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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
405
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Posted - 2013.12.09 04:22:00 -
[1] - Quote
OP- -highest DPS out of light weapons -charge shot can almost one hit heavy with shot to head -charge shot does more dmg than a sniper -Quick scope sniper rifle/ better than sniper
Not OP- -has overheat
ADD if you want.
Sagaris lover!!!
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Aisha Ctarl
Scions of Athra
2085
|
Posted - 2013.12.09 04:24:00 -
[2] - Quote
I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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Cat Merc
Ahrendee Mercenaries EoN.
4559
|
Posted - 2013.12.09 04:26:00 -
[3] - Quote
Has THEORETICAL highest DPS, but a normal finger can't apply it all, and even if you get turbo controller it will have huge recoil at the fire rate.
Charge shot CANNOT one hit kill a heavy, even with a headshot. My proto SCR with damage mods and proficiency does 102~ damage. A charge goes to 204 damage. A headshot goes to 302 damage.
It has half the range of the sniper, has no long range scope.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Miokai Zahou
Film Actors Guilds
64
|
Posted - 2013.12.09 04:28:00 -
[4] - Quote
MCC is OP. It gives afters absolute protection to all combat beside FF soon. Nerf tomato because potato. |
deepfried salad gilliam
Sanguine Knights
253
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Posted - 2013.12.09 04:32:00 -
[5] - Quote
Op:almost as good as duvoll
Christ is lord
Sanguine knights , open recruitment, join now.
Fear is a choice, I choose not to let it control me.
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Nocturnal Soul
Immortal Retribution
1242
|
Posted - 2013.12.09 04:32:00 -
[6] - Quote
Smh I'm done explaining
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Cat Merc
Ahrendee Mercenaries EoN.
4561
|
Posted - 2013.12.09 04:34:00 -
[7] - Quote
deepfried salad gilliam wrote:Op:almost as good as duvoll
AS good as Duvolle. It's a monster weapon.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Poonmunch
Sanguis Defense Syndicate
639
|
Posted - 2013.12.09 04:38:00 -
[8] - Quote
What's the range on that puppy?
Munch
Dedicated Sniper.
Minmatar Patriot.
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GHOSTLY ANNIHILATOR
The Corporate Raiders Top Men.
1071
|
Posted - 2013.12.09 04:38:00 -
[9] - Quote
Anmol Singh wrote:OP- -highest DPS out of light weapons -charge shot can almost one hit heavy with shot to head -charge shot does more dmg than a sniper -Quick scope sniper rifle/ better than sniper
Not OP- -has overheat
ADD if you want.
Anmol SCR IS my territory it is fine no buff, no nerf no touchy my SCR ._.
#1 Scrambler Rifle VETERAN SINCE 514
Sick and tired of babysitting dust noobs !!!!!
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Sgt Kirk
SyNergy Gaming EoN.
3345
|
Posted - 2013.12.09 04:40:00 -
[10] - Quote
Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I should find a quote from the Duvolle Tactical Era and find the foolish people that actually defended it.
Would be so relevant right now. |
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Aisha Ctarl
Scions of Athra
2088
|
Posted - 2013.12.09 04:44:00 -
[11] - Quote
Sgt Kirk wrote:Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I should find a quote from the Duvolle Tactical Era and find the foolish people that actually defended it. Would be so relevant right now.
You're simply trying to keep the AR the king, the scr is a viable weapon and sucks ass against armor but continue on using your crutch AR everyone.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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Solitar Greywatch
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
9
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Posted - 2013.12.09 04:50:00 -
[12] - Quote
Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. AMEN! |
Aero Yassavi
Scions of Athra
3767
|
Posted - 2013.12.09 04:53:00 -
[13] - Quote
I like how after months of having the scrambler rifle in the game and never changing, it has only recently become OP. Magic I tell you.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Cody Sietz
Unkn0wn Killers Renegade Alliance
1738
|
Posted - 2013.12.09 04:56:00 -
[14] - Quote
Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't either
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Aisha Ctarl
Scions of Athra
2091
|
Posted - 2013.12.09 05:00:00 -
[15] - Quote
Cody Sietz wrote:Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't either
The TAR was an emulation of the scr, that's why it had the fire rate it did, the problem was the TAR did equal shield and armor damage while the scr wrecks shields but sucks against armor.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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Tectonic Fusion
686
|
Posted - 2013.12.09 05:01:00 -
[16] - Quote
The TAR was way more OP. 24 a clip constant fire, higher DPS, more range, and less CPU/PG requirements. I realized the scrambler rifle was a good gun in 1.4, then I kept using it. It only became almost as good as the Toxin AR when we started to become good it, and hit detection started to work now.
Solo Player
Squad status: Locked
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Aero Yassavi
Scions of Athra
3767
|
Posted - 2013.12.09 05:02:00 -
[17] - Quote
Aisha Ctarl wrote:Cody Sietz wrote:Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't either The TAR was an emulation of the scr, that's why it had the fire rate it did, the problem was the TAR did equal shield and armor damage while the scr wrecks shields but sucks against armor. The TAR actually does 110% shield 90% armor.
And Aisha, you up to talk for a bit about tomorrow?
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Michael Arck
Anubis Prime Syndicate
2026
|
Posted - 2013.12.09 05:05:00 -
[18] - Quote
The scrambled eggs rifle is not OP. It just melts me shields away like hot butter. |
Sgt Kirk
SyNergy Gaming EoN.
3349
|
Posted - 2013.12.09 05:06:00 -
[19] - Quote
Aisha Ctarl wrote:You're simply trying to keep the AR the king, the scr is a viable weapon and sucks ass against armor but continue on using your crutch AR everyone.
You're simple making false, strawman, accusations because you're trying to defend your weapon.
Take a look back in the ancient forums kid, back when the assault rifle needed to be nerfed I was on that. When the Breach Assault Rifle needed to be nerfed I was on that. When the Duvolle Tactical rifle needed to be nerfed I was sure as hell on that so don't tell me I'm defending something because I use it you scrub. I've been here longer than you can imagine to know when something is OP and when it isn't.
And sucks ass against armor you say? Hahaha, yeah, now I know you're just protecting it.
I swear to you scrubs never change on these damn forums.
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Marston VC
SVER True Blood Public Disorder.
1314
|
Posted - 2013.12.09 05:08:00 -
[20] - Quote
Cat Merc wrote:Has THEORETICAL highest DPS, but a normal finger can't apply it all, and even if you get turbo controller it will have huge recoil at the fire rate.
Charge shot CANNOT one hit kill a heavy, even with a headshot. My proto SCR with damage mods and proficiency does 102~ damage. A charge goes to 204 damage. A headshot goes to 302 damage.
It has half the range of the sniper, has no long range scope. charging it does x3 the original damage output at the very least..... If it didn't there would be no way to one shot almost any suit in the game purely because of base stats. However I can guarantee you that anything with 300 hp or less can get one shotted by this gun.
I have proto SCR proficiency 4 and the proto amar assault suit and I can tell you that this gun is probably on the fine line of being OP. I played against OH guys in a PC match today and three of them were using PSCR's and it was nearly impossible to close distance on an objective because the first shot would take down 400 of my HP (95 shields, 300 armor roughly) and then a quick follow up volley of 5-8 shots would finnish me off because as you say "each shot does 102 base damage".
The fact that my armor tanked 850 EHP gallente logi suit was getting mowed down by these things means they probably need some looking into...... And I fricking use them in pubs all the time.
Lets look at it like this. In public matches (ambush) I run an amar standard assault suit with the standard scrambler rifle. Two complex shield extenders and one complex profile dampener and advanced scanner. I consistently go about 20-3 in this suit. This STANDARD suit. Even against pub stompers ill get at least a 3.0 k/d. I can 1v1 proto suits and win simply because the charge shot takes them down 300 hp and evens them out with me. In fact lately the only suit ive found to effectively counter my suit is commando/heavy suits running scrambler rifles also. They win simply because they get x4 the amount of armor I run.
In short, the scrambler rifle now is like how the LR used to be in chromosome. Cheap, easy to use, massive bursts of damage that can down an enemy before hes able to react, and becoming increasingly more common in pub matches.
Marston VC, STB Member
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Marston VC
SVER True Blood Public Disorder.
1314
|
Posted - 2013.12.09 05:09:00 -
[21] - Quote
Sgt Kirk wrote:Aisha Ctarl wrote:You're simply trying to keep the AR the king, the scr is a viable weapon and sucks ass against armor but continue on using your crutch AR everyone.
You're simple making false, strawman, accusations because you're trying to defend your weapon. Take a look back in the ancient forums kid, back when the assault rifle needed to be nerfed I was on that. When the Breach Assault Rifle needed to be nerfed I was on that. When the Duvolle Tactical rifle needed to be nerfed I was sure as hell on that so don't tell me I'm defending something because I use it you scrub. I've been here longer than you can imagine to know when something is OP and when it isn't. And sucks ass against armor you say? Hahaha, yeah, now I know you're just protecting it. I swear to you scrubs never change on these damn forums.
Ive always like your name though? Want to come over to our corp and we can be beta veterans together?
Marston VC, STB Member
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Marston VC
SVER True Blood Public Disorder.
1314
|
Posted - 2013.12.09 05:12:00 -
[22] - Quote
Aisha Ctarl wrote:Cody Sietz wrote:Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't either The TAR was an emulation of the scr, that's why it had the fire rate it did, the problem was the TAR did equal shield and armor damage while the scr wrecks shields but sucks against armor.
With proper proficiency skills the scrambler rifle can have between 80-100 damage though. Which means that its still going to do between 65-80 damage per shot on armor tanking suits. Coupled with a charge shot and a massively high RoF and small crosshairs means you can blow through almost any suit armor tanked or not. The only suit ive ever come across that is difficult to kill with this gun is a heavy suit. But even those are only difficult to kill if there using an SR as well (because you can outrange them using an SMG). And that's with my STANDARD SR....... I don't even touch my imperial SR because that nonsense would just make the game too boring.
Marston VC, STB Member
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Tectonic Fusion
686
|
Posted - 2013.12.09 05:23:00 -
[23] - Quote
Marston VC wrote:Aisha Ctarl wrote:Cody Sietz wrote:Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't either The TAR was an emulation of the scr, that's why it had the fire rate it did, the problem was the TAR did equal shield and armor damage while the scr wrecks shields but sucks against armor. With proper proficiency skills the scrambler rifle can have between 80-100 damage though. Which means that its still going to do between 65-80 damage per shot on armor tanking suits. Coupled with a charge shot and a massively high RoF and small crosshairs means you can blow through almost any suit armor tanked or not. The only suit ive ever come across that is difficult to kill with this gun is a heavy suit. But even those are only difficult to kill if there using an SR as well (because you can outrange them using an SMG). And that's with my STANDARD SR....... I don't even touch my imperial SR because that nonsense would just make the game too boring. And you don't need it rocking 80 damage with prof 4...
Solo Player
Squad status: Locked
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TEXA5 HiTM4N
ROGUE SPADES
309
|
Posted - 2013.12.09 05:25:00 -
[24] - Quote
all weapons do way too much damage.
Everything I say or do has the utmost importance.
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Mobius Kaethis
Molon Labe. RISE of LEGION
1103
|
Posted - 2013.12.09 05:29:00 -
[25] - Quote
Aisha Ctarl wrote:
You're simply trying to keep the AR the king, the scr is a viable weapon and sucks ass against armor but continue on using your crutch AR everyone.
I'm not arguing one way or another at this point but I'd like to point out that i was four shotted by one recently when I have over 500 armor. That doesn't seem like it sucks against armor too me.
Edit: The death screen said I took over 900 damage from that player (was at full health mere seconds before). I'll have to take a picture to show you next time it happens.
Fun > Realism
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Cody Sietz
Unkn0wn Killers Renegade Alliance
1738
|
Posted - 2013.12.09 05:32:00 -
[26] - Quote
Aisha Ctarl wrote:Cody Sietz wrote:Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't either The TAR was an emulation of the scr, that's why it had the fire rate it did, the problem was the TAR did equal shield and armor damage while the scr wrecks shields but sucks against armor. So the Assault ScR should be much worst then the the std AR?
The ScR is the old TAR, except it has a larger mag then the old TAR and it overheats. The only problem is, the overheat doesn't matter on the imperial ScR, it only matters on the STD ScR.
I'm not arguing for a nerf, but you can't complain about one and not the other.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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LUGMOS
YELLOW JESUS EXP FORCE
182
|
Posted - 2013.12.09 05:51:00 -
[27] - Quote
I think it should be a niche weapon, similar to that of the Lazir Rifle, it should suck at close range. Right now, it is very good close up and far out.
The biggest threat to my scout is everything.
My scout is the biggest threat to everything.
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Kal Kronos
L.O.T.I.S. Public Disorder.
141
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Posted - 2013.12.09 06:34:00 -
[28] - Quote
LUGMOS wrote:I think it should be a niche weapon, similar to that of the Lazir Rifle, it should suck at close range. Right now, it is very good close up and far out. Nah man its not OP, its just a tactical rifle and a shotgun all in one gun. FYI it needs its rof to fulfill its role, but what needs to change is its hipfire box size. Make it a single point where all damage is applied to that point, still allowing for skilled CQC use. Alternatively make it tac/sniper huge as **** with random probability of applying damage. Current hipfire box size coupled with AA has made this monster, at that its still barely better than ARs and its broke as ****.
Dedicated redline sniper, tower forger, nade spammer, protostomper, formerly mass driver, and now scrambler CQC spammer.
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SLENDER M4N
POISION ROSES General Tso's Alliance
16
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Posted - 2013.12.09 06:58:00 -
[29] - Quote
But i like to one hit kill militia suits...and that one scout that occasionally gets in my way and sends me hate mail for killing him because i use the imperial like a boss...but seriously when you see imperial scrambler rifle on the kill feed stay away, just like me when a see a gallente logi with 800 armor i stay away from him i mean AWAY like MCC away.
What's a "signature"
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Rei Shepard
The Rainbow Effect
1295
|
Posted - 2013.12.09 07:56:00 -
[30] - Quote
Quote:The fact that my armor tanked 850 EHP gallente logi suit was getting mowed down by these things means they probably need some looking into...... And I fricking use them in pubs all the time.
Because with my 700 EHP Amarr Assault suit, i am not getting melted in a second by a Duvolle...oh wait ...i do...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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HYENAKILLER X
Gallente PowerHouse
370
|
Posted - 2013.12.09 08:32:00 -
[31] - Quote
Cat Merc wrote:deepfried salad gilliam wrote:Op:almost as good as duvoll
AS good as Duvolle. It's a monster weapon. Not true. Pg/cpu usage, rate of fire and ease of use make the duvolle easily the better weapon and why ars get nerf and scr gets buff.
You are welcome for my leadership
Gallente PowerHouse ftw >: )
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Lea Silencio
0uter.Heaven Proficiency V.
831
|
Posted - 2013.12.09 08:33:00 -
[32] - Quote
/thread
PurificationGäó
It's what I do.
Amarr Victor
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Korvin Lomont
United Pwnage Service RISE of LEGION
306
|
Posted - 2013.12.09 08:42:00 -
[33] - Quote
HYENAKILLER X wrote:Cat Merc wrote:deepfried salad gilliam wrote:Op:almost as good as duvoll
AS good as Duvolle. It's a monster weapon. Not true. Pg/cpu usage, rate of fire and ease of use make the duvolle easily the better weapon and why ars get nerf and scr gets buff.
I still do not comprehend why in gods name do you compare a FULL auto rifle with a SEMI auto rifle. You should compare the AR with the AsCR and both play on a even field currently the AR is slightly better but with 1.7 the AsCR will be clearly better (and yes the AR should beat the AsCR as the AsCR is the mimic variant of the AR).
If you compare the SCR to the Tac AR its obvious that the SCR is close to the old prenerfed Tac in terms of performance and the old Tac got the nerf for a reason... |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4052
|
Posted - 2013.12.09 09:24:00 -
[34] - Quote
Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS.
It can two-shot a suit with 780 armor. It needs a rebalance.
Edit: CCP Logic = Give it an additional 20m range
forums.dust514.com/default.aspx?g=posts&m=
(Frames)1544109 (Advertisement)1556863 (Packs)1570030
(Lag Hunt) 1570201
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HYENAKILLER X
Gallente PowerHouse
370
|
Posted - 2013.12.09 10:26:00 -
[35] - Quote
I say this all the time and no one ever listens. Semi auto weapons are hard as hell to use. Why nerf something that requires absolute skill?
Give the full auto ar a scope and the scrambler goes the way of the lone turret.
You are welcome for my leadership
Gallente PowerHouse ftw >: )
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Korvin Lomont
United Pwnage Service RISE of LEGION
307
|
Posted - 2013.12.09 10:32:00 -
[36] - Quote
HYENAKILLER X wrote:I say this all the time and no one ever listens. Semi auto weapons are hard as hell to use. Why nerf something that requires absolute skill?
Give the full auto ar a scope and the scrambler goes the way of the lone turret.
They are not as difficult to use the old tac wasn't (thats why everyone used it) and the SCR isn't that hard to use either. |
deepfried salad gilliam
Sanguine Knights
257
|
Posted - 2013.12.09 10:34:00 -
[37] - Quote
Marston VC wrote:Cat Merc wrote:Has THEORETICAL highest DPS, but a normal finger can't apply it all, and even if you get turbo controller it will have huge recoil at the fire rate.
Charge shot CANNOT one hit kill a heavy, even with a headshot. My proto SCR with damage mods and proficiency does 102~ damage. A charge goes to 204 damage. A headshot goes to 302 damage.
It has half the range of the sniper, has no long range scope. charging it does x3 the original damage output at the very least..... If it didn't there would be no way to one shot almost any suit in the game purely because of base stats. However I can guarantee you that anything with 300 hp or less can get one shotted by this gun. I have proto SCR proficiency 4 and the proto amar assault suit and I can tell you that this gun is probably on the fine line of being OP. I played against OH guys in a PC match today and three of them were using PSCR's and it was nearly impossible to close distance on an objective because the first shot would take down 400 of my HP (95 shields, 300 armor roughly) and then a quick follow up volley of 5-8 shots would finnish me off because as you say "each shot does 102 base damage". The fact that my armor tanked 850 EHP gallente logi suit was getting mowed down by these things means they probably need some looking into...... And I fricking use them in pubs all the time. Lets look at it like this. In public matches (ambush) I run an amar standard assault suit with the standard scrambler rifle. Two complex shield extenders and one complex profile dampener and advanced scanner. I consistently go about 20-3 in this suit. This STANDARD suit. Even against pub stompers ill get at least a 3.0 k/d. I can 1v1 proto suits and win simply because the charge shot takes them down 300 hp and evens them out with me. In fact lately the only suit ive found to effectively counter my suit is commando/heavy suits running scrambler rifles also. They win simply because they get x4 the amount of armor I run. In short, the scrambler rifle now is like how the LR used to be in chromosome. Cheap, easy to use, massive bursts of damage that can down an enemy before hes able to react, and becoming increasingly more common in pub matches. Oh the problem there is you're assaulting with a support role and expect to win
Christ is lord
Sanguine knights , open recruitment, join now.
Fear is a choice, I choose not to let it control me.
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8213
BIG BAD W0LVES
969
|
Posted - 2013.12.09 10:39:00 -
[38] - Quote
OP compared to what?? For something to be OP, it has to stand out above its peers and counterparts at a very high level. The SCR simply doesn't do this.
And with the Rail and Combat Rifle coming tomorrow, you're jumping the gun(no pun intended). People who cry OP or UP forget that not all the content is available for us to make comparisons yet in this game... so CCP is OP... or UP? |
deepfried salad gilliam
Sanguine Knights
257
|
Posted - 2013.12.09 10:39:00 -
[39] - Quote
Korvin Lomont wrote:HYENAKILLER X wrote:Cat Merc wrote:deepfried salad gilliam wrote:Op:almost as good as duvoll
AS good as Duvolle. It's a monster weapon. Not true. Pg/cpu usage, rate of fire and ease of use make the duvolle easily the better weapon and why ars get nerf and scr gets buff. I still do not comprehend why in gods name do you compare a FULL auto rifle with a SEMI auto rifle. You should compare the AR with the AsCR and both play on a even field currently the AR is slightly better but with 1.7 the AsCR will be clearly better (and yes the AR should beat the AsCR as the AsCR is the mimic variant of the AR). If you compare the SCR to the Tac AR its obvious that the SCR is close to the old prenerfed Tac in terms of performance and the old Tac got the nerf for a reason... Can you go ahead and check the fitting cost?or overheat mechanic?
Christ is lord
Sanguine knights , open recruitment, join now.
Fear is a choice, I choose not to let it control me.
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THEAMAZING POTHEAD
Nyain San Renegade Alliance
628
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Posted - 2013.12.09 10:46:00 -
[40] - Quote
Obvious OP gun is obvious. Duvolle is OP, ScR is god mode.
ScR user logic: "its only a little better than the duvolle, its not OP" AR user logic: "that thing completely outclasses every weapon and melts every suit instantly"
Reality: AR is reliable and is OP consistently for everyone. ScR is very few times unreliable because of human error on aim, but most of the time is absolute god mode and beats every other gun in the game by a long shot, even OP AR. |
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ROEG X
Ahrendee Mercenaries EoN.
29
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Posted - 2013.12.09 10:47:00 -
[41] - Quote
The scrambler rifle is a amazing rifle, I've seen the destruction it causes in the right hands. I honestly don't have any interest in using the scrambler rifle personally but I do know if any weapons, dropsuits or vehicles get to popular, people will complain and CCP will nerf . CCP don't nerf my AR lol !! |
Rynoceros
Rise Of Old Dudes
1522
|
Posted - 2013.12.09 10:50:00 -
[42] - Quote
If you can't beat 'em, kill 'em.
Heavy suit + Light Weapon crutch specialist.
Cheeseburgers.
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Mad Mav
Brotherhood of the Commissioned General Tso's Alliance
246
|
Posted - 2013.12.09 10:56:00 -
[43] - Quote
Aero Yassavi wrote:I like how after months of having the scrambler rifle in the game and never changing, it has only recently become OP. Magic I tell you.
My thoughts exactly. It's not the gun, it's the damage mods+proto.
Si vis pacem, para bellum.
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Korvin Lomont
United Pwnage Service RISE of LEGION
307
|
Posted - 2013.12.09 11:16:00 -
[44] - Quote
deepfried salad gilliam wrote:Korvin Lomont wrote:HYENAKILLER X wrote:Cat Merc wrote:deepfried salad gilliam wrote:Op:almost as good as duvoll
AS good as Duvolle. It's a monster weapon. Not true. Pg/cpu usage, rate of fire and ease of use make the duvolle easily the better weapon and why ars get nerf and scr gets buff. I still do not comprehend why in gods name do you compare a FULL auto rifle with a SEMI auto rifle. You should compare the AR with the AsCR and both play on a even field currently the AR is slightly better but with 1.7 the AsCR will be clearly better (and yes the AR should beat the AsCR as the AsCR is the mimic variant of the AR). If you compare the SCR to the Tac AR its obvious that the SCR is close to the old prenerfed Tac in terms of performance and the old Tac got the nerf for a reason... Can you go ahead and check the fitting cost?or overheat mechanic?
The overheating is just a small drawback honestly you can get out roughly 18 shots and thats a whole Tac Ar clip and I highly doubt that +2 CPU and +7 PG justify roughly wice the DPS with far better Range (regarding 1.7 stats).
The old Tac was OP and the SCR is as well for the same reasons it is just slightly less OP than the Tac was... |
Rei Shepard
The Rainbow Effect
1301
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Posted - 2013.12.09 12:00:00 -
[45] - Quote
Quote:The old Tac was OP and the SCR is as well for the same reasons it is just slightly less OP than the Tac was...
Getting of 18 shots with SCR or 30 shots with the old Tac is a whole world of diffrence, i remember not even having to aim with it to down people in front of me....they would just drop-o-dead ...empty ...np swap to SMG to keep the fun going ...when both where empty, ussuualy there were no more opponents in close range to you...
Winner of the EU Squad Cup
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rpastry
Carbon 7 CRONOS.
100
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Posted - 2013.12.09 13:10:00 -
[46] - Quote
the old duvolle tac got nerfed to 18 round clip before the rate of fire got capped, the standard and advanced Tac never had a 30 round clip in the first place. (basic tac now removed from game, GLU had a 24 round clip.)
the basic scrambler does 72 damage per shot, compared the the AR's 34; over double.
yes the advanced tac does 75 dmg per shot, but due to the ROF cap you cant unload these at anywhere near the claimed 400rpm.
the basic scrambler has no ROF cap so you can unload them as fast as the game will poll them IE as fast as a full auto weapon.
you do have overheat, so you can only unload about half a 45 round clip before pausing (or more with amarr assault racial bonus), that's still more than the tac AR could before it got its ROF nerf.
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Toby Flenderson
research lab
139
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Posted - 2013.12.09 13:13:00 -
[47] - Quote
Poonmunch wrote:What's the range on that puppy?
Munch
This is the only thing that really scares me about them. |
Fizzer94
L.O.T.I.S. Public Disorder.
1156
|
Posted - 2013.12.09 13:24:00 -
[48] - Quote
Guess what guys. CCP won't nerf the ScR... not anytime soon at least. My Proof? They are buffing it. Obviously, they believe it isn't being used enough according to the metrics. I think they want each racial rifle used about as much as the others, a 25%/25%/25%/25% split. Currently the AR far outnumbers the ScR, so they will buff the ScR until they get it there.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Slag Emberforge
Immortal Retribution
217
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Posted - 2013.12.09 13:35:00 -
[49] - Quote
SCRs are a bit OP at range, but I only really have an issue with how they perform in CQC.
They are way to flipping accurate at long range to also by easy mode in CQC, when you are an assault and you have a pistol/sub specifically for CQC but you are better off using a long-distance rifle, something is clearly wrong. |
deepfried salad gilliam
Sanguine Knights
259
|
Posted - 2013.12.09 13:37:00 -
[50] - Quote
THEAMAZING POTHEAD wrote:Obvious OP gun is obvious. Duvolle is OP, ScR is god mode.
ScR user logic: "its only a little better than the duvolle, its not OP" AR user logic: "that thing completely outclasses every weapon and melts every suit instantly"
Reality: AR is reliable and is OP consistently for everyone. ScR is very few times unreliable because of human error on aim, but most of the time is absolute god mode and beats every other gun in the game by a long shot, even OP AR. Are you high?
Christ is lord
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DozersMouse XIII
Ultramarine Corp
20
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Posted - 2013.12.09 13:43:00 -
[51] - Quote
Marston VC wrote:Cat Merc wrote:Has THEORETICAL highest DPS, but a normal finger can't apply it all, and even if you get turbo controller it will have huge recoil at the fire rate.
Charge shot CANNOT one hit kill a heavy, even with a headshot. My proto SCR with damage mods and proficiency does 102~ damage. A charge goes to 204 damage. A headshot goes to 302 damage.
It has half the range of the sniper, has no long range scope. charging it does x3 the original damage output at the very least..... If it didn't there would be no way to one shot almost any suit in the game purely because of base stats. However I can guarantee you that anything with 300 hp or less can get one shotted by this gun. I have proto SCR proficiency 4 and the proto amar assault suit and I can tell you that this gun is probably on the fine line of being OP. I played against OH guys in a PC match today and three of them were using PSCR's and it was nearly impossible to close distance on an objective because the first shot would take down 400 of my HP (95 shields, 300 armor roughly) and then a quick follow up volley of 5-8 shots would finnish me off because as you say "each shot does 102 base damage". The fact that my armor tanked 850 EHP gallente logi suit was getting mowed down by these things means they probably need some looking into...... And I fricking use them in pubs all the time. Lets look at it like this. In public matches (ambush) I run an amar standard assault suit with the standard scrambler rifle. Two complex shield extenders and one complex profile dampener and advanced scanner. I consistently go about 20-3 in this suit. This STANDARD suit. Even against pub stompers ill get at least a 3.0 k/d. I can 1v1 proto suits and win simply because the charge shot takes them down 300 hp and evens them out with me. In fact lately the only suit ive found to effectively counter my suit is commando/heavy suits running scrambler rifles also. They win simply because they get x4 the amount of armor I run. In short, the scrambler rifle now is like how the LR used to be in chromosome. Cheap, easy to use, massive bursts of damage that can down an enemy before hes able to react, and becoming increasingly more common in pub matches. I have a little over 400 hp on an armor based scout and the good SCR users can 1 shot me
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you wanna change the game. I wanna change the channel.**
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deepfried salad gilliam
Sanguine Knights
259
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Posted - 2013.12.09 13:44:00 -
[52] - Quote
If you compare the SCR to the Tac AR its obvious that the SCR is close to the old prenerfed Tac in terms of performance and the old Tac got the nerf for a reason...[/quote] Can you go ahead and check the fitting cost?or overheat mechanic?[/quote]
The overheating is just a small drawback honestly you can get out roughly 18 shots and thats a whole Tac Ar clip and I highly doubt that +2 CPU and +7 PG justify roughly wice the DPS with far better Range (regarding 1.7 stats).
The old Tac was OP and the SCR is as well for the same reasons it is just slightly less OP than the Tac was...[/quote] Small draw back you say?
so you wouldn't mind if your duvoll overheated making you take damage stop firing and becom immobile And BTW its 15 unless your using amarr assault which is designed to make it better And it is not twice the dps And no one complains about the range because itsie near unusable at range the kickless ar eats it alive at range while the scr sights hop. Up like a jack rabbit
Christ is lord
Sanguine knights , open recruitment, join now.
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Fizzer94
L.O.T.I.S. Public Disorder.
1158
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Posted - 2013.12.09 14:13:00 -
[53] - Quote
Korvin Lomont wrote: The overheating is just a small drawback honestly you can get out roughly 18 shots and thats a whole Tac Ar clip and I highly doubt that +2 CPU and +7 PG justify roughly wice the DPS with far better Range (regarding 1.7 stats).
The old Tac was OP and the SCR is as well for the same reasons it is just slightly less OP than the Tac was...
Overheating is not a ''small drawback'', no matter how much you downplay it. It severely limits the power of the ScR. If it wasn't there, or even wasn't as strong as it is, the ScR would be the 'God Mode' you speak of. You were comparing it to the prenerf TAC remember? It has less theoretical DPS than the prenerf TAC did, less range than it (about to be changed, however), has a higher fitting cost, and overheats. Right now, it is definitely much worse than the prenerf TAC, so stop comparing them to make the ScR look more OP than it is. The ScR is no more OP than the AR, which is to say, it is really OP. Both weapons need a serious DPS nerf, and it looks like the new rifles do as well.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Lord Flagial
Royal Uhlans Amarr Empire
0
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Posted - 2013.12.09 14:17:00 -
[54] - Quote
The Kill feeds tell you which guns are overpowered. Most kills are with ARs by far. |
Your Absolut End
SVER True Blood Public Disorder.
300
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Posted - 2013.12.09 14:26:00 -
[55] - Quote
Your Absolut End wrote:I think all it really needs to bring the weapon in line is a bigger spread in hipfire.
I play with the scr since the big Laser nerf from uprising, wanted to stick to amarr technolog and the scr was the next best choice.
Call me stupid, but I never even tried hipfire with that weapon, strongly playing the weapon as it is supposed to be. Recently I picked it up again ( had a little AR/LR vacation when scrs became popular) and stumbled upon the hipfire...
I like the gun as it is, but with a tactical weapon like it is supposed to be you should be forced to use ads to be succesful with it, heck i would even gibe green lights on removing the crosshair from it when hipfiring.
i'm convicted that if the weapon is used in its designed way its pretty fine, its a mid to lomgrange sniper and should just be as effective as a sniper rifle, lowering the ROF in a whole would kill the weapon, for 2 reasons:
using it while ads you have to charge up and use a quick follow burst to kill enemys, lowering the rof would make this impossible and all you could really do is harming, instead of killing enemys.
Besides that lowering the Rof what make the bonus you get from the amarr assault suit obsolete, for the lower rof would automatically grant you a slower overheat and therefore more shots, why bother using a suit which is designed to support the use of the weapon anymore?
Seriously, listen to me, I'm not trying to defend the weapon, its just lowering the rof would kill the gun, we need bigger hipfire spread, maybe even a remove of the hipfire crosshairs.
to the assault variant: yeah its pretty balanced, but is sucks balls against the AR, whenever you come to a 1v1 AR user you will lose, eventho the ascr does on paper more damage, the 50rps the ar got more combined with the precision owns from close to semi-longrange.
copy from another "SCR qq-thread"
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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Midas Fool
Black Phoenix Mercenaries
244
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Posted - 2013.12.09 14:28:00 -
[56] - Quote
OP is right. This is not even a discussion.
Proficiency ScR user here. Yeah no **** it's quite overpowered. That doesn't necessarily mean it needs any sort of nerf...but come on...anyone without plates is basically one-shot...
All it needs is some drawbacks for charge shots. A ton have been suggested, like charge shots loosing as soon as fully charged, or heat building up through charge, or overheat on charge, or increased ammo usage on charge shot. This would justify the damage output it has as well as leave the AR in its dominant position. All would be well in the world.
Most of these could be implemented with no ill effect to skilled users, just like the TAR "nerf". The problem with the SCR lies in the fact it basically is a Tactical Sniper Rifle and Breach Shotgun in one weapon. Sound familiar? Anyone who was using the weapon as intended experienced little to no change. Likewise, if tomorrow charge shots take 5 ammo and keep heating through holding charge (just a suggestion), I doubt any skilled ScR users will have any issue. They just won't be able to take out an entire squad in half a mag.
For best results press R1 repeatedly. Consult your doctor if your erection persists for more than four hours.
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Ryme Intrinseca
The Rainbow Effect
319
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Posted - 2013.12.09 14:37:00 -
[57] - Quote
Lord Flagial wrote:The Kill feeds tell you which guns are overpowered. Most kills are with ARs by far. So the AR is OP because it's the weapon noobs get in the starter fit? Derp. |
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
34
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Posted - 2013.12.09 14:43:00 -
[58] - Quote
I love how everyone says that it's balanced because it overheats. News flash, most SCR users glitch the overheat out of the equation. |
Texs Red
DUST University Ivy League
89
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Posted - 2013.12.09 14:47:00 -
[59] - Quote
If they ScR really were OP at hip fire then you would continue to see it used on maps with lots of CQC, like the gallente research lab map. In reality you see almost no ScR users, maybe a few AScR users, and a huge amount of ARs (and maybe a mass driver and shot gunner). Is this a problem? No because these are weapons that are intended to do well there. Then you go to a domination at manus peak where you have the objective ringed by hills and buildings with lots of open area between them. Suddenly you see a ScR guy go 24-2, well it must be OP! No, it is no! It's because all those people from the last game too the same guy they used before and tried to apply it to a much more open map where the ScR has every advantage of range.
The ScR has alpha damage, but poor over all DPS. This bodes bad for suits that do not have a large tank of HP but very well for someone who does. Say my ScR does 102 damage, x2 for my initial charge shot then my maximum of 4 follow up shots otherwise I overheat (overheat = death in CQC). This allows me to apply 612 damage in about 1.5 seconds, yes that is a lot of damage. However I must then wait a few seconds for it to cool down before I can apply damage again or risk overheating.
The AR DPS is about 437.5 for 4.8 seconds, this means the AR can deal 2,100 damage in 4.8 seconds. 4.8 is probably about the time the ScR can shoot again after doing a charged shot and 4 follow ups. That's over triple the potential damage. So to kill a heavy with a ScR who is tanked for 1,100 armor and 600 shields would take him about 3 charge sets, so almost 15 seconds. The AR user can kill the same heavy in under 4.8.
Who is really OP here? |
Midas Fool
Black Phoenix Mercenaries
245
|
Posted - 2013.12.09 14:48:00 -
[60] - Quote
Spartan MK420 wrote:I love how everyone says that it's balanced because it overheats. News flash, most SCR users glitch the overheat out of the equation.
...really...?
And how do we do this? Please tell me, it would help a lot. If whoever is killing you is an Amarr Assault then get out.
For best results press R1 repeatedly. Consult your doctor if your erection persists for more than four hours.
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Texs Red
DUST University Ivy League
89
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Posted - 2013.12.09 14:50:00 -
[61] - Quote
Spartan MK420 wrote:I love how everyone says that it's balanced because it overheats. News flash, most SCR users glitch the overheat out of the equation.
That is the fault of mechanics, not the weapon. I could say the same about AR users using a turbo controller to negate all weapon kick but that is hardly the guns fault. |
Ryme Intrinseca
The Rainbow Effect
320
|
Posted - 2013.12.09 16:10:00 -
[62] - Quote
Texs Red wrote:The ScR has alpha damage, but poor over all DPS. This bodes bad for suits that do not have a large tank of HP but very well for someone who does. Say my ScR does 102 damage, x2 for my initial charge shot then my maximum of 4 follow up shots otherwise I overheat (overheat = death in CQC). This allows me to apply 612 damage in about 1.5 seconds, yes that is a lot of damage. However I must then wait a few seconds for it to cool down before I can apply damage again or risk overheating.
The AR DPS is about 437.5 for 4.8 seconds, this means the AR can deal 2,100 damage in 4.8 seconds. 4.8 is probably about the time the ScR can shoot again after doing a charged shot and 4 follow ups. That's over triple the potential damage. So to kill a heavy with a ScR who is tanked for 1,100 armor and 600 shields would take him about 3 charge sets, so almost 15 seconds. The AR user can kill the same heavy in under 4.8.
Who is really OP here? On paper the ScR has double the DPS of the AR. It's not hard to work out, it's just damage*RPM/60, so at proto 932 DPS for ScR versus 476.5 for AR. In practice good players can only manage two thirds of the 705.9 max RPM on the ScR, but that's still around 30% more damage than the AR can manage.
If you're only managing 612 damage in 1.5 seconds you are simply using the weapon badly. As for 15 seconds to kill a heavy, what planet are you on? You can get 20+ rounds off with an Amarr assault suit before overheat, enough to drop any heavy. The theoretical minimum for 20 shots is 1.7 seconds, more realistically you should put 20 rounds out in about 2.5 seconds.
Then there are the other advantages of the ScR. It has a long range, without any drop off in short range effectiveness, as other long range weapons like the LR and SR have. It also has a massive effective ammo capacity - 17,820 total ammo damage compared to 11,220 for AR. This makes it much easier to keep a ScR in the battle than an AR.
The ScR is OP simply because it has so many advantages and only one drawback, the overheat, which is minor when used on the correct suit (Amarr assault). I would hate to see a massive, weapon breaking nerf like the TAR got, as I do like the weapon, so I think we need to talk about smaller tweaks before it gets to that stage. They should probably do something like reduce the RoF to 500 (which is beyond human capabilities and would prevent turbo/macro abuse), keep the range at current levels (not 1.7 buff levels), and reduce total ammo so it's more in line with other rifles (the CR has even less total ammo than AR). |
Bethhy
Ancient Exiles. Renegade Alliance
430
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Posted - 2013.12.09 16:36:00 -
[63] - Quote
Cat Merc wrote:Has THEORETICAL highest DPS, but a normal finger can't apply it all, and even if you get turbo controller it will have huge recoil at the fire rate.
Charge shot CANNOT one hit kill a heavy, even with a headshot. My proto SCR with damage mods and proficiency does 102~ damage. A charge goes to 204 damage. A headshot goes to 302 damage.
It has half the range of the sniper, has no long range scope.
Turbo controller negates the recoil of the SCR, also allows you to get more shot's off before you overheat. has been like this since the TAC nerf. |
hackerzilla
Defenders of the Helghast Dream
591
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Posted - 2013.12.09 16:37:00 -
[64] - Quote
Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. All those likes are from FOTM, or people who have proto.
Host of Zilla's Games!
The best defense in not a good offense, it's a good defense.
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Rei Shepard
The Rainbow Effect
1303
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Posted - 2013.12.09 16:38:00 -
[65] - Quote
Spartan MK420 wrote:I love how everyone says that it's balanced because it overheats. News flash, most SCR users glitch the overheat out of the equation.
The glitch isnt suppoed to enter the equastion when talking about balance, i mean are we going to balance weapons around bugs now ? Oh dear ...but i agree that stuff like that should have been hotfixed..the day after...it gives all us SCR users a bad name when we go 67/3 and people go "Not impressed, he must have used the glitch" ....while you didnt...
Btw, if you feel the need to use the glitch, your by far a good SCR user...ill take my overheats like a pro and die when i screw up...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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pyramidhead 420
Carbon 7 CRONOS.
206
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Posted - 2013.12.09 16:42:00 -
[66] - Quote
[quote=Sgt Kirk][quote=Aisha Ctarl]You're simply trying to keep the AR the king, the scr is a viable weapon and sucks ass against armor but continue on using your crutch AR everyone.
You're simple making false, strawman, accusations because you're trying to defend your weapon.
Take a look back in the ancient forums kid, back when the assault rifle needed to be nerfed I was on that. When the Breach Assault Rifle needed to be nerfed I was on that. When the Duvolle Tactical rifle needed to be nerfed I was sure as hell on that so don't tell me I'm defending something because I use it you scrub. I've been here longer than you can imagine to know when something is OP and when it isn't.
And sucks ass against armor you say? Hahaha, yeah, now I know you're just protecting it.
I swear to you scrubs never change on these damn forums. |
Bethhy
Ancient Exiles. Renegade Alliance
430
|
Posted - 2013.12.09 16:50:00 -
[67] - Quote
Aisha Ctarl wrote:Cody Sietz wrote:Aisha Ctarl wrote:I swear you people are intentionally trying to give me a stroke.
THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't either The TAR was an emulation of the scr, that's why it had the fire rate it did, the problem was the TAR did equal shield and armor damage while the scr wrecks shields but sucks against armor.
The TAR is a semi automatic rifle... People come here and press the trigger expecting a bullet to come out everytime they do, like you know... Real life? and it doesn't
Any person who know's guns and come to DUST and uses the TAR after its ROF nerf, that makes no sense... *ROF* It was a lazy way to nerf the gun and makes CCP seem more like they don't understand weapon practicality at all.
Even worse the ROF nerf was to deal with Turbo controllers... Worse still they didn't... and nerfed a vital realistic gun mechanic because a little Turbo macro owned CCP. And here we are again at CCP's bandaid they put on and left a majority of the wound open in all other guns. |
Delta 749
Kestrel Reconnaissance
2355
|
Posted - 2013.12.09 17:03:00 -
[68] - Quote
Has the same ROF as the old tactical AR and we know how many people said a ROF like that was op I still remember the cries of "Waaaah they are using a turbo controller, cap the ROF!"
And hell, the heat build up on the SCR is even based on seconds and not shots fired so that makes it even more OP
Cue the QQ moar
Im not drunk, the planet just happens to be especially wobbly today.
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deepfried salad gilliam
Sanguine Knights
261
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Posted - 2013.12.09 17:03:00 -
[69] - Quote
Midas Fool wrote:OP is right. This is not even a discussion.
Proficiency ScR user here. Yeah no **** it's quite overpowered. That doesn't necessarily mean it needs any sort of nerf...but come on...anyone without plates is basically one-shot...
All it needs is some drawbacks for charge shots. A ton have been suggested, like charge shots loosing as soon as fully charged, or heat building up through charge, or overheat on charge, or increased ammo usage on charge shot. This would justify the damage output it has as well as leave the AR in its dominant position. All would be well in the world.
Most of these could be implemented with no ill effect to skilled users, just like the TAR "nerf". The problem with the SCR lies in the fact it basically is a Tactical Sniper Rifle and Breach Shotgun in one weapon. Sound familiar? Anyone who was using the weapon as intended experienced little to no change. Likewise, if tomorrow charge shots take 5 ammo and keep heating through holding charge (just a suggestion), I doubt any skilled ScR users will have any issue. They just won't be able to take out an entire squad in half a mag. How about the charge shot takes ot to about half overheat
Christ is lord
Sanguine knights , open recruitment, join now.
Fear is a choice, I choose not to let it control me.
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