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Thread Statistics | Show CCP posts - 0 post(s) |
The-Errorist
Closed For Business For All Mankind
412
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Posted - 2013.12.23 21:47:00 -
[1] - Quote
I feel like I wasted valuable time doing FW. |
The-Errorist
Closed For Business For All Mankind
417
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Posted - 2013.12.26 10:03:00 -
[2] - Quote
[Comparison] A purely ISK-bought standard fitting: PRO Minmatar logistics 4X Complec shield extended Complec armor plate Complex armor repair module Complex PG Upgrade Complex CPU Upgrade PRO Freedom mass driver PRO RE PRO active scanner PRO repair tool Cost: 195,675 ISK
Now the same fitting in pure LP-bought faction store items (republic and federal): PRO Minmatar logistics 4X Complec shield extended Complec armor plate Complex armor repair module Complex PG Upgrade Complex CPU Upgrade PRO Freedom mass driver PRO RE PRO active scanner PRO repair tool Cost: 1,155 LP (705 Republic / 450 Federal)
With the 659 LP reward fo winning a battle at standings Lv10, you could get 1 full suit every 2 battles. With isk you can get between 0.7 and 4 suits per 2 battles; 0.7 if you make 70k, 1 if you make 100k, 2 if you make 200k, 3 if you make 300k, and 4 if you make 400k.
If you sell the LP stuff for 2x the price of the ISK version, you'd make 195,675 ISK per winning match at Lv10 standings, which isn't that great compared to public battle rewards. |
The-Errorist
Closed For Business For All Mankind
429
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Posted - 2013.12.29 06:30:00 -
[3] - Quote
I don't see FW being more profitable than public contracts unless something changes. |
The-Errorist
444
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Posted - 2014.01.03 01:08:00 -
[4] - Quote
Rozencrutz89 wrote:Honestly it is kinda annoying that they turned FW into an ISK sink more than anything, the lack of ISK rewards in it make no sense. EVE missions rewarded you with LP for the corp/faction you did it for as well as ISK, why can't we do that. Cuz CCP are weird people. |
The-Errorist
458
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Posted - 2014.01.14 22:47:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:Any more thoughts? Thoughts on Internet forums? You must be crazy. |
The-Errorist
460
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Posted - 2014.01.18 13:27:00 -
[6] - Quote
For a type of battle that has no ISK rewards, friendly fire, allows EVE players to join the fight, AND has an actual influence in EVE Online, the rewards are severely lacking. |
The-Errorist
560
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Posted - 2014.03.14 05:04:00 -
[7] - Quote
Banjo Robertson wrote:Munin-Frey wrote:I play only FW and I will definitely agree that the reward is pretty bad if you win and complete crap if you lose. On very rare matches I'll get some decent salvage which makes it worthwhile but FW will probably end up only being played by rich players who can afford to lose fittings and get nothing for it if they don't fix the reward system. Also, it is a little weird that the losers really get the shaft in FW... we are mercs right? Since when do mercenaries earn less when they lose? You pay them before you go to battle and you typically don't expect much loyalty. It's weird that dust mercs earn their payout after a match and that the payout is way better if you win. No wonder people come up with all kinds of scams to win. Lastly, a lot of the FW stuff is the same as the what you can buy with AUR. If any of you have done the math you know that you can buy stuff that takes 20 minutes of gameplay to win for a few pennies. I highly doubt that the FW stuff will be worth that much because why would I grind for ISK in pub matches when I can buy $20 worth of AUR and have literally hundreds of the same item? My time is worth more than that and I think most people will feel the same way. They will either play with free stuff or play with cheap fittings or buy AUR. Only a handful will play the game "as intended" or perhaps buying AUR is "as intended" gameplay People buying aurum and 'game packs' is the only way CCP makes money off of dust, so if people could get LP items at a high/fast enough rate, which are exactly the same as AUR items, then CCP would lose money. Unless they decide to come up with more AUR items which do not have LP counterparts. The LP you earn as rewards might need to be raised, but not by much. You're basically playing a match to earn almost-but-not-quite-Aurum. So what if it's "almost-but-not-quite-Aurum", it doesn't excuse the fact that FW is not profitable compared to pub matches, even at the highest standing level. Games modes that are financially not worth the time for a mercenary are bad for Dust 514.
Theres a couple ways fixing the problem though; make the loosing LP payout at least 50% of the winning payout instead of around 20% and increase the winning payout and a combination of one or more of these things would be necessary: 1) Increase salvage percentage to 25%, 50%, and 75%; in pub, FW, and PC respectively. 2) Make LP items not have lower skill requirements like AUR items and further increase the LP payouts. 3) Incentivize fighting for factions that are losing by increasing the LP or salvage percentage for winning, based on how much that faction is losing. |
The-Errorist
568
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Posted - 2014.03.19 18:07:00 -
[8] - Quote
KAGEHOSHI Horned Wolf wrote:When your standing is level 10, players have to value faction store gear to be worth at least 6x the value of regular gear just to make a ISK comparable to a public contract skirmish's ISK rewards.
This is ridiculous and reforms need to be implemented. |
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