|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
|
Posted - 2013.12.24 17:26:00 -
[1] - Quote
Why does any CR do anywhere near the amount of damage as an HMG?
(due to bullet grouping, extended range, and LOL RoF it does do more effective DPS) |
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
|
Posted - 2013.12.24 17:31:00 -
[2] - Quote
N1ck Comeau wrote:combat rifle either needs to kick like crazy. Or tone down ROF to something like 850-900.
due to how turbo controllers work with the AR, I think CCP doesn't know how to balance kick. anyway, the CR should not be doing 1000 DPS |
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
|
Posted - 2013.12.24 17:41:00 -
[3] - Quote
knight guard fury wrote:imagine how op a hmg would be with 30dps per bullet
now look at the cr
see the difference
the cr is balanced and when compared to an hmg so stop complaining.
I am not saying the HMG needs more DPS, it is that the combat rifle shouldn't do 1k DPS.
|
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
|
Posted - 2013.12.24 17:42:00 -
[4] - Quote
Cat Merc wrote:HMG eats everyone for breakfast at close range
Not as fast as a CR does. |
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
|
Posted - 2013.12.24 17:44:00 -
[5] - Quote
knight guard fury wrote:Nitrobeacon wrote:The original variant of the CR as well as the SR has a little too much dps math wise, I agree. I've never used the CR so I can't complain, but I agree that having used the SR for a very long time, it's way to powerful at close range + with it's extreme dps. Only a burst HMG beat's its massive dps and maybe a shotgun. IMO its well balanced unlike the sr. it does a decent amount of dmg to shields but does a lot of dmg to armor like its supposed to. the sr does insane amount of dmg to both armor and shields people think the cr is a bit op is because of the ROF, but itd perfectly fine and it needs that ROF
it does an average of 102.5% damage (every other weapon only does an average of 100% dmg).
IT does 1K DPS and never overheats.
It has the lightest fitting requirements.
It is the very definition of overpowered.
|
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
270
|
Posted - 2014.02.15 09:46:00 -
[6] - Quote
Zahle Undt wrote:WolfeXXVII wrote:the problem is not the heavy weapons they are fine its that light weapons are to powerful ik way to many heavies that are just way to good simply because they use light weapons(ie RR heavy) there is no need to take away light weapons from heavys just nerf all lights so that they are fixed heavies should be the most powerful foot soldier in the game no matter what but nooooooo all u flavor of the month biches would quit the game if heavies became as good as they should be Why should heavies all of a sudden be the most powerful foot soldier? They have more HP and can use heavy weapons, that is all. For that they sacrifice speed, but sadly no longer mobility. Every class is supposed to have benefits and drawbacks, problem is everyone wants there class to be better than everything else. So sorry kid, but Sentinels are NOT supposed to "be the most powerful foot soldier in the game no matter what" you just decided that yourself.
But the HMG should absolutely MURDER a light weapon that has double the range and can fit on all suits. It shouldn't be a competition, not even close to one.
The heavy sacrifices slots, versatility, speed, endurance, grenades, and hit box to be able to use the largest handheld weapons in game. The weapons are basically handheld vehicle turrets. Are you telling me a light rifle should out-gun a freaking turret within it's optimal? |
|
|
|