Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tch Tch
Red Shirts Away Team
103
|
Posted - 2014.01.07 21:15:00 -
[61] - Quote
Alabastor 'TheBlaster' Alcar wrote:a better tank is always the best responce to a tank because its a better tank duh its prety simple to understand even for a 8 year old, now where i think you get confused is a better tank is not the ONLY solution to a tank probem just the best, and if you dont have a better tank then you are going to needa friend with the correct weapons and proby a mic aswell
A better player/team/suit/weapon should beat a lesser variant, just not automatically all the time.
A game should be about interesting choices. Choices are based on options. Choices diminish when there is only one option.
The most basic game is paper, rock, scissors. At the moment in Dust there tanks are rocks and the only real enemy is other rocks. The main threat to a tank is a large rail gun turret, be it immobile or on a tank. The best infantry counter to a tank is essentially a man portable rail gun as the game dynamics of a forge gun mimic a rail gun (high damage, good AV, small explosive radius).
REs do worko but they generally rely on the tanker playing against their tanks greatest strength which is mobility. A stationary tank is asking to have its arse plastered with REs and blown up. Jeeps with REs attached and ramming into the opposition does take out mobile tanks, is isk cost effective but does take a certain amount of brass ones to pull off.
Turrent - the sound a tankers pants makes when he finds out the four swarm militia doing squats around him aren't AFK.
|
Talryn Vilneram
SVER True Blood Public Disorder.
148
|
Posted - 2014.01.07 21:38:00 -
[62] - Quote
The OP speaks the truth. I started running tanks in 1.7 after i saw how many of them were running around. When i run Blaster tanks I get PWNED by rail tanks but I tear up infantry. UNLESS they run smart A/V. They wait until my hardeners are down and BAM I either barely get out alive or pop.
i run rail tank and most of the time I spend trying to hunt other tanks or kill installations. Failing that i fire at infantry and mostly just scare them. Maybe i get one or two kills but killing infantry with rails is difficult.
After seeing what people do to me, I started doing it to other tanks, guess what? I can scare them off now and kill them at times. I have no sp in A/V so I don't expect to kill them, but scaring them off for a minute can win a match. |
Talryn Vilneram
SVER True Blood Public Disorder.
148
|
Posted - 2014.01.07 21:40:00 -
[63] - Quote
Oh and Jihad Jeeps are OP as hell. I would be fine with a buff to Swarms and Plasma cannons if they nerf the hell outta attaching jeeps with REs and rammning them into my tank with hardeners on... |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
316
|
Posted - 2014.01.07 21:46:00 -
[64] - Quote
like i said a tank to counter another tank is not the only option just the best way to solo kill a tank, sure protoforges work wonders aginst tanks if you pick the right model (find out for urself im not telling) but the suits are slow and you will probly need a car to catch up and with a car you run the risk of geting wasted by the tank you are trying to kill |
Soraya Xel
The Corporate Raiders Top Men.
976
|
Posted - 2014.01.07 21:56:00 -
[65] - Quote
Talryn Vilneram wrote:Oh and Jihad Jeeps are OP as hell. I would be fine with a buff to Swarms and Plasma cannons if they nerf the hell outta attaching jeeps with REs and rammning them into my tank with hardeners on...
This is a great creative tactic, and deserves viability. And why the heck are people able to car your tank before you blow them up? LAVs are like paper.
I'd like to be your CPM1 candidate
|
Soraya Xel
The Corporate Raiders Top Men.
976
|
Posted - 2014.01.07 21:57:00 -
[66] - Quote
Alabastor 'TheBlaster' Alcar wrote:this is how it works now and you whiners need to get over it, i lost so many tanks to bullshit solo av pre 1.7 it wasnt funny and now its paybak time
I hate to break it to you, but losing stuff is part of the game. I know as a tanker, it's hard for you to grasp the idea of death in a game, but I lose between 5 and 20 dropsuits every match. If your tank isn't being destroyed, you're in need of a nerf. It's that simple.
I'd like to be your CPM1 candidate
|
Sgt Buttscratch
1282
|
Posted - 2014.01.08 13:35:00 -
[67] - Quote
Soraya Xel wrote:Sgt, there is no way in heck an FPS is designed correctly if a tank should only be able to be "scared off". FPSes are where people get kills and people die. It isn't the only option, that the part you have to decide, go after tank to kill and risk losing fooot war or push him away but have better ground control. All I'm saying is if people are looking to win a match, they might have to accept small losses during the match, though imo pushing a tank back is a small victory still.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |