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deepfried salad gilliam
Sanguine Knights
322
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Posted - 2013.12.23 04:50:00 -
[61] - Quote
side note what if one sided matches are solely due to racial imbalances with armor being better here gallente obviously beat caldari unless im playing of course
"May God our Father and the Lord Jesus Christ give you grace and peace" - Second Corinthians chapter one verse two.
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True Adamance
Scions of Athra
5214
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Posted - 2013.12.23 04:50:00 -
[62] - Quote
NAY!
Get them the **** out.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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pseudosnipre
410
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Posted - 2013.12.23 04:54:00 -
[63] - Quote
3mil SP OR 300,000 WP, minimum.
Griefers should need to "cook" a new account for 3mo. New players will be FW ready in 6-7 weeks if they cap every week and don't use boosters.
Don't care if it's an fps vet or a best friend, there's enough depth to keep you busy for 6 weeks -or- you can elect to cut your teeth in PC if you can find a corp that wants a newb running MLT fits.
Today is the sort of day where the sun only comes up to humiliate you.
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Izlare Lenix
FREE AGENTS LP
48
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Posted - 2013.12.23 04:59:00 -
[64] - Quote
I don't like separating players based on age of the character, war points or SP.
However, for FW, an interesting idea that will probably never happen would be to arrange matches based on players Standings.
For instance all Caldari players at LVL 3 standing would go against Gal Players at LVL 3. Maybe even allow one level up and down to increase match frequency. So level 2,3,4 would be in the same matches. But a LVL 10 player should never play a LVL 3 player.
This would solve some of the problems in FW. Mainly the fact that soooo many players play for Gallente. There are probably tons of them with high level standings since they almost always win, meanwhile most Caldari players have much lower standings, generally speaking, since it is so much harder to win for Caldari.
So the tons of players that spammed Gal FW and have high standing will have to wait even longer for a match. finding 16 players on the caldari side at level 8,9,10 will be much harder than on the Gallente side.
Or maybe just have 3 tiers. Lvl 1-3 fight together, Lvl 4-6 fight together, and 7-10 fight together. That would probably be the simplest way to prevent newberries getting mixed in with better players every single game.
This means the masses playing for the same 2 sides all the time will have to wait even longer to get a match, or they will have to suck it up and fight for the underdog side.
That could maybe help balance out the very lopsided state FW is currently in. |
Mortedeamor
1072
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Posted - 2013.12.23 12:58:00 -
[65] - Quote
deepfried salad gilliam wrote:side note what if one sided matches are solely due to racial imbalances with armor being better here gallente obviously beat caldari unless im playing of course they are not
ask cubs..the other day we deployed to amarian between the 5 people we had..we had 64 kills ...
we had 11 bluedots with us who collectively got 0 kills and 750 wp combined
we were 1 ...5man vet squad vs 3 full squad with a bunch of new players on our side
this is a serious issue people who dont have the gear and skills to compete in fw are merely dead weight ..matches like this prove it...
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
303
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Posted - 2013.12.23 13:00:00 -
[66] - Quote
Mortedeamor wrote:fw is a mode meant to be competitive ccp designed it to give the elite player base of dust something to do other than stomp all over the poor newer players in pub matches. it has friendly fire enabled much higher risk than pubs ..and an almost guarantee that the enemy will be coordinated. it is a much higher risk situation than pubs..but also with relatively same pay..you could actually say you make less in fw than you do in pubs.
a coordinated squad with high end gear is a mandatory in fw...and with the lower payout naturally this suits established mercs more than newer ones
we have the gear we have the teammates we have the money
so i call to question whether or not new players should be allowed to participate in fw.
currently i have seen bluedots that dont even know how to cut on their mics..being told how to cut push to talk off in team chat fw. this mode is not a place to be learning the ropes..with ff on and coordinated play being mandatory.
newer players in fw introduce huge issues
when one side is stacked there is less of a chance you will have players on your side that can hold their own you can only control the 5 teamates you bring in with you..and with everyone having access you get 3 proto squads vs 1 proto squad with 10 bluedots randoms with no gear no money who dont know the maps, strategy, and tactics required to win, and dont have the money gear or skills to compete.
i feel that allowing fw to be played by anyone in new eden is breaking fw in itself this is a mode clearly designed for the veterans and elites.
ccp please enter in a mandatory point that must be achieved before fw becomes available to a dust merc.
this line should be much higher than the graduation for the newberry academy. players entering fw should have all the things ive described here..and to play fw without those thing i can only imagine is a miserable exp.
any idea on what this line should be? i think it should be a sp line as sp is something that can only be accumulated so fast..someone whos played dust enough to get so much as 10 mill sp has the skills and in game knowledge if not the gear to compete in fw ideas suggestions discuss
update and tally as of 21:49 est 12 /22/13
15 nays and or believe in the very least some limitation should be applyed 3 yays against limiting the quality of merc allowed to play in fw..or believe that the quality and skill of the mercs allowed is not the issue
It's clear a limitation is required, but what do you base it on - total lifetime kills? Kill/death ratio? number of SP? war points? Each metric is not a viable measure of any one player's "newberriness". :P
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Mortedeamor
1072
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Posted - 2013.12.23 13:00:00 -
[67] - Quote
bear90211 wrote:Mortedeamor wrote:Cat Merc wrote:I'm a majestic cat. ura flea ridden fur ball that needs to be made into chinese food I lol'ed so hard at this. PERFECT COMEBACK :D:D:D:D thanks ive been holding that one for a rainy day :D
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Mortedeamor
1072
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Posted - 2013.12.23 13:04:00 -
[68] - Quote
Justicar Karnellia wrote:Mortedeamor wrote:fw is a mode meant to be competitive ccp designed it to give the elite player base of dust something to do other than stomp all over the poor newer players in pub matches. it has friendly fire enabled much higher risk than pubs ..and an almost guarantee that the enemy will be coordinated. it is a much higher risk situation than pubs..but also with relatively same pay..you could actually say you make less in fw than you do in pubs.
a coordinated squad with high end gear is a mandatory in fw...and with the lower payout naturally this suits established mercs more than newer ones
we have the gear we have the teammates we have the money
so i call to question whether or not new players should be allowed to participate in fw.
currently i have seen bluedots that dont even know how to cut on their mics..being told how to cut push to talk off in team chat fw. this mode is not a place to be learning the ropes..with ff on and coordinated play being mandatory.
newer players in fw introduce huge issues
when one side is stacked there is less of a chance you will have players on your side that can hold their own you can only control the 5 teamates you bring in with you..and with everyone having access you get 3 proto squads vs 1 proto squad with 10 bluedots randoms with no gear no money who dont know the maps, strategy, and tactics required to win, and dont have the money gear or skills to compete.
i feel that allowing fw to be played by anyone in new eden is breaking fw in itself this is a mode clearly designed for the veterans and elites.
ccp please enter in a mandatory point that must be achieved before fw becomes available to a dust merc.
this line should be much higher than the graduation for the newberry academy. players entering fw should have all the things ive described here..and to play fw without those thing i can only imagine is a miserable exp.
any idea on what this line should be? i think it should be a sp line as sp is something that can only be accumulated so fast..someone whos played dust enough to get so much as 10 mill sp has the skills and in game knowledge if not the gear to compete in fw ideas suggestions discuss
update and tally as of 21:49 est 12 /22/13
15 nays and or believe in the very least some limitation should be applyed 3 yays against limiting the quality of merc allowed to play in fw..or believe that the quality and skill of the mercs allowed is not the issue It's clear a limitation is required, but what do you base it on - total lifetime kills? Kill/death ratio? number of SP? war points? Each metric is not a viable measure of any one player's "newberriness". :P i disagree i think sp is..you can only get sp so fast with the cap system..and giving it a sp limit before you can deploy means people have to spend a certain ammount of time playing the game and learning it even skilling up a bit ..before getting access to fw...
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Mac Dac
Wraith Shadow Guards D.E.F.I.A.N.C.E
398
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Posted - 2013.12.23 13:06:00 -
[69] - Quote
I say yay but at their own risk. something like a caution sign when youare about to join a FW saying that FW has no matchmaking and a brutal pubstomp is almost guaranteed.
"We should take care not to make intellect our god; it has, of course, strong muscles, but no personality" Albert Einste
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
528
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Posted - 2013.12.23 13:07:00 -
[70] - Quote
I just want to answer the topic quickly.
Yes, let newberries do FW. There is no reason to restrict anypne from any aspect of the game.
HOWEVER
They need to be paired vs equal adversaries with equal SP with the exception being squad invite or joining a friend.
SO
If you want to take a newbro to FW with your 20m SP friends you can do that.
The hard part is to find the balancing threshold.
I say 5m SP should be the first milestone. You kind of stop sucking at that point.
Squad based priority stays. add ons need to match the skill level of the squads.
SO a squad of Nyain San joins a FW vs a squad of 0.H.
They would put me in that match as filler over a 2.5m SP newbro. (I'm 20m)
How hard is that?
"Because beer, that's why."
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TechMechMeds
Swamp Marines Kleenex Inc.
1830
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Posted - 2013.12.23 13:13:00 -
[71] - Quote
Nay, just nay.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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Mortedeamor
1072
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Posted - 2013.12.23 13:33:00 -
[72] - Quote
KGB Sleep wrote:I just want to answer the topic quickly.
Yes, let newberries do FW. There is no reason to restrict anypne from any aspect of the game.
HOWEVER
They need to be paired vs equal adversaries with equal SP with the exception being squad invite or joining a friend.
SO
If you want to take a newbro to FW with your 20m SP friends you can do that.
The hard part is to find the balancing threshold.
I say 5m SP should be the first milestone. You kind of stop sucking at that point.
Squad based priority stays. add ons need to match the skill level of the squads.
SO a squad of Nyain San joins a FW vs a squad of 0.H.
They would put me in that match as filler over a 2.5m SP newbro. (I'm 20m)
How hard is that? proper matchmaking of course would have been the first solution but ccp has already shown they are incapable of it..i know i know how hard could it be..but hey it is ccp we are dealing with here..and its not like they care about dust enough to have real man power dedicated to fixing this game
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Bax Zanith
0
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Posted - 2013.12.23 22:11:00 -
[73] - Quote
Perhaps they should be allowed to play FWs when they have three times as much WP then needed to leave the academy. And when they first try FW, a prompt will pop up and ask them to pick a race to fight for.
you don't win. you just spawn and get stomped into oblivion.
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Leonid Tybalt
DIOS EX. General Tso's Alliance
11
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Posted - 2013.12.23 22:23:00 -
[74] - Quote
Mortedeamor wrote:
a coordinated squad with high end gear is a mandatory..and with the lower payout naturally this suits established mercs more than newer ones
w
What is this "lower payout" you speak of? You need LP AND isk to buy stuff in the LP store, but you arent getting paid any isk at all in fw. That seems more like NO payout to me.
Fw blows chunks honestly. No captalistic minded person would play in Fw matches because as it is right now: nothing beats pure isk. Isk can buy you anything, while LP locked to a faction buys you crap (mostly).
On topic: no, newberries should not be excluded from faction warfare for the same reason that newb pilots in Eve agent forbidden from entering nullsec space. Let them learn the hard way like everyone else. |
KING CHECKMATE
Scions of Athra
3471
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Posted - 2013.12.23 22:40:00 -
[75] - Quote
Mortedeamor wrote:KING CHECKMATE wrote:
NO. Newberries should stick to Public matches.
+1 i love how all the veterans agree that new players should not be allowed in fw but all the new players try and argue and say that fw is meant for them.
Look @ FW how it is , this is NEWBERRIES FAULT.
Not directly their fault,but CCP for allowing them into something that influences so much. How can a fresh newberry of the academy defend the objective that dictates if amarr keeps or looses a district?
And of course most newberries dont care for CHOOSING a factio nto fight for in FW.So they just click on FW for all factions why most Gallente and Minmatar Loyal factions just click their own faction.This makes MIN and GAL saturated and the game will place the randoms in the only game they fit ,CAL and AMA. so when me and 2 other friends want to play for amarr what do we have?
3 good amarr players and 13 randoms
vs
12 good players in squad / 3 good players / MAybe 3-4 randoms
There by , we end up LOOSING , guaranteed.
Players SHOULDNT be able to play for FW unless they have AT LEAST 10 million SP. (some said 5 mill, but com'on,unless its an alt of an old player how much of a chance do you actually have as a newberry with 5 mill? HEH....)
An immediate semi-solution would be to LIMIT the amount of FACTIONS checked to play for in FW to 2. This way the newberry wont just click to play FQ at any random Faction and end up inevitably in Caldari or Amarr. He MUST choose a MAXIMUM of 2 factions....
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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Monkey MAC
Lost Millennium
1312
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Posted - 2013.12.23 22:41:00 -
[76] - Quote
Depends on what you class as a newberry.
I personally think we need to obtain security clearances, a little like EVE. You should have to obtain an average performance rating before you get the next clearance.
Each one will probably be the same with your average being reset each time you get your next clearance. This way you don't move to next security status UNTIL you are capable of defending yourself.
It should go in this order.
Training (Tutorial) | Battle Accademy | Public Contracts (PvP - High Sec) Public Contracts (PvE - High Sec) | + Mercenary Contracts (PvP - Low Sec) + Mercenary Contracts (PvE - Low Sec) + Factional Contracts (PvP - Low Sec) + Corporation Contracts (PvP - Low Sec) + Capsuleer Contracts (Unspecified - Low Sec) | + Private Contracts (PvP - Null Sec) + Private Contracts (PvE - Null Sec) + Corporation Contracts (PvP - Null Sec) + Capsuleer Contracts (Unspecified - Null Sec) + Privateer Contracts (PvP + PvE - Null Sec / Wormhole Space)
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Rynoceros
Rise Of Old Dudes
1669
|
Posted - 2013.12.23 22:44:00 -
[77] - Quote
Academy to 25,000 Then moved to Public Contracts Open Faction Warfare at 100,000 WP
Alyssa Milano.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
820
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Posted - 2013.12.23 22:50:00 -
[78] - Quote
I say no, but for slightly different reasons. This thread contains some of my suggestions to improve FW, with an SP requirement at the top.
I think the cap should be low, maybe 1-2 million SP. I don't necessarily thnk FW should be 'PC lite" but it's not for people fresh out of the academy either. Competitive, not necessarily exclusive. 10 million is WAY too high.
I want to make a point though: I don't think it's all noobishness that's the problem. In an average 1.6 pubstomp, there would be a fairly gradual decrease in the # of kills and WP as you went down the board. Maybe 1-2 people would have 0 WP, and that's it.
This does not occur in FW, at least for Amarr. In the Amarr FW battles I've been in, there's the competent people in the one squad that joined, maybe 1-2 people who do OK, and then there is this sudden massive dropoff where you go from 500 WP to 0 WP with nothing in between, and instead of 1-2 people, there are 5, 6, even 7 with no WP.
That's not random chance. It's AFK or awox. And not everyone is XERg and does it openly on their main, like Jadek. So, if you make a small barrier to entry, people can't use fresh alts to do this easily, they have to put at least a token effort into it.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Mortedeamor
1091
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Posted - 2013.12.23 22:54:00 -
[79] - Quote
John Demonsbane wrote:I say no, but for slightly different reasons. This thread contains some of my suggestions to improve FW, with an SP requirement at the top.I think the cap should be low, maybe 1-2 million SP. I don't necessarily thnk FW should be 'PC lite" but it's not for people fresh out of the academy either. Competitive, not necessarily exclusive. 10 million is WAY too high. I want to make a point though: I don't think it's all noobishness that's the problem. In an average 1.6 pubstomp, there would be a fairly gradual decrease in the # of kills and WP as you went down the board. Maybe 1-2 people would have 0 WP, and that's it. This does not occur in FW, at least for Amarr. In the Amarr FW battles I've been in, there's the competent people in the one squad that joined, maybe 1-2 people who do OK, and then there is this sudden massive dropoff where you go from 500 WP to 0 WP with nothing in between, and instead of 1-2 people, there are 5, 6, even 7 with no WP. That's not random chance. It's AFK or awox. And not everyone is XERg and does it openly on their main, like Jadek. So, if you make a small barrier to entry, people can't use fresh alts to do this easily, they have to put at least a token effort into it. the last amarr fw i did..we had a five man squad we were cloned...everyne in the squad ran positive..there were 3 kills that were not made by the squad mates..we had 22 deaths between the 5 of us
so out of 11 people they got 3 kills 350 wp and were responsible for 128 deaths ..they were not awoxing they were not afking ..they merely were fresh out of the academy had no real gear and sucked at first person shooters
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Monkey MAC
Lost Millennium
1312
|
Posted - 2013.12.23 23:48:00 -
[80] - Quote
KING CHECKMATE wrote:Mortedeamor wrote:KING CHECKMATE wrote:
NO. Newberries should stick to Public matches.
+1 i love how all the veterans agree that new players should not be allowed in fw but all the new players try and argue and say that fw is meant for them. Look @ FW how it is , this is NEWBERRIES FAULT. Not directly their fault,but CCP for allowing them into something that influences so much. How can a fresh newberry of the academy defend the objective that dictates if amarr keeps or looses a district? And of course most newberries dont care for CHOOSING a factio nto fight for in FW.So they just click on FW for all factions why most Gallente and Minmatar Loyal factions just click their own faction.This makes MIN and GAL saturated and the game will place the randoms in the only game they fit ,CAL and AMA. so when me and 2 other friends want to play for amarr what do we have? 3 good amarr players and 13 randoms vs 12 good players in squad / 3 good players / MAybe 3-4 randoms There by , we end up LOOSING , guaranteed. Players SHOULDNT be able to play for FW unless they have AT LEAST 10 million SP.(some said 5 mill, but com'on,unless its an alt of an old player how much of a chance do you actually have as a newberry with 5 mill? HEH....)
A n immediate semi-solution would be to LIMIT the amount of FACTIONS checked to play for in FW to 2.This way the newberry wont just click to play FQ at any random Faction and end up inevitably in Caldari or Amarr. He MUST choose a MAXIMUM of 2 factions....
Im on 8.9mil I have a full proto suit, and you're gonna stop me? If you are gonna limit access you need a new metric, one that considers
WP per Match K/D ratio per Match W/L ratio
As prehaps an Infamy Metric, once you have good enough reputation the factions start extending their own contracts.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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KING CHECKMATE
Scions of Athra
3473
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Posted - 2013.12.23 23:54:00 -
[81] - Quote
Monkey MAC wrote:KING CHECKMATE wrote:Mortedeamor wrote:KING CHECKMATE wrote:
NO. Newberries should stick to Public matches.
+1 i love how all the veterans agree that new players should not be allowed in fw but all the new players try and argue and say that fw is meant for them. Look @ FW how it is , this is NEWBERRIES FAULT. Not directly their fault,but CCP for allowing them into something that influences so much. How can a fresh newberry of the academy defend the objective that dictates if amarr keeps or looses a district? And of course most newberries dont care for CHOOSING a factio nto fight for in FW.So they just click on FW for all factions why most Gallente and Minmatar Loyal factions just click their own faction.This makes MIN and GAL saturated and the game will place the randoms in the only game they fit ,CAL and AMA. so when me and 2 other friends want to play for amarr what do we have? 3 good amarr players and 13 randoms vs 12 good players in squad / 3 good players / MAybe 3-4 randoms There by , we end up LOOSING , guaranteed. Players SHOULDNT be able to play for FW unless they have AT LEAST 10 million SP.(some said 5 mill, but com'on,unless its an alt of an old player how much of a chance do you actually have as a newberry with 5 mill? HEH....)
A n immediate semi-solution would be to LIMIT the amount of FACTIONS checked to play for in FW to 2.This way the newberry wont just click to play FQ at any random Faction and end up inevitably in Caldari or Amarr. He MUST choose a MAXIMUM of 2 factions.... Im on 8.9mil I have a full proto suit, and you're gonna stop me? If you are gonna limit access you need a new metric, one that considers WP per Match K/D ratio per Match W/L ratio As prehaps an Infamy Metric, once you have good enough reputation the factions start extending their own contracts.
No. My SCR rifle will stop you. ;) lol im 23 millin and i dont even use proto XD
Yeah yeah, the fact a player is GOOD with 500kSp - 8.9 mill sp does not mean this applies to everyone. As a proven fact,gear makes the player most of the times.Just look at all these ''elite'' corps with their ''elite'' players ,running in squads , proto stomping and stat padding,but while facing you 1 v 1 with BPO they cant do s***?
The fact SOME players are good with little SP does not mean this is the general case.
Then again, i do agree with you. WP per match/total should be considered. IMO: SP + total WP/wp per match could do it for metrics in order to apply for FW.
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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Beld Errmon
The Southern Legion The Umbra Combine
1156
|
Posted - 2013.12.24 00:01:00 -
[82] - Quote
Jack Kittinger wrote:Thor Odinson42 wrote:Yes, but only if brought in by squad. Factional Warfare contracts require you to be in a squad. *after multiple attempts* you wanna solo? here have a pub match
new players shouldn't be restricted from main game modes as much as we might like it to be so its just not fair, but jacks idea is worthy +1 |
Monkey MAC
Lost Millennium
1312
|
Posted - 2013.12.24 00:16:00 -
[83] - Quote
KING CHECKMATE wrote:Monkey MAC wrote:KING CHECKMATE wrote:Mortedeamor wrote:KING CHECKMATE wrote:
NO. Newberries should stick to Public matches.
+1 i love how all the veterans agree that new players should not be allowed in fw but all the new players try and argue and say that fw is meant for them. Look @ FW how it is , this is NEWBERRIES FAULT. Not directly their fault,but CCP for allowing them into something that influences so much. How can a fresh newberry of the academy defend the objective that dictates if amarr keeps or looses a district? And of course most newberries dont care for CHOOSING a factio nto fight for in FW.So they just click on FW for all factions why most Gallente and Minmatar Loyal factions just click their own faction.This makes MIN and GAL saturated and the game will place the randoms in the only game they fit ,CAL and AMA. so when me and 2 other friends want to play for amarr what do we have? 3 good amarr players and 13 randoms vs 12 good players in squad / 3 good players / MAybe 3-4 randoms There by , we end up LOOSING , guaranteed. Players SHOULDNT be able to play for FW unless they have AT LEAST 10 million SP.(some said 5 mill, but com'on,unless its an alt of an old player how much of a chance do you actually have as a newberry with 5 mill? HEH....)
A n immediate semi-solution would be to LIMIT the amount of FACTIONS checked to play for in FW to 2.This way the newberry wont just click to play FQ at any random Faction and end up inevitably in Caldari or Amarr. He MUST choose a MAXIMUM of 2 factions.... Im on 8.9mil I have a full proto suit, and you're gonna stop me? If you are gonna limit access you need a new metric, one that considers WP per Match K/D ratio per Match W/L ratio As prehaps an Infamy Metric, once you have good enough reputation the factions start extending their own contracts. No. My SCR rifle will stop you.;) lol im 23 millin and i dont even use proto XD Yeah yeah, the fact a player is GOOD with 500kSp - 8.9 mill sp does not mean this applies to everyone. As a proven fact,gear makes the player most of the times.Just look at all these ''elite'' corps with their ''elite'' players ,running in squads , proto stomping and stat padding,but while facing you 1 v 1 with BPO they cant do s***? The fact SOME players are good with little SP does not mean this is the general case.Then again, i do agree with you. WP per match/total should be considered. IMO: SP + total WP/wp per match could do it for metrics in order to apply for FW.
All the more reason for a different metric, skill points don't reflect the skill of the player. So while you or I might be fine in FW that's not to say someone with more SP will fair just as well.
In my previous post, I suggest security clearance for everything. You could add an SP, WP goal to reach before advance to next clearance level.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Mortedeamor
1091
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Posted - 2013.12.24 00:24:00 -
[84] - Quote
I PROPOSE that there be multiple ways of unlocking fw...5 mill sp 100,000 wp or 2000 kills
now i draw these numbers for wp and kills from this..a good logi always makes 1000wp per match..so 100 matches bam u can play fw..less if your a great logi...a good slayer gets roughly 20 kills per match ..so 100 matches same..and if you just simply blow chunks at dust youll reach 5 million wp before 2000 kills or 100,000 wp and have it unlocked anyway because u now have gear to make u good.
now i do on average 150 matches per day..so as a veteran i could see a bad ass player unlocking fw in 1 -2 days.
this allows fw to be unlocked easier by skilled players and not with an sp measure..i think all the good players in dust can agree 100k wp or 2 k kills is not a super high requirement for fw
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Monkey MAC
Lost Millennium
1312
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Posted - 2013.12.24 00:35:00 -
[85] - Quote
Mortedeamor wrote:I PROPOSE that there be multiple ways of unlocking fw...5 mill sp 100,000 wp or 2000 kills
now i draw these numbers for wp and kills from this..a good logi always makes 1000wp per match..so 100 matches bam u can play fw..less if your a great logi...a good slayer gets roughly 20 kills per match ..so 100 matches same..and if you just simply blow chunks at dust youll reach 5 million wp before 2000 kills or 100,000 wp and have it unlocked anyway because u now have gear to make u good.
now i do on average 150 matches per day..so as a veteran i could see a bad ass player unlocking fw in 1 -2 days.
this allows fw to be unlocked easier by skilled players and not with an sp measure..i think all the good players in dust can agree 100k wp or 2 k kills is not a super high requirement for fw
150 matches a day? Bloody hell, how long do you spend here? I get about 15-20.
But I think your missing the trick here, setting static goals isn't the best way to do this. Static Goals don't require performance, just attendance.
Its better to go for a variable, something that can change per match. You should have to knock out an average performance constiently to be cleared for high-tier-ops.
It gives you something to aim for other than the grind, it can used in public contract matchmaking, or for assesment by corporations or gel-breathers.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Mortedeamor
1091
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Posted - 2013.12.24 00:37:00 -
[86] - Quote
Monkey MAC wrote:Mortedeamor wrote:I PROPOSE that there be multiple ways of unlocking fw...5 mill sp 100,000 wp or 2000 kills
now i draw these numbers for wp and kills from this..a good logi always makes 1000wp per match..so 100 matches bam u can play fw..less if your a great logi...a good slayer gets roughly 20 kills per match ..so 100 matches same..and if you just simply blow chunks at dust youll reach 5 million wp before 2000 kills or 100,000 wp and have it unlocked anyway because u now have gear to make u good.
now i do on average 150 matches per day..so as a veteran i could see a bad ass player unlocking fw in 1 -2 days.
this allows fw to be unlocked easier by skilled players and not with an sp measure..i think all the good players in dust can agree 100k wp or 2 k kills is not a super high requirement for fw 150 matches a day? Bloody hell, how long do you spend here? I get about 15-20. But I think your missing the trick here, setting static goals isn't the best way to do this. Static Goals don't require performance, just attendance. Its better to go for a variable, something that can change per match. You should have to knock out an average performance constiently to be cleared for high-tier-ops. It gives you something to aim for other than the grind, it can used in public contract matchmaking, or for assesment by corporations or gel-breathers.
from reset to 3 pm east every weekday i dont play on weekend pretty much only when my hubby is at work
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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