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Soulja Ghostface
MCDUSTDONALDS Zero-Day
1892
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Posted - 2013.12.08 04:16:00 -
[1] - Quote
we tankers put the most isk on the battlefield why lose it to cheap AV
If a tank is retreating from battle because of AV it is useless at that moment. why does it have to pop
if i wanted to run die repeat i would have went infantry.
tanks make no sense atm.
just my 2 cents
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
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Ninjanomyx
Imperfects Negative-Feedback
476
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Posted - 2013.12.08 04:21:00 -
[2] - Quote
Soulja Ghostface wrote:we tankers put the most isk on the battlefield why lose it to cheap AV
If a tank is retreating from battle because of AV it is useless at that moment. why does it have to pop
if i wanted to run die repeat i would have went infantry.
tanks make no sense atm.
just my 2 cents
Your Trolling would be more effective if it hadn't been screaming "I'M A TROLL!!!!!!" while making a Trollface.jpg, while holding up a Troll doll like the F**KING Triforce |
Soulja Ghostface
MCDUSTDONALDS Zero-Day
1893
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Posted - 2013.12.08 04:24:00 -
[3] - Quote
Ninjanomyx wrote:Soulja Ghostface wrote:we tankers put the most isk on the battlefield why lose it to cheap AV
If a tank is retreating from battle because of AV it is useless at that moment. why does it have to pop
if i wanted to run die repeat i would have went infantry.
tanks make no sense atm.
just my 2 cents Your Trolling would be more effective if it hadn't been screaming "I'M A TROLL!!!!!!" while making a Trollface.jpg, while holding up a Troll doll like the F**KING Triforce
can swarm launchers going around a wall im using as cover be considered "trolling"
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
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straya fox
Sad Panda Solutions
118
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Posted - 2013.12.08 04:26:00 -
[4] - Quote
Soulja Ghostface wrote:we tankers put the most isk on the battlefield why lose it to cheap AV
If a tank is retreating from battle because of AV it is useless at that moment. why does it have to pop
if i wanted to run die repeat i would have went infantry.
tanks make no sense atm.
just my 2 cents
Whats the point of complaining about this now, 2 days before a reworked vehicle patch... |
Soulja Ghostface
MCDUSTDONALDS Zero-Day
1893
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Posted - 2013.12.08 04:28:00 -
[5] - Quote
^is the problem in the thread title being fixed in 2 days from now
according to patch notes i think not.
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
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Ivy Zalinto
Bobbit's Hangmen
112
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Posted - 2013.12.08 04:41:00 -
[6] - Quote
Soulja Ghostface wrote:^is the problem in the thread title being fixed in 2 days from now
according to patch notes i think not. Personally Im looking forward to seeing the vehicle rework mechanics. Ill be going caldari hav's this time around. See what I can do with them...watch armor still be completely dominant still and my tank still hardmode...well I guess thats how I play anyway...Main is scout, pistol, plasma cannon...basic reactive and nothing heavier..
Dedicated scout.
Player bodyguard
Pistol supremacy.
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Xender17
Ahrendee Mercenaries EoN.
956
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Posted - 2013.12.08 04:42:00 -
[7] - Quote
Soulja Ghostface wrote:^is the problem in the thread title being fixed in 2 days from now
according to patch notes i think not. On top of that there removing most of the vehicles and almost all of our turret variants.
Prt SL, SCR, SR . ADV FGs, MDs, LaZor, KNs.
Gunnlogi, Falchion, Python, Caldari LDS. (+require)
Prt L. Am, Adv HVY, LGS
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2821
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Posted - 2013.12.08 04:44:00 -
[8] - Quote
Soulja Ghostface wrote:Tired of fighting PRO AV with STD tankss
Then dont.Tell your team to take out the AV'rs. Stop QQ.
Teamwork > all.
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Soulja Ghostface
MCDUSTDONALDS Zero-Day
1895
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Posted - 2013.12.08 04:52:00 -
[9] - Quote
KING CHECKMATE wrote:Soulja Ghostface wrote:Tired of fighting PRO AV with STD tankss Then dont.Tell your team to take out the AV'rs. Stop QQ.
Teamwork > all.
by the time you know theres AV its too late. no drama no warning. justa few forge gun shots, if you brick tanked maybe add an av nade. by the time i notify my squad i have a grey screen before i finish my sentence
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
|
Soulja Ghostface
MCDUSTDONALDS Zero-Day
1895
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Posted - 2013.12.08 04:54:00 -
[10] - Quote
call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levels
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2823
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Posted - 2013.12.08 04:59:00 -
[11] - Quote
Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levls
AV is being nerfed down to where Pro AV cant effectively kill STD tanks. We will have SOME balance, at least until you people get ADV and Pro Tanks, then every infantry guy will quit this game...
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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ALT2 acc
The dyst0pian Corporation Zero-Day
14
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Posted - 2013.12.08 04:59:00 -
[12] - Quote
KING CHECKMATE wrote:Soulja Ghostface wrote:Tired of fighting PRO AV with STD tankss Then dont.Tell your team to take out the AV'rs. Stop QQ.
Teamwork > all. what can MLT berries do? and once AV starts firing they dont stop, plus they'll just respawn |
Atiim
Living Like Larry Schwag
1708
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Posted - 2013.12.08 05:01:00 -
[13] - Quote
Soulja Ghostface wrote:KING CHECKMATE wrote:Soulja Ghostface wrote:Tired of fighting PRO AV with STD tankss Then dont.Tell your team to take out the AV'rs. Stop QQ.
Teamwork > all. by the time you know theres AV its too late. no drama no warning. justa few forge gun shots, if you brick tanked maybe add an av nade. by the time i notify my squad i have a grey screen before i finish my sentence Bro, do you even Carapace?
My Very First Thread About Tanks
-HAND
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ALT2 acc
The dyst0pian Corporation Zero-Day
14
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Posted - 2013.12.08 05:01:00 -
[14] - Quote
KING CHECKMATE wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levls AV is being nerfed down to where Pro AV cant effectively kill STD tanks. We will have SOME balance, at least until you people get ADV and Pro Tanks, then every infantry guy will quit this game when they aren't smart enough to run into 20 different indoor places
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Soulja Ghostface
MCDUSTDONALDS Zero-Day
1895
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Posted - 2013.12.08 05:03:00 -
[15] - Quote
KING CHECKMATE wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levls AV is being nerfed down to where Pro AV cant effectively kill STD tanks. We will have SOME balance, at least until you people get ADV and Pro Tanks, then every infantry guy will quit this game...
if they quit that is on them.
even at STD tank levels it cost more sp for moduels turrets etc. to be countr with a scru with no more tha level 3 in eithsr forge gun or swarm launcher.
wewill have to see how1.7 plays out though
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
|
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2826
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Posted - 2013.12.08 05:04:00 -
[16] - Quote
ALT2 acc wrote:KING CHECKMATE wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levls AV is being nerfed down to where Pro AV cant effectively kill STD tanks. We will have SOME balance, at least until you people get ADV and Pro Tanks, then every infantry guy will quit this game when they aren't smart enough to run into 20 different indoor places
No game is fun with unkillable tanks. Doesnt matter HOW much ISK they cost.........
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Atiim
Living Like Larry Schwag
1708
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Posted - 2013.12.08 05:04:00 -
[17] - Quote
Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levels Go ahead.
I'll still wreck your $#!t fit with my prof V, reload V, and ammo IV skills.
With 4-5 Complex Damage mods.
You'll still QQ; at least until Railguns become the only viable AV weapon.
Also, why should I be forced to use STD AV against vehicles when they can easily reach 15k eHP in the update deploying in 4 days?
My Very First Thread About Tanks
-HAND
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Cat Merc
Ahrendee Mercenaries EoN.
4511
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Posted - 2013.12.08 05:05:00 -
[18] - Quote
PRO AV is balanced against those "STD" tanks. There will be no proto tanks, tanks are tiercided unlike infantry.
MLT and STD are useless, ADV is just passable, PRO works nicely.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Atiim
Living Like Larry Schwag
1708
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Posted - 2013.12.08 05:05:00 -
[19] - Quote
ALT2 acc wrote:KING CHECKMATE wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levls AV is being nerfed down to where Pro AV cant effectively kill STD tanks. We will have SOME balance, at least until you people get ADV and Pro Tanks, then every infantry guy will quit this game when they aren't smart enough to run into 20 different indoor places Now what happens when you get a map like Manus Peak or when you have to leave the building to get to the objective?
Exactly.
My Very First Thread About Tanks
-HAND
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Quil Evrything
DUST University Ivy League
480
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Posted - 2013.12.08 05:07:00 -
[20] - Quote
KING CHECKMATE wrote: No game is fun with unkillable tanks. Doesnt matter HOW much ISK they cost.........
yeah. And i've run into enough unkillable tanks even now.
So CCP is making AV even MORE PATHETIC?? Gaaahhhh... moronic.
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Atiim
Living Like Larry Schwag
1711
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Posted - 2013.12.08 05:08:00 -
[21] - Quote
Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levels You have STD hulls but you can fit PRO and Complex modules.
So if you truly want to call a tank STD, then it has to run nothing but STD gear.
HAVs are simply tiercided.
You can limit infantry to STD AV if you are limited to STD and Basic modules.
My Very First Thread About Tanks
-HAND
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Soulja Ghostface
MCDUSTDONALDS Zero-Day
1895
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Posted - 2013.12.08 05:10:00 -
[22] - Quote
Atiim wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levels Go ahead. I'll still wreck your $#!t fit with my prof V, reload V, and ammo IV skills. With 4-5 Complex Damage mods. You'll still QQ; at least until Railguns become the only viable AV weapon. Also, why should I be forced to use STD AV against vehicles when they can easily reach 15k eHP in the update deploying in 4 days? really atimm really a sh!t fit.
heavy armor rep unit 1 poly plate 2 hardeners pg upgrade damage control and nitro.
gets wrecked by any type of AV
hell even av nades and a nanovive can kill that
and tha ladies and gentlemen is why there is currently no balance at vehicles
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
|
ALT2 acc
The dyst0pian Corporation Zero-Day
14
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Posted - 2013.12.08 05:10:00 -
[23] - Quote
Atiim wrote:ALT2 acc wrote:KING CHECKMATE wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levls AV is being nerfed down to where Pro AV cant effectively kill STD tanks. We will have SOME balance, at least until you people get ADV and Pro Tanks, then every infantry guy will quit this game when they aren't smart enough to run into 20 different indoor places Now what happens when you get a map like Manus Peak or when you have to leave the building to get to the objective? Exactly. get a LAV get a dropship get a tank(even MLT)with passengers to get somewhere lure it to you to get teamates to objectives reduce tank turret range? get on comms and lure it or ambush with av or have mines minefield514 |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
158
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Posted - 2013.12.08 05:11:00 -
[24] - Quote
KING CHECKMATE wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levls AV is being nerfed down to where Pro AV cant effectively kill STD tanks. We will have SOME balance, at least until you people get ADV and Pro Tanks, then every infantry guy will quit this game...
Message from Godin: **** Adv. and PROTO vehicles. Tiercide. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2831
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Posted - 2013.12.08 05:12:00 -
[25] - Quote
Quil Evrything wrote:KING CHECKMATE wrote: No game is fun with unkillable tanks. Doesnt matter HOW much ISK they cost.........
yeah. And i've run into enough unkillable tanks even now. So CCP is making AV even MORE PATHETIC?? Gaaahhhh... moronic.
EVERYONE has encountered unkillable tanks.
Sadly there are more QQ Tankers in the forums than TRUE AV specialists,so we kind of lost this forum war resulting in a AV weapon nerf.
IM SORRY. I TRIED.
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
158
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Posted - 2013.12.08 05:13:00 -
[26] - Quote
Atiim wrote:Soulja Ghostface wrote:call it QQ. whining idk really. but i think if i am limited to STD madrugar. limit AV to STD levels Go ahead. I'll still wreck your $#!t fit with my prof V, reload V, and ammo IV skills. With 4-5 Complex Damage mods. You'll still QQ; at least until Railguns become the only viable AV weapon. Also, why should I be forced to use STD AV against vehicles when they can easily reach 15k eHP in the update deploying in 4 days?
Message from Godin: Easily? The only vehicle that can is a Maddy, and that's if plasma hits it, and is using 3 hardeners. |
Soulja Ghostface
MCDUSTDONALDS Zero-Day
1895
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Posted - 2013.12.08 05:15:00 -
[27] - Quote
even checkmates so claimed "unkillable tanks" will die when the ussually sh!t storm of Missles and plasma and grenades hit it.
CEO @ MCDUSTDONALDS
Why Fight Proto AV With Standard Tanks
Putting Ammo On Large Blasters Is Like A HMG With 2 Bullets
|
Cat Merc
Ahrendee Mercenaries EoN.
4514
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Posted - 2013.12.08 05:17:00 -
[28] - Quote
Soulja Ghostface wrote:even checkmates so claimed "unkillable tanks" will die when the ussually sh!t storm of Missles and plasma and grenades hit it. Because that's how they should die. When 10 people are firing AV at them, they should roll over and die at the first volley.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2831
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Posted - 2013.12.08 05:17:00 -
[29] - Quote
Soulja Ghostface wrote:even checkmates so claimed "unkillable tanks" will die when the ussually sh!t storm of Missles and plasma and grenades hit it.
Yeah it might happen. BUT its VERY map Dependant. There are maps where its simply impossible to kill a tank because of all the cover they offer and going vs a tank at ground level is just suicide.
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Atiim
Living Like Larry Schwag
1711
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Posted - 2013.12.08 05:18:00 -
[30] - Quote
ALT2 acc wrote: get a LAV get a dropship get a tank(even MLT)with passengers to get somewhere lure it to you to get teamates to objectives reduce tank turret range? get on comms and lure it or ambush with av or have mines minefield514
Yeah my tank would easily shred a MLT garbage fit. That's like saying the best way to deal with Nyain San squads would be to run starter fits
So a class should be so powerful that the best way to deal with them would be to use a variant of that class?
And what happens when I kill the infantry? And no tanker is dumb enough to fall for the old bait trick.
Oh wait, pilots will fall for anything
AV grenades are getting nerfed into the ground, and Remote Explosives? That requires a pilot to not notice the loud beeping sound that you get when your about to run over a RE/Proxy.
Reduce turret range? Won't help when the vehicle is up in your face.
My Very First Thread About Tanks
-HAND
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