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Naviticus
OSG Planetary Operations Covert Intervention
36
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Posted - 2013.12.29 00:54:00 -
[1] - Quote
Remove it from the game, fix your matchmaking so you wont need it. If other team is redlined for more than 2 minutes end the match.
Or how bout being in the redline for too long removes you from match kinda like afk'ers, no points or damage done if your in the redline with a long range weapon i.e. sniper rifle or rail tank. It ruins the game for people who actually play
The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
I dunno something idc but the hiding in the redline the whole game is the most annoying thing in the world /RantOver |
Quil Evrything
Triple Terrors
611
|
Posted - 2013.12.29 01:00:00 -
[2] - Quote
Naviticus wrote: The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
no, thats not wht makes people give up. Being smacked back to the MCC, and/or spawn camped, is what makes people give up. You need to get your stories straight. What do you REALLY want?
To get rid of redline sniping? To get rid of the "this battle can't be won" situations? Something else?
Right now, you dont identify it cleanly.
With your proposed "fixes", all it will do, is convince people to try LESS, and simply sit in the MCC to collect their ISK, rather than waste any more in a useless effort.
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dogmanpig
black market bank
104
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Posted - 2013.12.29 01:02:00 -
[3] - Quote
if you hate it, i love it.
You hate me, I hate you. Lets keep it that way.
Level 10 1/10 Forum alt.
"Its worth half a penny and a reach around"
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Heathen Bastard
The Bastard Brigade
814
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Posted - 2013.12.29 01:11:00 -
[4] - Quote
Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Surt gods end
Demon Ronin
1435
|
Posted - 2013.12.29 01:16:00 -
[5] - Quote
ahh... Redlining. It's alive and kicking in many other FPS games.
Being a douche, and spawn camping
I only did that cause my team of randoms caused me such a headache the game before, (barely won) that I didn't trust them to be out in the open, so I went full tryhard with speed boost and auto shotty and well.... yeah.
*you should feel bad..* |
Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
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Posted - 2013.12.29 05:18:00 -
[6] - Quote
I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7
"People will say we're in love." -Hannibal Lecter
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Patrick57
Fatal Absolution
3352
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Posted - 2013.12.29 05:22:00 -
[7] - Quote
Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much? The whole redline sniping thing is just contradicting what CCP wants, that risk vs reward playstyle. Being able to sit in the redline and have absolutely no chance of dying unless you're counter sniped or hit by an OB really isn't much of a risk. You should have the same chance of being shot by an HMG as any other infantry should.
If you want a place away from all the fire if you're being spawn trapped, spawn in the MCC and just sit there.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Sclompton Face-Smasher
Living Like Larry Schwag
11
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Posted - 2013.12.29 06:09:00 -
[8] - Quote
Patrick57 wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much? The whole redline sniping thing is just contradicting what CCP wants, that risk vs reward playstyle. Being able to sit in the redline and have absolutely no chance of dying unless you're counter sniped or hit by an OB really isn't much of a risk. You should have the same chance of being shot by an HMG as any other infantry should. If you want a place away from all the fire if you're being spawn trapped, spawn in the MCC and just sit there. So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... |
rretri bution
25
|
Posted - 2013.12.29 06:14:00 -
[9] - Quote
Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game. This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example.
This is a videogame, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping. |
rretri bution
25
|
Posted - 2013.12.29 06:19:00 -
[10] - Quote
Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 never met a sniper you couldnt kill, I highly doubt that, how about the one that sits 400 meters deep in the redline with a thale, so deep that he's not even rendered in, he's headglitching, he can't be scanned, he can't be flanked, he can't be countersniped.
This example is why I hate redline sniping cowards |
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rretri bution
25
|
Posted - 2013.12.29 06:21:00 -
[11] - Quote
Patrick57 wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much? The whole redline sniping thing is just contradicting what CCP wants, that risk vs reward playstyle. Being able to sit in the redline and have absolutely no chance of dying unless you're counter sniped or hit by an OB really isn't much of a risk. You should have the same chance of being shot by an HMG as any other infantry should. If you want a place away from all the fire if you're being spawn trapped, spawn in the MCC and just sit there. i agree, redline snipers need to grow some balls and get out on the battlefield, its not that hard, many snipers are very successful out on the field |
Mithridates VI
Imperfects Negative-Feedback
2350
|
Posted - 2013.12.29 06:21:00 -
[12] - Quote
rretri bution wrote:players expect sportsmanship,
Oh rretri, you entertain me so.
Please refrain from utilizing such inflammatory sarcasm in the future. GÇö CCP Eterne
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m twiggz
Pradox One Proficiency V.
197
|
Posted - 2013.12.29 06:22:00 -
[13] - Quote
Almost all games have a redline, especially ones with vehicles. They're always used by snipers and long range vehicles. Sorry to be blunt but learn to deal with it. |
Sclompton Face-Smasher
Living Like Larry Schwag
14
|
Posted - 2013.12.29 06:25:00 -
[14] - Quote
rretri bution wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game. This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example. This is a video game, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping. Just because snipers are in the redline doesn't me their trying to pad their K/D like the you grunt TRYHARDS who use weapons like the rail rifles,combat rifles, scrambler rifles, of course still the ARs and in some cases the sub machine guns. SOME just try to find the highest, most useful, or even most well hidden (I can only hope without glitching because that really makes snipers look bad) points to help out you ungrateful grunt s who apparently don't need support.. |
Skihids
Bullet Cluster Legacy Rising
2609
|
Posted - 2013.12.29 06:27:00 -
[15] - Quote
The redline eliminates risk for players who wish to abuse it.
At the same time it really doesn't do anything positive for a redlined team. Once bottled up you aren't likely to escape and it just results in one of two scenarios. Ether folks hide or they come out and are slaughtered.
It's boring either way.
Remove the redline. End the match early if one side has lost everything and is bottled up in its MCC. Declare a mercy and end it. |
Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:34:00 -
[16] - Quote
Skihids wrote:The redline eliminates risk for players who wish to abuse it.
At the same time it really doesn't do anything positive for a redlined team. Once bottled up you aren't likely to escape and it just results in one of two scenarios. Ether folks hide or they come out and are slaughtered.
It's boring either way.
Remove the redline. End the match early if one side has lost everything and is bottled up in its MCC. Declare a mercy and end it. I can deal with that at least... like I don't know a 20 second team vote to give up or not ya know? |
Heathen Bastard
The Bastard Brigade
823
|
Posted - 2013.12.29 06:41:00 -
[17] - Quote
Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest.
when you're getting the short end of the stick, you **** and moan like a whiny little girl. When I get it? I get angry, and crafty.
Oh, that sniper got me? well then, he shot from direction D at elevation E, so there are good blinds at points x,y, and z. I know that he can see x and y, so Z is out of the picture for not having a shot. of those two, y has the technically better cover, but too many teammates are nearby, so I risk being spotted prematurely. So, point x provides the best chance at killing him before being spotted.
So how's your planning? I'm guessing it goes someodd like this: SHOOT AT WITH AR! IT DED? PAT SELF ON BACK! IT KILL ME!? OP NERFNERFNERF! REMOVE IT FROM GAME! IT'S NAWT FAIR!!!!!!1!!
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
20
|
Posted - 2013.12.29 06:45:00 -
[18] - Quote
rretri bution wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 never met a sniper you couldnt kill, I highly doubt that, how about the one that sits 400 meters deep in the redline with a thale, so deep that he's not even rendered in, he's headglitching, he can't be scanned, he can't be flanked, he can't be countersniped.
The conditions you just described literally do not exist the current form of this game. Even if that imaginary scenario was a reality that alleged sniper would only have 199 meters of 'shootable terrain'. He would be so far from being effective that you wouldn't know he was in the match. You would probably die from timing out in his redline before he would ever even see you. Do bad players abuse the redline? Maybe. Is anyone actually a viable threat while hiding deep in the redline? Hell no.
"People will say we're in love." -Hannibal Lecter
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Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:48:00 -
[19] - Quote
Heathen Bastard wrote:Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest.
when you're getting the short end of the stick, you **** and moan like a whiny little girl. When I get it? I get angry, and crafty.
Oh, that sniper got me? well then, he shot from direction D at elevation E, so there are good blinds at points x,y, and z. I know that he can see x and y, so Z is out of the picture for not having a shot. of those two, y has the technically better cover, but too many teammates are nearby, so I risk being spotted prematurely. So, point x provides the best chance at killing him before being spotted.
So how's your planning? I'm guessing it goes someodd like this: SHOOT AT WITH AR! IT DED? PAT SELF ON BACK! IT KILL ME!? OP NERFNERFNERF! REMOVE IT FROM GAME! IT'S NAWT FAIR!!!!!!1!! This is the funniest s**t i've seen on here today!! I mean why the stupid grunts even think anymore? Is it because of the weapons or are they all just coming from the COD Community? Which do you think?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:51:00 -
[20] - Quote
Mitch Laurence wrote:rretri bution wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 never met a sniper you couldnt kill, I highly doubt that, how about the one that sits 400 meters deep in the redline with a thale, so deep that he's not even rendered in, he's headglitching, he can't be scanned, he can't be flanked, he can't be countersniped. The conditions you just described literally do not exist the current form of this game. Even if that imaginary scenario was a reality that alleged sniper would only have 199 meters of 'shootable terrain'. He would be so far from being effective that you wouldn't know he was in the match. You would probably die from timing out in his redline before he would ever even see you. Do bad players abuse the redline? Maybe. Is anyone actually a viable threat while hiding deep in the redline? Hell no. They can't possibly be viable at all if their 400 METERS in their OWN redline I mean seriously who the hell would do that?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sgt Kirk
Kirk Industries
3869
|
Posted - 2013.12.29 06:56:00 -
[21] - Quote
lol the "snipers" in this thread. |
Patrick57
Fatal Absolution
3354
|
Posted - 2013.12.29 06:56:00 -
[22] - Quote
Sclompton Face-Smasher wrote:So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... Lol, if you snipe because you're doing bad, then you're more useless than if you had quit.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Heathen Bastard
The Bastard Brigade
824
|
Posted - 2013.12.29 07:01:00 -
[23] - Quote
rretri bution wrote: This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example.
This is a videogame, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping.
Sportsmanship? You mean that thing where you have to pretend to be nice to people who at best I don't care about? Yeah, Never understood that. If you're being a whiny little girl, the nicest I'll do is not take time out of my incredibly empty schedule to point it out.
And I personally hate equipspam and don't do it. I even make it a point to have fluxes on every single fit to counter it.
That's the problem with people like you. anytime someone else has the advantage, they're "unsportsmanlike" or cheating, or cheap. Your little narcissistic mind can't possibly comprehend that you have been outsmarted, outgunned, and killed for fighting someone better equipped for the engagement.
Does the fish begrudge the heron? Then why do you begrudge the sniper? To you, he's some evil monster who hates you personally! To him? You're just a notch on his rifle at best, he won't even remember your name by the end of the match. I never do, unless I get someone "forum famous" and even then it's more of a "Mental note, I killed such and such. Maybe badger them about it at some point in the- Ooooh fancy suit, kill it, kill it."
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Patrick57
Fatal Absolution
3356
|
Posted - 2013.12.29 07:04:00 -
[24] - Quote
Heathen Bastard wrote:Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest. That pretty much describes the problem. If you can't afford to lose something, don't use it. (Isn't that a saying in Eve?) If you lose it, it's not my problem, or anyone else's. It's your own fault. You shouldn't get a little hideout where you're safe from everything.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Sclompton Face-Smasher
Living Like Larry Schwag
16
|
Posted - 2013.12.29 07:05:00 -
[25] - Quote
Patrick57 wrote:Sclompton Face-Smasher wrote:So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... Lol, if you snipe because you're doing bad, then you're more useless than if you had quit. I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Patrick57
Fatal Absolution
3356
|
Posted - 2013.12.29 07:06:00 -
[26] - Quote
Sclompton Face-Smasher wrote:I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes. I wasn't talking specifically to you, I was replying to your post......You said, "So you want people to quit?" and I replied.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Poonmunch
Sanguis Defense Syndicate
723
|
Posted - 2013.12.29 07:12:00 -
[27] - Quote
Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
If you are leaving a battle and angrily chasing me, you are hurting your team. Even if you do kill me, you are out of the battle for a few minutes. It's always a risk that you could lose a point or some other important piece of real estate. And I just come back someplace else and snipe some more.
If, however, you feed my location to a counter-sniper, you are playing cooly and intelligently. You are right. We love snacks and other snipers are junk food. There is a whole sub-game that goes on between snipers.
Munch
Dedicated Sniper.
Minmatar Patriot (5).
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Sclompton Face-Smasher
Living Like Larry Schwag
16
|
Posted - 2013.12.29 07:18:00 -
[28] - Quote
Poonmunch wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat If you are leaving a battle and angrily chasing me, you are hurting your team. Even if you do kill me, you are out of the battle for a few minutes. It's always a risk that you could lose a point or some other important piece of real estate. And I just come back someplace else and snipe some more. If, however, you feed my location to a counter-sniper, you are playing cooly and intelligently. You are right. We love snacks and other snipers are junk food. There is a whole sub-game that goes on between snipers. Munch We should squad up sometime and show the haters what snipers should be doing on the field.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
Living Like Larry Schwag
17
|
Posted - 2013.12.29 07:22:00 -
[29] - Quote
Patrick57 wrote:Sclompton Face-Smasher wrote:I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes. I wasn't talking specifically to you, I was replying to your post......You said, "So you want people to quit?" and I replied. Your right... sorry. I just have had enough with everyone saying that your automatically camping if you snipe from the redline and my sniper pride sometimes makes me go off the rocker a bit.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Heathen Bastard
The Bastard Brigade
826
|
Posted - 2013.12.29 07:36:00 -
[30] - Quote
Patrick57 wrote:Heathen Bastard wrote:Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest. That pretty much describes the problem. If you can't afford to lose something, don't use it. (Isn't that a saying in Eve?) If you lose it, it's not my problem, or anyone else's. It's your own fault. You shouldn't get a little hideout where you're safe from everything.
I can afford to lose over a hundred and keep going, and I'm poor right now. It's still an investment though, and I intend to get the maximum amount of isk/lost tanks ratio I can. Sorry that you didn't bring something to counter it, like another tank, a dedicated AV guy, or a jihadjeep. Just because you can't kill it with your AR it doesn't mean it should be removed from the game.
We both know that the instant they implement the bubble shields you little ARtards will be hiding in them and still *****ing about the redline, even though you now have the same(actually better, since it stops bullets) protection, but you still can't actually be assed to either kill us yourself, or get someone else to do it.
So again, sorry that you can't figure out that things in the redline can be killed/effectively shut down if you bring the right counter. Don't worry, the flood of tears from you whiners will soon punt the game back to AR514 and yes, I mean back because it will be a massive backwards step for this game.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Patrick57
Fatal Absolution
3361
|
Posted - 2013.12.29 17:08:00 -
[31] - Quote
Heathen Bastard wrote:I can afford to lose over a hundred and keep going, and I'm poor right now. It's still an investment though, and I intend to get the maximum amount of isk/lost tanks ratio I can. Sorry that you didn't bring something to counter it, like another tank, a dedicated AV guy, or a jihadjeep. Just because you can't kill it with your AR it doesn't mean it should be removed from the game.
We both know that the instant they implement the bubble shields you little ARtards will be hiding in them and still *****ing about the redline, even though you now have the same(actually better, since it stops bullets) protection, but you still can't actually be assed to either kill us yourself, or get someone else to do it.
So again, sorry that you can't figure out that things in the redline can be killed/effectively shut down if you bring the right counter. Don't worry, the flood of tears from you whiners will soon punt the game back to AR514 and yes, I mean back because it will be a massive backwards step for this game. Do you really think I'm whining about your tank?
**** this thread, it's just a bunch of pussies who think I'm whining about them.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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XxWarlordxX97
Ancient Exiles. Renegade Alliance
4131
|
Posted - 2013.12.29 18:00:00 -
[32] - Quote
Naviticus wrote:Remove it from the game, fix your matchmaking so you wont need it. If other team is redlined for more than 2 minutes end the match.
Or how bout being in the redline for too long removes you from match kinda like afk'ers, no points or damage done if your in the redline with a long range weapon i.e. sniper rifle or rail tank. It ruins the game for people who actually play
The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
I dunno something idc but the hiding in the redline the whole game is the most annoying thing in the world /RantOver
its the only thing that saves the reddots
Level 5 forum warrior
A Solo heavy Boss
I.E. made me OP
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Naviticus
OSG Planetary Operations Covert Intervention
37
|
Posted - 2013.12.30 00:28:00 -
[33] - Quote
holy **** i didnt expect this post to develop so much rage and hate. I snipe i tank i do it all thats what alts are for right? But the one thing i refuse to do despite the "tactical vantage point" is snipe from the redline, the guy who said that was prolly one of the mcc thale's snipers when that was around since it was "tactical"
Simple enough the "unsafe safe zone shouldn't exist, if you agro from the redline towards another person, that said person should get permission to whoop your ass to show you whats up. As for you redline snipers I call you free headshots because you all sit in the same spot and are an annoyance to the game/snipers.
I'm sure a lot of people would be down for a "futuristic force field" that allows units pass under it/through it but does not allow bullets and/or players though from opposing teams. And to counteract the "redline turtles" as i call em(the ones who pop out try to get a kill then go back into their shell and hide where there safe) make it so if you aggress anyone out side of the redline you cant go back in for certain period of time, on a different not for a different day same thing for tanks/vehicles if you were just in battle you shouldn't be able to recall it. |
Naviticus
OSG Planetary Operations Covert Intervention
37
|
Posted - 2013.12.30 00:43:00 -
[34] - Quote
Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game.
your dumb, i snipe but i refuse to snipe out of the redline due to respect for myself/class. Its like sleeping with a fat chick, everyone can do it but not every one does for respect for themselves. I'm the sniper shooting the sniper in the face in the redline, I'm the tank thats keeping your turtle tank at bay that hides behind a hill you cant shoot him at i.e. manus peak every time he gets hit, I was the sniper on top of the highest vantage point in the game(out of the redline) keeping tools like you in your place. Oh but wait.... lets make it so people cant get on the towers because people cried about snipers up there but feed into you redline tools.
Challenge accepted get at me redline boy. Sorry I misspoke "get at me tactical advantage points boy" keep tellin yourself this. |
Operative 1171 Aajli
Bragian Order Amarr Empire
957
|
Posted - 2013.12.30 01:01:00 -
[35] - Quote
Naviticus wrote:Remove it from the game, fix your matchmaking so you wont need it. If other team is redlined for more than 2 minutes end the match.
Or how bout being in the redline for too long removes you from match kinda like afk'ers, no points or damage done if your in the redline with a long range weapon i.e. sniper rifle or rail tank. It ruins the game for people who actually play
The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
I dunno something idc but the hiding in the redline the whole game is the most annoying thing in the world /RantOver
But where would tanks cool down, resupply? No, redline is valid. It counts as a virtual rear line GÇö an army's base camp where the enemy just can't penetrate and things like sniper and artillery fire can set up.
I'll say it again. The maps are the problem. They are relatively small, killbox, football stadiums that do not promote tactical maneuvering. Little difference in terrain except at the edges and nowhere to go but around and around in circles.
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
615
|
Posted - 2013.12.30 01:06:00 -
[36] - Quote
Sclompton Face-Smasher wrote: Just because snipers are in the redline doesn't mean their trying to pad their K/D like the you grunt TRYHARDS who use weapons like the rail rifles,combat rifles, scrambler rifles, of course still the ARs and in some cases the sub machine guns. SOME just try to find the highest, most useful, or even most well hidden (I can only hope without glitching because that really makes snipers look bad) points to help out you ungrateful grunt s who apparently don't need support..[/quote]
Ok...so rail rifles, combat rifles, scrambler rifles, and sometimes SMGs are "try hard" weapons. So...you ok with nova knives and plasma cannons? What is acceptable play to you outside of sniping?
I'm not trolling, guy. You started with flamethrower posting and you've got some decent points to make but now you want basically layout that 85% or better of the players aren't good enough to play with on the same field as you?
Personally I think we need to shrink the redline down to an area just under the MCCs to open more play area for snipers. You would probably need a mechanic that would mercy rule the game or better yet drop a CRU spawn point that's "pre-red" somewhere else on the map to give the other team a chance. |
Skihids
Bullet Cluster Legacy Rising
2617
|
Posted - 2013.12.30 01:09:00 -
[37] - Quote
Keep the snipers, just remove the redline.
If someone is attacking they should be doing so from a level playing field. It shouldn't require another sniper or rail tank to counter them. Both should be vulnerable to a cloaked scout sneaking up ftom behind to ninja them.
New Eden is supposed to be an unforgiving place, so the redline is out of place in DUST. |
knight of 6
SVER True Blood Public Disorder.
925
|
Posted - 2013.12.30 01:10:00 -
[38] - Quote
there you have it ccp "fix the matchmaking so you don't need it" by god give this man a dev tag and a pay check.
how long have you been mucking about with matchmaking? longer than I've been playing for certain and all you had to do is "fix it" WHY DIDN'T ANY OF YOU MUPPETS THINK OF THAT!!! " fix it" brilliant.
while you're at it fix the logi, necessary but not harsh if you don't mind fix scouts fix FW fix lag fix world hunger fix tanks and AV, again do it fairly
I think that will do it for now but keep that idea in the back of you mind "fix it" classic, simple yet elegant, appropriate laziness, genius work here.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
616
|
Posted - 2013.12.30 01:25:00 -
[39] - Quote
Naviticus wrote:holy **** i didnt expect this post to develop so much rage and hate....
But you have such a knack for inciting rage and hate, Navi. |
OZAROW
WarRavens League of Infamy
1160
|
Posted - 2013.12.30 01:31:00 -
[40] - Quote
Meh just give me a redline resistance skill, an a equipment mod that allows me to run that redline for 45 extra seconds, gallente scout, complex cardiac, 3x complex kinetics an some nova knives an I ll kill all them sunzabyitches! |
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KIRSTY j
The Walking Targets
43
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Posted - 2013.12.30 01:42:00 -
[41] - Quote
you can kill players in the redline, it's not that safe. redline snipers are better than half my team sitting in the MCC. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
617
|
Posted - 2013.12.30 02:52:00 -
[42] - Quote
KIRSTY j wrote:you can kill players in the redline, it's not that safe. redline snipers are better than half my team sitting in the MCC.
Well..can't argue with that. Least they are doing something.. |
Draxus Prime
BurgezzE.T.F Public Disorder.
2250
|
Posted - 2013.12.30 03:11:00 -
[43] - Quote
how to fix redline push it way back but have redzone bubbles around the enemy spawn so if u wanna nova knife that pesky thale go ahead or if you wanna explore go ahead now please calm down :(
"Imagine a world where hypothetical thoughts didn't exist" -Draxus Prime
Closed Beta Vet
Scout/Logi/Dropship//Sniper
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Heathen Bastard
The Bastard Brigade
827
|
Posted - 2013.12.30 03:23:00 -
[44] - Quote
Naviticus wrote:
your dumb, i snipe but i refuse to snipe out of the redline due to respect for myself/class. Its like sleeping with a fat chick, everyone can do it but not every one does for respect for themselves. I'm the sniper shooting the sniper in the face in the redline, I'm the tank thats keeping your turtle tank at bay that hides behind a hill you cant shoot him at i.e. manus peak every time he gets hit, I was the sniper on top of the highest vantage point in the game(out of the redline) keeping tools like you in your place. Oh but wait.... lets make it so people cant get on the towers because people cried about snipers up there but feed into you redline tools.
Challenge accepted get at me redline boy. Sorry I misspoke "get at me tactical advantage points boy" keep tellin yourself this.
1. You're* Seriously, did they stop teaching english in schools since I went there? If you're going to call someone dumb, at least do it right, or it makes you looks like a moron.
2. Okay. I'll go to any of my other blinds(notably, 90% or so are out of the redline.) then kill you, roll back to the redline, recall and then bring out my fatsuit with an HMG and an lav to ride back to the fight. Or, run over to them, kill you, kill a couple friends of yours until I'm out of ammo(no nanohives, those bubbles are a dead giveaway) go to the nearest friendly supply depot, and switch to a logi or something useful.
When I fight from range, I prefer the maximum. Screw "respect" It's plain wrong to attack from a point of weakness. Can the enemy shoot back and hit you reliably? then that's a bad position, especially when the enemy is already in position. Do you have cover and at least 3 exit plans? good position. Sorry that you seem to prefer fighting a sniper from an open field instead of cover. Call me crazy, but I like it being harder to kill me rather than easier. Strange I know, but it really helps me keep my suits and tanks in working order.
Sniping is not my main job. It's barely even a side hobby for me, I will however play it to the best of my abilities. These abilities are using cover, stealth, and range to eliminate enemies or weaken them before the rest of the infantry arrives.
Do you guys whine this much when you try to fight an HMG in a short hallway and he wins? That's the situation that weapon was made for. killing someone from really, really far away is what the sniper rifle and railgun were made for. So why do the AR's suddenly care about e-bushido when they're getting a hole punched through their skull at 300 meters?
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Naviticus
OSG Planetary Operations Covert Intervention
38
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Posted - 2013.12.30 04:28:00 -
[45] - Quote
I can care less about my grammar/punctuation when posting on a forum. You've gotten completely off topic and the hmg analogy good try. You don't see that many hmg's holding down a hallway in the redline. You've gotten completely off the fact about redline snipers and rail tankers that pop out in and out like a scared turtles head.
i.e. rail tanks 600m range.... can sit back 310m off the redline on a hill, still see the battlefield and attack, forge guns cannot reach them, swarms cannot reach them.... av grenades? pretty sure they cant reach em either. Good ol suicide with a few people in your squad..... yea good luck dropship usually kills driver or passengers or drops people straight down. Not like it used to be. Only method call in a rail tank to shoot back and you got what militia with 2x militia damage mods.... 2 shots they back up behind a hill that you cant hit them on nor get to 310m deep in their redline.
Snipers - You snipe one of them at their redline ground base...they spawn redline mcc and try to find you, or their back beyond rendering distance that ccp so blatantly screwed up since 1.4 and said they fixed it every patch henceforth but have not fully fixed it. But hey at least we got volcanoes now right?
To say the least no where should be safe or since ccp likes to put band aids on broken programming make it so people get 0 points and 0 kills from shooting/kills/destruction's from the redline or make it so you're invul when you leave the redline for the first 30m so people dont just camp the redline pipes is a prime example once your redlined your pretty much screwed when the whole enemy team is there. |
Heathen Bastard
The Bastard Brigade
829
|
Posted - 2013.12.30 04:57:00 -
[46] - Quote
And? You need better positioning or teamwork. I know it's foreign to you, but this is a team based game. kind of hard to run from two militia railgun tanks firing even close to the same time. Or just use a prototype railgun and the poor bastard will be reduced to wreckage before he knows what hit him.
If they're out of your render, then you are out of theirs. If you're like me(you're not.) then you're close enough to their redline that them not rendering means they are so deep that they can't render anyone on your team.
And again: If you have the advantage(redline positioning and enemies stupid enough to funnel or try to rush you straight across an open field) Press it. Don't let up because the enemy is weak. They're weak, they deserve to be crushed. They got redlined? "Awwww, shucks guys, let's just let them take three or four points out of pity and e-bushido" seems to be your strategy. Mine is keep them there. Run in and shank someone just for giggles on a militia scout fit because they're so bad, I can do so with impunity. We've won when all they can do is snipe. heads down, have a smoke maybe even tell some jokes or see how long one of them takes to switch to a battle fit and get killed by the squad waiting just outside the redline.
Sorry that you are totally devoid of tactics beyond rushing them like a neanderthal. Maybe if you put any thought towards teamwork, positioning, or patience you'd be killing them instead of the other way around.
And I did not get off topic at all. HMGs are made for tight spaces so finding one in a hallway is as bad as fighting a sniper from an open field at 300 meters. Fighting in a situation you can't win is stupid, so stop doing that and make it a situation you can win. It's just like punching a brick wall with steel spikes coming out of it. You're not going to win that way, so don't do it. Go grab a sledgehammer and bust the thing down.
You need the right tool for the job. You're a tool alright, but not the right one.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Niuvo
NECROM0NGERS Covert Intervention
955
|
Posted - 2013.12.30 05:26:00 -
[47] - Quote
Retreat button...Technic shutdown. Suicide. I guess we can just leave. |
Naviticus
OSG Planetary Operations Covert Intervention
39
|
Posted - 2013.12.30 07:12:00 -
[48] - Quote
Heathen Bastard wrote:And? You need better positioning or teamwork. I know it's foreign to you, but this is a team based game. kind of hard to run from two militia railgun tanks firing even close to the same time. Or just use a prototype railgun and the poor bastard will be reduced to wreckage before he knows what hit him.
If they're out of your render, then you are out of theirs. If you're like me(you're not.) then you're close enough to their redline that them not rendering means they are so deep that they can't render anyone on your team.
And again: If you have the advantage(redline positioning and enemies stupid enough to funnel or try to rush you straight across an open field) Press it. Don't let up because the enemy is weak. They're weak, they deserve to be crushed. They got redlined? "Awwww, shucks guys, let's just let them take three or four points out of pity and e-bushido" seems to be your strategy. Mine is keep them there. Run in and shank someone just for giggles on a militia scout fit because they're so bad, I can do so with impunity. We've won when all they can do is snipe. heads down, have a smoke maybe even tell some jokes or see how long one of them takes to switch to a battle fit and get killed by the squad waiting just outside the redline.
Sorry that you are totally devoid of tactics beyond rushing them like a neanderthal. Maybe if you put any thought towards teamwork, positioning, or patience you'd be killing them instead of the other way around.
And I did not get off topic at all. HMGs are made for tight spaces so finding one in a hallway is as bad as fighting a sniper from an open field at 300 meters. Fighting in a situation you can't win is stupid, so stop doing that and make it a situation you can win. It's just like punching a brick wall with steel spikes coming out of it. You're not going to win that way, so don't do it. Go grab a sledgehammer and bust the thing down.
You need the right tool for the job. You're a tool alright, but not the right one.
dude seriously just stop talking, no one cares to read your essay, get back on topic or troll another post.
The post is about people engaging from the redline, not being redlined. I hate redline matches their boring as hell to me Also you have no clue how I play or my sp/skill base or what im spec'd into, so do yourself a favor and stop talking, unsubscribing to this post now since you have trolled n ruined its original concept. feel free to email me on your main character when you wanna square off so you can show us how awesome you are, unlike you i post on the character i play not the one i hide behind
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rebecca watson
OSG Planetary Operations Covert Intervention
104
|
Posted - 2013.12.30 08:41:00 -
[49] - Quote
lol Navi has been our sniper/overwatch/intel god since the day. He chooses spots becuase of their tactical importance, and is beefing about blueberries that ruin matches by magnetizing in the redline in un-strategic spots.
The redline is an arbitrary gameplay mechanic that, while used in other games, is an artificial stop-gap solution that could be modified or eliminated in this game.
Navi would be the one to offer good advice in this area. |
rebecca watson
OSG Planetary Operations Covert Intervention
104
|
Posted - 2013.12.30 08:42:00 -
[50] - Quote
and as for team-based....... we que sync, and I believe Navi is actually arguing on the side of our victims..... when objectives are lost, everyone retreats to the redline and therefore totally gives up the chance for a win from their side. We're sick of that, a good fight to the end is the best! We're talking about a way to encourage fighting, and discourage turtling/suicide/give-up-edness.
*edit* because grammmmuur. |
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Jarlaxle JRXL
Well Oiled Machines
0
|
Posted - 2013.12.30 08:48:00 -
[51] - Quote
Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 they tried this in closed beta, but playerbase made it SUCK (too few), its been suggested 100+ times since, but to no avail |
Jarlaxle JRXL
Well Oiled Machines
0
|
Posted - 2013.12.30 08:51:00 -
[52] - Quote
rebecca watson wrote:and as for team-based....... we que sync, and I believe Navi is actually arguing on the side of our victims..... when objectives are lost, everyone retreats to the redline and therefore totally gives up the chance for a win from their side. We're sick of that, a good fight to the end is the best! We're talking about a way to encourage fighting, and discourage turtling/suicide/give-up-edness.
*edit* because grammmmuur. u want a decent fight? yet ur standing on the redline with 8 of ur buds wearing FULL-PROTO (all 9 of u) shooting at them ASA they spawn, or land from inertia dampeners |
Sclompton Face-Smasher
Living Like Larry Schwag
23
|
Posted - 2013.12.30 13:13:00 -
[53] - Quote
Jaysyn Larrisen wrote:Sclompton Face-Smasher wrote: Just because snipers are in the redline doesn't mean their trying to pad their K/D like the you grunt TRYHARDS who use weapons like the rail rifles,combat rifles, scrambler rifles, of course still the ARs and in some cases the sub machine guns. SOME just try to find the highest, most useful, or even most well hidden (I can only hope without glitching because that really makes snipers look bad) points to help out you ungrateful grunt s who apparently don't need support..
Ok...so rail rifles, combat rifles, scrambler rifles, and sometimes SMGs are "try hard" weapons. So...you ok with nova knives and plasma cannons? What is acceptable play to you outside of sniping? To this yes I am ok with novas but have trouble using them myself. I have a plasma cannon alt account and I can say it is challenging to use against infantry which most said it is supposed to be used for. Rail rifles shouldn't even need to be explained with the basic fact that it does 55 dps on BASIC and is has a further optimal range than most of the auto/semi auto guns on the game meaning you don't have to get better at using it just put it on any suit. Subs have their times but they CAN be used by true try hards. Scr definitely hasn't changed even with the 1.7 update but is just being used a little less(my be exaggerating when I say a little) with the RR and CR coming out. Combat Rifle eats up any suit just like and auto weapon/ burst weapon and with the fact that CCP has their priorities set wrong. There's nothing I can do but accept that this game is turning into COD514 w/ Tanks Tm. I love seeing everyone play but the way everyone (I don't mean EVERYONE) is playing it only pushes to separate the styles further than mix them in so all playstyles is acceptable and has counter measures going against each other all the while NOT FORCING people to be in tune with FOTMs I'm not trolling, guy. You started with flamethrower posting and you've got some decent points to make but now you want basically layout that 85% or better of the players aren't good enough to play with on the same field as you? Every update we all have to adapt so of course I spec'd out of snipers. I love shot gunning other snipers and protecting lone nodes by myself or with a little help. At first I used scrambler rifles as a anti-infantry weapon while around crowded areas and run into, 85% of the time, assault logis, protos on every match (squad or not) dominating the field, and now heavies (which I love seeing). Not excluding heavies, the most weapons used include RR more than most and CR a little less as of the update while still seeing ARs. As said before my natural playstyle is opposite of this. I'm only in there for a little extra support. Most players have proven, (squaded or not) that they are in fact try hards trying to truely pad K/D or wins. Personally I think we need to shrink the redline down to an area just under the MCCs to open more play area for snipers. You would probably need a mechanic that would mercy rule the game or better yet drop a CRU spawn point that's "pre-red" somewhere else on the map to give the other team a chance.[/quote] I'm not against that at all but if people or CCP keep trying to destroy a playstyle that most complain about then that's when a bigger "protection" is needed. I quote that because I know idiots will abuse it sooner or later. That answer everything clearly?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
28
|
Posted - 2013.12.30 15:13:00 -
[54] - Quote
Every post about this subject is flooded with conjured theoretical nonsense about how the redline is a problem with no facts to back up these nonsensical claims. The facts are as follows: People hiding in the redline already get LESS rewards than those running around objectives. People hiding deep in the redline have little to NO tactical advantage over someone hunting them from outside the redline. People hiding in the redline CANNOT effectively cover the map or even a single objective after the new map updates. People hiding in the redline CANNOT see more than someone not in the redline. People hiding in the redline are NOT invunerable or even difficult to kill. People hiding in the redline are NOT invisible or even difficult to spot.
The tools are available to deal with ANY percieved threat in this game, you need to pick the right tool for the job.
Taking that above statement to mind, please try to present a valid argument as why the redline poses ANY threat to an experienced, well equipped merc.
"People will say we're in love." -Hannibal Lecter
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
630
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Posted - 2013.12.30 17:17:00 -
[55] - Quote
Sclompton Face-Smasher wrote:Jaysyn Larrisen wrote:Sclompton Face-Smasher wrote: Just because snipers are in the redline doesn't mean their trying to pad their K/D like the you grunt TRYHARDS who use weapons like the rail rifles,combat rifles, scrambler rifles, of course still the ARs and in some cases the sub machine guns. SOME just try to find the highest, most useful, or even most well hidden (I can only hope without glitching because that really makes snipers look bad) points to help out you ungrateful grunt s who apparently don't need support..
Ok...so rail rifles, combat rifles, scrambler rifles, and sometimes SMGs are "try hard" weapons. So...you ok with nova knives and plasma cannons? What is acceptable play to you outside of sniping? I'm not trolling, guy. You started with flamethrower posting and you've got some decent points to make but now you want basically layout that 85% or better of the players aren't good enough to play with on the same field as you? To the first yes I am ok with novas but have trouble using them myself. I have a plasma cannon alt account and I can say it is challenging to use against infantry which most said it is supposed to be used for. Rail rifles shouldn't even need to be explained with the basic fact that it does 55 dps on BASIC and is has a further optimal range than most of the auto/semi auto guns on the game meaning you don't have to get better at using it just put it on any suit. Subs have their times but they CAN be used by true try hards. Scr definitely hasn't changed even with the 1.7 update but is just being used a little less(my be exaggerating when I say a little) with the RR and CR coming out. Combat Rifle eats up any suit just like and auto weapon/ burst weapon and with the fact that CCP has their priorities set wrong. There's nothing I can do but accept that this game is turning into COD514 w/ Tanks Tm. I love seeing everyone play but the way everyone (I don't mean EVERYONE) is playing it only pushes to separate the styles further than mix them in so all playstyles is acceptable and has counter measures going against each other all the while NOT FORCING people to be in tune with FOTMs Every update we all have to adapt so of course I spec'd out of snipers. I love shot gunning other snipers and protecting lone nodes by myself or with a little help. At first I used scrambler rifles as a anti-infantry weapon while around crowded areas and run into, 85% of the time, assault logis, protos on every match (squad or not) dominating the field, and now heavies (which I love seeing). Not excluding heavies, the most weapons used include RR more than most and CR a little less as of the update while still seeing ARs. As said before my natural playstyle is opposite of this. I'm only in there for a little extra support. Most players have proven, (squaded or not) that they are in fact try hards trying to truely pad K/D or wins. I'm not against that at all but if people or CCP keep trying to destroy a playstyle that most complain about then that's when a bigger "protection" is needed. I quote that because I know idiots will abuse it sooner or later. That answer everything clearly?
I'm having a hard time understanding your points. Maybe my reading comprehension isn't up to this at the moment.
I don't understand what your definition of a "TryHard" is apparently. You listed all 4 basic rifles and the SMG (but only somtimes?!) as tryhard weapons. By design the majority of any match will have those weapons dominating because they are the most prevalent class of weapons. You are beefing a players for using the weapons provided by the game. My comment about nova knives and plasma cannons was a bit of sarcasm (which i admit doesn't come off well in text) because you effectively broadbrushed the majority of people in the game because of how they don't meet your standards of play.
Also, you might have a different experinece than me but I certainly haven't run into Proto Assault Logi's 85% of the time. They are out there to be sure but not any where near the density you are describing from my experience. On that note, lot more Duvolles on the field again...the shiny of the new rifles is starting to pass and people are settling into what's comfortable for them individually.
IF you are really talking about concerns with TTK or that suit classes need a refresh with your points that's a different subject and there are some good threads out you can participate in. IF you have something that contributes to the discussion about redlines...lets talk.
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Poonmunch
Sanguis Defense Syndicate
744
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Posted - 2013.12.30 17:26:00 -
[56] - Quote
I have a suggestion:
Increase the redzone timer. Make it 1 or 2 minutes. Then people can hunt redline snipers but with some risk to themselves.
Here is another one that addresses two problems:
Give a timer boost to the scouts or even redline immunity - it would give them something special that only they can do.
Munch
Dedicated Sniper.
Minmatar Patriot (5).
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1438
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Posted - 2013.12.30 17:37:00 -
[57] - Quote
Naviticus wrote: The post is about people engaging from the redline, not being redlined. I hate redline matches their boring as hell to me Also you have no clue how I play or my sp/skill base or what im spec'd into, so do yourself a favor and stop talking, unsubscribing to this post now since you have trolled n ruined its original concept. feel free to email me on your main character when you wanna square off so you can show us how awesome you are, unlike you i post on the character i play not the one i hide behind
I have no interest in joining your troll fight, but I just wanted to point out that you can not separate a pro/con discussion regarding the existence of the line to exclude redline matches. You just can't. Any conclusions would likely be totally invalid when considering the bigger picture of the game.
Redline is fine. Countersnipe or find cover. Redline snipers are low on the list of things ruining this game.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Aramis Madrigal
SVER True Blood Public Disorder.
83
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Posted - 2013.12.30 17:44:00 -
[58] - Quote
Mithridates VI wrote:rretri bution wrote:players expect sportsmanship, Oh rretri, you entertain me so.
^quoted for truth...I had a guy kill and mlt needle me a few times in FW just to F with me. When he neared the point where he would be kicked, he spent the rest of the match trying to find and harass me. I have no expectation or sportmanship of any kind.
Getting tagged by a redline sniper is frustrating, but usually has very little affect on the outcome of a match. There are only a dozen or so snipers that can sit in the redline and affect the outcome of a match. There needs to be a place where a team can deploy without being camped. The elimination of the redline or the implementation of some of the measures mentioned in this thread would cause more problems than they solve. I imagine a redlined team pulling out sniper rifles to be a bit like guerilla warfare. They have come to the realization that they cannot win a conventional battle, so they resort to whatever means are at their disposal to demoralize their opponent.
-Aramis |
rretri bution
32
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Posted - 2013.12.30 20:00:00 -
[59] - Quote
Heathen Bastard wrote:rretri bution wrote: This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example.
This is a videogame, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping.
Sportsmanship? You mean that thing where you have to pretend to be nice to people who at best I don't care about? Yeah, Never understood that. If you're being a whiny little girl, the nicest I'll do is not take time out of my incredibly empty schedule to point it out. And I personally hate equipspam and don't do it. I even make it a point to have fluxes on every single fit to counter it. That's the problem with people like you. anytime someone else has the advantage, they're "unsportsmanlike" or cheating, or cheap. Your little narcissistic mind can't possibly comprehend that you have been outsmarted, outgunned, and killed for fighting someone better equipped for the engagement. Does the fish begrudge the heron? Then why do you begrudge the sniper? To you, he's some evil monster who hates you personally! To him? You're just a notch on his rifle at best, he won't even remember your name by the end of the match. I never do, unless I get someone "forum famous" and even then it's more of a "Mental note, I killed such and such. Maybe badger them about it at some point in the- Ooooh fancy suit, kill it, kill it." I am a sniper jackass, you make alot of assumptions in your post and they are all wrong |
Naviticus
OSG Planetary Operations Covert Intervention
46
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Posted - 2014.02.27 09:03:00 -
[60] - Quote
im not bothering to read all the posts before because i dont really care anymore but this post was more so about rail tanks with the tank 514 patch. My main conclusion to the matters is put up a force field that will allow people/vehicles to travel over or under such said area but not allow fire to pass through. Sounds simple but its ccp were dealing with so we all know it will never happen /rant done |
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
382
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Posted - 2014.02.27 09:06:00 -
[61] - Quote
Naviticus wrote:Remove it from the game, fix your matchmaking so you wont need it. If other team is redlined for more than 2 minutes end the match.
Or how bout being in the redline for too long removes you from match kinda like afk'ers, no points or damage done if your in the redline with a long range weapon i.e. sniper rifle or rail tank. It ruins the game for people who actually play
The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
I dunno something idc but the hiding in the redline the whole game is the most annoying thing in the world /RantOver People in the redline,, except for sniper tanks are no threat to me personally, when it comes to winning the game, overall they dont really affect game play, let em have a redline to play in damn its not that big of a deal..... Tell proto stomping scrubs to stop redlining teams,, always let them keep an objective or 2 to farm from,, stop hacking everything.... |
KalOfTheRathi
Nec Tributis
985
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Posted - 2014.02.27 09:09:00 -
[62] - Quote
Naviticus wrote: ... fix your matchmaking so you wont need it ... Funny, well played sir.
There is no matchmaking in Dust514 and there are no plans for it.
Trust me, you are better off with a Red Line then the next version of Scottie.
And so it goes.
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