Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
stlcarlos989
SVER True Blood Public Disorder.
577
|
Posted - 2013.12.19 01:57:00 -
[1] - Quote
Because there is no downside at all for losing multiple tanks in a battle. |
KING CHECKMATE
Scions of Athra
3356
|
Posted - 2013.12.19 01:58:00 -
[2] - Quote
stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle.
I can loose 4-5 tanks and still make profit. (lol like that would EVER happen, loosing more than a tank..lol)
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
|
TranquilBiscuit ofVaLoR
F.T.U. IMMORTAL REGIME
992
|
Posted - 2013.12.19 02:00:00 -
[3] - Quote
that would be pretty nice. not so much tank spam.
i'm sorry. i''ll never agree to a tank costing less than my scout suit.
Tell me, how exactly DOES a biscuit gain Valor?
|
Atiim
Living Like Larry Schwag
2252
|
Posted - 2013.12.19 02:01:00 -
[4] - Quote
Not Quite
While I do believe that the current prices are waaay to low, the vehicle prices back then for a really good tank were expensive when you wanted the super good modules on.
The old vehicle prices catered only to the rich and the ones with a spot in Farmville (I mean.. umm.. Molden Heath). Because of said prices, vehicles weren't profitable and led to dropship pilots everywhere becoming poor and asking for ISK.
Holy Fudgenipples!!!
MY HMG WORKS!!! IT ACTUALLY WORKS!!!
\o/
|
Chris F2112
Pradox One Proficiency V.
520
|
Posted - 2013.12.19 02:02:00 -
[5] - Quote
Vehicle prices should be super expensive for really good tanks.
Personally, I think that dropships are right about where they should be. Tanks should be about 3 or 4 times more expensive. |
BL4CKST4R
WarRavens League of Infamy
1393
|
Posted - 2013.12.19 02:09:00 -
[6] - Quote
stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway.
Or cheaper suits and stronger AV to counter the lower TTK on infantry and higher TTK on AV. |
stlcarlos989
SVER True Blood Public Disorder.
579
|
Posted - 2013.12.19 02:11:00 -
[7] - Quote
BL4CKST4R wrote:stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. Or cheaper suits and stronger AV to counter the lower TTK on infantry and higher TTK on AV. That would be a viable option as well. |
Patrick57
Fatal Absolution
2203
|
Posted - 2013.12.19 02:13:00 -
[8] - Quote
Lolz no. Now tankers can finally make a profit. This is what they needed. Tankers no longer have to be in a well paying corp just to make money. Honestly the only thing that needs to change is the speed (Bas speed, not speed with the mods) and the Railgun Turret damage. I was squadded with a tanker and he lost a tank with Proto turrets to a Sica with a Militia Railgun turret
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4174
|
Posted - 2013.12.19 02:14:00 -
[9] - Quote
stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. Somewhere between the two might be nice.
Say, about 1 mil for a well fit STD tank. Far less than before, but still not to the point of throwing them around like nothing with no repercussions.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
283
|
Posted - 2013.12.19 02:14:00 -
[10] - Quote
Chris F2112 wrote:Vehicle prices should be super expensive for really good tanks.
Personally, I think that dropships are right about where they should be. Tanks should be about 3 or 4 times more expensive.
message from Godin: Okay, I'll bite
Since you want to make us more expensive, I demand that we get higher tier stuff buffed. |
|
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
283
|
Posted - 2013.12.19 02:15:00 -
[11] - Quote
Mobius Wyvern wrote:stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. Somewhere between the two might be nice. Say, about 1 mil for a well fit STD tank. Far less than before, but still not to the point of throwing them around like nothing with no repercussions.
message from Godin: At the most, a tech 1 hull would cost 1.3 mil........ |
Ivy Zalinto
Lo-Tech Solutions Ltd
185
|
Posted - 2013.12.19 02:15:00 -
[12] - Quote
When advanced and proto tanks come out, they will be expensive. Same wth lav's and dropships. Personally I think their all fine. 3 re's kill them all. Ive actually managed to stick a few to dropships as well before. As far as the price goes, you know most people are running militia vehicles compared to running actual tanks lately. I personally run a gunnlogi but the number of sica's and soma I blow up are ridiculous
Dedicated scout.
New player tutor; scout instructor
Scrambler Pistol dedication
|
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
283
|
Posted - 2013.12.19 02:17:00 -
[13] - Quote
Ivy Zalinto wrote:When advanced and proto tanks come out, they will be expensive. Same wth lav's and dropships. Personally I think their all fine. 3 re's kill them all. Ive actually managed to stick a few to dropships as well before. As far as the price goes, you know most people are running militia vehicles compared to running actual tanks lately. I personally run a gunnlogi but the number of sica's and soma I blow up are ridiculous
message from Godin: They ain't coming out. Tiercide bitches!!!!!!!!! |
True Adamance
Scions of Athra
5039
|
Posted - 2013.12.19 02:17:00 -
[14] - Quote
Chris F2112 wrote:Vehicle prices should be super expensive for really good tanks.
Personally, I think that dropships are right about where they should be. Tanks should be about 3 or 4 times more expensive.
How am I supposed to remain ISK positive? I don't have Farmville, as Atiim said, like your corp does.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
|
Garrett Blacknova
Codex Troopers
4228
|
Posted - 2013.12.19 02:19:00 -
[15] - Quote
As soon as we get back our BPOs that were removed or an option for equivalents instead of a forced refund.
And as soon as we get a full range of vehicles going up to Prototype level, along with the current Standard vehicle PG/CPU stats rebalanced to make all-Proto Gunllogis/Madrugars slightly less viable. |
Benjamin Ciscko
The Generals General Tso's Alliance
401
|
Posted - 2013.12.19 02:21:00 -
[16] - Quote
Patrick57 wrote:Lolz no. Now tankers can finally make a profit. This is what they needed. Tankers no longer have to be in a well paying corp just to make money. Honestly the only thing that needs to change is the speed (Bas speed, not speed with the mods) and the Railgun Turret damage. I was squadded with a tanker and he lost a tank with Proto turrets to a Sica with a Militia Railgun turret That would be me my proto missiles could not put DPS a militia rail if fitted properly they do about 2,000 damage a shot and you can get 5 off before over heat it took me one volley to break through his shields and by the time my long ass reload finished I was dead. I understand missiles do less against shields but so do rails this was more of a once in the blue moon scenario I usually kill them very quickly I keep forgetting to come in an AV suit so that I can finish people off because of my 8 seconds of vulnerability. At proto type rails do 3500 a shot. I think in the games we were in the only things I died by were rails OB's and I think one other tank I always have the worst of luck I will be 3 seconds away from a finished cool down and then a tank will turn the corner and **** me up because my hardeners were inactive, I haven't fully mastered tanks like I had in 1.6 yet but I am no scrub either.
Tanker/Logi
Tanks almost fixed.
|
Terra Thesis
HDYLTA Defiant Legacy
429
|
Posted - 2013.12.19 02:31:00 -
[17] - Quote
yes, please. my epic death machine is now a disposable toy. we shouldn't be making profits running tanks. you got to have something blingy in the game to pull out. i wasn't PC rich, buy i was getting by.
i like the combat flow with them now. i haven't had a chance to try today's speed nerf but it's in the direction i wanted. they're just so cheap, the thrill i had in 1.7 surviving/losing one is gone. i don't even bother anymore.
HDYLTA - Freedom Delivered
|
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
153
|
Posted - 2013.12.19 02:37:00 -
[18] - Quote
stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. MLT tanks, yes, a STD tank fit takes a good match to restock so no
recuruit link
5 to 11 mil isk per 100k recuruit
|
DUST Fiend
OSG Planetary Operations Covert Intervention
9128
|
Posted - 2013.12.19 02:39:00 -
[19] - Quote
Militia tanks base price raised to 125,000 ISK
Standard tanks base price raised to 275,000 ISK
Vids / O7
|
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
153
|
Posted - 2013.12.19 02:41:00 -
[20] - Quote
Mobius Wyvern wrote:stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. Somewhere between the two might be nice. Say, about 1 mil for a well fit STD tank. Far less than before, but still not to the point of throwing them around like nothing with no repercussions. LOL NO my good tank fit was 800k, im not playing 2+ matches to get the role im speced in to.
recuruit link
5 to 11 mil isk per 100k recuruit
|
|
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
153
|
Posted - 2013.12.19 02:42:00 -
[21] - Quote
DUST Fiend wrote:Militia tanks base price raised to 125,000 ISK
Standard tanks base price raised to 100,000 ISK otherwise nope, im not playing 2+ matches to get my role, otherwise increase infantry proto prices by 3x
recuruit link
5 to 11 mil isk per 100k recuruit
|
DUST Fiend
OSG Planetary Operations Covert Intervention
9128
|
Posted - 2013.12.19 02:45:00 -
[22] - Quote
jerrmy12 kahoalii wrote:DUST Fiend wrote:Militia tanks base price raised to 125,000 ISK
Standard tanks base price raised to 100,000 ISK otherwise nope, im not playing 2+ matches to get my role, otherwise increase infantry proto prices by 3x Whine much bro? I flew dropships for MONTHS that cost more than a tank with top modules at that base price would cost now.
Get good and you won't have ISK problems.
Vids / O7
|
stlcarlos989
SVER True Blood Public Disorder.
582
|
Posted - 2013.12.19 02:52:00 -
[23] - Quote
jerrmy12 kahoalii wrote:Mobius Wyvern wrote:stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. Somewhere between the two might be nice. Say, about 1 mil for a well fit STD tank. Far less than before, but still not to the point of throwing them around like nothing with no repercussions. LOL NO my good tank fit was 800k, im not playing 2+ matches to get the role im speced in to. Except that they can be fit to easily go 30 - 0 a match and cost less than a full proto equipment logi which is around 250k. |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
153
|
Posted - 2013.12.19 02:55:00 -
[24] - Quote
DUST Fiend wrote:jerrmy12 kahoalii wrote:DUST Fiend wrote:Militia tanks base price raised to 125,000 ISK
Standard tanks base price raised to 100,000 ISK otherwise nope, im not playing 2+ matches to get my role, otherwise increase infantry proto prices by 3x Whine much bro? I flew dropships for MONTHS that cost more than a tank with top modules at that base price would cost now. Get good and you won't have ISK problems. i flew assault dropships that were 800k, short story short i never profited, well maybe once, but people with tanks as a main & only role are what, supposed to use starter fits without skills against proto? hell no, the only tanks that get spammed are MLT, i rarely see std. also the assault dropship hull is still to expensive and unprofitable as soon as a railgun comes along for a python, because usually when i pull it out i get railgun spam
recuruit link
5 to 11 mil isk per 100k recuruit
|
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
153
|
Posted - 2013.12.19 02:57:00 -
[25] - Quote
stlcarlos989 wrote:jerrmy12 kahoalii wrote:Mobius Wyvern wrote:stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. Somewhere between the two might be nice. Say, about 1 mil for a well fit STD tank. Far less than before, but still not to the point of throwing them around like nothing with no repercussions. LOL NO my good tank fit was 800k, im not playing 2+ matches to get the role im speced in to. Except that they can be fit to easily go 30 - 0 a match and cost less than a full proto equipment logi which is around 250k. thats a full proto logi with proto equipment that needs price reduction, also not every tank has a proto turret, im willing to accept 130k or 150k STD hull price
recuruit link
5 to 11 mil isk per 100k recuruit
|
DUST Fiend
OSG Planetary Operations Covert Intervention
9129
|
Posted - 2013.12.19 02:57:00 -
[26] - Quote
jerrmy12 kahoalii wrote:DUST Fiend wrote:jerrmy12 kahoalii wrote:DUST Fiend wrote:Militia tanks base price raised to 125,000 ISK
Standard tanks base price raised to 100,000 ISK otherwise nope, im not playing 2+ matches to get my role, otherwise increase infantry proto prices by 3x Whine much bro? I flew dropships for MONTHS that cost more than a tank with top modules at that base price would cost now. Get good and you won't have ISK problems. i flew assault dropships that were 800k, short story short i never profited, well maybe once, but people with tanks as a main & only role are what, supposed to use starter fits without skills against proto? hell no, the only tanks that get spammed are MLT, i rarely see std. also the assault dropship hull is still to expensive and unprofitable as soon as a railgun comes along for a python, because usually when i pull it out i get railgun spam My assault dropship works great, and is more than cheap enough. A well fit tank costs less now than a well fit assault dropship.
That should basically never happen. 750K for a well fit tank is a good price. I would pay up to about 600k for a well fit assault dropship, and an all militia tank should never be less than 150k. Most actual good tankers I know go 5-6 matches minimum without losing a tank, unless it's to some random **** that they can't control, which happens a lot less to tankers than it does to dropships.
Vids / O7
|
Spkr4theDead
Red Star. EoN.
1520
|
Posted - 2013.12.19 03:01:00 -
[27] - Quote
KING CHECKMATE wrote:stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle. I can loose 4-5 tanks and still make profit. (lol like that would EVER happen, loosing more than a tank..lol) You'd lose tanks by rolling over rocks.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
287
|
Posted - 2013.12.19 03:02:00 -
[28] - Quote
DUST Fiend wrote:jerrmy12 kahoalii wrote:DUST Fiend wrote:jerrmy12 kahoalii wrote:DUST Fiend wrote:Militia tanks base price raised to 125,000 ISK
Standard tanks base price raised to 100,000 ISK otherwise nope, im not playing 2+ matches to get my role, otherwise increase infantry proto prices by 3x Whine much bro? I flew dropships for MONTHS that cost more than a tank with top modules at that base price would cost now. Get good and you won't have ISK problems. i flew assault dropships that were 800k, short story short i never profited, well maybe once, but people with tanks as a main & only role are what, supposed to use starter fits without skills against proto? hell no, the only tanks that get spammed are MLT, i rarely see std. also the assault dropship hull is still to expensive and unprofitable as soon as a railgun comes along for a python, because usually when i pull it out i get railgun spam My assault dropship works great, and is more than cheap enough. A well fit tank costs less now than a well fit assault dropship. That should basically never happen. 750K for a well fit tank is a good price. I would pay up to about 600k for a well fit assault dropship, and an all militia tank should never be less than 150k. Most actual good tankers I know go 5-6 matches minimum without losing a tank, unless it's to some random **** that they can't control, which happens a lot less to tankers than it does to dropships.
message from Godin: Considering it's tech 1 hull vs. tech 2, yes it should. |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
153
|
Posted - 2013.12.19 03:03:00 -
[29] - Quote
without proto turreta well fit tank should cost 300k-400k and assault dropships.......um......170k isk i guess? i just want a price reduction on something slower and less effective than a tank, atleast the python is slower
recuruit link
5 to 11 mil isk per 100k recuruit
|
Spkr4theDead
Red Star. EoN.
1520
|
Posted - 2013.12.19 03:03:00 -
[30] - Quote
stlcarlos989 wrote:Because there is no downside at all for losing multiple tanks in a battle which guys rarely lose anyway. I'll agree to a price increase when you agree to a price increase for PRO infantry gear.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |