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Tebu Gan
Dem Durrty Boyz Renegade Alliance
441
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Posted - 2014.01.23 13:54:00 -
[1] - Quote
Let's stop and take a step back here.
Dust 514 is a competitive game. But what does that mean? Let's take it's counterpart, EVE, for comparison.
I can safely say EVE is a competitive game. In both PVP and PVE. But EvE has many non competitive aspects as well, like mining and producing. The main source of competition though comes from PVP, Ship vs Ship battles. Like Dust, there are strength in numbers, so it's not all about having the best gear, but it still plays a huge part.
In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. That is the POINT of the game!
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
NO, adapt or die. Oh they have rail rifles, well guess I'll pull mine to counter. Tactics 101.
If you are not playing to win, you are not playing the game!
Nuff Said
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stlcarlos989
SVER True Blood Public Disorder.
1021
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Posted - 2014.01.23 13:59:00 -
[2] - Quote
They went overboard with the cal logi CPU nerf, the buff to armor and cal logi shield bonus change was enough, its now gimped as far true logi work goes. Still a decent suit but pales in comparison to gallente logi, but my combat rifle puts gallente logis in their place.
STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado
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Atiim
Living Like Larry Schwag
3847
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Posted - 2014.01.23 14:05:00 -
[3] - Quote
I see what you did there.
Next On To-Do List:
Particle Cannons
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Reav Hannari
Red Rock Outriders
2761
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Posted - 2014.01.23 14:10:00 -
[4] - Quote
Saying DUST is competitive in this way is like saying war is competitive. I think most equate competitive with level stats and equipment and using player skill as the difference. DUST is about brutal combat and intentionally stacking the odds in your favor.
What DUST does need is a means of letting the rookies have more time to mature before they have to face the hardened veterans running their best gear.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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axis alpha
Red Star. EoN.
164
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Posted - 2014.01.23 14:12:00 -
[5] - Quote
By god... This community..... Pf
The best part of waking up,
is whiskey in my cuuuuup!
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Maken Tosch
Edimmu Warfighters Gallente Federation
6542
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Posted - 2014.01.23 14:27:00 -
[6] - Quote
Tebu Gan wrote:Player A chooses gimped weapon Player B chooses FOTM
Alternative Ending:
Player A masters the art of the gimped weapon and succeeds in slaughtering Player B for a long time because Player A was smart enough to play it safe and take advantage of the FOTM's weakness.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Bethhy
Ancient Exiles. Renegade Alliance
902
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Posted - 2014.01.23 14:27:00 -
[7] - Quote
Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. |
CRYPT3C W0LF
Eyniletti Rangers Minmatar Republic
265
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Posted - 2014.01.23 14:29:00 -
[8] - Quote
IMO I dont think you cant justify using a FoTM Item that way :P
You're Friendly Scout Youtuber, A Merc With a Passion! :)
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Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
345
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Posted - 2014.01.23 14:34:00 -
[9] - Quote
Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant.
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devonus durga
P.L.A.N. B
178
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Posted - 2014.01.23 14:58:00 -
[10] - Quote
Tebu Gan In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. [b wrote:That is the POINT of the game![/b]
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
Your reasoning is well though out, but it also shows why no respec is needed.
People will grind out the fotm suit if that's what they want, if I wanted to run the form suit I would have to grind it out. Its equal footing, everyone has to grind it out unless the current fotm happens to be something their already skilled into.
Now let's give people respec. Well I have 3m sp, OK I can go for the best fotm suit I can, which will probably be the first to get nerfed . Now let's give someone with 10m sp, they spec out the top two fotm suits, and its even longer before both their suits get fixed. It increases with sp.
A respec isn't needed, for medium suits anyways, immediately. Chances are if you have less then 10m sp you can see the imbalance that will come of this, and the stomping that will in sue. Those with 10m sp+, cha ces are, though your suit may not be as powerful as it is now, 1 or 2 of the suits your specced into will remain as effective, if not more so. So there is no need fr an immediate respec game balance wise.
Economicly speaking, a respec is also not needed. Players will run fotm regardless of if they have the sp for it or not. They will stick what sp they can into it, and either grind out the faction version, or spend aur. Either way most players can gain access to the new suit they want in a reasonable amount of time, without a respec, and if players by aur versions, t helps the game.
And then there is the balance and testing. With so many new suits and changes coming, a medium respec will hurt the game and the time to achieve balance. Roughly 1/4 of the player base. Belongs to large corps well known for their use of fotm, and as such a full respec will result in some suits not being tested properly, and will delay the time to proper game balance.does t caldari suit need a buff? Or is the issue because gallente suits need a nerf? Such decisions are difficult without adequate numbers across the spectrum of suits, and though the current suits are not at their intended place, thuer relatively balanced and a good number of players are spread across them. All a respec will do is result ina large number of players moving to certain suits and will lead to an imbalance in statistics and testing, and will delay the proper implementation of fixes.
That's half the reason nerfs, usually come down so hard IMO. Be cause everyone is using it the statistics of that item vs another are imbalanced. Is the rail rifle as op as it seems? Or is it the fact that 3/4 of the assault player base using it that makes it seem that way?
You have waited this long, a few months more while they balance things won't hurt. And your right the fault does lie with CCP on the current imbalances. So, to fix those imbalances, they need time, and people playing the things that need to be balanced. Giving a respec just will slow that process down. So if you want a balanced game, clamouring for a respec isn't going to help it.
And also, in eve, you might have the biggest badest ship, and so will beat me, but I can take my miner out until I can afford and have the skills to fight you. There is no equivalent of that he so the comparison. Is null and void.
Newbiest newberry to ever spawn a 12 page Debate
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devonus durga
P.L.A.N. B
178
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Posted - 2014.01.23 15:01:00 -
[11] - Quote
Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant.
Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded.
Newbiest newberry to ever spawn a 12 page Debate
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DUST Fiend
OSG Planetary Operations Covert Intervention
10285
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Posted - 2014.01.23 15:02:00 -
[12] - Quote
People seem to think dust is real life, and not a video game
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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devonus durga
P.L.A.N. B
178
|
Posted - 2014.01.23 15:05:00 -
[13] - Quote
DUST Fiend wrote:People seem to think dust is real life, and not a video game
No, I know its a game. So is football, should I poison the cowgirls? GO EAGLES!!?.... next year -sigh-
Newbiest newberry to ever spawn a 12 page Debate
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devonus durga
P.L.A.N. B
178
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Posted - 2014.01.23 15:08:00 -
[14] - Quote
Also, I think all of dust needs to go watch sword art online, the lot of you are like the pk players there. Its just a game, I don't have to be nice or civil, blah blah blah,
Newbiest newberry to ever spawn a 12 page Debate
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
434
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Posted - 2014.01.23 15:14:00 -
[15] - Quote
Whilst I agree that FOTM should be kept out of respec discussions, there are a lot of things you are wrong about.
Video games are all about enjoyment. Some people prefer a more casual non-competitive environment where winning isn't everything. Others prefer a very competitive and hostile environment where everyone will abuse anything within their power to win. Both groups of players should be respected as 2 important demographics and should be catered for. Even EVE, considered one of the most hostile games around, has lots of non-competitive elements and caters quite nicely for casuals. As you've said so yourself:
Tebu Gan wrote: But EvE has many non competitive aspects as well
However, Dust currently fails to cater to casuals. The casuals are forced to play against tryhards who ruin their experience as they can't play in an environment they feel comfortable in. However, they tryhards never consider the fact that different people get enjoyment from different things. They only see it like this:
Tebu Gan wrote: If you are not playing to win, you are not playing the game!
And as the people they're fighting aren't challenging this, they're relatively comfortable. They don't see what they're doing wrong and expect the casuals to change their play style to conform to their hyper-competitive, testosterone fueled opinion on how it 'should' be.
The two groups should have environments (hi sec, low sec and null sec) that suit the level of competition and 'asshattery'.
We want cake and tea.
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
443
|
Posted - 2014.01.23 15:23:00 -
[16] - Quote
Melchiah ARANeAE wrote:Whilst I agree that FOTM should be kept out of respec discussions, there are a lot of things you are wrong about. Video games are all about enjoyment. Some people prefer a more casual non-competitive environment where winning isn't everything. Others prefer a very competitive and hostile environment where everyone will abuse anything within their power to win. Both groups of players should be respected as 2 important demographics and should be catered for. Even EVE, considered one of the most hostile games around, has lots of non-competitive elements and caters quite nicely for casuals. As you've said so yourself: Tebu Gan wrote: But EvE has many non competitive aspects as well
However, Dust currently fails to cater to casuals. The casuals are forced to play against tryhards who ruin their experience as they can't play in an environment they feel comfortable in. However, they tryhards never consider the fact that different people get enjoyment from different things. They only see it like this: Tebu Gan wrote: If you are not playing to win, you are not playing the game!
And as the people they're fighting aren't challenging this, they're relatively comfortable. They don't see what they're doing wrong and expect the casuals to change their play style to conform to their hyper-competitive, testosterone fueled opinion on how it 'should' be. The two groups should have environments (hi sec, low sec and null sec) that suit the level of competition and 'asshattery'.
Totally agree with ya there. But the only element currently in game is the Competitive aspect. This IS a first person shooter, calling them try hards is just redick man. What was the point to COD, MAG, ect ect ect. What was in it for the casual?
There are softer elements missing from the game, yes. But considering the only environment available is low sec, yes you should conform to the try hards if you want to win. Otherwise yr gonna have to wait.
And I get it, you want FUN games, not one sided stomps. Even the ones doing the stomping hate it. Matchmaking is TERRIBLE in this game.
"Testosterone fueled opinion on how it 'should' be", No my friend, this is how it is. Until they expand the environments available (low sec, high sec), competition will be the main aim of the game.
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
443
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Posted - 2014.01.23 15:35:00 -
[17] - Quote
Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant.
Well put!
Self-imposed rules that the game knows nothing about. This is it. The reason so many people go into FOTM, is because you assume the enemy will as well. If someone fights dirty, you fight dirty back.
It's like bringing a knife to a gunfight. You got a lot of balls buddy, I'll give you that, but you ain't got **** on this gun. You really should have brought a gun.
For SOO many months, I drove that gunnlogi, and I KNEW that if I went into maddies, I would be viable. I lost and I died to maddies so many times, but I got it. It wasn't totally a fault in my own skills, it was an imbalance between the 2 tanks, so to counter, I changed my tactics accordingly, and speced into a logi suit for times I couldn't run my tank!
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
443
|
Posted - 2014.01.23 15:54:00 -
[18] - Quote
devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded.
Fella, I think you missed a lot of the points I was trying to make. Something you need to understand, there will always be FOTM chasers. As long as this is a competitive game, people will always be looking for the next best thing. A single respec isn't going to flip the whole world upside down. Some will go into the FOTM, yeah. A lot will go right back into what they had. Some will go for something totally new.
I find it foolish to assume that every single person will go into the FOTM to be competitive. It takes all kinds of suits to make a PC match result in a win! We will still need heavies, tanks, logis, slayers, scouts, ect ect ect.
Something else, I really don't think CCP listens as heavily as you think to feedback. Yes they will take in issues player bring up, and then look to find why there might or might not be an issue there. I don't think it has anything to do with player feedback, if anything players are warning of the next FOTM, yet CCP does nothing to change it.
As for respecs, they are needed. This game is becoming stagnant, and needs a little bump.
The EVE comparison, was meant to only compare what it means to PVP combat. Yeah I know you can take a miner out and PVE, but hey, YOU CAN'T DO THAT ON DUST. What you can do is PVP.
And Ethics. You call it Ethics.
You know, the early colonist and soldiers feared the Native Americans (my people). They were big on honor in combat, so standing in clear view of one another was the way to go. No sneaky bullshit, all ethical.
The natives, they used camo, surprise, deceit. They would slit your throat while you slept, never giving you the chance to fight back. The warriors, they fought with honor too. They understood well, that a superior force was only as superior as their tactics.
That is what dust currently is. Play to win.
Yeah yea, you want pve blah blah blah. Guess what, THIS is what you have. It's not changing anytime soon.
Nuff Said
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Jake Diesel
BIG BAD W0LVES
65
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Posted - 2014.01.23 15:58:00 -
[19] - Quote
Tebu Gan wrote:Let's stop and take a step back here.
Dust 514 is a competitive game. But what does that? Let's take it's counterpart, EVE, for comparison.
I can safely say EVE is a competitive game. In both PVP and PVE. But EvE has many non competitive aspects as well, like mining and producing. The main source of competition though comes from PVP, Ship vs Ship battles. Like Dust, there are strength in numbers, so it's not all about having the best gear, but it still plays a huge part.
In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. That is the POINT of the game!
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
NO, adapt or die. Oh they have rail rifles, well guess I'll pull mine to counter. Tactics 101.
If you are not playing to win, you are not playing the game!
So in essence, if this "competitive player" found a way to constantly call in an orbital strike for the entire match, this would be ok with you? Because it's the same thing. And if you so no, then you've just proved yourself wrong.
Racing is a competitive game too. Do think it's ok for an F1 car to go up against a NASCAR car in the same race? There's a reason why people complain about these things and that's all thanks to these KDR whores whole have gotten every weapon, build, vehicle that has ever dominated the game at any point in the history if Dust to have that high KDR. And no. Constant orbital strikes are not ok. |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
443
|
Posted - 2014.01.23 16:11:00 -
[20] - Quote
Jake Diesel wrote:Tebu Gan wrote:Let's stop and take a step back here.
Dust 514 is a competitive game. But what does that? Let's take it's counterpart, EVE, for comparison.
I can safely say EVE is a competitive game. In both PVP and PVE. But EvE has many non competitive aspects as well, like mining and producing. The main source of competition though comes from PVP, Ship vs Ship battles. Like Dust, there are strength in numbers, so it's not all about having the best gear, but it still plays a huge part.
In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. That is the POINT of the game!
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
NO, adapt or die. Oh they have rail rifles, well guess I'll pull mine to counter. Tactics 101.
If you are not playing to win, you are not playing the game! So in essence, if this "competitive player" found a way to constantly call in an orbital strike for the entire match, this would be ok with you? Because it's the same thing. And if you say no, then you've just proved yourself wrong. Racing is a competitive game too. Do think it's ok for an F1 car to go up against a NASCAR car in the same race? There's a reason why people complain about these things and that's all thanks to these KDR whores whole have gotten every weapon, build, vehicle that has ever dominated the game at any point in the history if Dust to have that high KDR. And no. Constant orbital strikes are not ok.
No, and if something like that happens, they would hotfix it. It is not the same thing. Non stop orbis would give you an insane advantage over the battle, it's not even the same man. And even still, a competitive player will continue expanding SP growth into multiple areas anyways. So let's imagine those OP Cal logis, that got nerfed into the ground. They probably have 3 suits by now, and more than a few core skills and weapons.
Now they could have gotten lucky, and chose Gal logi as another suit choice, but all of a sudden, those are the bomb. What about heavies, they murder now with the HMG. Oh no, what about mass driver users and laser rifles. Half these FOTM chasers are not FOTM chaser by choice, they just went into a suit they wanted and they happen to be OP. Some CHOOSE to go for the FOTM, like milita tankers, but I was a tanker before all this.
Am I cheating now because I choose to stick with tanks?? See this is your logic, we don't really know what the future holds for our SP. All we can do is spend it and hope for the best, and use new SP to keep aiming for a competitive weapon or suit.
Nuff Said
|
|
Darken-Soul
Tal-Romon Legion Amarr Empire
121
|
Posted - 2014.01.23 16:13:00 -
[21] - Quote
Tebu Gan wrote:Let's stop and take a step back here.
Dust 514 is a competitive game. But what does that mean? Let's take it's counterpart, EVE, for comparison.
I can safely say EVE is a competitive game. In both PVP and PVE. But EvE has many non competitive aspects as well, like mining and producing. The main source of competition though comes from PVP, Ship vs Ship battles. Like Dust, there are strength in numbers, so it's not all about having the best gear, but it still plays a huge part.
In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. That is the POINT of the game!
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
NO, adapt or die. Oh they have rail rifles, well guess I'll pull mine to counter. Tactics 101.
If you are not playing to win, you are not playing the game!
this is how it is going with the AV vs V debate. Tankers hate the new patch as much as everyone else but they feel entitled to seeing other people suffer. Read their posts. They have nothing to do with the health of the game. Only poor me. Their balance ideas favor themselves, which is funny when considering an idea of balance. I agree with the statements you have made. I hope we can all grow up a bit and help this game succeed.
I am the real Darken
|
Jake Diesel
BIG BAD W0LVES
65
|
Posted - 2014.01.23 18:29:00 -
[22] - Quote
So in essence, if this "competitive player" found a way to constantly call in an orbital strike for the entire match, this would be ok with you? Because it's the same thing. And if you say no, then you've just proved yourself wrong.
Racing is a competitive game too. Do think it's ok for an F1 car to go up against a NASCAR car in the same race? There's a reason why people complain about these things and that's all thanks to these KDR whores whole have gotten every weapon, build, vehicle that has ever dominated the game at any point in the history if Dust to have that high KDR. And no. Constant orbital strikes are not ok.[/quote]
No, and if something like that happens, they would hotfix it. It is not the same thing. Non stop orbis would give you an insane advantage over the battle, it's not even the same man. And even still, a competitive player will continue expanding SP growth into multiple areas anyways. So let's imagine those OP Cal logis, that got nerfed into the ground. They probably have 3 suits by now, and more than a few core skills and weapons.
Now they could have gotten lucky, and chose Gal logi as another suit choice, but all of a sudden, those are the bomb. What about heavies, they murder now with the HMG. Oh no, what about mass driver users and laser rifles. Half these FOTM chasers are not FOTM chaser by choice, they just went into a suit they wanted and they happen to be OP. Some CHOOSE to go for the FOTM, like milita tankers, but I was a tanker before all this.
Am I cheating now because I choose to stick with tanks?? See this is your logic, we don't really know what the future holds for our SP. All we can do is spend it and hope for the best, and use new SP to keep aiming for a competitive weapon or suit.[/quote]
The message I was trying to convey with that orbital strike example is not about glitches. What I am saying is this - if you give the weapons that could decimate the enemy with ease, players WILL flock to it. And the players I refer to are the KDR whores who care nothing for tanks, weapons, LAV's, RE's, or dropsuits. The only thing they care about is their KDR. And what combination of anything that would get them the most kills quickly with the least amount of deaths.
These are the players who would've gotten everything from murder taxis, flaylocks, redline sniping, tower forging, and now militia tanks. Whatever the FOTM is/was. They've been there and done that.
And the ones who get the loss are players like you and me who happen to spec into something we are passionate with and has nothing to do with KDR. I love my forge gun and nothing will ever replace it. No matter how much they nerf it. |
Jake Diesel
BIG BAD W0LVES
67
|
Posted - 2014.01.23 18:43:00 -
[23] - Quote
But the reality of it all, there's no such thing as a perfect balance in fps games. There's just way too many variables that would allow it. But we can at least come close. In my opinion, CCP is waaay off course.
Tanks should be relying on infantry for support when attacking a well defended set of redberry infantry. This promotes team play. But now every Sica tank goes out and solos an all infantry enemy stronghold. This is the direction CCP took the 1.7 update to. And it's not good. |
Scheneighnay McBob
Learning Coalition College
3663
|
Posted - 2014.01.23 19:07:00 -
[24] - Quote
I personally can't wait until PVE so I don't have to deal with everyone jumping onto the FOTM.
We used to have a time machine
|
Scheneighnay McBob
Learning Coalition College
3664
|
Posted - 2014.01.23 19:10:00 -
[25] - Quote
Jake Diesel wrote:But the reality of it all, there's no such thing as a perfect balance in fps games. There's just way too many variables that would allow it. But we can at least come close. In my opinion, CCP is waaay off course.
Tanks should be relying on infantry for support when attacking a well defended set of redberry infantry. This promotes team play. But now every Sica tank goes out and solos an all infantry enemy stronghold. This is the direction CCP took the 1.7 update to. And it's not good. We also need to remember that there are 2 types of balance: stat balance and community balance.
It doesn't matter if armor vs shield is balanced if everyone is using anti-shield weapons, for example.
We used to have a time machine
|
Yelhsa Jin-Mao
TheLostLegion
251
|
Posted - 2014.01.23 19:19:00 -
[26] - Quote
Reav Hannari wrote:Saying DUST is competitive in this way is like saying war is competitive. I think most equate competitive with level stats and equipment and using player skill as the difference. DUST is about brutal combat and intentionally stacking the odds in your favor.
What DUST does need is a means of letting the rookies have more time to mature before they have to face the hardened veterans running their best gear.
I believe what you mean is this game needs a means for players of equal skill and equipment rating to be matched against eachother, this way, the game is more competitive for people and player skill and squad tactics actually counts for something, instead of people in proto suits simply zerg rushing the opposing team and crushing them into 'DUST'. I give you, 'Tiercide'.
I can has ISK
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Soldiersaint
Deepspace Digital
687
|
Posted - 2014.01.23 19:29:00 -
[27] - Quote
Tebu Gan wrote:Let's stop and take a step back here.
Dust 514 is a competitive game. But what does that mean? Let's take it's counterpart, EVE, for comparison.
I can safely say EVE is a competitive game. In both PVP and PVE. But EvE has many non competitive aspects as well, like mining and producing. The main source of competition though comes from PVP, Ship vs Ship battles. Like Dust, there are strength in numbers, so it's not all about having the best gear, but it still plays a huge part.
In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. That is the POINT of the game!
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
NO, adapt or die. Oh they have rail rifles, well guess I'll pull mine to counter. Tactics 101.
If you are not playing to win, you are not playing the game! If your not playing to win your not playing the game? who the hell do you think you are? This worthless trash isnt real i feel sorry for all of you fools who spew trash like this. we can play this game however we want. you have no power or say on who is and is not a gamer. a gamer can be whatever the hell we want it to be. until the creator of games says what a gamer is you and everyone else like you can stuff a sock in it. |
True Adamance
Kameira Lodge Amarr Empire
6102
|
Posted - 2014.01.23 19:35:00 -
[28] - Quote
Tebu Gan wrote:Let's stop and take a step back here.
Dust 514 is a competitive game. But what does that mean? Let's take it's counterpart, EVE, for comparison.
I can safely say EVE is a competitive game. In both PVP and PVE. But EvE has many non competitive aspects as well, like mining and producing. The main source of competition though comes from PVP, Ship vs Ship battles. Like Dust, there are strength in numbers, so it's not all about having the best gear, but it still plays a huge part.
In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. That is the POINT of the game!
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
NO, adapt or die. Oh they have rail rifles, well guess I'll pull mine to counter. Tactics 101.
If you are not playing to win, you are not playing the game!
Pulling the same weapon to counter another of the same weapon is not tactics. Its poor balancing.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
|
Jake Diesel
BIG BAD W0LVES
70
|
Posted - 2014.01.23 20:03:00 -
[29] - Quote
Scheneighnay McBob wrote:Jake Diesel wrote:But the reality of it all, there's no such thing as a perfect balance in fps games. There's just way too many variables that would allow it. But we can at least come close. In my opinion, CCP is waaay off course.
Tanks should be relying on infantry for support when attacking a well defended set of redberry infantry. This promotes team play. But now every Sica tank goes out and solos an all infantry enemy stronghold. This is the direction CCP took the 1.7 update to. And it's not good. We also need to remember that there are 2 types of balance: stat balance and community balance. It doesn't matter if armor vs shield is balanced if everyone is using anti-shield weapons, for example.
I somewhat agree. But from what I've learned observing CCP's nack for relying on stat numbers is this - all of those fancy stats and concepts are thrown out the window when it comes time to seeing them in action on the battlefield. What happens on the battlefield will tell the truth of all those stats and ideas when the KDR whores grab a hold of them. |
CaoticFox
Axis of Chaos
125
|
Posted - 2014.01.23 20:44:00 -
[30] - Quote
Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. im a scrub by these standards |
|
Jack McReady
DUST University Ivy League
1079
|
Posted - 2014.01.23 21:09:00 -
[31] - Quote
your theory is nice and all but his maybe applies to some diehard mouthbreathing scrubs that no one cares about. we want a respec because it is time that CCP takes responsibility for their flawed design decision at the beginning and slow development cycles. 1.8 will screw alot of players, players that grinded SP to get into a specific kind of playstyle and fits just to see it changed. your decisions where you spend SP into have zero weight in dust, your decisions are thrown into a lottery pool and if you are lucky then you get what you wanted in the long run or you get to use it for a month and it gets changed next patch.
e.g. I invested alot of SP into minmatar logi, to have a speed hacker with the ability to support my squad. when 1.8 goes live all of it will be gone. no speed hacking any more and all equipment gets nerfed thus I will not be able to do the same without a racial bonus. playstyle is completely changed and forced upon me by again bad dev decisions. basically all support logis get a nerf, slayer logis remain almost unchanged?! the playstyle I decided for will no longer exist in 1.8. it does not only affect my dropsuit skills, every other decision I made regarding my SP was based on the fact that I wanted to play a speed hacking full time support. my initial decision to play this suit will be null and void in 1.8.
my minmatar sidearm specialist will also be gone. again, alot of SP that I cannot utilize.
this does not happen the first time, my scout suit was destroyed by CCP devs already. long time ago scouts were actually not that bad. they were actually able to evade damage with speed. I wanted such a suit that can evade damage with speed at the beginning. I invested in scouts and what happened? CCP decided to "normalize speeds" (atleast how they called it) because they could not fix hit detection in a reasonable timeframe. what they have done is decrease the speed across the board and it hit scouts the hardest. several months later, to add more insult, then they added aim assist. my initial decision, why I invested my SP into a scout is again made null and void cause I can no longer evade damage with speed, I get hit anyway and with the introduction of scanners I am perma scanned unless I invest my slots into dampening which results getting me killed in 0.5s by all those 500 and more dps weapons on the field.
and I am not alone in this boat, many others suffer from this too and a respec is the least that CCP can do. if they do not refund them, sane players will leave not bothering to grind nonstop because of ever changing core mechanics. |
Mossellia Delt
Militaires Sans Jeux
855
|
Posted - 2014.01.23 21:29:00 -
[32] - Quote
You cant have comptetive gameplay when the balance is so scewed.
You also bring up CoD and MAG, both of which are not considered competitive shooters in the big leagues.
If you were to bring up UT, CS or Quake you'd have a better argument, but those games had balance between their weapons.
Channel - Vote for Delt
Delt for CPM1
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
445
|
Posted - 2014.01.23 21:38:00 -
[33] - Quote
Jake Diesel wrote:
The message I was trying to convey with that orbital strike example is not about glitches. What I am saying is this - if you give the weapons that could decimate the enemy with ease, players WILL flock to it. And the players I refer to are the KDR whores who care nothing for tanks, weapons, LAV's, RE's, or dropsuits. The only thing they care about is their KDR. And what combination of anything that would get them the most kills quickly with the least amount of deaths.
These are the players who would've gotten everything from murder taxis, flaylocks, redline sniping, tower forging, and now militia tanks. Whatever the FOTM is/was. They've been there and done that.
And the ones who get the loss are players like you and me who happen to spec into something we are passionate with and has nothing to do with KDR. I love my forge gun and nothing will ever replace it. No matter how much they nerf it.[/quote]
See this is the problem, always you go to name calling. This guys murders so he must be a KDR *****. This guy is using an OP weapon, he must be an FOTM user. Why is it that you ASSUME these guys must me something I doubt they really are?
You know who I am, I'm ******* Tebu Gan. I don't care about KDR, as sometimes winning means SACRIFICING KDR. I don't care about FOTM, as it would take far TOO MUCH SP to go FOTM every single update. I play to win, and if the other team wants to fight dirty, you fight dirty back.
Yes I get it, Dust 514 had a lot of hype behind it, PVE, market, engaging game play, ect ect ect. I like many others, was looking forward to some team PVE play. I was expecting more, but this is what we have.
A straight up FPS shooter. Nothing else. I know we all want more and more, but you really need to step back and look at the reality of the situation.
What is the goal of the game, the actual game play. How can you call that anything but a competition? You may have other ideas in mind in a match, but the goal is the WIN.
The best fit wins, nuff said.
The overall goal of the post though, was to point out the fact that there is no such thing as an FOTM player or KDR *****. These are titles you place upon players without actually knowing any reasoning behind them. I mean, how can you assume that the same players are constantly dropping 5 to 6 mil and update to get the next FOTM.
Or that the guy at the top of the leaderboard is simply some "tryhard" (another stupid "title") that should tone it down so everyone else can enjoy themselves. Are you really that selfish, to think that since you either can't run the gear you want, or you simply won't, that everyone else should stoop to your level???
You can disagree with me all you want, and a surprisingly large number of people seem too, but at the end of the day, this game revolves and thrives off of competition. When the goal of each match is to WIN, how can you honestly say otherwise?
Nuff Said
|
Onesimus Tarsus
937
|
Posted - 2014.01.23 21:42:00 -
[34] - Quote
Tebu Gan wrote:Jake Diesel wrote:
The message I was trying to convey with that orbital strike example is not about glitches. What I am saying is this - if you give the weapons that could decimate the enemy with ease, players WILL flock to it. And the players I refer to are the KDR whores who care nothing for tanks, weapons, LAV's, RE's, or dropsuits. The only thing they care about is their KDR. And what combination of anything that would get them the most kills quickly with the least amount of deaths.
These are the players who would've gotten everything from murder taxis, flaylocks, redline sniping, tower forging, and now militia tanks. Whatever the FOTM is/was. They've been there and done that.
And the ones who get the loss are players like you and me who happen to spec into something we are passionate with and has nothing to do with KDR. I love my forge gun and nothing will ever replace it. No matter how much they nerf it.
See this is the problem, always you go to name calling. This guys murders so he must be a KDR *****. This guy is using an OP weapon, he must be an FOTM user. Why is it that you ASSUME these guys must me something I doubt they really are? You know who I am, I'm ******* Tebu Gan. I don't care about KDR, as sometimes winning means SACRIFICING KDR. I don't care about FOTM, as it would take far TOO MUCH SP to go FOTM every single update. I play to win, and if the other team wants to fight dirty, you fight dirty back. Yes I get it, Dust 514 had a lot of hype behind it, PVE, market, engaging game play, ect ect ect. I like many others, was looking forward to some team PVE play. I was expecting more, but this is what we have. A straight up FPS shooter. Nothing else. I know we all want more and more, but you really need to step back and look at the reality of the situation. What is the goal of the game, the actual game play. How can you call that anything but a competition? You may have other ideas in mind in a match, but the goal is the WIN. The best fit wins, nuff said. The overall goal of the post though, was to point out the fact that there is no such thing as an FOTM player or KDR *****. These are titles you place upon players without actually knowing any reasoning behind them. I mean, how can you assume that the same players are constantly dropping 5 to 6 mil and update to get the next FOTM. Or that the guy at the top of the leaderboard is simply some "tryhard" (another stupid "title") that should tone it down so everyone else can enjoy themselves. Are you really that selfish, to think that since you either can't run the gear you want, or you simply won't, that everyone else should stoop to your level??? You can disagree with me all you want, and a surprisingly large number of people seem too, but at the end of the day, this game revolves and thrives off of competition. When the goal of each match is to WIN, how can you honestly say otherwise?
I say: Losing side gets no payout, Only WPs generate SP. Fun to be had.
Free, on-demand Respecs. Because it doesn't matter and no one should care.
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
447
|
Posted - 2014.01.23 21:45:00 -
[35] - Quote
Jack McReady wrote:your theory is nice and all but his maybe applies to some diehard mouthbreathing scrubs that no one cares about. we want a respec because it is time that CCP takes responsibility for their flawed design decision at the beginning and slow development cycles. 1.8 will screw alot of players, players that grinded SP to get into a specific kind of playstyle and fits just to see it changed. your decisions where you spend SP into have zero weight in dust, your decisions are thrown into a lottery pool and if you are lucky then you get what you wanted in the long run or you get to use it for a month and it gets changed next patch. e.g. I invested alot of SP into minmatar logi, to have a speed hacker with the ability to support my squad. when 1.8 goes live all of it will be gone. no speed hacking any more and all equipment gets nerfed thus I will not be able to do the same without a racial bonus. playstyle is completely changed and forced upon me by again bad dev decisions. basically all support logis get a nerf, slayer logis remain almost unchanged?! the playstyle I decided for will no longer exist in 1.8. it does not only affect my dropsuit skills, every other decision I made regarding my SP was based on the fact that I wanted to play a speed hacking full time support. my initial decision to play this suit will be null and void in 1.8. my minmatar sidearm specialist will also be gone. again, alot of SP that I cannot utilize. this does not happen the first time, my scout suit was destroyed by CCP devs already. long time ago scouts were actually not that bad. they were actually able to evade damage with speed. I wanted such a suit that can evade damage with speed at the beginning. I invested in scouts and what happened? CCP decided to "normalize speeds" (atleast how they called it) because they could not fix hit detection in a reasonable timeframe. what they have done is decrease the speed across the board and it hit scouts the hardest. several months later, to add more insult, then they added aim assist. my initial decision, why I invested my SP into a scout is again made null and void cause I can no longer evade damage with speed, I get hit anyway and with the introduction of scanners I am perma scanned unless I invest my slots into dampening which results getting me killed in 0.5s by all those 500 and more dps weapons on the field. and I am not alone in this boat, many others suffer from this too and a respec is the least that CCP can do. if they do not refund them, sane players will leave not bothering to grind nonstop because of ever changing core mechanics.
All honestly fella, this post has nothing to really do about respecs. I was just calling the argument against respecs that include fotm users, as invalid.
But die hard mouth breathers, that was a part of my post. As in that's kinda the point of the game. TO WIN
Look I know people don't like losing, I do plenty of it myself, but I feel often times that peoples anger is directed outwards to their fellow players, when in the end, it IS NOT THE PLAYERS FAULT.
Balance issues are CCP's fault, the person who choose the FOTM should not be blamed for changes that CCP (the one actually making the rules) made to their game. Quit being childish and actually direct some anger towards the people who deserve it!
Nuff Said
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Oswald Rehnquist
1158
|
Posted - 2014.01.23 21:47:00 -
[36] - Quote
FotM Chasers
Pros get to perform exponentially better within the given time for correctly spotting the imbalance
Cons benefits are short term (months)
Spending Sp as fast as you get it (vs Saving it)
Pro You get receive your benefits faster to take an immediate advantage
Con No long term thinking to account for changes
I don't see anything wrong with this set up, the argument you are pushing is that there should be no negatives to FotM chasing or long term planning, which I disagree.
Burning sp to boost performance/kdr is a legitimate trade off vs the player who stuck with relatively balanced mechanics or who saved their sp.
In fact I consider this one of the meta gaming aspects of dust where our personalities effect the game.
Below 28 dB
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
447
|
Posted - 2014.01.23 21:53:00 -
[37] - Quote
Oswald Rehnquist wrote:FotM Chasers
Pros get to perform exponentially better within the given time for correctly spotting the imbalance
Cons benefits are short term (months)
Spending Sp as fast as you get it (vs Saving it)
Pro You get receive your benefits faster to take an immediate advantage
Con No long term thinking to account for changes
I don't see anything wrong with this set up, the argument you are pushing is that there should be no negatives to FotM chasing or long term planning, which I disagree.
Burning sp to boost performance/kdr is a legitimate trade off vs the player who stuck with relatively balanced mechanics or who saved their sp.
In fact I consider this one of the meta gaming aspects of dust where our personalities effect the game.
Naw, not pushing that FotM has no negatives, it's that the fault does not lay in FotM users. There are legitimate issues, that FotM users bring to light, yes. Is it maybe a little cheap and unfair to other players, totally.
But they ruin the game? No, they don't, they play to win, so they want the best tool for the job. What I was saying with my post is that CCP is responsible for the changes that take place. Any time I see a posts that mentions FotM, try hards, die hards, ect, I ignore it. Because I know that more than anything, people are using emotions over logic.
When the goal is to win, don't you want to win?
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
447
|
Posted - 2014.01.23 21:56:00 -
[38] - Quote
Soldiersaint wrote: If your not playing to win your not playing the game? who the hell do you think you are? This worthless trash isnt real i feel sorry for all of you fools who spew trash like this. we can play this game however we want. you have no power or say on who is and is not a gamer. a gamer can be whatever the hell we want it to be. until the creator of games says what a gamer is you and everyone else like you can stuff a sock in it.
Yeah man, play however you want. If you want, you can sit in the redline and jack off, or you can see how many times you can jump before the match ends. Or you can try to get a tank on a dropship and fly it around somewhere. Yeah you can play however you want man.
But the score screen at the end, what does it say. I'll tell ya, victory or defeat. I personally only care to see victory, but yeah man do whatever you want.
Nuff Said
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Oswald Rehnquist
1158
|
Posted - 2014.01.23 21:59:00 -
[39] - Quote
Tebu Gan wrote:
Naw, not pushing that FotM has no negatives, it's that the fault does not lay in FotM users. There are legitimate issues, that FotM users bring to light, yes. Is it maybe a little cheap and unfair to other players, totally.
But they ruin the game? No, they don't, they play to win, so they want the best tool for the job. What I was saying with my post is that CCP is responsible for the changes that take place. Any time I see a posts that mentions FotM, try hards, die hards, ect, I ignore it. Because I know that more than anything, people are using emotions over logic.
When the goal is to win, don't you want to win?
Yeah, they are playing with the given mechanics, I have no issues with FotM chasers, with proto stompers, ect, no issues there, but the reason why FotM chasers get brought up in respecs is because of the suppose negative is the sp burn for a performance boost, which the negatives would be negated with sp resets, that is why it is brought up in there at any rate.
Below 28 dB
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
447
|
Posted - 2014.01.23 22:01:00 -
[40] - Quote
devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded.
Yeah man, and when you die to me in combat, I want you to send me a mail, and tell me how far your ethics got you. Ethics only work, if the man next to you is willing to comply. Considering I don't know 1% of the population that plays, I'm going to assume a lot don't play by the rules, and if need be I won't either.
I am a man of High ethical standards, but sometimes, you have to fight dirty with dirty.
Nuff Said
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Ansiiis The Trustworthy
Mocking Bird Inc.
657
|
Posted - 2014.01.23 22:06:00 -
[41] - Quote
FoTM? You're not wrong, you're just an as*hole. And Dust, competitive!? If it were competitive there wouldn't be so many players running 6 man logi squads.
Buying Thales.
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
447
|
Posted - 2014.01.23 22:13:00 -
[42] - Quote
Oswald Rehnquist wrote:Tebu Gan wrote:
Naw, not pushing that FotM has no negatives, it's that the fault does not lay in FotM users. There are legitimate issues, that FotM users bring to light, yes. Is it maybe a little cheap and unfair to other players, totally.
But they ruin the game? No, they don't, they play to win, so they want the best tool for the job. What I was saying with my post is that CCP is responsible for the changes that take place. Any time I see a posts that mentions FotM, try hards, die hards, ect, I ignore it. Because I know that more than anything, people are using emotions over logic.
When the goal is to win, don't you want to win?
Yeah, they are playing with the given mechanics, I have no issues with FotM chasers, with proto stompers, ect, no issues there, but the reason why FotM chasers get brought up in respecs is because of the suppose negative is the sp burn for a performance boost, which the negatives would be negated with sp resets, that is why it is brought up in there at any rate.
I say, when they bring them up in debates like that, it's an issues of jealousy. They want others to suffer as they did, and by giving a respec, you are basically letting them get away with a slap on the wrist.
I drove the gunnlogi pre 1.7 since May, and I made numerous posts on the imbalances between the 2 tanks. I called it the shitlogi. I waited months and months for the revamp, and it finally came. Now suddenly tanks are the new FotM, and I have made numerous posts to that fact. I will admit it in a heartbeat, my tank is a bit much. And in the right hands, the things will destroy everything.
I don't care about all the maddies that completely owned me, the only thing I truly care about is the continued future of this game. I love dust, and I love eve, and I want someday for those things that were promised back when they started making the game to come true.
Calling people try hards and FotM users is not the way to go about it. That just tells me, the only thing you care about is yourself!
(and I'm not directing this at you! Just a simple statement, thanks for that bit on FotM users, I was looking for a way to convey that and I think you did it rather nicely.)
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
447
|
Posted - 2014.01.23 22:17:00 -
[43] - Quote
Ansiiis The Trustworthy wrote:FoTM? You're not wrong, you're just an as*hole. And Dust, competitive!? If it were competitive there wouldn't be so many players running 6 man logi squads.
Yeah, wish PC was a bit more open. Everyone could understand a bit better if they were involved in something that mattered (controlling planets) as opposed to running pubs against people in various character stages.
In PC, all you have is PROTO on PROTO. Yes, it is very competitive. Lots of testosterone to go around!
Nuff Said
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Joel II X
Dah Gods O Bacon
639
|
Posted - 2014.01.23 22:18:00 -
[44] - Quote
With all the new suits coming, we should get one. What if heavies didn't want to play Amarr? Are you going to say that they should've waited for the other racial heavies to be released to spend their SP? No. |
Onesimus Tarsus
938
|
Posted - 2014.01.23 22:19:00 -
[45] - Quote
Joel II X wrote:With all the new suits coming, we should get one. What if heavies didn't want to play Amarr? Are you going to say that they should've waited for the other racial heavies to be released to spend their SP? No.
You're gonna get a "yes", dimes to donuts.
Free, on-demand Respecs. Because it doesn't matter and no one should care.
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devonus durga
P.L.A.N. B
199
|
Posted - 2014.01.24 03:28:00 -
[46] - Quote
Tebu Gan wrote:devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded. Fella, I think you missed a lot of the points I was trying to make. Something you need to understand, there will always be FOTM chasers. As long as this is a competitive game, people will always be looking for the next best thing. A single respec isn't going to flip the whole world upside down. Some will go into the FOTM, yeah. A lot will go right back into what they had. Some will go for something totally new. I find it foolish to assume that every single person will go into the FOTM to be competitive. It takes all kinds of suits to make a PC match result in a win! We will still need heavies, tanks, logis, slayers, scouts, ect ect ect. Something else, I really don't think CCP listens as heavily as you think to feedback. Yes they will take in issues player bring up, and then look to find why there might or might not be an issue there. I don't think it has anything to do with player feedback, if anything players are warning of the next FOTM, yet CCP does nothing to change it. As for respecs, they are needed. This game is becoming stagnant, and needs a little bump. The EVE comparison, was meant to only compare what it means to PVP combat. Yeah I know you can take a miner out and PVE, but hey, YOU CAN'T DO THAT ON DUST. What you can do is PVP. And Ethics. You call it Ethics. You know, the early colonist and soldiers feared the Native Americans (my people). They were big on honor in combat, so standing in clear view of one another was the way to go. No sneaky bullshit, all ethical. The natives, they used camo, surprise, deceit. They would slit your throat while you slept, never giving you the chance to fight back. The warriors, they fought with honor too. They understood well, that a superior force was only as superior as their tactics. That is what dust currently is. Play to win. So by your reasoning, we should identify what is OP, and all together, not spec into it? Are you that DAFT! Ethics has no place in new eden! Yeah yea, you want pve blah blah blah. Guess what, THIS is what you have. It's not changing anytime soon.
I was going to comment, then realized I was stooping to your level.
And we are not discussing what is needed for PC, only 20GǦ of the player base does PC. You go to a pub, and its all fotm. Ar have you had your head buried in the sand since the 5x sp event started? 50% of the player vase is using fotm. I'll start counting rail kills vs everything else if you want me to back it up with numbers. That is with no respec, respec will just make all the try hards worse.
Proto Stompers Information/Wanted board
Tap, Tap
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1553
|
Posted - 2014.01.24 03:52:00 -
[47] - Quote
DUST Fiend wrote:People seem to think dust is real life, and not a video game Life is a game if you really think about it., we make made up goals and rules to live/play by. Ethics and Morality are completely made up ideas that humanity evolved to increase it's chances of survival. The only rules are the ones we enforce upon ourselves, and there is no cosmic law, other than the laws of physics. The ideas of Good and Evil are false ideologies. Whatever you can do, you can do.
Are you playing to win? I didn't think so... Because there is no win condition.
Edit: give us a skill refund!
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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Kira Takizawa
2Shitz 1Giggle
110
|
Posted - 2014.01.24 04:55:00 -
[48] - Quote
Do I have to spec into the fotm to keep up?
It seems like it why do I have to waste my sp for it?
You say to adapt or die what if I can't quit playing because these people have a high advantage over me?
Find their weakness those decent/top players that know their weakness and will try and cover that up now what?
I don't have isk to waste to try and see what can kill these things and I hate dying to these fotm ***** why do I keep playing?
These are the questions I keep asking myself and my solution is to snipe or quit the game for the day.. Why does it have to result that we have to change our styles because someone abuses the best suits at the time?
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Darken-Soul
Tal-Romon Legion Amarr Empire
136
|
Posted - 2014.01.24 05:07:00 -
[49] - Quote
Fizzer94 wrote:DUST Fiend wrote:People seem to think dust is real life, and not a video game Life is a game if you really think about it., we make made up goals and rules to live/play by. Ethics and Morality are completely made up ideas that humanity evolved to increase it's chances of survival. The only rules are the ones we enforce upon ourselves, and there is no cosmic law, other than the laws of physics. The ideas of Good and Evil are false ideologies. Whatever you can do, you can do. Are you playing to win? I didn't think so... Because there is no win condition. Edit: give us a skill refund!
there is a sociological right and wrong. You are correct about the morals, New Eden has none. They forsake honor for greed and fellowship for self interest.
I am the real Darken
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Darken-Soul
Tal-Romon Legion Amarr Empire
136
|
Posted - 2014.01.24 05:10:00 -
[50] - Quote
Tebu Gan wrote:Ansiiis The Trustworthy wrote:FoTM? You're not wrong, you're just an as*hole. And Dust, competitive!? If it were competitive there wouldn't be so many players running 6 man logi squads. Yeah, wish PC was a bit more open. Everyone could understand a bit better if they were involved in something that mattered (controlling planets) as opposed to running pubs against people in various character stages. In PC, all you have is PROTO on PROTO. Yes, it is very competitive. Lots of testosterone to go around!
the thing is if both sides agreed you could run free suits and make a killing.
I am the real Darken
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sira draco
Ancient Erectiles
46
|
Posted - 2014.01.24 05:36:00 -
[51] - Quote
devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded. good point |
sira draco
Ancient Erectiles
46
|
Posted - 2014.01.24 05:40:00 -
[52] - Quote
Tebu Gan wrote:Let's stop and take a step back here.
Dust 514 is a competitive game. But what does that mean? Let's take it's counterpart, EVE, for comparison.
I can safely say EVE is a competitive game. In both PVP and PVE. But EvE has many non competitive aspects as well, like mining and producing. The main source of competition though comes from PVP, Ship vs Ship battles. Like Dust, there are strength in numbers, so it's not all about having the best gear, but it still plays a huge part.
In EVE, having a better ship, and in some cases bigger ship, than the one you are going up against will win you the encounter. In equal matchups between ships, it comes down to the persons skills. And then you have your Fleets (squads) coordinating together to take down enemies. The biggest thing though for both EVE and Dust, is the competition, you play to win.
When it comes to competing against another person, you look for every way possible to win. I don't think there is any such thing as a cheap tactics or FOTM. We are here to compete, we are here to win. In Dust how is it that you interact with other players? There are Red dots and Blue dots! Dust has a hint of RPG elements to it, but it IS a competitive team based shooter.
People go into the FOTM, not because they are scrubs! Because they, like anyone else, WANT TO WIN. Like back when everyone was running around in a Cal Logi, that suit was the ****. Even then people were crying FOTM and hating them for it. You know why you feel that hate, because there is an imbalance between your choices, and their choices. It has nothing to do with the person that chooses the FOTM, no doubt you would feel differently if that had been your first choice. People don't choose the FOTM to be ******* dicks, they choose it because they want to win. That is the POINT of the game!
The fault lies fully with CCP, and no one else. People get so happy when something gets nerfed, and they make sure to let FOTM chasers know. Oh sorry, your suit sucks now, how does it feel? Oh, so what, you were jealous, and now you have to rub it in a players face, when it was CCP who allowed these imbalances!
And people LOVE to bring this up in Respec discussions. Here is what is happening though.
Player A chooses gimped weapon Player B chooses FOTM
Player B murders Player A for several months, until CCP makes another crack at balancing. Player B gets nerfed Player A and B on more equal footing.
So, you wouldn't want an FOTM chaser to get a respec, because they made you suffer for 3 months. So they should suffer too. Does anyone else see how childish this all is. THE PLAYERS HAVE NEVER BEEN AT FAULT FOR DOING ANY WRONG. They just play to win, which is how you SHOULD play. So people did their homework, and choose the most powerful suit. Sorry you didn't do the same?
FOTM has no place in a respec discussion, I mean jesus how often can a FOTM player be an FOTM player. After they nerf them, they cease to be FOTM, and now must grind out new suits. WHICH AT THIS POINT THEY NO DOUBT HAVE DONE. Is everyone that went into the new rail rifle and combat rifle FOTM chasers! Should they be fair and just put down their shiny toys in place of something on your level!
NO, adapt or die. Oh they have rail rifles, well guess I'll pull mine to counter. Tactics 101.
If you are not playing to win, you are not playing the game!
Its this attitude that is ruining the game and making it hard for new people to enter the community, it is why the player base is decreasing everyday.
This is a videogame, I expect good sportsmanship. Also I don't want everyone using the same gear because its overpowered, I don't wanna have to pull out a Rail Rifle just to beat a Rail Rifle, no variety is boring. I wanna see more nova knives, more flaylocks, more mass drivers and more laser rifles.
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sira draco
Ancient Erectiles
46
|
Posted - 2014.01.24 05:43:00 -
[53] - Quote
Fizzer94 wrote:DUST Fiend wrote:People seem to think dust is real life, and not a video game Life is a game if you really think about it., we make made up goals and rules to live/play by. Ethics and Morality are completely made up ideas that humanity evolved to increase it's chances of survival. The only rules are the ones we enforce upon ourselves, and there is no cosmic law, other than the laws of physics. The ideas of Good and Evil are false ideologies. Whatever you can do, you can do. Are you playing to win? I didn't think so... Because there is no win condition. Edit: give us a skill refund!
So if i walk up to you and stab you to death just to steal your wallet that is not morally wrong?
If i kidnap and rrape girls just because I can, is that okay too?
Whatever I can do I can do, according to you |
sira draco
Ancient Erectiles
46
|
Posted - 2014.01.24 05:45:00 -
[54] - Quote
Kira Takizawa wrote:Do I have to spec into the fotm to keep up?
It seems like it why do I have to waste my sp for it?
You say to adapt or die what if I can't quit playing because these people have a high advantage over me?
Find their weakness those decent/top players that know their weakness and will try and cover that up now what?
I don't have isk to waste to try and see what can kill these things and I hate dying to these fotm ***** why do I keep playing?
These are the questions I keep asking myself and my solution is to snipe or quit the game for the day.. Why does it have to result that we have to change our styles because someone abuses the best suits at the time?
I feel the same way, I can't use the gear I want, I can't play the game with my own unique playstyle which I find fun, Instead I have to use the FOTM stuff just to compete with everyone else who is using it |
Tectonic Fusion
999
|
Posted - 2014.01.24 06:26:00 -
[55] - Quote
stlcarlos989 wrote:They went overboard with the cal logi CPU nerf, the buff to armor and cal logi shield bonus change was enough, its now gimped as far true logi work goes. Still a decent suit but pales in comparison to gallente logi, but luckily my combat rifle puts gallente logis in their place. Especially with the advanced and basic. I mean, I might as well use the minmatar logi...
Solo Player
Squad status: Locked
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Nocturnal Soul
Fatal Absolution Covert Intervention
1736
|
Posted - 2014.01.24 06:45:00 -
[56] - Quote
Reasons for a respec 1. They're changing suit bonuses 2. They're also changing slot loadouts 3. They're finally adding the suits that should of been here since the beginning
Don't ruin other peoples fun just because your afraid of everyone running a galogi which they won't because there's people like me who stick to their race and allies weapons/suits/play style.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
448
|
Posted - 2014.01.24 12:53:00 -
[57] - Quote
sira draco wrote:Kira Takizawa wrote:Do I have to spec into the fotm to keep up?
It seems like it why do I have to waste my sp for it?
You say to adapt or die what if I can't quit playing because these people have a high advantage over me?
Find their weakness those decent/top players that know their weakness and will try and cover that up now what?
I don't have isk to waste to try and see what can kill these things and I hate dying to these fotm ***** why do I keep playing?
These are the questions I keep asking myself and my solution is to snipe or quit the game for the day.. Why does it have to result that we have to change our styles because someone abuses the best suits at the time?
I feel the same way, I can't use the gear I want, I can't play the game with my own unique playstyle which I find fun, Instead I have to use the FOTM stuff just to compete with everyone else who is using it
What?
The advantage they hold over you sounds like proto, nothing to do with fotm. I would be nice though, if CCP's game actually made meaningful matchups in pub matches. Not a lopsided bum ****.
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
448
|
Posted - 2014.01.24 13:07:00 -
[58] - Quote
devonus durga wrote:Tebu Gan wrote:devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded. Fella, I think you missed a lot of the points I was trying to make. Something you need to understand, there will always be FOTM chasers. As long as this is a competitive game, people will always be looking for the next best thing. A single respec isn't going to flip the whole world upside down. Some will go into the FOTM, yeah. A lot will go right back into what they had. Some will go for something totally new. I find it foolish to assume that every single person will go into the FOTM to be competitive. It takes all kinds of suits to make a PC match result in a win! We will still need heavies, tanks, logis, slayers, scouts, ect ect ect. Something else, I really don't think CCP listens as heavily as you think to feedback. Yes they will take in issues player bring up, and then look to find why there might or might not be an issue there. I don't think it has anything to do with player feedback, if anything players are warning of the next FOTM, yet CCP does nothing to change it. As for respecs, they are needed. This game is becoming stagnant, and needs a little bump. The EVE comparison, was meant to only compare what it means to PVP combat. Yeah I know you can take a miner out and PVE, but hey, YOU CAN'T DO THAT ON DUST. What you can do is PVP. And Ethics. You call it Ethics. You know, the early colonist and soldiers feared the Native Americans (my people). They were big on honor in combat, so standing in clear view of one another was the way to go. No sneaky bullshit, all ethical. The natives, they used camo, surprise, deceit. They would slit your throat while you slept, never giving you the chance to fight back. The warriors, they fought with honor too. They understood well, that a superior force was only as superior as their tactics. That is what dust currently is. Play to win. So by your reasoning, we should identify what is OP, and all together, not spec into it? Are you that DAFT! Ethics has no place in new eden! Yeah yea, you want pve blah blah blah. Guess what, THIS is what you have. It's not changing anytime soon. I was going to comment, then realized I was stooping to your level. And we are not discussing what is needed for PC, only 20GǦ of the player base does PC. You go to a pub, and its all fotm. Ar have you had your head buried in the sand since the 5x sp event started? 50% of the player vase is using fotm. I'll start counting rail kills vs everything else if you want me to back it up with numbers. That is with no respec, respec will just make all the try hards worse.
Hmm, so people are using rail rifles and combat rifles. Yeah they are new and powerful. And unlike suits, going into weapons requires considerable less SP by comparison.
Hell, I have advanced in nearly every weapon, wouldn't take much to get one proto if I wanted.
And yeah man, I know pubs are bad. Your issue though is directed at FotM players (of which there are far fewer than you think) when it should be focused on the **** poor matchmaking. You say FoTM, I say a bunch of dudes in proto suits, working as one big team.
Nuff Said
|
dent 308
Subdreddit Test Alliance Please Ignore
2300
|
Posted - 2014.01.24 13:37:00 -
[59] - Quote
I can't tell if this thread is ************ or blowhard?
Hail Satan
|
Tebu Gan
Dem Durrty Boyz Renegade Alliance
448
|
Posted - 2014.01.24 13:38:00 -
[60] - Quote
dent 308 wrote:I can't tell if this thread is ************ or blowhard?
Both no doubt.
Nuff Said
|
|
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1652
|
Posted - 2014.01.24 17:21:00 -
[61] - Quote
sira draco wrote:Fizzer94 wrote:DUST Fiend wrote:People seem to think dust is real life, and not a video game Life is a game if you really think about it., we make made up goals and rules to live/play by. Ethics and Morality are completely made up ideas that humanity evolved to increase it's chances of survival. The only rules are the ones we enforce upon ourselves, and there is no cosmic law, other than the laws of physics. The ideas of Good and Evil are false ideologies. Whatever you can do, you can do. Are you playing to win? I didn't think so... Because there is no win condition. Edit: give us a skill refund! So if i walk up to you and stab you to death just to steal your wallet that is not morally wrong? If i kidnap and rrape girls just because I can, is that okay too? Whatever I can do I can do, according to you Yup. You'll be punished due to the way our societies' work however. Morals are nothing more than rules that humans made up for themselves. There are no great forces of good and evil, and the universe does not judge you for your actions. This is not me saying I don't find murder and **** disgusting, I do find them to be horrid and disgusting things and think that anyone who does either should be punished. I just understand that I find them to be horrid things because my brain is hardwired that way, not because they are fundamentally wrong with the balance of the universe or whatever. I just have an understanding that morals are unsubstantial, and the only thing holding us to them are our own minds... Just a bit of philosophy.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
|
CaoticFox
Axis of Chaos
125
|
Posted - 2014.01.25 17:51:00 -
[62] - Quote
Tebu Gan wrote:devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded. Fella, I think you missed a lot of the points I was trying to make. Something you need to understand, there will always be FOTM chasers. As long as this is a competitive game, people will always be looking for the next best thing. A single respec isn't going to flip the whole world upside down. Some will go into the FOTM, yeah. A lot will go right back into what they had. Some will go for something totally new. I find it foolish to assume that every single person will go into the FOTM to be competitive. It takes all kinds of suits to make a PC match result in a win! We will still need heavies, tanks, logis, slayers, scouts, ect ect ect. Something else, I really don't think CCP listens as heavily as you think to feedback. Yes they will take in issues player bring up, and then look to find why there might or might not be an issue there. I don't think it has anything to do with player feedback, if anything players are warning of the next FOTM, yet CCP does nothing to change it. As for respecs, they are needed. This game is becoming stagnant, and needs a little bump. The EVE comparison, was meant to only compare what it means to PVP combat. Yeah I know you can take a miner out and PVE, but hey, YOU CAN'T DO THAT ON DUST. What you can do is PVP. And Ethics. You call it Ethics. You know, the early colonist and soldiers feared the Native Americans (my people). They were big on honor in combat, so standing in clear view of one another was the way to go. No sneaky bullshit, all ethical. The natives, they used camo, surprise, deceit. They would slit your throat while you slept, never giving you the chance to fight back. The warriors, they fought with honor too. They understood well, that a superior force was only as superior as their tactics. That is what dust currently is. Play to win. So by your reasoning, we should identify what is OP, and all together, not spec into it? Are you that DAFT! Ethics has no place in new eden! Yeah yea, you want pve blah blah blah. Guess what, THIS is what you have. It's not changing anytime soon. i am native american... Seminole RunningBear is my tribe and birth name... that said, u r a disgrace... only commanchi, and mohawks did as u say... the rest MOVED elswhere to be left alone... thos 2 tribes btw (that fought as u described) were exterminated |
MINA Longstrike
2Shitz 1Giggle
233
|
Posted - 2014.01.25 18:04:00 -
[63] - Quote
Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon. |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
450
|
Posted - 2014.01.25 18:29:00 -
[64] - Quote
CaoticFox wrote:Tebu Gan wrote:devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded. Fella, I think you missed a lot of the points I was trying to make. Something you need to understand, there will always be FOTM chasers. As long as this is a competitive game, people will always be looking for the next best thing. A single respec isn't going to flip the whole world upside down. Some will go into the FOTM, yeah. A lot will go right back into what they had. Some will go for something totally new. I find it foolish to assume that every single person will go into the FOTM to be competitive. It takes all kinds of suits to make a PC match result in a win! We will still need heavies, tanks, logis, slayers, scouts, ect ect ect. Something else, I really don't think CCP listens as heavily as you think to feedback. Yes they will take in issues player bring up, and then look to find why there might or might not be an issue there. I don't think it has anything to do with player feedback, if anything players are warning of the next FOTM, yet CCP does nothing to change it. As for respecs, they are needed. This game is becoming stagnant, and needs a little bump. The EVE comparison, was meant to only compare what it means to PVP combat. Yeah I know you can take a miner out and PVE, but hey, YOU CAN'T DO THAT ON DUST. What you can do is PVP. And Ethics. You call it Ethics. You know, the early colonist and soldiers feared the Native Americans (my people). They were big on honor in combat, so standing in clear view of one another was the way to go. No sneaky bullshit, all ethical. The natives, they used camo, surprise, deceit. They would slit your throat while you slept, never giving you the chance to fight back. The warriors, they fought with honor too. They understood well, that a superior force was only as superior as their tactics. That is what dust currently is. Play to win. So by your reasoning, we should identify what is OP, and all together, not spec into it? Are you that DAFT! Ethics has no place in new eden! Yeah yea, you want pve blah blah blah. Guess what, THIS is what you have. It's not changing anytime soon. i am native american... Seminole RunningBear is my tribe and birth name... that said, u r a disgrace... only commanchi, and mohawks did as u say... the rest MOVED elswhere to be left alone... thos 2 tribes btw (that fought as u described) were exterminated
I'm sorry, I think you are mistaken. Many tribes warred, and being a people of the land, they used that same land for protection. Yes some were peaceful, like the cherokee, but even they warred. Strife is a part of human nature anywhere.
Your tribe, the Seminole, like the Creeks, originated from Florida. Which is where they ran to escape pressure from other tribes and colonists. And don't you think for one second they did not war for their lands. Florida as you know can be SWAMPY. When american troops came a knocking, the Seminole, like the creeks, employed Guerrilla tactics, and surprised the american troops more than a little.
No, it could be offensive to say they would slit your throat while you slept, but what I had intended on was that they used Guerrilla tactics to counter a superior force. No not all tribes would kill sleeping victims, but it might surprise you that quite a few tribes weren't above doing whatever necessary to win.
No fella, it wasn't just the commanchi and the mohawks that did this, all tribes used various forms of guerrilla warfare. And I believe the mohawks were a part of a larger confederacy along with 4 other tribes, and they called themselves the Iroquois. The term Iroquois like the term Seminole are corruptions of their respective languages. I know seminole means runaway, but I forget what the Iroquois mean. Though I know the Iroquois actually call themselves the Haudenosaunee.
Yes sir, I'm a proud native american myself, though like many, my blood has been mixed with many of other tribes, and bit of white. I belong to the Cherokee, Creek, and Seminole that I know of directly, and my grandfather is full blooded. Do a quick wiki of some of your own tribes history, and of other tribes. It was a different time and place back then, and what has been taught in school, I can assure you, is only the half of it. I'm proud sir of my roots, and there is no dishonor in protecting your homeland by whatever means necessary.
Nuff Said
|
Tebu Gan
Dem Durrty Boyz Renegade Alliance
450
|
Posted - 2014.01.25 18:36:00 -
[65] - Quote
MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon.
What? I made no mention of money. The comparison between EvE and Dust was meant to focus on the point of PVP and nothing else. Competition.
Nuff Said
|
sira draco
Ancient Erectiles
48
|
Posted - 2014.01.25 19:22:00 -
[66] - Quote
Fizzer94 wrote:sira draco wrote:Fizzer94 wrote:DUST Fiend wrote:People seem to think dust is real life, and not a video game Life is a game if you really think about it., we make made up goals and rules to live/play by. Ethics and Morality are completely made up ideas that humanity evolved to increase it's chances of survival. The only rules are the ones we enforce upon ourselves, and there is no cosmic law, other than the laws of physics. The ideas of Good and Evil are false ideologies. Whatever you can do, you can do. Are you playing to win? I didn't think so... Because there is no win condition. Edit: give us a skill refund! So if i walk up to you and stab you to death just to steal your wallet that is not morally wrong? If i kidnap and rrape girls just because I can, is that okay too? Whatever I can do I can do, according to you Yup. You'll be punished due to the way our societies' work however. Morals are nothing more than rules that humans made up for themselves. There are no great forces of good and evil, and the universe does not judge you for your actions. This is not me saying I don't find murder and **** disgusting, I do find them to be horrid and disgusting things and think that anyone who does either should be punished. I just understand that I find them to be horrid things because my brain is hardwired that way, not because they are fundamentally wrong with the balance of the universe or whatever. I just have an understanding that morals are unsubstantial, and the only thing holding us to them are our own minds... Just a bit of philosophy.
I agree with some of your points, I think that most of what we consider morals are relative, but some things like stealing from the poor and hurting or killing people just because you can is wrong.
As far as this game goes, its not fun when everyone is exploiting everything and always working to stack the odds in their favor, its ruining the game for vets and new people. |
sira draco
Ancient Erectiles
48
|
Posted - 2014.01.25 19:25:00 -
[67] - Quote
This a videogame, its not real life war, its supposed to be fun, its not fun if its unbalance and everyone is forced to use the same gear. |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
450
|
Posted - 2014.01.25 19:33:00 -
[68] - Quote
sira draco wrote:Fizzer94 wrote:sira draco wrote:Fizzer94 wrote:DUST Fiend wrote:People seem to think dust is real life, and not a video game Life is a game if you really think about it., we make made up goals and rules to live/play by. Ethics and Morality are completely made up ideas that humanity evolved to increase it's chances of survival. The only rules are the ones we enforce upon ourselves, and there is no cosmic law, other than the laws of physics. The ideas of Good and Evil are false ideologies. Whatever you can do, you can do. Are you playing to win? I didn't think so... Because there is no win condition. Edit: give us a skill refund! So if i walk up to you and stab you to death just to steal your wallet that is not morally wrong? If i kidnap and rrape girls just because I can, is that okay too? Whatever I can do I can do, according to you Yup. You'll be punished due to the way our societies' work however. Morals are nothing more than rules that humans made up for themselves. There are no great forces of good and evil, and the universe does not judge you for your actions. This is not me saying I don't find murder and **** disgusting, I do find them to be horrid and disgusting things and think that anyone who does either should be punished. I just understand that I find them to be horrid things because my brain is hardwired that way, not because they are fundamentally wrong with the balance of the universe or whatever. I just have an understanding that morals are unsubstantial, and the only thing holding us to them are our own minds... Just a bit of philosophy. I agree with some of your points, I think that most of what we consider morals are relative, but some things like stealing from the poor and hurting or killing people just because you can is wrong. As far as this game goes, its not fun when everyone is exploiting everything and always working to stack the odds in their favor, its ruining the game for vets and new people.
True, but the point is that it isn't the fault of the players. The players just want to be top dog, and when there is an opportunity, they seize upon. Can't blame them for that.
Nuff Said
|
Espartoi
Zero-Day Attack Zero-Day
19
|
Posted - 2014.01.25 19:37:00 -
[69] - Quote
sira draco wrote:This a videogame, its not real life war, its supposed to be fun, its not fun if its unbalance and everyone is forced to use the same gear.
Agreed
ANother one of those respecs topics, there sould be a section forum for that inside a trash can.
You think that everything must be like you want and all is unfair? the answer is simple as Deal with it or GTFO.
|
Bethhy
Ancient Exiles. Renegade Alliance
920
|
Posted - 2014.01.25 19:42:00 -
[70] - Quote
MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon.
WTF ??? Tech was about PVP not moon mining.... Sure you moon mined for it but it was the PVP that allowed it to happen.
Same with Capital building in a giant open pvp zone....
If you said 0.0 Incursions produced the most ISK compared to others then sure.... even that has a huge element of PVP ask rooks and kings.
Nothing happens in a giant 0.0 Open free pvp zone without it being directly related back to PVP. |
|
Bethhy
Ancient Exiles. Renegade Alliance
921
|
Posted - 2014.01.25 19:56:00 -
[71] - Quote
devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded.
The US can't nuke everyone? a lot of people have nukes... including Pakistan totaling well over a hundred. The US can however with their "Ethics" in operation for that, and what every person who knows the history of their actions,isn't so good. and proves the point further. The US would put those very ideals aside to win, to find the terrorist and worse...
CCP doesn't build a game with "Ethics" in mind and never has. playing to win was always its own set of morale code within a human, and has dictated much of the history we know as true today.
|
MINA Longstrike
2Shitz 1Giggle
233
|
Posted - 2014.01.25 19:58:00 -
[72] - Quote
Bethhy wrote:MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon. WTF ??? Tech was about PVP not moon mining.... Sure you moon mined for it but it was the PVP that allowed it to happen. Same with Capital building in a giant open pvp zone.... If you said 0.0 Incursions produced the most ISK compared to others then sure.... even that has a huge element of PVP ask rooks and kings. Nothing happens in a giant 0.0 Open free pvp zone without it being directly related back to PVP.
R64 moons were upwards of 20b isk monthly per moon and all you had to do was fuel the pos and empty the silos. Pvp was not a money generating activity |
Bethhy
Ancient Exiles. Renegade Alliance
921
|
Posted - 2014.01.25 20:17:00 -
[73] - Quote
MINA Longstrike wrote:Bethhy wrote:MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon. WTF ??? Tech was about PVP not moon mining.... Sure you moon mined for it but it was the PVP that allowed it to happen. Same with Capital building in a giant open pvp zone.... If you said 0.0 Incursions produced the most ISK compared to others then sure.... even that has a huge element of PVP ask rooks and kings. Nothing happens in a giant 0.0 Open free pvp zone without it being directly related back to PVP. R64 moons were upwards of 20b isk monthly per moon and all you had to do was fuel the pos and empty the silos. Pvp was not a money generating activity
Oh yea setting up then fueling the POS and moving out the stuff was easy as pie :p
no PVP what so ever. or defense of said POS needed... |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
451
|
Posted - 2014.01.25 20:18:00 -
[74] - Quote
MINA Longstrike wrote:Bethhy wrote:MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon. WTF ??? Tech was about PVP not moon mining.... Sure you moon mined for it but it was the PVP that allowed it to happen. Same with Capital building in a giant open pvp zone.... If you said 0.0 Incursions produced the most ISK compared to others then sure.... even that has a huge element of PVP ask rooks and kings. Nothing happens in a giant 0.0 Open free pvp zone without it being directly related back to PVP. R64 moons were upwards of 20b isk monthly per moon and all you had to do was fuel the pos and empty the silos. Pvp was not a money generating activity
Yeah, everything done in game is only able to be done because of PVP. PVP is what drives EVEs economy. Without ships blowing up, pve would be nothing.
Nuff Said
|
Tebu Gan
Dem Durrty Boyz Renegade Alliance
451
|
Posted - 2014.01.25 20:20:00 -
[75] - Quote
Espartoi wrote:sira draco wrote:This a videogame, its not real life war, its supposed to be fun, its not fun if its unbalance and everyone is forced to use the same gear. Agreed ANother one of those respecs topics, there sould be a section forum for that inside a trash can.
You clearly didn't read my OP. It is so much more than that lol. In fact, that is probably the least of what this post is about.
Nuff Said
|
Tebu Gan
Dem Durrty Boyz Renegade Alliance
451
|
Posted - 2014.01.25 20:28:00 -
[76] - Quote
sira draco wrote:This a videogame, its not real life war, its supposed to be fun, its not fun if its unbalance and everyone is forced to use the same gear.
No it is not, agreed. Though I think the point I was trying to make is that CCP is ultimatly responsible for the imbalances, not the players. I have heard so many players beat down on the try hards, fotm users, Kdr whores, ect. They actually blame the health of the game on the very players that contribute to the health of the game.
So some players pub stomp, don't expect them to drop to your level for the sake of fairness. It takes a lot of time to get that proto, they worked for that gear. And by god I'm going to wear that gear and nothing but. That was the point of my SP was it not.
There are genuine issues with this game, but far too many think the issues are caused by the player, who has no control over anything design wise.
Proto stomp = matchmaking and tiers
Tryhards = proto stomp = refer above
FotM = gear imbalances
You should thank these players for making the issues so very clear.
Nuff Said
|
MINA Longstrike
2Shitz 1Giggle
233
|
Posted - 2014.01.25 21:23:00 -
[77] - Quote
Bethhy wrote:MINA Longstrike wrote:Bethhy wrote:MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon. WTF ??? Tech was about PVP not moon mining.... Sure you moon mined for it but it was the PVP that allowed it to happen. Same with Capital building in a giant open pvp zone.... If you said 0.0 Incursions produced the most ISK compared to others then sure.... even that has a huge element of PVP ask rooks and kings. Nothing happens in a giant 0.0 Open free pvp zone without it being directly related back to PVP. R64 moons were upwards of 20b isk monthly per moon and all you had to do was fuel the pos and empty the silos. Pvp was not a money generating activity Oh yea setting up then fueling the POS and moving out the stuff was easy as pie :p no PVP what so ever. or defense of said POS needed...
Pvp was to deny access of that asset to others, it didn't necessarily mean you gained control of it yourself, as said before pvp in the vast majority of cases is almost always a net LOSS of capital. It is supplemented through other things ie. you get to pvp because your alliance controls 300b worth of moons and has assets that make selling moon goo easy (jump bridges etc). The average player is also supplemented by being able to rat or run incursions.
Pvp is not an inherently money generating activity.
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Darken-Soul
Tal-Romon Legion Amarr Empire
156
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Posted - 2014.01.25 21:37:00 -
[78] - Quote
Tebu Gan wrote:sira draco wrote:This a videogame, its not real life war, its supposed to be fun, its not fun if its unbalance and everyone is forced to use the same gear. No it is not, agreed. Though I think the point I was trying to make is that CCP is ultimatly responsible for the imbalances, not the players. I have heard so many players beat down on the try hards, fotm users, Kdr whores, ect. They actually blame the health of the game on the very players that contribute to the health of the game. So some players pub stomp, don't expect them to drop to your level for the sake of fairness. It takes a lot of time to get that proto, they worked for that gear. And by god I'm going to wear that gear and nothing but. That was the point of my SP was it not. There are genuine issues with this game, but far too many think the issues are caused by the player, who has no control over anything design wise. Proto stomp = matchmaking and tiers Tryhards = proto stomp = refer above FotM = gear imbalances You should thank these players for making the issues so very clear even if you yourself refuse to see the truth of the situation.
We used to allow people out of the redline and capture points. You can't anymore. The default of most new players is bent over. It seems they are so used to getting ravaged they lost the will to fight at all. Even corps that rock proto come on strong for like a minute, then when you push they break. They just fall back and refuse to engage. Its sad that most players are acclimated to the New Eden welcome.
I am the real Darken
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Bethhy
Ancient Exiles. Renegade Alliance
925
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Posted - 2014.01.25 21:37:00 -
[79] - Quote
MINA Longstrike wrote:
Pvp was to deny access of that asset to others, it didn't necessarily mean you gained control of it yourself, as said before pvp in the vast majority of cases is almost always a net LOSS of capital. It is supplemented through other things ie. you get to pvp because your alliance controls 300b worth of moons and has assets that make selling moon goo easy (jump bridges etc). The average player is also supplemented by being able to rat or run incursions.
Pvp is not an inherently money generating activity.
Just the means to do so. |
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