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Naviticus
OSG Planetary Operations Covert Intervention
36
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Posted - 2013.12.29 00:54:00 -
[1] - Quote
Remove it from the game, fix your matchmaking so you wont need it. If other team is redlined for more than 2 minutes end the match.
Or how bout being in the redline for too long removes you from match kinda like afk'ers, no points or damage done if your in the redline with a long range weapon i.e. sniper rifle or rail tank. It ruins the game for people who actually play
The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
I dunno something idc but the hiding in the redline the whole game is the most annoying thing in the world /RantOver |
Naviticus
OSG Planetary Operations Covert Intervention
37
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Posted - 2013.12.30 00:28:00 -
[2] - Quote
holy **** i didnt expect this post to develop so much rage and hate. I snipe i tank i do it all thats what alts are for right? But the one thing i refuse to do despite the "tactical vantage point" is snipe from the redline, the guy who said that was prolly one of the mcc thale's snipers when that was around since it was "tactical"
Simple enough the "unsafe safe zone shouldn't exist, if you agro from the redline towards another person, that said person should get permission to whoop your ass to show you whats up. As for you redline snipers I call you free headshots because you all sit in the same spot and are an annoyance to the game/snipers.
I'm sure a lot of people would be down for a "futuristic force field" that allows units pass under it/through it but does not allow bullets and/or players though from opposing teams. And to counteract the "redline turtles" as i call em(the ones who pop out try to get a kill then go back into their shell and hide where there safe) make it so if you aggress anyone out side of the redline you cant go back in for certain period of time, on a different not for a different day same thing for tanks/vehicles if you were just in battle you shouldn't be able to recall it. |
Naviticus
OSG Planetary Operations Covert Intervention
37
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Posted - 2013.12.30 00:43:00 -
[3] - Quote
Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game.
your dumb, i snipe but i refuse to snipe out of the redline due to respect for myself/class. Its like sleeping with a fat chick, everyone can do it but not every one does for respect for themselves. I'm the sniper shooting the sniper in the face in the redline, I'm the tank thats keeping your turtle tank at bay that hides behind a hill you cant shoot him at i.e. manus peak every time he gets hit, I was the sniper on top of the highest vantage point in the game(out of the redline) keeping tools like you in your place. Oh but wait.... lets make it so people cant get on the towers because people cried about snipers up there but feed into you redline tools.
Challenge accepted get at me redline boy. Sorry I misspoke "get at me tactical advantage points boy" keep tellin yourself this. |
Naviticus
OSG Planetary Operations Covert Intervention
38
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Posted - 2013.12.30 04:28:00 -
[4] - Quote
I can care less about my grammar/punctuation when posting on a forum. You've gotten completely off topic and the hmg analogy good try. You don't see that many hmg's holding down a hallway in the redline. You've gotten completely off the fact about redline snipers and rail tankers that pop out in and out like a scared turtles head.
i.e. rail tanks 600m range.... can sit back 310m off the redline on a hill, still see the battlefield and attack, forge guns cannot reach them, swarms cannot reach them.... av grenades? pretty sure they cant reach em either. Good ol suicide with a few people in your squad..... yea good luck dropship usually kills driver or passengers or drops people straight down. Not like it used to be. Only method call in a rail tank to shoot back and you got what militia with 2x militia damage mods.... 2 shots they back up behind a hill that you cant hit them on nor get to 310m deep in their redline.
Snipers - You snipe one of them at their redline ground base...they spawn redline mcc and try to find you, or their back beyond rendering distance that ccp so blatantly screwed up since 1.4 and said they fixed it every patch henceforth but have not fully fixed it. But hey at least we got volcanoes now right?
To say the least no where should be safe or since ccp likes to put band aids on broken programming make it so people get 0 points and 0 kills from shooting/kills/destruction's from the redline or make it so you're invul when you leave the redline for the first 30m so people dont just camp the redline pipes is a prime example once your redlined your pretty much screwed when the whole enemy team is there. |
Naviticus
OSG Planetary Operations Covert Intervention
39
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Posted - 2013.12.30 07:12:00 -
[5] - Quote
Heathen Bastard wrote:And? You need better positioning or teamwork. I know it's foreign to you, but this is a team based game. kind of hard to run from two militia railgun tanks firing even close to the same time. Or just use a prototype railgun and the poor bastard will be reduced to wreckage before he knows what hit him.
If they're out of your render, then you are out of theirs. If you're like me(you're not.) then you're close enough to their redline that them not rendering means they are so deep that they can't render anyone on your team.
And again: If you have the advantage(redline positioning and enemies stupid enough to funnel or try to rush you straight across an open field) Press it. Don't let up because the enemy is weak. They're weak, they deserve to be crushed. They got redlined? "Awwww, shucks guys, let's just let them take three or four points out of pity and e-bushido" seems to be your strategy. Mine is keep them there. Run in and shank someone just for giggles on a militia scout fit because they're so bad, I can do so with impunity. We've won when all they can do is snipe. heads down, have a smoke maybe even tell some jokes or see how long one of them takes to switch to a battle fit and get killed by the squad waiting just outside the redline.
Sorry that you are totally devoid of tactics beyond rushing them like a neanderthal. Maybe if you put any thought towards teamwork, positioning, or patience you'd be killing them instead of the other way around.
And I did not get off topic at all. HMGs are made for tight spaces so finding one in a hallway is as bad as fighting a sniper from an open field at 300 meters. Fighting in a situation you can't win is stupid, so stop doing that and make it a situation you can win. It's just like punching a brick wall with steel spikes coming out of it. You're not going to win that way, so don't do it. Go grab a sledgehammer and bust the thing down.
You need the right tool for the job. You're a tool alright, but not the right one.
dude seriously just stop talking, no one cares to read your essay, get back on topic or troll another post.
The post is about people engaging from the redline, not being redlined. I hate redline matches their boring as hell to me Also you have no clue how I play or my sp/skill base or what im spec'd into, so do yourself a favor and stop talking, unsubscribing to this post now since you have trolled n ruined its original concept. feel free to email me on your main character when you wanna square off so you can show us how awesome you are, unlike you i post on the character i play not the one i hide behind
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Naviticus
OSG Planetary Operations Covert Intervention
46
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Posted - 2014.02.27 09:03:00 -
[6] - Quote
im not bothering to read all the posts before because i dont really care anymore but this post was more so about rail tanks with the tank 514 patch. My main conclusion to the matters is put up a force field that will allow people/vehicles to travel over or under such said area but not allow fire to pass through. Sounds simple but its ccp were dealing with so we all know it will never happen /rant done |
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