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Aeon Amadi
Ancient Exiles. Renegade Alliance
4384
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Posted - 2014.01.07 12:22:00 -
[1] - Quote
Considering the recent fire I started and subsequently threw fuel on here, I'd like to follow it up with something meaningful.
Suit skill bonuses will be changed in 1.8 as mentioned here and in the thread I linked previously:
Quote:New Commando skills coming in 1.8 should help make this role a little more enticing, but really, the major problem is that Commandos are a highly specialized role (IGÇÖd argue the Commando is one of the more specialized roles we have) with a high SP cost. What then happens during the battle is they have no other role to fall back on when the in-battle situation changes, leaving them at a major disadvantage and no way to change roles (which is no fun at all). We want to lower SP costs of skills to allow players to get into everything much faster and increase the sink on the high-end, but that wonGÇÖt happen until after 1.8
With this being considered, I can't help but recall how susceptible you [CCP] were to the community's input on vehicle changes and new rifles prior to 1.7's release. The return of the Assault Drop Ship was a particular favorite among the community and rightfully so. However, I'd like to call attention to one primary factor of 1.7's successes being the fact that vehicle skills were refunded on release. That being said, I would like you to consider very heavily on taking a similar treatment with 1.8's (potential, we're not holding you to anything yet) changes and giving a skill refund on suits that have been changed in such drastic ways as to redefine their play-style.
While I make no assumptions, I have a strong feeling that the community will echo my request. In either case, thank you for listening.
// https://forums.dust514.com/default.aspx?g=posts&t=133588
// https://forums.dust514.com/default.aspx?g=posts&t=13418
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Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
724
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Posted - 2014.01.07 13:02:00 -
[2] - Quote
+1 I have no plans to change my suits, but with the major (potential) changes to dropsuits I could see why many would.
Never argue with stupid people, they will drag you down to their level and then beat you with experience.
Mark Twain
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LT SHANKS
Amarr Templars Amarr Empire
1343
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Posted - 2014.01.07 13:06:00 -
[3] - Quote
+9000.1 |
Aeon Amadi
Ancient Exiles. Renegade Alliance
4390
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Posted - 2014.01.07 13:08:00 -
[4] - Quote
Haha, nice.
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Lt Royal
Subdreddit Test Alliance Please Ignore
2313
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Posted - 2014.01.07 13:10:00 -
[5] - Quote
I quite like the sound of GÇ£these changesGÇ¥, the only thing IGÇÖm going to complain about is the fact IGÇÖm going to have to re-write my Logistics 101 guide again....... :P
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4396
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Posted - 2014.01.07 13:11:00 -
[6] - Quote
Lt Royal wrote:I quite like the sound of GÇ£these changesGÇ¥, the only thing IGÇÖm going to complain about is the fact IGÇÖm going to have to re-write my Logistics 101 guide again....... :P
Truth be told it's why I haven't done any more tutorial videos outside of the Mass Driver >_>;
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Agrios Endendros
Single Serving Friends
77
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Posted - 2014.01.07 13:13:00 -
[7] - Quote
I picked my Min Logi because I wanted to flank, scan, drop uplinks & hives, and take undefended objectives/CRUs/depots. Specifically a suit to do that and NOT be a medic. I really hope they give this the vehicle respec treatment.
Agrios Endendros Heavy
Haruko Endendros AV Logi ~ Canti Endendros Pilot ~ Zero Endendros Support Logi
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shaman oga
Nexus Balusa Horizon
1260
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Posted - 2014.01.07 13:14:00 -
[8] - Quote
People want respecs
Sorry, refund
"Our Blueberries are better than yours"
My Terribad Bolas Launcher
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Lt Royal
Subdreddit Test Alliance Please Ignore
2313
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Posted - 2014.01.07 13:16:00 -
[9] - Quote
Aeon Amadi wrote: Truth be told it's why I haven't done any more tutorial videos outside of the Mass Driver >_>;
Do you have a linky for that? I'm an avid YouTuber and always looking for more channels to sub to.
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
326
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Posted - 2014.01.07 13:16:00 -
[10] - Quote
I'll miss my min logi bonus but I can live with the changes if true.
Electronic Warfare GOD in the making
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4399
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Posted - 2014.01.07 13:21:00 -
[11] - Quote
Lt Royal wrote:Aeon Amadi wrote: Truth be told it's why I haven't done any more tutorial videos outside of the Mass Driver >_>;
Do you have a linky for that? I'm an avid YouTuber and always looking for more channels to sub to.
http://www.youtube.com/watch?v=n-w5wauclLY
Bear in mind my channel is primarily reserved for reporting bugs in the Technical Support/Bugs section of the forums =P
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T'orq
DUST University Ivy League
90
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Posted - 2014.01.07 13:24:00 -
[12] - Quote
I hope the commando bonus' are not permanent. I don't think that each suit needs a bonus of only one type of weapon, since we use all light weapons
Thanjac-
Proud Member of Commando 6
Commando Lives
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Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
724
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Posted - 2014.01.07 13:26:00 -
[13] - Quote
THE GREY CARDINAL wrote:I'll miss my min logi bonus but I can live with the changes if true. Same here. I love hearing, "What, it's already hacked?!"
Never argue with stupid people, they will drag you down to their level and then beat you with experience.
Mark Twain
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Reav Hannari
Red Rock Outriders
2381
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Posted - 2014.01.07 13:29:00 -
[14] - Quote
I'm 100% against full repecs but refunding the infantry trees when drastic changes are introduced is perfectly valid. I hope they do the same thing they did for 1.7.
I will be remaining 100% Minmatar but it's only fair to those that are losing the reason for their choices. I just hope they choose for long term reasons and not FOTM.
I wonder if cross racial skills are coming?
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2383
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Posted - 2014.01.07 13:31:00 -
[15] - Quote
T'orq wrote:I hope the commando bonus' are not permanent. I don't think that each suit needs a bonus of only one type of weapon, since we use all light weapons
I like the idea of receiving bonuses for sticking to a single faction for all your gear. You can still mix without too much penalty.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
892
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Posted - 2014.01.07 13:34:00 -
[16] - Quote
Timothy Reaper wrote:THE GREY CARDINAL wrote:I'll miss my min logi bonus but I can live with the changes if true. Same here. I love hearing, "What, it's already hacked?!" attack hacking is fun too while being chased
DUSTBoard - Mercenary sheets
DUSTSearch - DUST Forum mirror
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
58
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Posted - 2014.01.07 14:08:00 -
[17] - Quote
TBH CCP hinted at these changes months ago
Read it here for yourself at wrap up section |
T'orq
DUST University Ivy League
91
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Posted - 2014.01.07 14:08:00 -
[18] - Quote
Reav Hannari wrote:T'orq wrote:I hope the commando bonus' are not permanent. I don't think that each suit needs a bonus of only one type of weapon, since we use all light weapons I like the idea of receiving bonuses for sticking to a single faction for all your gear. You can still mix without too much penalty.
You have a point there. To me looks like I will either do minmatar or gallente.
Thanjac-
Proud Member of Commando 6
Commando Lives
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4409
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Posted - 2014.01.07 14:10:00 -
[19] - Quote
Asha Starwind wrote:TBH CCP hinted at these changes months ago
Around 1.5, to be precise.
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
58
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Posted - 2014.01.07 14:16:00 -
[20] - Quote
Aeon Amadi wrote:Asha Starwind wrote:TBH CCP hinted at these changes months ago Around 1.5, to be precise.
Then they have all but telegraphed these changes because they said these types of bonuses were coming eventually also in 1.3. So no one has the right to get worked up then. |
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4411
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Posted - 2014.01.07 14:22:00 -
[21] - Quote
Asha Starwind wrote:Aeon Amadi wrote:Asha Starwind wrote:TBH CCP hinted at these changes months ago Around 1.5, to be precise. Then they have all but telegraphed these changes because they said these types of bonuses were coming eventually also in 1.3. So no one has the right to get worked up then.
S'exactly what I said in the IRC, by the way xD
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Kasote Denzara
A Vulture
1782
|
Posted - 2014.01.07 14:32:00 -
[22] - Quote
If these changes go through, there will be literally no escape from scanners if someone uses the Gallente Logistic suit, which is an awful, awful idea. If something was done to scanners beforehand, then the ball is in the air on how it could go. If not, it'll be even more broken.
The Minmatar Logistic will be a favorite of the logibros with those bonuses.
Other than the Gallente's Logistic suit, I have no further problems with suggested changes. I even welcome them.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
Use the Commando A-I suit and show your worth.
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ResistanceGTA
Valor Tactical Operations Immortal Coalition of New-Eden
85
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Posted - 2014.01.07 15:01:00 -
[23] - Quote
I will probably drop my Gal Logi suit, I only use scanners on half my Logi suits...
I don't even have 500 armor on my Proto Logi suits, I had them before they were cool for the awesome bonus, that now goes to every Logi, time to change to equipment I do us. With Uplinks being something I despise (too much spam), and Caldari just not being my thing (despite my race)...
Looks like Minmitar for me, I never leave home without a repair tool.
I also noted no change to the really crappy Assault Bonus... Looks like my Gal Assault will still have a crappy bonus... |
Thor Odinson42
Molon Labe. Public Disorder.
2489
|
Posted - 2014.01.07 18:29:00 -
[24] - Quote
Timothy Reaper wrote:THE GREY CARDINAL wrote:I'll miss my min logi bonus but I can live with the changes if true. Same here. I love hearing, "What, it's already hacked?!"
I'm hoping that it goes to the scout suit
ML Director
Eve Toon - Raylan Scott
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RedBleach LeSanglant
Hellstorm Inc League of Infamy
502
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Posted - 2014.01.07 20:05:00 -
[25] - Quote
Though I disagree with the bonuses I do agree that there should be some full SP refund. Almost, full character - vehicles. I went Amarr logi to wield both a light weapon, a side arm, and have equipment. This allowed for AV support, unique weapon combos, ect. But, choosing again I would let go of those side arms I skilled into and even some of the light weapons. It is a re-commitment to another path that pushes us into a new future.
The Logi Code. Guide to LogiBro Success
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NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
192
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Posted - 2014.01.07 20:21:00 -
[26] - Quote
All skills would be nice, benifit everything and everyone equally like in uprising release
Director:
Diplomat
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RedBleach LeSanglant
Hellstorm Inc League of Infamy
502
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Posted - 2014.01.07 21:14:00 -
[27] - Quote
ResistanceGTA wrote:I will probably drop my Gal Logi suit, I only use scanners on half my Logi suits...
I don't even have 500 armor on my Proto Logi suits, I had them before they were cool for the awesome bonus, that now goes to every Logi, time to change to equipment I do us. With Uplinks being something I despise (too much spam), and Caldari just not being my thing (despite my race)...
Looks like Minmitar for me, I never leave home without a repair tool.
I also noted no change to the really crappy Assault Bonus... Looks like my Gal Assault will still have a crappy bonus...
Same. The MIN bonus wins out. I hate uplinking as a logi - that is something that the assaults or scouts can carry if they have a logibro supporting the squad.
The Logi Code. Guide to LogiBro Success
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Maximus Stryker
Who Are Those Guys
762
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Posted - 2014.01.07 21:17:00 -
[28] - Quote
Maximus Stryker wrote:my 2 cents:
Assault Suit Bonus: +5% to damage bonus of damage modifier modules per level. Amarr Assault Bonus: +5% to reduction of heat buildup of laser weapons per level.
Assault Suit Bonus: +5% to damage bonus of damage modifier modules per level. Caldari Assault Bonus: +5% to HP bonus of shield extender modules per level.
Assault Suit Bonus: +5% to damage bonus of damage modifier modules per level. Gallente Assault Bonus: +5% to HP bonus of armor plate modules per level.
Assault Suit Bonus: +5% to damage bonus of damage modifier modules per level. Minmatar Assault Bonus: +5% to hacking speed per level. OR +5% range of explosive weapons per level
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4466
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Posted - 2014.01.07 21:35:00 -
[29] - Quote
Not a real update but I'd like to thank everyone's support for this and just as well show you guys what I woke up to this morning:
http://i.imgur.com/qanjsBu.jpg
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Yeeeuuuupppp
Paladin Survey Force Amarr Empire
13
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Posted - 2014.01.08 00:26:00 -
[30] - Quote
+1
Carving Hearts in People's Backs, One Day At A Time ~ Nova Knives
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4496
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Posted - 2014.01.08 04:59:00 -
[31] - Quote
+1 to you as well sir
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LEHON Xeon
Pradox XVI
22
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Posted - 2014.01.08 05:18:00 -
[32] - Quote
I guess here's another concern of mine that there's no answers to necessarily at this time which has a very large importance. According to these new findings, for gallente and caldari assault suits, there's supposed to be a 5% per level add on to all respective armor and shielding dropsuit modules. Does this compound now with already existing skills? We will end up with a cumulative total of armor or will existing skills become removed and obsolete? Because under this principle we'd have the following:
Gallente suits
Gallente Assault Bonus: +5% to HP bonus of armor plate modules per level. +5% per level to maximum armor, +2% armor module efficacy per level
Caldari Suits
Caldari Assault Bonus: +5% to bonus of shield extender modules per level. +5% per level to maximum shields, +2% shield extender efficacy per level
Or now will the overall maximum increase skills be removed and replaced by these suit bonuses? If those skills disappear, are we going to get that SP back or is it just going to disappear entirely as some people have had happen to them prior?
All things I keep thinking about...
Anybody have any ideas?
If Walking Is So Good For You, Then Why Does My Mailman Look Like Jabba The Hut?
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4500
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Posted - 2014.01.08 06:53:00 -
[33] - Quote
LEHON Xeon wrote:I guess here's another concern of mine that there's no answers to necessarily at this time which has a very large importance. According to these new findings, for gallente and caldari assault suits, there's supposed to be a 5% per level add on to all respective armor and shielding dropsuit modules. Does this compound now with already existing skills? We will end up with a cumulative total of armor or will existing skills become removed and obsolete? Because under this principle we'd have the following:
Gallente suits
Gallente Assault Bonus: +5% to HP bonus of armor plate modules per level. +5% per level to maximum armor, +2% armor module efficacy per level
Caldari Suits
Caldari Assault Bonus: +5% to bonus of shield extender modules per level. +5% per level to maximum shields, +2% shield extender efficacy per level
Or now will the overall maximum increase skills be removed and replaced by these suit bonuses? If those skills disappear, are we going to get that SP back or is it just going to disappear entirely as some people have had happen to them prior?
All things I keep thinking about...
Anybody have any ideas?
Please bring your questions and concerns to the main (20 page) thread, I'd like to keep this one as a basis for requesting CCP's consideration toward an SP Refund regardless of the extent of the changes.
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Flint Beastgood III
GunFall Mobilization Covert Intervention
434
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Posted - 2014.01.08 15:10:00 -
[34] - Quote
Reav Hannari wrote:T'orq wrote:I hope the commando bonus' are not permanent. I don't think that each suit needs a bonus of only one type of weapon, since we use all light weapons I like the idea of receiving bonuses for sticking to a single faction for all your gear. You can still mix without too much penalty.
Yep, this is what I wanted all along.
I'm waiting for the day when I can rid myself of all Amarr/Caldari gear and go full Gallente/Minmatar.
Gÿó +¦ +¦ Gÿó
Trained Skills
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
303
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Posted - 2014.01.08 22:51:00 -
[35] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=118583&find=unread
Post here if you have anything to add about respecs for AUR.
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Anoko Destrolock
Crimson Saints
22
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Posted - 2014.01.10 03:13:00 -
[36] - Quote
Dropsuits, Dropsuit upgrades AND weaponry should all be refunded.
Dropsuits are changing The modules / module bonuses are changing The suits give specific weapon bonuses, likely causing your current suit and weapon choices to not coincide with each other.
Also, game balance has changed a LOT since the optional respec in June (I think thats when it was) |
Fire of Prometheus
DUST University Ivy League
2815
|
Posted - 2014.01.12 19:05:00 -
[37] - Quote
T'orq wrote:I hope the commando bonus' are not permanent. I don't think that each suit needs a bonus of only one type of weapon, since we use all light weapons I'm fine with it, I mainly use RR so the Caldari commando will be awesome, and my other commandos have snipers so the Caldari one will be a dream :D
Commando 6 // ARC Commander // D-Uni instructor
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T'orq
DUST University Ivy League
118
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Posted - 2014.01.12 19:24:00 -
[38] - Quote
Yeah I am starting to get used to the idea. But now I am not sure if I want minmatar or gallente
Thanjac-
Proud Member of Commando 6
Commando Lives
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Fire of Prometheus
DUST University Ivy League
2817
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Posted - 2014.01.12 20:44:00 -
[39] - Quote
T'orq wrote:Yeah I am starting to get used to the idea. But now I am not sure if I want minmatar or gallente Why choose when you can do both? :p
Commando 6 // ARC Commander // D-Uni instructor
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T'orq
DUST University Ivy League
120
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Posted - 2014.01.12 22:39:00 -
[40] - Quote
LOL, yeah that is true but which one first I only have round about 8 mil sp total on Thanjac.
Thanjac-
Proud Member of Commando 6
Commando Lives
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Fire of Prometheus
DUST University Ivy League
2822
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Posted - 2014.01.12 22:45:00 -
[41] - Quote
T'orq wrote:LOL, yeah that is true but which one first I only have round about 8 mil sp total on Thanjac. Well if he's got passive sp, it wouldn't be to long before you got both :p
Commando 6 // ARC Commander // D-Uni instructor
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T'orq
DUST University Ivy League
120
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Posted - 2014.01.12 22:53:00 -
[42] - Quote
He does, I have two PSN accounts so two different characters with passive, =P
Thanjac-
Proud Member of Commando 6
Commando Lives
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DoomLead
Dead Six Initiative Lokun Listamenn
269
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Posted - 2014.01.15 04:15:00 -
[43] - Quote
+1 to this I just want my minmatar heavy so i can dance circles around amarr heavies while blasting them with the hmg |
Kigurosaka Laaksonen
DUST University Ivy League
168
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Posted - 2014.01.21 15:17:00 -
[44] - Quote
"no way to change roles"
Change suit at supply depot. Less QQ, more pewpew.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4694
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Posted - 2014.01.21 18:18:00 -
[45] - Quote
Kigurosaka Laaksonen wrote:"no way to change roles"
Change suit at supply depot. Less QQ, more pewpew.
Assuming of course you cross specialize, yeah - but until you reach that point you're constricted to that. A lot of other roles can adapt just by changing fits.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5751
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Posted - 2014.01.21 18:23:00 -
[46] - Quote
CCP wrote:We want to lower SP costs of skills to allow players to get into everything much faster and increase the sink on the high-end, but that wonGÇÖt happen until after 1.8
With that in mind, I have a suggestion for how to rework the Dropsuit Command skill tree that would do just this, and also would not require another respec (to be clear, I agree we should get a respec with 1.8. What I mean but not requiring another respec is that this proposal would have to come after 1.8 and we should try to avoid any potential cause for a respec moving forward).
ARC Commander
CPM Info and Q&A - Status: Open
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The-Errorist
477
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Posted - 2014.01.23 14:41:00 -
[47] - Quote
Justice would be nice |
Emo Skellington
The Neutral Zone
1
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Posted - 2014.01.26 15:45:00 -
[48] - Quote
I would appreciate a suit respec, this along with new suits would be very good for people to try the new suits, or even a respec after one ninth of the 1.8 release |
Aeon Amadi
Ancient Exiles. Renegade Alliance
4753
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Posted - 2014.01.26 22:38:00 -
[49] - Quote
Emo Skellington wrote:I would appreciate a suit respec, this along with new suits would be very good for people to try the new suits, or even a respec after one ninth of the 1.8 release
Well, there is a strong support for militia and standard variants of everything; so hopefully CCP can bump that up on the priority list and make some militia Scrambler Rifles that we can try with our new heavy frames =D
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alten hilt
DUST University Ivy League
55
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Posted - 2014.01.30 20:39:00 -
[50] - Quote
I would prefer a full respec.
Second to that I would prefer that CCP finish putting in all the racial weapons/dropsuits/vehicles, then give everybody a full respec.
Finally, I'll take any respec you will give me, however, the problem with respecing only suit skills is that people made weapon choices and skill choices based upon those bonuses. Everything changes when you change those bonuses. This won't hurt high SP veterans much, but lower SP players may really feel the pinch when SP is rare and they have a chosen race that doesn't support the skills the originally invested in |
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
786
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Posted - 2014.02.28 13:52:00 -
[51] - Quote
Aeon Amadi wrote:Considering the recent fire I started and subsequently threw fuel on here, I'd like to follow it up with something meaningful. Suit skill bonuses will be changed in 1.8 as mentioned here and in the thread I linked previously: Quote:New Commando skills coming in 1.8 should help make this role a little more enticing, but really, the major problem is that Commandos are a highly specialized role (IGÇÖd argue the Commando is one of the more specialized roles we have) with a high SP cost. What then happens during the battle is they have no other role to fall back on when the in-battle situation changes, leaving them at a major disadvantage and no way to change roles (which is no fun at all). We want to lower SP costs of skills to allow players to get into everything much faster and increase the sink on the high-end, but that wonGÇÖt happen until after 1.8 With this being considered, I can't help but recall how susceptible you [CCP] were to the community's input on vehicle changes and new rifles prior to 1.7's release. The return of the Assault Drop Ship was a particular favorite among the community and rightfully so. However, I'd like to call attention to one primary factor of 1.7's successes being the fact that vehicle skills were refunded on release. That being said, I would like you to consider very heavily on taking a similar treatment with 1.8's (potential, we're not holding you to anything yet) changes and giving a skill refund on suits that have been changed in such drastic ways as to redefine their play-style. While I make no assumptions, I have a strong feeling that the community will echo my request. In either case, thank you for listening. Edit: Regardless of final changes made to the suits/skills, this request still applies. Large, drastic changes such as these affect the player-base directly and it would do CCP great justice with the community to refund associated SP. I also expect there to be a balance pass on the rifles, and other weapons, maybe we do just need a complete respec.
LogiGod earns his pips
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
786
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Posted - 2014.02.28 13:54:00 -
[52] - Quote
alten hilt wrote:I would prefer a full respec.
Second to that I would prefer that CCP finish putting in all the racial weapons/dropsuits/vehicles, then give everybody a full respec.
Finally, I'll take any respec you will give me, however, the problem with respecing only suit skills is that people made weapon choices and skill choices based upon those bonuses. Everything changes when you change those bonuses. This won't hurt high SP veterans much, but lower SP players may really feel the pinch when SP is rare and they have a chosen race that doesn't support the skills the originally invested in It hurts everyone equally, and takes you just as long as it takes a high sp vet to proto out a weapon, but you are right about why we pick weapons the way we do. Its respec time, not partial respec time.
LogiGod earns his pips
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The Robot Devil
Molon Labe. General Tso's Alliance
1736
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Posted - 2014.02.28 14:18:00 -
[53] - Quote
Gimmie, gimmie, gimmie. I play so I deserve to get whatever I want no matter what. CCP, please give me a respec because I deserve it and you owe it to me. Full respec because it makes me feel good and everyone is for feel good. I am so tired of this crap. You guys are lame and you embarrass me in front of EVE players. Can't even talk about DUST with pilots because I am ashamed to say that you all are begging and pleading for a RESPEC. What a joke. You like getters are not going to be happy after your "I deserve respec" fiasco is over. Lame.
"You people voted for Hubert Humphrey, and you killed Jesus."
Raoul Duke
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Aeon Amadi
Ancient Exiles. Renegade Alliance
5117
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Posted - 2014.02.28 19:58:00 -
[54] - Quote
The Robot Devil wrote:Gimmie, gimmie, gimmie. I play so I deserve to get whatever I want no matter what. CCP, please give me a respec because I deserve it and you owe it to me. Full respec because it makes me feel good and everyone is for feel good. I am so tired of this crap. You guys are lame and you embarrass me in front of EVE players. Can't even talk about DUST with pilots because I am ashamed to say that you all are begging and pleading for a RESPEC. What a joke. You like getters are not going to be happy after your "I deserve respec" fiasco is over. Lame.
EVE =/= Dust 514. Dust 514 is set in the Eve universe, yes, but the two are completely different games. When the game has as many imbalances as it does and there are drastic overarching changes occurring to the game (complete rework of skill bonuses for dropsuits) than a respec is entirely necessary because the player(s) invested SP into a suit that is no longer available. Point in case, if a player dropped SP into a Minmatar Logistics for it's ability to hack faster and receive a passive armor regen, obviously the Minmatar Logi isn't going to have either of those come 1.8
It's entirely necessary, wanted and very well received among the majority of the Dust 514 community with only a small portion of the player-base being adverse to it. Dust 514 is very similar to Eve Online, but not the same game and doesn't need to fall under the same rules. Neither of those reasons (community minority saying otherwise or the "same game" argument) are valid enough to NOT warrant a respec when massive changes are occurring in game.
Why should a player be stuck with an investment that they had no control over the changes over? Ask yourself that question.
Because Eve Online doesn't do respecs? Not a good reason. Because they deserve to be stuck with the FotM? This is vindictive and not in the community's interests. Because you're ashamed to talk about something you disagree with, in a completely different game with players who already look down on Dust 514? Find better friends.
EDIT: Here's a quote from YOUR THREAD - My idea for PC:
The Robot Devil wrote:I would like to see districts work more like the sovereignty mechanic in EVE. I realize that this isn't EVE.
Do you see the logic here? Cherry picking the stuff you want/don't want from the same topic doesn't serve for a good argument. You admit that this isn't Eve, so why should we -not- have Respecs solely for the posterity of Eve's theme?
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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Mobius Wyvern
Ahrendee Mercenaries General Tso's Alliance
4665
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Posted - 2014.03.01 17:09:00 -
[55] - Quote
Aeon Amadi wrote:The Robot Devil wrote:Gimmie, gimmie, gimmie. I play so I deserve to get whatever I want no matter what. CCP, please give me a respec because I deserve it and you owe it to me. Full respec because it makes me feel good and everyone is for feel good. I am so tired of this crap. You guys are lame and you embarrass me in front of EVE players. Can't even talk about DUST with pilots because I am ashamed to say that you all are begging and pleading for a RESPEC. What a joke. You like getters are not going to be happy after your "I deserve respec" fiasco is over. Lame. EVE =/= Dust 514. Dust 514 is set in the Eve universe, yes, but the two are completely different games. When the game has as many imbalances as it does and there are drastic overarching changes occurring to the game (complete rework of skill bonuses for dropsuits) than a respec is entirely necessary because the player(s) invested SP into a suit that is no longer available. Point in case, if a player dropped SP into a Minmatar Logistics for it's ability to hack faster and receive a passive armor regen, obviously the Minmatar Logi isn't going to have either of those come 1.8 It's entirely necessary, wanted and very well received among the majority of the Dust 514 community with only a small portion of the player-base being adverse to it. Dust 514 is very similar to Eve Online, but not the same game and doesn't need to fall under the same rules. Neither of those reasons (community minority saying otherwise or the "same game" argument) are valid enough to NOT warrant a respec when massive changes are occurring in game. Why should a player be stuck with an investment that they had no control over the changes over? Ask yourself that question. Because Eve Online doesn't do respecs? Not a good reason. Because they deserve to be stuck with the FotM? This is vindictive and not in the community's interests. Because you're ashamed to talk about something you disagree with, in a completely different game with players who already look down on Dust 514? Find better friends. EDIT: Here's a quote from YOUR THREAD - My idea for PC: The Robot Devil wrote:I would like to see districts work more like the sovereignty mechanic in EVE. I realize that this isn't EVE. Do you see the logic here? Cherry picking the stuff you want/don't want from the same topic doesn't serve for a good argument. You admit that this isn't Eve, so why should we -not- have Respecs solely for the posterity of Eve's theme? Well, that wrapped that up quite nicely.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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