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Harpyja
DUST University Ivy League
1052
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Posted - 2014.01.09 22:38:00 -
[1] - Quote
I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism and aimbot people QQ about. I actually think AA was toned down too much! I actually think that it needs to be toned back up a little.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Iron Wolf Saber
Den of Swords
11771
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Posted - 2014.01.09 22:39:00 -
[2] - Quote
You're not the only person experiencing this, however I cannot seem to figure out why.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Xocoyol Zaraoul
Superior Genetics
1789
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Posted - 2014.01.09 22:40:00 -
[3] - Quote
What weapon are you using?
For certain items like the HMG Aim Assist does more harm then good.
If Aim Assist was nerfed across the board though then I am a bit happy.
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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Harpyja
DUST University Ivy League
1052
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Posted - 2014.01.09 22:42:00 -
[4] - Quote
Xocoyol Zaraoul wrote:What weapon are you using?
For certain items like the HMG Aim Assist does more harm then good.
If Aim Assist was nerfed across the board though then I am a bit happy. Rail rifle, assault scrambler rifle, and SMG
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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boba's fetta
Dead Man's Game
164
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Posted - 2014.01.09 23:13:00 -
[5] - Quote
Harpyja wrote:Xocoyol Zaraoul wrote:What weapon are you using?
For certain items like the HMG Aim Assist does more harm then good.
If Aim Assist was nerfed across the board though then I am a bit happy. Rail rifle, assault scrambler rifle, and SMG
its because you deserve it =)
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
92
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Posted - 2014.01.09 23:18:00 -
[6] - Quote
If AA has been toned/removed I am very happy, as it made strafing pointless. |
Bethhy
Ancient Exiles. Renegade Alliance
765
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Posted - 2014.01.09 23:19:00 -
[7] - Quote
Harpyja wrote:I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism and aimbot people QQ about. I actually think AA was toned down too much! I actually think that it needs to be toned back up a little.
https://www.youtube.com/watch?v=sFqlnXZU6bw
Yes because of YOUR words.... or that video proving its existence and many others.
If THAT is what you want for a shooter, maybe you should look at a different game genre. |
Marad''er
Ancient Exiles. Renegade Alliance
104
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Posted - 2014.01.09 23:19:00 -
[8] - Quote
What?
I feel like its still too powerful. My aim is always sticking on everyone I aim at and rarely ever breaks even if they strafe.
I say take that **** outa the game.. Or return it to chrom levels... If chrome had any
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Knight Soiaire
BurgezzE.T.F Public Disorder.
4335
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Posted - 2014.01.09 23:19:00 -
[9] - Quote
Should be deactivated on Low-Sec.
Provider of Vanilla Scented Soap Bars
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Monkey MAC
Lost Millennium
1524
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Posted - 2014.01.09 23:19:00 -
[10] - Quote
Iron Wolf Saber wrote:You're not the only person experiencing this, however I cannot seem to figure out why.
People Adjust. On AA-Day noone had it, so everyone one was god mode, even me. Now people don't notice it because their mind adjusts to the less effort required everyone gets worse again.
Balance is restored.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Joel II X
Dah Gods O Bacon
475
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Posted - 2014.01.09 23:20:00 -
[11] - Quote
Same here. It feels nonexistent, but I don't really care much. I just happen to do worse at close combat with an automatic weapon.
If it actually did what it's supposed to, and not becoming an aim bot, I'd be okay with that. |
Knight Soiaire
BurgezzE.T.F Public Disorder.
4335
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Posted - 2014.01.09 23:21:00 -
[12] - Quote
Marad''er wrote:What?
I feel like its still too powerful. My aim is always sticking on everyone I aim at and rarely ever breaks even if they strafe.
I say take that **** outa the game.. Or return it to chrom levels... If chrome had any
Chrome didn't have any, and Chrome aiming felt better.
Provider of Vanilla Scented Soap Bars
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Marad''er
Ancient Exiles. Renegade Alliance
104
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Posted - 2014.01.09 23:22:00 -
[13] - Quote
Knight Soiaire wrote:Marad''er wrote:What?
I feel like its still too powerful. My aim is always sticking on everyone I aim at and rarely ever breaks even if they strafe.
I say take that **** outa the game.. Or return it to chrom levels... If chrome had any Chrome didn't have any, and Chrome aiming felt better. lol. No wonder aiming and downing people back then felt more rewarding than now.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Bethhy
Ancient Exiles. Renegade Alliance
765
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Posted - 2014.01.09 23:25:00 -
[14] - Quote
Knight Soiaire wrote:Marad''er wrote:What?
I feel like its still too powerful. My aim is always sticking on everyone I aim at and rarely ever breaks even if they strafe.
I say take that **** outa the game.. Or return it to chrom levels... If chrome had any Chrome didn't have any, and Chrome aiming felt better.
There was quite a bit of friction in chrome, So when you moved your aim in the area over the enemy the movement would become more finer and precise.
Then a mild LDS centering,, if in a sweet spot area when looking down the sights, it would move closer to the target then where your hipfire reticule was, but never directly on your target unless you where only slightly off.
This wasn't an active aim assist setting everyone had it, and the LDS centering if I recall right, even then mouse had. |
Monkey MAC
Lost Millennium
1524
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Posted - 2014.01.09 23:27:00 -
[15] - Quote
Bethhy wrote:Harpyja wrote:I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism and aimbot people QQ about. I actually think AA was toned down too much! I actually think that it needs to be toned back up a little. https://www.youtube.com/watch?v=sFqlnXZU6bwYes because of YOUR words.... or that video proving its existence and many others. If THAT is what you want for a shooter, maybe you should look at a different game genre.
Chop Strafing, its Anti-Chop Strafing. There was no bullet magnetism the guy was still in the crosshair.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Bethhy
Ancient Exiles. Renegade Alliance
766
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Posted - 2014.01.09 23:29:00 -
[16] - Quote
Monkey MAC wrote:Bethhy wrote:Harpyja wrote:I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism and aimbot people QQ about. I actually think AA was toned down too much! I actually think that it needs to be toned back up a little. https://www.youtube.com/watch?v=sFqlnXZU6bwYes because of YOUR words.... or that video proving its existence and many others. If THAT is what you want for a shooter, maybe you should look at a different game genre. Chop Strafing, its Anti-Chop Strafing. There was no bullet magnetism the guy was still in the crosshair.
Look at the crosshair's they aren't even lit up. Almost everyone has been experiencing this and talking about bullets "Homing", "Following" "Bullet Magnetism" "Lag? Lulz "
This isn't something made up and has been replicated by several people, aswell as felt by people running for their life to people that are surprised they killed the target behind a box.
But "Lag" explains away everything.
Edit* And remember his words at the start of the video "Ok Guys this video is basically done without using the right analog stick" |
Dengru
Fatal Absolution Covert Intervention
372
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Posted - 2014.01.09 23:32:00 -
[17] - Quote
I don't understand how people cant notice the aimbot at work... It latches onto people who strafe and leap around... If anything you'd should be notice the difference between in being and off, cause alot of the time aimbot will handle what should be an action requiring the use of both sticks... like, how cant you notice something like that?
(>^_^)><(^.^<)
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Marad''er
Ancient Exiles. Renegade Alliance
105
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Posted - 2014.01.09 23:34:00 -
[18] - Quote
Dengru wrote:I don't understand how people cant notice the aimbot at work... It latches onto people who strafe and leap around... If anything you'd should be notice the difference between in being and off, cause alot of the time aimbot will handle what should be an action requiring the use of both sticks... like, how cant you notice something like that? Some people are bad at aiming?
That'd explain why lol
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Iron Wolf Saber
Den of Swords
11781
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Posted - 2014.01.09 23:53:00 -
[19] - Quote
Monkey MAC wrote:Iron Wolf Saber wrote:You're not the only person experiencing this, however I cannot seem to figure out why. People Adjust. On AA-Day noone had it, so everyone one was god mode, even me. Now people don't notice it because their mind adjusts to the less effort required everyone gets worse again. Balance is restored.
Its more like in a testing environment it doesn't work at all on my client.
Hands off controller hostile runs front of cross within good range, no reaction
Hands off controller hostile jumps front of cross and gets killed mid air, cross locks on and follows about half way of the trip back down.
Hands off the controller my own clone bleeding out, cross tracks everyone.
Hands off the controller over near drop uplink, cross tracks as soon as a person spawns (but is still invisible)
Hands off controller after drop uplink tracking the spawning person the cross does not track.
Reinstall did not fix.
The only thing confirmed working on my end is bullet magnetism but that works with aa turned on or off but its not that bad.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Bethhy
Ancient Exiles. Renegade Alliance
771
|
Posted - 2014.01.09 23:58:00 -
[20] - Quote
Iron Wolf Saber wrote:
The only thing confirmed working on my end is bullet magnetism but that works with aa turned on or off but its not that bad.
There you Go Monkey MAC. Bullet Magnetism.
Always nice to have bullets that actually curve in flight to hit your target for you.
Welcome to New Eden, The harshest game world created until you play DUST where they hold your hand and help you play. even aim and land bullets you didn't do yourself.
And people wonder why this game gets boring after an hour... With friends... lets not even talk about solo. |
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Rusty Shallows
734
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Posted - 2014.01.10 00:08:00 -
[21] - Quote
Bethhy wrote:Harpyja wrote:I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism and aimbot people QQ about. I actually think AA was toned down too much! I actually think that it needs to be toned back up a little. https://www.youtube.com/watch?v=sFqlnXZU6bwYes because of YOUR words.... or that video proving its existence and many others. If THAT is what you want for a shooter, maybe you should look at a different game genre. Bethhy telling other people to just go is one of the most pointless suggestions possible. Stating that indicates you are the one with the problem and not Harpyjia.
I said it months ago my Aim-Bot didn't come with batteries. The Devs can remove it for all I care. What I don't want to see are raw inputs for kb/m, forcing everyone to use one input type to be competitive is wrong.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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LEHON Xeon
Pradox XVI Proficiency V.
25
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Posted - 2014.01.10 00:11:00 -
[22] - Quote
Bethhy wrote:Monkey MAC wrote:Bethhy wrote:Harpyja wrote:I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism and aimbot people QQ about. I actually think AA was toned down too much! I actually think that it needs to be toned back up a little. https://www.youtube.com/watch?v=sFqlnXZU6bwYes because of YOUR words.... or that video proving its existence and many others. If THAT is what you want for a shooter, maybe you should look at a different game genre. Chop Strafing, its Anti-Chop Strafing. There was no bullet magnetism the guy was still in the crosshair. Look at the crosshair's they aren't even lit up. Almost everyone has been experiencing this and talking about bullets "Homing", "Following" "Bullet Magnetism" "Lag? Lulz " This isn't something made up and has been replicated by several people, aswell as felt by people running for their life to people that are surprised they killed the target behind a box. But "Lag" explains away everything. Edit* And remember his words at the start of the video "Ok Guys this video is basically done without using the right analog stick"
I know exactly about this type of junk. I jumped up and down off a ledge in a match today and still got killed even though I was down over the ledge by the guy behind me. I'd love AA to disappear.
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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Altina McAlterson
Pure Innocence. EoN.
778
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Posted - 2014.01.10 00:13:00 -
[23] - Quote
Useless or not it doesn't belong in the game. Period.
Good Advice
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Michael Arck
Onuoto Uakan Huogaatsu
2549
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Posted - 2014.01.10 00:15:00 -
[24] - Quote
I just remember folks complaining about the aim before the AA. Now its remove the AA. It's very confusing, this back and forth.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Knight Soiaire
BurgezzE.T.F Public Disorder.
4343
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Posted - 2014.01.10 00:15:00 -
[25] - Quote
Whats the problem with removing it if its useless though?
Provider of Vanilla Scented Soap Bars
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Bethhy
Ancient Exiles. Renegade Alliance
773
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Posted - 2014.01.10 00:18:00 -
[26] - Quote
Rusty Shallows wrote:Forcing everyone to use one input type to be competitive is wrong.
You Said it. |
Bethhy
Ancient Exiles. Renegade Alliance
774
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Posted - 2014.01.10 00:29:00 -
[27] - Quote
Michael Arck wrote:I just remember folks complaining about the aim before the AA. Now its remove the AA. It's very confusing, this back and forth.
You should feel disappointed with the fix they came up with for the problems with the aiming controls that happened as a RESULT of CCP Wolfman throwing out the Aiming system in Chromosome to bring us the still very Challenged system of Uprising.
Aiming itself can be fixed without having to install a program setting to curve bullets in the air to hit targets, and to have an aiming setting that actively tracks targets for you.
Hit detection is another example, We don't even have proper hitboxes setup on Mercenary's where hitting someone in the leg or chest or arm is a different damage value. Or even accuracy ratings for mercenaries.
These are core fundamental systems to building a shooter usually something everyone talks about be it the noobie explaining the game to one of his buddies or the avid game reviewer. Controls, Aiming feel, Hit detection....
After 10 months of trying to still get those three very vital parts of a FPS right or even feeling half decent and making sense... we are still at the same spot of them being a problem and AA being a horrible solution for DUST 514.
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LEHON Xeon
Pradox XVI Proficiency V.
28
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Posted - 2014.01.10 00:39:00 -
[28] - Quote
I'll add a bit more. Having played many FPS games over the years, from James Bond games, Star Wars Battlefront, to the Metroid series, Borderlands, to COD, I've played with different types of AA and also with none. Not ever have I seen an AA as pathetic as it is in this game. By pathetic I don't mean poor in performance, I mean as totally unnecessary and a crutch for poor players. The AA I've always been used to is that when you're extremely close to a target with your crosshairs, the computer will "pull" them to lock immediately onto the target. However, if the target made an extreme move to the right, left or jumped, YOU had to readjust it yourself. The bullets didn't automatically or magically "conform" to the target's new location and it certainly didn't go AROUND or even in some cases as we've seen in DUST, THROUGH WALLS/OBSTACLES. It needs to go, plain and simple. I guess for new players, if you can't even have somewhat of an aiming ability to begin with, what are you even doing in a game like this in the first place?
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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Monkey MAC
Lost Millennium
1528
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Posted - 2014.01.10 00:50:00 -
[29] - Quote
Bethhy wrote:Monkey MAC wrote:Bethhy wrote:Harpyja wrote:I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism and aimbot people QQ about. I actually think AA was toned down too much! I actually think that it needs to be toned back up a little. https://www.youtube.com/watch?v=sFqlnXZU6bwYes because of YOUR words.... or that video proving its existence and many others. If THAT is what you want for a shooter, maybe you should look at a different game genre. Chop Strafing, its Anti-Chop Strafing. There was no bullet magnetism the guy was still in the crosshair. Look at the crosshair's they aren't even lit up. Almost everyone has been experiencing this and talking about bullets "Homing", "Following" "Bullet Magnetism" "Lag? Lulz " This isn't something made up and has been replicated by several people, aswell as felt by people running for their life to people that are surprised they killed the target behind a box. But "Lag" explains away everything. Edit* And remember his words at the start of the video "Ok Guys this video is basically done without using the right analog stick"
To illustrate my point look at the HMG footage he gives, the crosshair only lights up when the target is exactly in the middle of the crosshair, even when he is still clearly in the circle he doesn't light up.
Bullet magnetism doesn't happen, that would require the trajectory of the hitscan function to be changed, which can't be done. Or it requires CCP incorporating a function or method inside the orginal random dispersion method that makes the dispersion non-random.While not impossible its a complicated function that wouldn't be worth CCP's time to implement.
Yes it can be explained with lag very easily, if the hit box is warped due to a large ping or jitter then you can APPEAR to be hitting them around corners, when in actual fact you are hitting the position they were in and where the battleserver still believes the hit box to be.
It is PHYSICALLY IMPOSSIBLE to curve a hitscan round a corner.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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BuTtHuRtPEepZ
Raging Pack of Homosapiens
167
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Posted - 2014.01.10 00:52:00 -
[30] - Quote
turn down your sensitivity. Seriously, minimal aim assist is good, it means now you have to actually start aiming.
my sensitivity is 10 10 hipfire and 1 on ads. |
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