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Bethhy
Ancient Exiles. Renegade Alliance
902
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Posted - 2014.01.23 14:27:00 -
[1] - Quote
Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. |
Bethhy
Ancient Exiles. Renegade Alliance
920
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Posted - 2014.01.25 19:42:00 -
[2] - Quote
MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon.
WTF ??? Tech was about PVP not moon mining.... Sure you moon mined for it but it was the PVP that allowed it to happen.
Same with Capital building in a giant open pvp zone....
If you said 0.0 Incursions produced the most ISK compared to others then sure.... even that has a huge element of PVP ask rooks and kings.
Nothing happens in a giant 0.0 Open free pvp zone without it being directly related back to PVP. |
Bethhy
Ancient Exiles. Renegade Alliance
921
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Posted - 2014.01.25 19:56:00 -
[3] - Quote
devonus durga wrote:Bethhy wrote:Quote:A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
There is the mistaken notion, though, that by merely continuing to play or GÇ£learnGÇ¥ the game, one can become a top player. In reality, the GÇ£scrubGÇ¥ has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. HeGÇÖs lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Yes, its called ethics. By that notion, the us is scrubs, for not nuking everyone. Definition noted, lulled at, and discarded.
The US can't nuke everyone? a lot of people have nukes... including Pakistan totaling well over a hundred. The US can however with their "Ethics" in operation for that, and what every person who knows the history of their actions,isn't so good. and proves the point further. The US would put those very ideals aside to win, to find the terrorist and worse...
CCP doesn't build a game with "Ethics" in mind and never has. playing to win was always its own set of morale code within a human, and has dictated much of the history we know as true today.
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Bethhy
Ancient Exiles. Renegade Alliance
921
|
Posted - 2014.01.25 20:17:00 -
[4] - Quote
MINA Longstrike wrote:Bethhy wrote:MINA Longstrike wrote:Money in eve does not come from pvp. It comes from pve - high value moons & moon mining, ship production (capital, t2, t3) and sales, wormholes, research, lp sales, hauling, trading, incursions, missions, mining. It is incredibly rare to make money off of pvp - pvp is done mostly to deny resources and income to others, to safeguard ones 'territory' and because its fun.
Your analogy is flawed by the mere idea that the most money comes from pvp, while stuff like suicide tanking can be worth a bit it's not nearly as good income (or as consistent) as owning an r64 moon. WTF ??? Tech was about PVP not moon mining.... Sure you moon mined for it but it was the PVP that allowed it to happen. Same with Capital building in a giant open pvp zone.... If you said 0.0 Incursions produced the most ISK compared to others then sure.... even that has a huge element of PVP ask rooks and kings. Nothing happens in a giant 0.0 Open free pvp zone without it being directly related back to PVP. R64 moons were upwards of 20b isk monthly per moon and all you had to do was fuel the pos and empty the silos. Pvp was not a money generating activity
Oh yea setting up then fueling the POS and moving out the stuff was easy as pie :p
no PVP what so ever. or defense of said POS needed... |
Bethhy
Ancient Exiles. Renegade Alliance
925
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Posted - 2014.01.25 21:37:00 -
[5] - Quote
MINA Longstrike wrote:
Pvp was to deny access of that asset to others, it didn't necessarily mean you gained control of it yourself, as said before pvp in the vast majority of cases is almost always a net LOSS of capital. It is supplemented through other things ie. you get to pvp because your alliance controls 300b worth of moons and has assets that make selling moon goo easy (jump bridges etc). The average player is also supplemented by being able to rat or run incursions.
Pvp is not an inherently money generating activity.
Just the means to do so. |
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