|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Sclompton Face-Smasher
Living Like Larry Schwag
11
|
Posted - 2013.12.29 06:09:00 -
[1] - Quote
Patrick57 wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much? The whole redline sniping thing is just contradicting what CCP wants, that risk vs reward playstyle. Being able to sit in the redline and have absolutely no chance of dying unless you're counter sniped or hit by an OB really isn't much of a risk. You should have the same chance of being shot by an HMG as any other infantry should. If you want a place away from all the fire if you're being spawn trapped, spawn in the MCC and just sit there. So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... |
Sclompton Face-Smasher
Living Like Larry Schwag
14
|
Posted - 2013.12.29 06:25:00 -
[2] - Quote
rretri bution wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game. This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example. This is a video game, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping. Just because snipers are in the redline doesn't me their trying to pad their K/D like the you grunt TRYHARDS who use weapons like the rail rifles,combat rifles, scrambler rifles, of course still the ARs and in some cases the sub machine guns. SOME just try to find the highest, most useful, or even most well hidden (I can only hope without glitching because that really makes snipers look bad) points to help out you ungrateful grunt s who apparently don't need support.. |
Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:34:00 -
[3] - Quote
Skihids wrote:The redline eliminates risk for players who wish to abuse it.
At the same time it really doesn't do anything positive for a redlined team. Once bottled up you aren't likely to escape and it just results in one of two scenarios. Ether folks hide or they come out and are slaughtered.
It's boring either way.
Remove the redline. End the match early if one side has lost everything and is bottled up in its MCC. Declare a mercy and end it. I can deal with that at least... like I don't know a 20 second team vote to give up or not ya know? |
Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:48:00 -
[4] - Quote
Heathen Bastard wrote:Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest.
when you're getting the short end of the stick, you **** and moan like a whiny little girl. When I get it? I get angry, and crafty.
Oh, that sniper got me? well then, he shot from direction D at elevation E, so there are good blinds at points x,y, and z. I know that he can see x and y, so Z is out of the picture for not having a shot. of those two, y has the technically better cover, but too many teammates are nearby, so I risk being spotted prematurely. So, point x provides the best chance at killing him before being spotted.
So how's your planning? I'm guessing it goes someodd like this: SHOOT AT WITH AR! IT DED? PAT SELF ON BACK! IT KILL ME!? OP NERFNERFNERF! REMOVE IT FROM GAME! IT'S NAWT FAIR!!!!!!1!! This is the funniest s**t i've seen on here today!! I mean why the stupid grunts even think anymore? Is it because of the weapons or are they all just coming from the COD Community? Which do you think?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:51:00 -
[5] - Quote
Mitch Laurence wrote:rretri bution wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 never met a sniper you couldnt kill, I highly doubt that, how about the one that sits 400 meters deep in the redline with a thale, so deep that he's not even rendered in, he's headglitching, he can't be scanned, he can't be flanked, he can't be countersniped. The conditions you just described literally do not exist the current form of this game. Even if that imaginary scenario was a reality that alleged sniper would only have 199 meters of 'shootable terrain'. He would be so far from being effective that you wouldn't know he was in the match. You would probably die from timing out in his redline before he would ever even see you. Do bad players abuse the redline? Maybe. Is anyone actually a viable threat while hiding deep in the redline? Hell no. They can't possibly be viable at all if their 400 METERS in their OWN redline I mean seriously who the hell would do that?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
Sclompton Face-Smasher
Living Like Larry Schwag
16
|
Posted - 2013.12.29 07:05:00 -
[6] - Quote
Patrick57 wrote:Sclompton Face-Smasher wrote:So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... Lol, if you snipe because you're doing bad, then you're more useless than if you had quit. I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
Sclompton Face-Smasher
Living Like Larry Schwag
16
|
Posted - 2013.12.29 07:18:00 -
[7] - Quote
Poonmunch wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat If you are leaving a battle and angrily chasing me, you are hurting your team. Even if you do kill me, you are out of the battle for a few minutes. It's always a risk that you could lose a point or some other important piece of real estate. And I just come back someplace else and snipe some more. If, however, you feed my location to a counter-sniper, you are playing cooly and intelligently. You are right. We love snacks and other snipers are junk food. There is a whole sub-game that goes on between snipers. Munch We should squad up sometime and show the haters what snipers should be doing on the field.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
Sclompton Face-Smasher
Living Like Larry Schwag
17
|
Posted - 2013.12.29 07:22:00 -
[8] - Quote
Patrick57 wrote:Sclompton Face-Smasher wrote:I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes. I wasn't talking specifically to you, I was replying to your post......You said, "So you want people to quit?" and I replied. Your right... sorry. I just have had enough with everyone saying that your automatically camping if you snipe from the redline and my sniper pride sometimes makes me go off the rocker a bit.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
Sclompton Face-Smasher
Living Like Larry Schwag
23
|
Posted - 2013.12.30 13:13:00 -
[9] - Quote
Jaysyn Larrisen wrote:Sclompton Face-Smasher wrote: Just because snipers are in the redline doesn't mean their trying to pad their K/D like the you grunt TRYHARDS who use weapons like the rail rifles,combat rifles, scrambler rifles, of course still the ARs and in some cases the sub machine guns. SOME just try to find the highest, most useful, or even most well hidden (I can only hope without glitching because that really makes snipers look bad) points to help out you ungrateful grunt s who apparently don't need support..
Ok...so rail rifles, combat rifles, scrambler rifles, and sometimes SMGs are "try hard" weapons. So...you ok with nova knives and plasma cannons? What is acceptable play to you outside of sniping? To this yes I am ok with novas but have trouble using them myself. I have a plasma cannon alt account and I can say it is challenging to use against infantry which most said it is supposed to be used for. Rail rifles shouldn't even need to be explained with the basic fact that it does 55 dps on BASIC and is has a further optimal range than most of the auto/semi auto guns on the game meaning you don't have to get better at using it just put it on any suit. Subs have their times but they CAN be used by true try hards. Scr definitely hasn't changed even with the 1.7 update but is just being used a little less(my be exaggerating when I say a little) with the RR and CR coming out. Combat Rifle eats up any suit just like and auto weapon/ burst weapon and with the fact that CCP has their priorities set wrong. There's nothing I can do but accept that this game is turning into COD514 w/ Tanks Tm. I love seeing everyone play but the way everyone (I don't mean EVERYONE) is playing it only pushes to separate the styles further than mix them in so all playstyles is acceptable and has counter measures going against each other all the while NOT FORCING people to be in tune with FOTMs I'm not trolling, guy. You started with flamethrower posting and you've got some decent points to make but now you want basically layout that 85% or better of the players aren't good enough to play with on the same field as you? Every update we all have to adapt so of course I spec'd out of snipers. I love shot gunning other snipers and protecting lone nodes by myself or with a little help. At first I used scrambler rifles as a anti-infantry weapon while around crowded areas and run into, 85% of the time, assault logis, protos on every match (squad or not) dominating the field, and now heavies (which I love seeing). Not excluding heavies, the most weapons used include RR more than most and CR a little less as of the update while still seeing ARs. As said before my natural playstyle is opposite of this. I'm only in there for a little extra support. Most players have proven, (squaded or not) that they are in fact try hards trying to truely pad K/D or wins. Personally I think we need to shrink the redline down to an area just under the MCCs to open more play area for snipers. You would probably need a mechanic that would mercy rule the game or better yet drop a CRU spawn point that's "pre-red" somewhere else on the map to give the other team a chance.[/quote] I'm not against that at all but if people or CCP keep trying to destroy a playstyle that most complain about then that's when a bigger "protection" is needed. I quote that because I know idiots will abuse it sooner or later. That answer everything clearly?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
|
|
|