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Charlotte O'Dell
Fatal Absolution Covert Intervention
1650
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Posted - 2014.01.19 01:14:00 -
[1] - Quote
How to fix combat rifle.
Change it from +10% vs armor and -5% vs shields to +5% vs armor and -5% vs shields.
Charlotte O'Dell is the highest level unicorn!
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Joel II X
Dah Gods O Bacon
580
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Posted - 2014.01.19 01:18:00 -
[2] - Quote
Or make it the anti Scrambler.
I think it was +20% shields and -20% armor, so make it the opposite of that? |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1596
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Posted - 2014.01.19 01:19:00 -
[3] - Quote
Joel II X wrote:Or make it the anti Scrambler.
I think it was +20% shields and -20% armor, so make it the opposite of that?
Explosive bullets
1.8 Analysis - Sentinel Damage Efficiency Calcs
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Cody Sietz
Bullet Cluster Legacy Rising
2022
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Posted - 2014.01.19 01:19:00 -
[4] - Quote
Or add the tiniest delay between burst fire.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Mdog 24158
D3M3NT3D M1NDZ The Umbra Combine
95
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Posted - 2014.01.19 01:22:00 -
[5] - Quote
LEAVE MY COMBAT RIFLE ALONE
OMFG LEAKED PATCH NOTES EVERYONE TYPE RAGE POSTS
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Beck Weathers
Ghosts of Dawn General Tso's Alliance
314
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Posted - 2014.01.19 01:23:00 -
[6] - Quote
Add in a .1 sec charge to it so my heavy suit with 1200 hp cant be insta killed by a moded controler. oh and I agree -5 +5 seams about right. |
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
824
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Posted - 2014.01.19 01:24:00 -
[7] - Quote
there is nothing wrong with the CR, leave it alone or start using them yourself
Trust the rust In Rust We Trust Vhreokor Warrior
jack of all trades winmatar specialist master dual tanker
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Jack Kittinger
Molon Labe. Public Disorder.
81
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Posted - 2014.01.19 01:30:00 -
[8] - Quote
Cody Sietz wrote:Or add the tiniest delay between burst fire.
1 my first reaction: This ******* wants to turn the CR into the breach AR... **** him...
2 then I read again, the "tiniest" delay and it sounds like a good idea because it would be just a tad bit slower (make every single bullet count)
3 then I remember that CCP is CCP, you tell them to bring it down a notch and they will surely go "HERP A DERP" and nerf it to the ground...
TL;DR
F^CK NO! |
Ghosts Chance
Inf4m0us
827
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Posted - 2014.01.19 01:32:00 -
[9] - Quote
i wasnt aware something was wrong with it.... mine works perfectly |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1386
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Posted - 2014.01.19 01:33:00 -
[10] - Quote
knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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Ghosts Chance
Inf4m0us
828
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Posted - 2014.01.19 01:39:00 -
[11] - Quote
Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it.
rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing. |
echo47
Minmatar Republic
171
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Posted - 2014.01.19 01:41:00 -
[12] - Quote
Serious question. What is wrong with the combat rifle?
I would rather look bad and win, than look good and lose.
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1386
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Posted - 2014.01.19 01:43:00 -
[13] - Quote
Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing. They are all OP compared to the other weapons in the game. The AR needs a slight nerf(60m>50m effective), and then the others need to be brought down to its level. Especially RRs and CRs. CRs need a small delay between bursts, RRs need a bad hipfire, and ScRs new their RoF dropped from 705 to 600.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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Amarrgheddon
Warcaste
112
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Posted - 2014.01.19 01:43:00 -
[14] - Quote
If it ain't broke don't fix it. |
Lynn Beck
Granite Mercenary Division Top Men.
556
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Posted - 2014.01.19 01:48:00 -
[15] - Quote
The problem with the cr many people are bitching about is the fact it can hit 800 DPS. 1700 damage in a clip means all 54 shots need to hit to kill a heavy. Gar does 2400 a clip, RR does 2100, scr does (!)3200 in uncharged. If you count the average (non modded controller) before OH, its's 1900.
Also of note is a SCR can push BEYOND the 1k+ mark, and even higher if it's mod controller.
Drop RoF of scr, drop damage per shot of RR, and drop the CR's damage a shot, but by comparitively less as it's only OP because of general TTK.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Shiruba Ryou
132
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Posted - 2014.01.19 01:49:00 -
[16] - Quote
Fizzer94 wrote:Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing. They are all OP compared to the other weapons in the game. The AR needs a slight nerf(60m>50m effective), and then the others need to be brought down to its level. Especially RRs and CRs. CRs need a small delay between bursts, RRs need a bad hipfire, and ScRs new their RoF dropped from 705 to 600.
Your kidding? It's effective isn't the issue. You know how much damage you do out of your optimal with the PR? Little to none. You go up against anything out of your optimal and you are dead. Even in your optimal every other rifle with merc you.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
424
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Posted - 2014.01.19 01:50:00 -
[17] - Quote
Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing.
Yes but RR, ScR, CR > AR > Every other weapon in the game. It honestly doesn't matter if those 3 weapons are balanced with each other as they need to be balanced with every other weapon in the game and they're not.
We want cake and tea.
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LEHON Xeon
Pradox XVI Proficiency V.
84
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Posted - 2014.01.19 01:52:00 -
[18] - Quote
Leave my CR alone unless RR is going to be dealt with.
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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Cody Sietz
Bullet Cluster Legacy Rising
2022
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Posted - 2014.01.19 01:55:00 -
[19] - Quote
Jack Kittinger wrote:Cody Sietz wrote:Or add the tiniest delay between burst fire. 1 my first reaction: This ******* wants to turn the CR into the breach AR... **** him... 2 then I read again, the "tiniest" delay and it sounds like a good idea because it would be just a tad bit slower (make every single bullet count) 3 then I remember that CCP is CCP, you tell them to bring it down a notch and they will surely go "HERP A DERP" and nerf it to the ground... TL;DR F^CK NO! I can agree that CCP goes overboard with nerfs *cough* swarms *cough*
But a extra .05 of a sec delay would probably make the burst less spammy. Heck even a nano second would go along way(which ever is shorter)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Yoma Carrim
Situation Normal all fraked up
265
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Posted - 2014.01.19 01:56:00 -
[20] - Quote
Shiruba Ryou wrote:Fizzer94 wrote:Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing. They are all OP compared to the other weapons in the game. The AR needs a slight nerf(60m>50m effective), and then the others need to be brought down to its level. Especially RRs and CRs. CRs need a small delay between bursts, RRs need a bad hipfire, and ScRs new their RoF dropped from 705 to 600. Your kidding? It's effective isn't the issue. You know how much damage you do out of your optimal with the PR? Little to none. You go up against anything out of your optimal and you are dead. Even in your optimal every other rifle with merc you. PR O_o what's a PR
When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy
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Ghosts Chance
Inf4m0us
828
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Posted - 2014.01.19 01:57:00 -
[21] - Quote
Melchiah ARANeAE wrote:Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing. Yes but RR, ScR, CR > AR > Every other weapon in the game. It honestly doesn't matter if those 3 weapons are balanced with each other as they need to be balanced with every other weapon in the game and they're not.
balanced against what other weapons exactly?
specialist weapons (shotgun, mass driver, laser rifle) aka situational weapons?
sidearms?
AV?
sniper rifles?
please explain what other weapons the assault rifles should be balanced against, and yes i already know you mean the specialist weapons, they are situational not mainstays of the infantry force, they have areas they shine (except the laser but i hear a fix is coming soon) but are more limited then the assault rifles to compensate for their unique advantage in other areas.
need to breach? have a member of the squad bring a mass driver to chuck rounds in to soften the targets and make them unresable on death
need super long range suppressive fire? laser
need super CQC shotgun.
its impossable to "balance" against these specialist weapons do to their unique elements. |
Lynn Beck
Granite Mercenary Division Top Men.
556
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Posted - 2014.01.19 01:57:00 -
[22] - Quote
Leave the CR alone unless the SCR is being dealt with.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
616
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Posted - 2014.01.19 01:58:00 -
[23] - Quote
Or nerf both weapons DPS to the point where Shield v Armor actually matters. |
Master Smurf
Nos Nothi
2
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Posted - 2014.01.19 01:59:00 -
[24] - Quote
Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing.
Drop its range and up its damage
But the CR should still be comparable in short range because that is how the rifles were designed.
AR - Short CR - Short to Medium
A CR user also has to do more than an AR user - if they miss or dont pull the trigger quick enough they lose. At close range its just pulling the trigger at just outside of that ironsight is better than scope for the average user imo. |
LEHON Xeon
Pradox XVI Proficiency V.
85
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Posted - 2014.01.19 02:07:00 -
[25] - Quote
You could add in a second between burst. Wouldn't bother me as I use a special button technique I brought in from 007 Nightfire. Can turn regular CRs into a full auto (and no I don't use a modded controller). I should probably bring out the ScR again and use it. Been a long time since I used one.
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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Denn Maell
PIanet Express Canis Eliminatus Operatives
79
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Posted - 2014.01.19 02:10:00 -
[26] - Quote
Of all the rifles, the Combat is probably not the problem. I would say that CCP could stand to chuck the SharpSooter Skill. All the 'Specialty' rifles are only underperforming right now (with a few notable exceptions) due to poor hit detection. If this is changed then they might be in the cross hairs of some nerving.
Those Rails on the other handGǪsuperior Damage, superior range, and a barely decreased fire rate to boot? The increase of Damage per shot of the rails from basic to advanced to Protype is ridiculous considering its rate of fire.
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Ghosts Chance
Inf4m0us
828
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Posted - 2014.01.19 02:14:00 -
[27] - Quote
Master Smurf wrote:Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing. Drop its range and up its damage But the CR should still be comparable in short range because that is how the rifles were designed. AR - Short CR - Short to Medium A CR user also has to do more than an AR user - if they miss or dont pull the trigger quick enough they lose. At close range its just pulling the trigger at just outside of that ironsight is better than scope for the average user imo.
one thing it does NOT need is more damage....
the fact that you even suggested it makes me doubt you quite a bit.
and the scrambler and rail both outrange the combat rifle a meaningful amount as it is if you lower its range you eliminate alot of the available stratagy used by combat rifle users to counter these weapons.
its the rate of fire you want to look at if anything as currently the combat rifle does more damage in cqc then its own assault varient due to 120+dmg bursts at super speed done by anyone with an itchy and accurate trigger finger.
the regular scrambler and combat rifles need a little more delay between shots so their assault varients have a meaningful use in cqc over the regular varients, then the plasma rifle will shine how its supposed to. |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1388
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Posted - 2014.01.19 02:14:00 -
[28] - Quote
Ghosts Chance wrote:Melchiah ARANeAE wrote:Ghosts Chance wrote:Fizzer94 wrote:knight guard fury wrote:there is nothing wrong with the CR, leave it alone or start using them yourself Great arguement. I'm sure you will change many minds with it. rail rifles, scrambers and combat rifles are all balanced relative to each other, its the plasma rifle that hasnt found its footing. Yes but RR, ScR, CR > AR > Every other weapon in the game. It honestly doesn't matter if those 3 weapons are balanced with each other as they need to be balanced with every other weapon in the game and they're not. balanced against what other weapons exactly? specialist weapons (shotgun, mass driver, laser rifle) aka situational weapons? sidearms? AV? sniper rifles? please explain what other weapons the assault rifles should be balanced against, and yes i already know you mean the specialist weapons, they are situational not mainstays of the infantry force, they have areas they shine (except the laser but i hear a fix is coming soon) but are more limited then the assault rifles to compensate for their unique advantage in other areas. need to breach? have a member of the squad bring a mass driver to chuck rounds in to soften the targets and make them unresable on death need super long range suppressive fire? laser need super CQC shotgun. its impossable to "balance" against these specialist weapons do to their unique elements.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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echo47
Minmatar Republic
171
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Posted - 2014.01.19 02:52:00 -
[29] - Quote
I thnk most of you make up issues with weapons in order to have something to say on the forums. Right now all the rifles are in a good place and woking according to thier descriptions and as intended.
I would rather look bad and win, than look good and lose.
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KING CHECKMATE
Ametat Security Amarr Empire
3757
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Posted - 2014.01.19 02:53:00 -
[30] - Quote
Charlotte O'Dell wrote:How to fix combat rifle.
Change CR from +10% vs armor and -5% vs shields to +5% vs armor and -5% vs shields.
Change charge on RR to 0.35s
And Fix the SCR please.
10% vs Shields and -10% vs armor.
-20% vs armor is ..just a lot....
GIVE ME A RESPEC CCP.
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