easy to read comparison- Both races are using a k5 specialist shotgun, a STD SMG, and a stable active scanner, and it is assumed that all skills are maxed out. Minmitar- -3x SE's -2x KC's -1x PD Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SE Now to compare the stats:
Minmitar-
-Total HP-430.3, 14.2 higher than Gallente, or less than one bullet from an unmodded, STD HMG -No armor repair HP -No Damage Mod- Does less damage than Gallente -Speed=7.91x1.05x1+(.24x1.05)=about 10.39 m/s -hacking speed-26.25% faster hacking at maximum skills -dB- equal to Gallente, able to dodge non focused proto scanner -Less scan radius than Gallente by 25% -Does 25% more damage with nova knives -Cannot fit a cloak
Gallente-
-Total HP-416.1, 14.2 less than Minmitar -Has 3 hp/second repair to armor -Does more damage due to added PRO DM ( not sure on the DM's in 1.8; they are being readjusted) -Speed=7.68x1.05x.98x1+(.12x3x1.05)=about 10.74 m/s or about a third of a meter per second faster than minmitar -dB- equal to minmitar -25% more scan radius than Minmitar -Able to fit a basic cloak
While I dont mind the Gallente scout having what it has, I do mind that the minmitar is unable to fit a cloak with max fittings, while sacrificing so much just to be comparable to the Gallente scout.
Please understand that Im normally not this whiny, I just noticed this disparity, and sought what the general opinion was of veterans who have been running scouts far longer than I.
I already checked to see if these fittings fit, and they do.
Proposed fix is to simply allow for 7 more pg in the minmitar fitting for a basic cloak to fit on the suit. This at least semi-equalizes the situation.
The minmatar is not designed for that fitting. Its designed to be fast, hack fast , and use nova knifes.
So if you COMPARE the BONUSES they both get (took the bonuses from HERE) :
Gallente has 25% both SCan Radius and Profile dampening. So a Complex profile dampener (65CPU was it? i dont remember exactly) and a Basic Range Amplifier (15 CPU) So the Gallente has a total of 80 CPU and 2 Low slots worth in Bonus.
Now lets see the minmatar: 25% Hacking Speed and 25% Damage to nova knives. so 25% is roughly 3 Complex damage modifier worth for the nova knife. So for nova knifers looking for the most optimal damage,in order to have those 25% they would have to use all 3 high slots on this. Now , how much is a Cx Damage mod? (68 CPU / 9PG EACH) The Hacking speed bonus goes on par to the Minmatar's speed to reach objectives and primary assets. Min gets 25% that equals a 45 CPU and 11 PG Complex Codebreaker.
Overall: The Gallente has So the Gallente has a total of 80 CPU and 2 Low slots worth in Bonus. The Minmatar has a total of 249 CPU,38 PG,1 Low slot , and 3 High slots worth of Bonus.
If you want to use Shotguns , you'd do better off using another suit. The Mk.0 is a SPECIALIZED scout suit,designed for quick hacking action and CQ/Melee encounters.
Extra note, using an Active scanners are Med frame equipment, a true Scout has no need for this.....
Extra note 2: The Amarr is by far the WORST scout so stop trying to make me feel sorry for your OP Nova Knifer Scout please....
Extra note 3: Im not OPPOSED to the 7PG Buff proposed....just dont think its necessary ...but buffing a scout brother never hurts........ Just wanted to clarify how the Minmatar scout is everything BUT underpowered if used for whats is designed for....
GIVE ME A RESPEC CCP.
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2361
|
Posted - 2014.01.24 06:12:00 -
[15] - Quote
KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:Just did a mathmatical comparison of the Gallente and Minmitar scout at maximum skill level, and here are the finidings
Just to do a clean and easy to read comparison- Both races are using a k5 specialist shotgun, a STD SMG, and a stable active scanner, and it is assumed that all skills are maxed out. Minmitar- -3x SE's -2x KC's -1x PD Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SE Now to compare the stats:
Minmitar-
-Total HP-430.3, 14.2 higher than Gallente, or less than one bullet from an unmodded, STD HMG -No armor repair HP -No Damage Mod- Does less damage than Gallente -Speed=7.91x1.05x1+(.24x1.05)=about 10.39 m/s -hacking speed-26.25% faster hacking at maximum skills -dB- equal to Gallente, able to dodge non focused proto scanner -Less scan radius than Gallente by 25% -Does 25% more damage with nova knives -Cannot fit a cloak
Gallente-
-Total HP-416.1, 14.2 less than Minmitar -Has 3 hp/second repair to armor -Does more damage due to added PRO DM ( not sure on the DM's in 1.8; they are being readjusted) -Speed=7.68x1.05x.98x1+(.12x3x1.05)=about 10.74 m/s or about a third of a meter per second faster than minmitar -dB- equal to minmitar -25% more scan radius than Minmitar -Able to fit a basic cloak
While I dont mind the Gallente scout having what it has, I do mind that the minmitar is unable to fit a cloak with max fittings, while sacrificing so much just to be comparable to the Gallente scout.
Please understand that Im normally not this whiny, I just noticed this disparity, and sought what the general opinion was of veterans who have been running scouts far longer than I.
I already checked to see if these fittings fit, and they do.
Proposed fix is to simply allow for 7 more pg in the minmitar fitting for a basic cloak to fit on the suit. This at least semi-equalizes the situation. The minmatar is not designed for that fitting. Its designed to be fast, hack fast , and use nova knifes.So if you COMPARE the BONUSES they both get (took the bonuses from HERE) : Gallente has 25% both SCan Radius and Profile dampening.So a Complex profile dampener (65CPU was it? i dont remember exactly)and a Basic Range Amplifier (15 CPU)So the Gallente has a total of 80 CPU and 2 Low slots worth in Bonus. Now lets see the minmatar:25% Hacking Speed and 25% Damage to nova knives.so 25% is roughly 3 Complex damage modifier worth for the nova knife. So for nova knifers looking for the most optimal damage,in order to have those 25% they would have to use all 3 high slots on this. Now , how much is a Cx Damage mod? (68 CPU / 9PG EACH) The Hacking speed bonus goes on par to the Minmatar's speed to reach objectives and primary assets. Min gets 25% that equals a 45 CPU and 11 PG Complex Codebreaker. Overall: The Gallente has So the Gallente has a total of 80 CPU and 2 Low slots worth in Bonus. The Minmatar has a total of 249 CPU,38 PG,1 Low slot , and 3 High slots worth of Bonus.If you want to use Shotguns , you'd do better off using another suit. The Mk.0 is a SPECIALIZED scout suit,designed for quick hacking action and CQ/Melee encounters. Extra note, using an Active scanners are Med frame equipment, a true Scout has no need for this.....
Extra note 2: The Amarr is by far the WORST scout so stop trying to make me feel sorry for your OP Nova Knifer Scout please.... Extra note 3: Im not OPPOSED to the 7PG Buff proposed....just dont think its necessary ...but buffing a scout brother never hurts........ Just wanted to clarify how the Minmatar scout is everything BUT underpowered if used for whats is designed for....
Thread ends here.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
Tectonic Fusion
999
|
Posted - 2014.01.24 06:30:00 -
[16] - Quote
buzzzzzzz killllllllll wrote:Im pretty sure minmatar is supposed to be the assassin cloaky guy, so i think min scout needs a to pg/cpu. (Im not a scout btw) No. The Gallente scout is suppose to be the invisible sniper guy, while the Minmatar is suppose to be the badass running up to people knifing them in cold blood.
Solo Player
Squad status: Locked
|
Iron Wolf Saber
Den of Swords
12543
|
Posted - 2014.01.24 06:42:00 -
[17] - Quote
Please do not make underpowered arguments by posting horrible fits.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2252
|
Posted - 2014.01.24 06:42:00 -
[18] - Quote
You are forgetting some major differences between the two. It isn't all in the stats you have listed.
SORRY IN ADVANCE FOR THE MONSTER POST. TL;DR AT BOTTOM
Okay first off, the Minmatar Scout will actually be better at hit and run (which is what this fit is made for right?). Why? Because it is shield tanking.
With 343 shields, the Minmatar Scout will have 80% of it's eHP in shields. Combine that with it's 40 hp/s shield recharge, and you can fully regen 80% of your eHP in about 8.6 seconds.
With 160 shields, the Gallente scout will only have 40% of it's eHP in shields. It also takes 5.3 seconds to refill it's shields (and this is after it's 6.4 second shield depleted time, which won't happen to a min scout).
So, lets do the math on how quickly you regen eHP (The most important aspect after speed on a hit and run build).
Both suits take 300 damage. This is roughly 3/4ths of your eHP. Lets see how long it takes.
Min scout takes 300 damage. His shields are unbroken. After 4 seconds, he starts to rep at 40 hp/s. After 7.5 seconds. He is back to full health. Total time: 11.5 seconds.
Gal scout takes 300 damage. His shields are broken, and he takes 140 armor damage as well. Armor regens immediately, and it takes 46 seconds to fully rep his armor. Shields will take 6.4s to start regen, and another 5.3 seconds to fully heal. Total Time: 46 seconds, but you are back up to 311 eHP after 11.7 seconds. This is 75% of your eHP.
So, the Minmatar scout will fully rep in 11.5s, whereas the Gal Scout will only be 75% of the way done in that time. Heck, the minmatar scout could actually take the same damage 2 more times and still be fully repped before the Gal scout finishes.
This is the advantage of shield tanking. While the Gal Scout can Deal more damage and scan farther, he lacks the ability to quickly regen and get back into the fight. He will spend most of his time repping in between battles, and hoping that someone doesn't catch him while wounded.
This in turn gives the Minmatar Scout greater mobility on the Battlefield. He is more free to move around and "scout" because of how quickly he can regen. The Gal scout will be forced to take cover and wait for his reps to finish, or carry equipment to regen his armor.
On a lesser note, I want to say that you CAN run a cloak on a Minmatar Scout. Get rid of that dampener and put on a PG upgrade. With the cloak equipped, you actually LOWER your profile by 25% (The same amount as that dampener I might add). So just run the Cloak instead! You get the benefits of invisibility AND the profile (so long as it is active). You passive profile is also at 31.5, so you only have to worry about Proto Scans and Adv Gal Scans while uncloaked. While you are cloaked, you will dodge all scanners except for Proto Gallente Scans. If scanning becomes a problem, just dump a Kincat. 9.35m/s is still really dang fast.
A Gallente Scout will be much better off making itself an invisible, Range Amp Scanner that can't be detected AT ALL. (With one Complex Dampener, you will never be scanned while cloaked. EVER.) Also, that Passive scan on my fit will have a 90m range and scan at 31 dB (Better than ADV scanner). That literally like someone doing a 360 ADV scan on top of you PERMANENTLY and it won't tell anyone that you are scanning them. It would be a waste of a suit not to do this. Oh, and you can still fit 443 eHP on this build. Not like you will need it anyways. If someone can see you, you're doing it wrong. I hope they give WP for passive scans now....
TL;DR for the Lazy: Gal Scouts have terrible regen abilities, even with 3hp/s armor rep. They will take almost 46s to rep from 300 damage, where the min scout will only take 11 seconds.
Minmatar Scouts CAN Fit a Proto Cloak, they just have to use a PG enhancer. Due to Cloaks providing Complex Dampener benefits, there is no reason to run a Complex Dampener instead of a PG+Cloak.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2252
|
Posted - 2014.01.24 06:44:00 -
[19] - Quote
Iron Wolf Saber wrote:Please do not make underpowered arguments by posting horrible fits.
THANK YOU.
I wish I had seen this earlier.
You should read my monster post I just made....
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2252
|
Posted - 2014.01.24 06:54:00 -
[20] - Quote
Reav Hannari wrote:Scout is a secondary role for me but I fit differently than yours. Combat Rifle, Nova Knives and Remote Explosives with a focus on profile dampening and enhanced passive range. Only after I have everything else fitted do I worry about shield extenders. It's not like your defenses are going to make that much of a difference. I don't have any biotic modules installed but I did get the passive skill trained up. Maybe that'll change once the new scout suits show up.
I'm currently finishing off Dropsuit Electronics and Dropsuit Engineering to maximize my ability to fit the cloak. I can see the many situations were I would have been able to get into the proper position for an attack or escaped to try again if I had a cloak.
Hm. I don't see the point in going passive scan on a Min Scout. If you want passive scan, just go Gallente, as they are GODS at this (My fit I posted earlier has 90m range, and scans at 31 dB. Dang.) I have a fit that uses a range amp, but that's only because of PG requirements (on my ADV scout. No reason to run PG, because he has enough room for Adv Cloak. I just needed a module with less than 2 PG. Range amp it was)
I will be running a Min Scout with focus on Speed, Stealth, and CQC.
Quick Fit Description:
270 shields, 87 armor. 210 Melee.
Six Kin ACR, Ishnoks, M1 Locus.
Sprints at 10.38. Runs a Proto Cloak.
Ishnoks are the ultimate assassination tool, but that 210 melee will really come in handy. By firing an ACR point blank for 1s, and then meleeing afterwards, I can deal 770 damage. That is some CQC power right there. Unless you are really tanking a med frame, that sucker is going down. Another punch will bring that up to almost 1k. GL HF.
Proto Cloak has insane recharge (2 seconds of cloak per one second wait), and 80 second cloak time. I can cloak for 46 seconds and cover almost 480m in that time. Travelling between objectives will be a breeze, no more worrying about being seen in transition. I can't fit remotes, but since this is a hit and run fit, I don't expect to need them. If I need to take on someone point blank, it will be ACR+Melee with the element of surprise. Should work.
Thoughts? Opinions?
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
234
|
Posted - 2014.01.24 12:27:00 -
[21] - Quote
KING CHECKMATE wrote:The minmatar is not designed for that fitting. Its designed to be fast, hack fast , and use nova knifes.So if you COMPARE the BONUSES they both get (took the bonuses from HERE) : Gallente has 25% both SCan Radius and Profile dampening.So a Complex profile dampener (65CPU was it? i dont remember exactly)and a Basic Range Amplifier (15 CPU)So the Gallente has a total of 80 CPU and 2 Low slots worth in Bonus. Now lets see the minmatar:25% Hacking Speed and 25% Damage to nova knives.so 25% is roughly 3 Complex damage modifier worth for the nova knife. So for nova knifers looking for the most optimal damage,in order to have those 25% they would have to use all 3 high slots on this. Now , how much is a Cx Damage mod? (68 CPU / 9PG EACH) The Hacking speed bonus goes on par to the Minmatar's speed to reach objectives and primary assets. Min gets 25% that equals a 45 CPU and 11 PG Complex Codebreaker. Overall: The Gallente has So the Gallente has a total of 80 CPU and 2 Low slots worth in Bonus. The Minmatar has a total of 249 CPU,38 PG,1 Low slot , and 3 High slots worth of Bonus.If you want to use Shotguns , you'd do better off using another suit. The Mk.0 is a SPECIALIZED scout suit,designed for quick hacking action and CQ/Melee encounters. Extra note, using an Active scanners are Med frame equipment, a true Scout has no need for this.....
Extra note 2: The Amarr is by far the WORST scout so stop trying to make me feel sorry for your OP Nova Knifer Scout please.... Extra note 3: Im not OPPOSED to the 7PG Buff proposed....just dont think its necessary ...but buffing a scout brother never hurts........ Just wanted to clarify how the Minmatar scout is everything BUT underpowered if used for whats is designed for....
Well my reasoning for a 7 pg buff is as follows, so tell me if Im wrong. Currently (1.7) the minmitar scout is able to fit 3x shield extenders, 2x kin cats, the SG, and SMG and active scanner with no problems. However, in 1.8, the minmitar gains a slot for a cloak, but only gains 2 Pg, while the required pg for a basic cloak is 8.75 isn, 9 if you round up. The low slot, I believe was designed for a profile dampener, which takes up no Pg, but the cloak slot was not accommodated for in 1.8, fitting wise. That is all i ask for, is enough Pg to be able to run my current fit in 1.8 with a cloak, as my role bonus is dedicated to cloaking, making it a waste if I can't cloak next patch.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
234
|
Posted - 2014.01.24 12:28:00 -
[22] - Quote
Cody Sietz wrote:No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive.
TranquilBiscuitofValor is the one who does, for example
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Reav Hannari
Red Rock Outriders
2803
|
Posted - 2014.01.24 14:45:00 -
[23] - Quote
Ghost Kaisar wrote:Hm. I don't see the point in going passive scan on a Min Scout. If you want passive scan, just go Gallente, as they are GODS at this...
My theory for crafting fits is not to "min/max" or supercharge the inherent bonuses. I tend to use modules to correct any weaknesses in the base suit or add additional capabilities. The new Minmatar Scout has the best speed, a built-in complex codebreaker and the equivalent of triple complex damage modules for Nova Knives. I don't need to provide any of those things but I will train any skill that passively improves them.
A min/max fit would choose to add another codebreaker for nearly instantaneous hacks, or stack complex kinetic catalyzers to run like the wind and maybe even add complex sidearm damage modules to give the knives unholy damage capability. That works for those that don't mind the weaknesses.
I look at my suit and see what is keeping me from leveraging what it can already do. I won't be carrying active scanners and I see that I'm lacking the ability to passively detect my future victims at a decent range. The 20 meters just isn't good enough so I'll consider a range enhancer. Will I be hunting scouts? Probably not so I won't add precision enhancement. Maybe I'll make a specialized fit to handle that though. I'm concerned that I may be scanned when my cloak is down. When we drop spawn cloak we make a sound and I'm betting the cloak cortex will do the same. I don't want my victims to hear that so I'll drop cloak and use profile stealth for the final part of my attack. So, I'll look at the profile charts and see if a profile dampener will help. Finally, fast speed doesn't do much good if the stamina isn't there to back it up. I may add a green bottle to correct that.
I haven't decided on my 1.8 scout fit yet. Then again, I'm never done tinkering but this shows my process for any suits that I make.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2260
|
Posted - 2014.01.24 16:58:00 -
[24] - Quote
Reav Hannari wrote:Ghost Kaisar wrote:Hm. I don't see the point in going passive scan on a Min Scout. If you want passive scan, just go Gallente, as they are GODS at this... My theory for crafting fits is not to "min/max" or supercharge the inherent bonuses. I tend to use modules to correct any weaknesses in the base suit or add additional capabilities. The new Minmatar Scout has the best speed, a built-in complex codebreaker and the equivalent of triple complex damage modules for Nova Knives. I don't need to provide any of those things but I will train any skill that passively improves them. A min/max fit would choose to add another codebreaker for nearly instantaneous hacks, or stack complex kinetic catalyzers to run like the wind and maybe even add complex sidearm damage modules to give the knives unholy damage capability. That works for those that don't mind the weaknesses. I look at my suit and see what is keeping me from leveraging what it can already do. I won't be carrying active scanners and I see that I'm lacking the ability to passively detect my future victims at a decent range. The 20 meters just isn't good enough so I'll consider a range enhancer. Will I be hunting scouts? Probably not so I won't add precision enhancement. Maybe I'll make a specialized fit to handle that though. I'm concerned that I may be scanned when my cloak is down. When we drop spawn cloak we make a sound and I'm betting the cloak cortex will do the same. I don't want my victims to hear that so I'll drop cloak and use profile stealth for the final part of my attack. So, I'll look at the profile charts and see if a profile dampener will help. Finally, fast speed doesn't do much good if the stamina isn't there to back it up. I may add a green bottle to correct that. I haven't decided on my 1.8 scout fit yet. Then again, I'm never done tinkering but this shows my process for any suits that I make.
If you max out Range as a skill you get 30m scan radius. Since you will only be using CQC weapons, I don't see the point in wasting a low slot for a range bonus that will only push it out another 10m. I would rather use that low for extra speed, stamina, or shield regulators.
Just how I play though. My tiny Scan radus is fine, because I only use it to see through a wall and stab people as they turn a corner. Everything else I just use good situational awareness and positioning to avoid accidental detection. That cloak will make this 10x easier as well.
As for a profile chart? Here, take this. Scout's Registry can be a great place you know
And as for stamina: IMO, the minmatar scout is better as a burst sprinter. 10.38m/s is really dang fast, and your recharge is only 6 seconds for a full tank. You regen around 3.6s of sprint per one second walk. Great for burst sprinting. If you like to jump around though, it will be much better to go for a green and red, as 9.35 is still really fast.
These are all my takes on this though. I feel that I should work with the weaknesses and try to min-max the suits capabilities, so that I can take advantage of what it brings to the table. Patching up weak spots is great, but I prefer to not do that at the expense of it's strengths.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
750
|
Posted - 2014.01.24 20:52:00 -
[25] - Quote
I play as an E-WAR stealth scout with complex precision enhancers in highs and complex range amps in lows. The constant intel is almost game-breakingly OP, and the only reason it isn't is because the suit is made of glass.
However, it's okay to be glass if you know exactly where your enemy is and what direction he is facing within 70-90m, as this intel and your own cunning will let you kill your target before he even knows you're there.
All you have to worry about is people outside of this range who can see/shoot you, and cover/buildings help a bunch in that regard. And in 1.8 that won't be as big an issue with the introduction of cloaks. |
Cody Sietz
Bullet Cluster Legacy Rising
2076
|
Posted - 2014.01.24 21:29:00 -
[26] - Quote
Gavr1lo Pr1nc1p wrote:Cody Sietz wrote:No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive. TranquilBiscuitofValor is the one who does, for example Well, he does move like a demon in the night.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
235
|
Posted - 2014.01.24 21:47:00 -
[27] - Quote
Sorry guys, I kinda had a freak out when I posted thisGǪ.all of your guys points are valid and I withdraw the claim that the Minmitar scout is UP. I was just frustrated. Also, with max skills, I may still be able to fit a cloak as there is the fitting optimization skill, so I will still look forward to that :). Also, I think the specialist shotgun only takes up 6 pg, so thats a nice bonus as well. I do think that minmitar should get just 3 pg more, and well call its fittings balanced :). Sorry if i pissed anyone off
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Joel II X
Dah Gods O Bacon
643
|
Posted - 2014.01.24 22:00:00 -
[28] - Quote
Cody Sietz wrote:No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive. Haha, yeah. It takes a huge toll running those things. |
Orin the Freak
The Solecism of Limitation
692
|
Posted - 2014.01.24 22:03:00 -
[29] - Quote
Ghost Kaisar wrote:Reav Hannari wrote:Scout is a secondary role for me but I fit differently than yours. Combat Rifle, Nova Knives and Remote Explosives with a focus on profile dampening and enhanced passive range. Only after I have everything else fitted do I worry about shield extenders. It's not like your defenses are going to make that much of a difference. I don't have any biotic modules installed but I did get the passive skill trained up. Maybe that'll change once the new scout suits show up.
I'm currently finishing off Dropsuit Electronics and Dropsuit Engineering to maximize my ability to fit the cloak. I can see the many situations were I would have been able to get into the proper position for an attack or escaped to try again if I had a cloak. Hm. I don't see the point in going passive scan on a Min Scout. If you want passive scan, just go Gallente, as they are GODS at this (My fit I posted earlier has 90m range, and scans at 31 dB. Dang.) I have a fit that uses a range amp, but that's only because of PG requirements (on my ADV scout. No reason to run PG, because he has enough room for Adv Cloak. I just needed a module with less than 2 PG. Range amp it was) I will be running a Min Scout with focus on Speed, Stealth, and CQC. Quick Fit Description: 270 shields, 87 armor. 210 Melee. Six Kin ACR, Ishnoks, M1 Locus. Sprints at 10.38. Runs a Proto Cloak. Ishnoks are the ultimate assassination tool, but that 210 melee will really come in handy. By firing an ACR point blank for 1s, and then meleeing afterwards, I can deal 770 damage. That is some CQC power right there. Unless you are really tanking a med frame, that sucker is going down. Another punch will bring that up to almost 1k. GL HF. Proto Cloak has insane recharge (2 seconds of cloak per one second wait), and 80 second cloak time. I can cloak for 46 seconds and cover almost 480m in that time. Travelling between objectives will be a breeze, no more worrying about being seen in transition. I can't fit remotes, but since this is a hit and run fit, I don't expect to need them. If I need to take on someone point blank, it will be ACR+Melee with the element of surprise. Should work. Thoughts? Opinions?
"Just go Gallente" Thanks. I'll abandon all race loyalty I've built up since EVE, just so I can be competitive on the DUST battlefield.
Perfect.
Also, LOL @ everyone arguing the usefulness of knives. I'm sure all 50 people that use them will be utterly stoked to go minmatar. everyone else, just go Gallente.
|
KING CHECKMATE
Ametat Security Amarr Empire
4001
|
Posted - 2014.01.24 22:27:00 -
[30] - Quote
Orin the Freak wrote:
"Just go Gallente" Thanks. I'll abandon all race loyalty I've built up since EVE, just so I can be competitive on the DUST battlefield.
Perfect.
Also, LOL @ everyone arguing the usefulness of knives. I'm sure all 50 people that use them will be utterly stoked to go minmatar. everyone else, just go Gallente.
Exactly! Your ''race loyalty'' is not defiened by the equipment used in DUST514. I an Amarr needs speed, he wont be using amarr suits,he will be using Minmatar suits. If a Caldari likes to have high HP values, he wont use Caldari suits,he will use a Gallente armor tanker.. etc...
So same for us scouts you will choose your Suit depending on what you are looking for:
GÖª Gallente / Best profile dampener + Good radar range (EWAR oriented) GÖª Caldari/ Best Radar scan precision + Good radar range (EWAR Oriented) GÖª Matari/Nova knifer + Speed Hacker (Close combat and infiltration) GÖªAmarr/ Flanking Light Assault. (designed to be an assault with better db and stamina)
Saying i will knova knife with my amarr scout is just being delusional and would be handicapping myself, when i can have an MK.0 with 6 complex damage mods worth in Nova knife damage....
GIVE ME A RESPEC CCP.
|
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
237
|
Posted - 2014.01.25 04:47:00 -
[31] - Quote
Joel II X wrote:Cody Sietz wrote:No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive. Haha, yeah. It takes a huge toll running those things.
And only minmitar can't fit them, which is kind of ironic
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
237
|
Posted - 2014.01.25 04:48:00 -
[32] - Quote
KING CHECKMATE wrote:Orin the Freak wrote:
"Just go Gallente" Thanks. I'll abandon all race loyalty I've built up since EVE, just so I can be competitive on the DUST battlefield.
Perfect.
Also, LOL @ everyone arguing the usefulness of knives. I'm sure all 50 people that use them will be utterly stoked to go minmatar. everyone else, just go Gallente.
Exactly! Your ''race loyalty'' is not defiened by the equipment used in DUST514. I an Amarr needs speed, he wont be using amarr suits,he will be using Minmatar suits. If a Caldari likes to have high HP values, he wont use Caldari suits,he will use a Gallente armor tanker.. etc... So same for us scouts you will choose your Suit depending on what you are looking for: G֪ Gallente / Best profile dampener + Good radar range (EWAR oriented) G֪ Caldari/ Best Radar scan precision + Good radar range (EWAR Oriented) G֪ Matari/Nova knifer + Speed Hacker (Close combat and infiltration) G֪Amarr/ Flanking Light Assault. (designed to be an assault with better db and stamina) Saying i will knova knife with my amarr scout is just being delusional and would be handicapping myself, when i can have an MK.0 with 6 complex damage mods worth in Nova knife damage.... Onlt problem is the pg cost of ishnoksGǪ i think its 11 which is more than a sg+SMG
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Faquira Bleuetta
Fatal Absolution Covert Intervention
203
|
Posted - 2014.01.25 04:59:00 -
[33] - Quote
KING CHECKMATE wrote:Orin the Freak wrote:
"Just go Gallente" Thanks. I'll abandon all race loyalty I've built up since EVE, just so I can be competitive on the DUST battlefield.
Perfect.
Also, LOL @ everyone arguing the usefulness of knives. I'm sure all 50 people that use them will be utterly stoked to go minmatar. everyone else, just go Gallente.
Exactly! Your ''race loyalty'' is not defiened by the equipment used in DUST514. I an Amarr needs speed, he wont be using amarr suits,he will be using Minmatar suits. If a Caldari likes to have high HP values, he wont use Caldari suits,he will use a Gallente armor tanker.. etc... So same for us scouts you will choose your Suit depending on what you are looking for: GÖª Gallente / Best profile dampener + Good radar range (EWAR oriented) GÖª Caldari/ Best Radar scan precision + Good radar range (EWAR Oriented) GÖª Matari/Nova knifer + Speed Hacker (Close combat and infiltration) GÖªAmarr/ Flanking Light Assault. (designed to be an assault with better db and staminabitch plz ) Saying i will knova knife with my amarr scout is just being delusional and would be handicapping myself, when i can have an MK.0 with 6 complex damage mods worth in Nova knife damage....
QQ king kobrah QQ
|
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1476
|
Posted - 2014.01.25 05:17:00 -
[34] - Quote
Gavr1lo Pr1nc1p wrote:Joel II X wrote:Cody Sietz wrote:No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive. Haha, yeah. It takes a huge toll running those things. And only minmitar can't fit them, which is kind of ironic Flat out crazy if you ask me. Minmatar is the race least able to use biotics. IMO speed/stamina should be the Minmatar basic frame bonus.
I support SP rollover.
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
240
|
Posted - 2014.01.25 16:31:00 -
[35] - Quote
Vrain Matari wrote:Gavr1lo Pr1nc1p wrote:Joel II X wrote:Cody Sietz wrote:No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive. Haha, yeah. It takes a huge toll running those things. And only minmitar can't fit them, which is kind of ironic Flat out crazy if you ask me. Minmatar is the race least able to use biotics. IMO speed/stamina should be the Minmatar basic frame bonus.
I think if any of these things happen, the minmitar will be a competitive scout, as they will be able to fit a cloak. First of all, when the new cloak came out, the gallente scout had its fittings adjusted to be able to accommodate at least a basic cloak if a cloak was added to its load out. The minmitar however only got 2 pg, and the basic cloak, at max fitting level, costs 8.75 pg, therefore, if you divide 8.75 by 1.3 (max fitting skills) you get the amount of pg that the minmitar should have received, or around 6.7, or 7 pg. Or, alternatively, shield extenders could have their ludicrous pg price dropped to 9, especially considering how little shields do compared to armor plates. Or, they could simply reduce the pg cost of the cloak to make it hittable on the minmitar suit.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
|
|
|
Pages: 1 2 :: [one page] |