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Aeon Amadi
Ancient Exiles. Renegade Alliance
4384
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Posted - 2014.01.07 12:22:00 -
[1] - Quote
Considering the recent fire I started and subsequently threw fuel on here, I'd like to follow it up with something meaningful.
Suit skill bonuses will be changed in 1.8 as mentioned here and in the thread I linked previously:
Quote:New Commando skills coming in 1.8 should help make this role a little more enticing, but really, the major problem is that Commandos are a highly specialized role (IGÇÖd argue the Commando is one of the more specialized roles we have) with a high SP cost. What then happens during the battle is they have no other role to fall back on when the in-battle situation changes, leaving them at a major disadvantage and no way to change roles (which is no fun at all). We want to lower SP costs of skills to allow players to get into everything much faster and increase the sink on the high-end, but that wonGÇÖt happen until after 1.8
With this being considered, I can't help but recall how susceptible you [CCP] were to the community's input on vehicle changes and new rifles prior to 1.7's release. The return of the Assault Drop Ship was a particular favorite among the community and rightfully so. However, I'd like to call attention to one primary factor of 1.7's successes being the fact that vehicle skills were refunded on release. That being said, I would like you to consider very heavily on taking a similar treatment with 1.8's (potential, we're not holding you to anything yet) changes and giving a skill refund on suits that have been changed in such drastic ways as to redefine their play-style.
While I make no assumptions, I have a strong feeling that the community will echo my request. In either case, thank you for listening.
// https://forums.dust514.com/default.aspx?g=posts&t=133588
// https://forums.dust514.com/default.aspx?g=posts&t=13418
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4390
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Posted - 2014.01.07 13:08:00 -
[2] - Quote
Haha, nice.
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4396
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Posted - 2014.01.07 13:11:00 -
[3] - Quote
Lt Royal wrote:I quite like the sound of GÇ£these changesGÇ¥, the only thing IGÇÖm going to complain about is the fact IGÇÖm going to have to re-write my Logistics 101 guide again....... :P
Truth be told it's why I haven't done any more tutorial videos outside of the Mass Driver >_>;
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4399
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Posted - 2014.01.07 13:21:00 -
[4] - Quote
Lt Royal wrote:Aeon Amadi wrote: Truth be told it's why I haven't done any more tutorial videos outside of the Mass Driver >_>;
Do you have a linky for that? I'm an avid YouTuber and always looking for more channels to sub to.
http://www.youtube.com/watch?v=n-w5wauclLY
Bear in mind my channel is primarily reserved for reporting bugs in the Technical Support/Bugs section of the forums =P
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4409
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Posted - 2014.01.07 14:10:00 -
[5] - Quote
Asha Starwind wrote:TBH CCP hinted at these changes months ago
Around 1.5, to be precise.
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4411
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Posted - 2014.01.07 14:22:00 -
[6] - Quote
Asha Starwind wrote:Aeon Amadi wrote:Asha Starwind wrote:TBH CCP hinted at these changes months ago Around 1.5, to be precise. Then they have all but telegraphed these changes because they said these types of bonuses were coming eventually also in 1.3. So no one has the right to get worked up then.
S'exactly what I said in the IRC, by the way xD
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4466
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Posted - 2014.01.07 21:35:00 -
[7] - Quote
Not a real update but I'd like to thank everyone's support for this and just as well show you guys what I woke up to this morning:
http://i.imgur.com/qanjsBu.jpg
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4496
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Posted - 2014.01.08 04:59:00 -
[8] - Quote
+1 to you as well sir
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4500
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Posted - 2014.01.08 06:53:00 -
[9] - Quote
LEHON Xeon wrote:I guess here's another concern of mine that there's no answers to necessarily at this time which has a very large importance. According to these new findings, for gallente and caldari assault suits, there's supposed to be a 5% per level add on to all respective armor and shielding dropsuit modules. Does this compound now with already existing skills? We will end up with a cumulative total of armor or will existing skills become removed and obsolete? Because under this principle we'd have the following:
Gallente suits
Gallente Assault Bonus: +5% to HP bonus of armor plate modules per level. +5% per level to maximum armor, +2% armor module efficacy per level
Caldari Suits
Caldari Assault Bonus: +5% to bonus of shield extender modules per level. +5% per level to maximum shields, +2% shield extender efficacy per level
Or now will the overall maximum increase skills be removed and replaced by these suit bonuses? If those skills disappear, are we going to get that SP back or is it just going to disappear entirely as some people have had happen to them prior?
All things I keep thinking about...
Anybody have any ideas?
Please bring your questions and concerns to the main (20 page) thread, I'd like to keep this one as a basis for requesting CCP's consideration toward an SP Refund regardless of the extent of the changes.
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4694
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Posted - 2014.01.21 18:18:00 -
[10] - Quote
Kigurosaka Laaksonen wrote:"no way to change roles"
Change suit at supply depot. Less QQ, more pewpew.
Assuming of course you cross specialize, yeah - but until you reach that point you're constricted to that. A lot of other roles can adapt just by changing fits.
Useful Links
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4753
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Posted - 2014.01.26 22:38:00 -
[11] - Quote
Emo Skellington wrote:I would appreciate a suit respec, this along with new suits would be very good for people to try the new suits, or even a respec after one ninth of the 1.8 release
Well, there is a strong support for militia and standard variants of everything; so hopefully CCP can bump that up on the priority list and make some militia Scrambler Rifles that we can try with our new heavy frames =D
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Aeon Amadi
Ancient Exiles. Renegade Alliance
5117
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Posted - 2014.02.28 19:58:00 -
[12] - Quote
The Robot Devil wrote:Gimmie, gimmie, gimmie. I play so I deserve to get whatever I want no matter what. CCP, please give me a respec because I deserve it and you owe it to me. Full respec because it makes me feel good and everyone is for feel good. I am so tired of this crap. You guys are lame and you embarrass me in front of EVE players. Can't even talk about DUST with pilots because I am ashamed to say that you all are begging and pleading for a RESPEC. What a joke. You like getters are not going to be happy after your "I deserve respec" fiasco is over. Lame.
EVE =/= Dust 514. Dust 514 is set in the Eve universe, yes, but the two are completely different games. When the game has as many imbalances as it does and there are drastic overarching changes occurring to the game (complete rework of skill bonuses for dropsuits) than a respec is entirely necessary because the player(s) invested SP into a suit that is no longer available. Point in case, if a player dropped SP into a Minmatar Logistics for it's ability to hack faster and receive a passive armor regen, obviously the Minmatar Logi isn't going to have either of those come 1.8
It's entirely necessary, wanted and very well received among the majority of the Dust 514 community with only a small portion of the player-base being adverse to it. Dust 514 is very similar to Eve Online, but not the same game and doesn't need to fall under the same rules. Neither of those reasons (community minority saying otherwise or the "same game" argument) are valid enough to NOT warrant a respec when massive changes are occurring in game.
Why should a player be stuck with an investment that they had no control over the changes over? Ask yourself that question.
Because Eve Online doesn't do respecs? Not a good reason. Because they deserve to be stuck with the FotM? This is vindictive and not in the community's interests. Because you're ashamed to talk about something you disagree with, in a completely different game with players who already look down on Dust 514? Find better friends.
EDIT: Here's a quote from YOUR THREAD - My idea for PC:
The Robot Devil wrote:I would like to see districts work more like the sovereignty mechanic in EVE. I realize that this isn't EVE.
Do you see the logic here? Cherry picking the stuff you want/don't want from the same topic doesn't serve for a good argument. You admit that this isn't Eve, so why should we -not- have Respecs solely for the posterity of Eve's theme?
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